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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.510 / 5  (99 votes)
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Apparently no one commenting on this thing has heard of dredge...it's a pretty common deck people.
Posted By: coyotemoon722 (10/21/2010 8:05:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


You could sink a lot of mana from this thing into Unearth if you had good ways to fill up your bin; Sarkhan the Mad and Chandra Ablaze can both chow down on your creature spells, and Thought Gorger, well, gorges on them. If you're in Grixis colours this fixes you to BBB for Cruel Ultimatum or Hellcarver Demon. Resilient, if a little slow, aggro-but arguably faster if you're less catastrophically thrown off by sweepers like Day of Judgement, Consuming Vapors and Bituminous Blast.
Posted By: jstorrie (5/20/2010 3:05:10 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I made a deck with these and a bunch of black cycling creatures( Jhessian zombies, igneous pouncer) then hit with huge consume spirits. Slow as heck and lost as much as I won, but was still a lot of fun to play.
Posted By: poopooparty (8/17/2010 9:19:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I run it as a 4-of in a Shirei, Shizo's Caretaker deck with tons of black weenies and sacrifice outlets. I sac all my creatures to a Bloodthrone Vampire and take a big swing, and now that my graveyard is stuffed with weenies, I power out an Archdemon of Unx with a Crypt or two. Then at the end of my turn all those weenies come back and I can start blasting them for a 2/2 zombie every turn. The crypt also helps to play Shirei in earlier turns so I can have the combos start going off after playing some fast-tempo aggro.
Posted By: StaberFire (11/11/2010 7:13:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like it as a bit of a utility, it can just sit there and chill as a swamp as the game runs its course and ramp if your creatures die for whatever reason or you get milled, might not be a win con but it seems pretty useful.
Posted By: Iduno (11/12/2010 3:30:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I feel silly for consistently running this in a not mono-black deck.
Posted By: Deepfried-Owls (5/26/2011 12:33:44 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is underrated, no question. There are a whole lotta effects that can be fueled with mana, and graveyards can fill up quickly.

4/5
Posted By: Gaussgoat (1/21/2010 7:14:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Seems like the most playable rare lands in this set are Valakut, which has a deck around it, and Oran-Rief, which just makes green token decks more annoying. Emeria, the Sky Ruin seems playable in a mono white control deck with Sun Titan, but Magosi, the Waterveil is suffering from serious quirks.
Posted By: DacenOctavio (3/17/2011 10:57:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Necrotic Ooze causal decks can benefit for creatures as well as making your oozes huge with a shade in the grave
Posted By: zk3 (11/18/2010 10:34:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's a combo card. As a self contained entity, this thing is worse than a swamp, but put it in the right deck, and you've got something going. Cards like this always find their niche but it takes a special person to appreciate it.
Posted By: FatCorgi (9/28/2009 6:32:36 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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