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Community Rating: 3.653 / 5  (111 votes)
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I found a great way to utilize this card for instant win. It's quite simple, really. Right after playing the spell, simply play one of the many pacts, and the opponent will copy it, EVERYTHING, so on that upkeep, if the pact is in a color that that particular player's color's isn't he can't pay the cost and will lose. Does that work?
Posted By: Dalek9 (7/13/2009 12:10:31 PM)


Question: If I Splice my spell, will the copies get the abilities that my Splice added? Eg: I cast Reach Through Mists and I Splice Evermind, will the copies of Reach Through Mists have the extra "draw a card"?
Posted By: VampireChild85 (11/2/2009 11:21:01 PM)


Ok, This card is amazing in EDH.

I have gotten turn seven kills with this easily.

If you can accelerate, (Playing 5 color, I play reaper king), On turn six cast Conflux, grab Summoner's Pact, Intervention Pact, Titan's Pact, Slaughter Pact, and your Hive Mind. Turn seven cast your hive mind and your set of pacts. Theres no way even a 5 color deck can pay the 15 mana required for the four pacts, and because your upkeep was the last in the cycle, you win.

Also, you can cast Final Fortune with Hive Mind on the board, and since your's was first on the stack, it is the last to resolve, meaning you are the last one to get an extra turn, thus winning you the game.

And then there are also the fun things you could do with the cards already mentioned, noteably Mirari. You can make an extra copy for... (see all)
Posted By: starbuckshane (8/5/2009 12:22:33 PM)


This was the first M10 rare I pulled… I couldn’t decide whether to be happy or disappointed. There’s definitely a lot of potential for craziness, and the art is wicked, but I can’t see myself ever playing this card.
Posted By: Splenivore (7/27/2009 6:43:19 PM)


Hive Mind+One with nothing=:D
Posted By: Ruztyz (8/11/2009 2:16:36 PM)


Not the best card. Of course there are some uses - Pact cards preferable, yet using this along with creatures who have activated abilities that can counter the your opponent's copied spell, such as Patron Wizard might be fun as well.
Posted By: Mode (9/4/2009 2:23:18 AM)


As Much fun as Grip of Chaos
Posted By: Aww.Gasm (10/3/2009 2:39:15 AM)


I think the most effective use of this card may be with Underworld Dreams and Prosperity for vintage.
Just use simple math to determine how much to spend on X.

X > H/P

H = highest hitpoints among opponents
P = total number of players

When not playing in vintage, Prosperity can be substituted for similar cards like Mind Spring, Tidings, or Flow of Ideas.
Posted By: ToidiDiPuts (10/23/2009 7:48:39 PM)


Question about Hive Mind:
If an opponent casts Creeping Mold to destroy my Hive Mind do I get to copy and choose a target before the enchantment goes to the graveyard?
Posted By: J-Ryda (9/7/2009 12:16:13 PM)


I have an interesting idea: Play Guile, than this, than when you play an instant or sorcery, play "Double Negative" on your enemy's duplicates (Nucklavee can bring back the double-negative so you can play it over again) and their Double-negative. In multiplayer, you'd probably be able to shoot down all the other double negatives because of Guile.
Would that work?
Posted By: UltimaCenturion (8/9/2009 6:41:04 PM)


Gatherer works better in the Companion app!