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Angel of Vitality
Angel of Vitality 2White (3)
Creature — Angel (2/2)

Flying

If you would gain life, you gain that much life plus 1 instead.

This creature gets +2/+2 as long as you have 25 or more life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Arena Base Set (Uncommon)
Ravnica Clue Edition (Uncommon)
Arachnogenesis
Arachnogenesis 2Green (3)
Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Masters (Rare)
Ashiok's Forerunner
Ashiok's Forerunner 3BlueBlack (5)
Creature — Human Wizard (3/3)

Flash

When Ashiok's Forerunner enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

Theros Beyond Death (Rare)
Atarka Beastbreaker
Atarka Beastbreaker 1Green (2)
Creature — Human Warrior (2/2)

Formidable — 4Green: Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Azor's Elocutors
Azor's Elocutors 3White or BlueWhite or Blue (5)
Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Return to Ravnica (Rare)
Bar the Gate
Bar the Gate 2Blue (3)
Instant

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Blightstep Pathway
Blightstep Pathway (0)
Land

Tap: Add Black.

Kaldheim (Rare)
Blood Artist
Blood Artist 1Black (2)
Creature — Vampire (0/1)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Innistrad: Crimson Vow Commander (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Eternal Masters (Uncommon)
Commander 2017 (Uncommon)
Jumpstart (Uncommon)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Brightclimb Pathway
Brightclimb Pathway (0)
Land

Tap: Add White.

Zendikar Rising (Rare)
Brightwood Tracker
Brightwood Tracker 3Green (4)
Creature — Elf Scout (2/4)

5Green, Tap: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2020 (Common)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Cave of the Frost Dragon
Cave of the Frost Dragon (0)
Land

If you control two or more other lands, Cave of the Frost Dragon enters tapped.

Tap: Add White.

4White: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Adventures in the Forgotten Realms (Rare)
Celestial Unicorn
Celestial Unicorn 2White (3)
Creature — Unicorn (3/2)

Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Clearwater Pathway
Clearwater Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Crackdown Construct
Crackdown Construct 4 (4)
Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Aether Revolt (Uncommon)
Dark Impostor
Dark Impostor 2Black (3)
Creature — Vampire Assassin (2/2)

4BlackBlack: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2017 (Rare)
Darkbore Pathway
Darkbore Pathway (0)
Land

Tap: Add Black.

Kaldheim (Rare)
Daybreak Coronet
Daybreak Coronet WhiteWhite (2)
Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Wilds of Eldraine Commander (Rare)
Other Versions
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Deadly Vanity
Deadly Vanity 5BlackBlackBlack (8)
Sorcery

Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.

Strixhaven: School of Mages (Rare)
Den of the Bugbear
Den of the Bugbear (0)
Land

If you control two or more other lands, Den of the Bugbear enters tapped.

Tap: Add Red.

3Red: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Adventures in the Forgotten Realms (Rare)
Dragon Hunter
Dragon Hunter White (1)
Creature — Human Warrior (2/1)

Protection from Dragons

Dragon Hunter can block Dragons as though it had reach.

Dragons of Tarkir (Uncommon)
Dreadhorde Twins
Dreadhorde Twins 3Red (4)
Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

War of the Spark (Uncommon)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Common)
Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/4)

Reach (This creature can block creatures with flying.)

Other Elf creatures you control get +1/+1.

Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Kaldheim Commander (Rare)
Esika, God of the Tree
Esika, God of the Tree 1GreenGreen (3)
Legendary Creature — God (1/4)

Vigilance

Tap: Add one mana of any color.

Other legendary creatures you control have vigilance and "Tap: Add one mana of any color."

Kaldheim (Mythic Rare)
Estrid, the Masked
Estrid, the Masked 1GreenWhiteBlue (4)
Legendary Planeswalker — Estrid (3)

+2: Untap each enchanted permanent you control.

−1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.

−7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.

Estrid, the Masked can be your commander.

Commander 2018 (Mythic Rare)
Estrid's Invocation
Estrid's Invocation 2Blue (3)
Enchantment

You may have Estrid's Invocation enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Modern Horizons 3 (Rare)
Other Versions
Commander 2018 (Rare)
Evra, Halcyon Witness
Evra, Halcyon Witness 4WhiteWhite (6)
Legendary Creature — Avatar (4/4)

Lifelink

4: Exchange your life total with Evra, Halcyon Witness's power.

Dominaria (Rare)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Forest
Forest (0)
Basic Land — Forest

Dominaria United (Land)
Other Versions
Jumpstart (Land)
Galea, Kindler of Hope
Galea, Kindler of Hope 1GreenWhiteBlue (4)
Legendary Creature — Elf Knight (4/4)

Vigilance

You may look at the top card of your library any time.

You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."

Adventures in the Forgotten Realms Commander (Mythic Rare)
Gallia of the Endless Dance
Gallia of the Endless Dance RedGreen (2)
Legendary Creature — Satyr (2/2)

Haste

Other Satyrs you control get +1/+1 and have haste.

Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.

Theros Beyond Death (Rare)
Gift of Orzhova
Gift of Orzhova 1White or BlackWhite or Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Uncommon)
Goro-Goro and Satoru
Goro-Goro and Satoru BlueBlackRed (3)
Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1Red: Creatures you control gain haste until end of turn.

March of the Machine Commander (Mythic Rare)
Go-Shintai of Ancient Wars
Go-Shintai of Ancient Wars 2Red (3)
Legendary Enchantment Creature — Shrine (2/2)

First strike

At the beginning of your end step, you may pay 1. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Boundless Vigor
Go-Shintai of Boundless Vigor 1Green (2)
Legendary Enchantment Creature — Shrine (1/1)

Trample

At the beginning of your end step, you may pay 1. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Hidden Cruelty
Go-Shintai of Hidden Cruelty 3Black (4)
Legendary Enchantment Creature — Shrine (2/2)

Deathtouch

At the beginning of your end step, you may pay 1. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Lost Wisdom
Go-Shintai of Lost Wisdom 1Blue (2)
Legendary Enchantment Creature — Shrine (0/4)

Flying

At the beginning of your end step, you may pay 1. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Kamigawa: Neon Dynasty (Uncommon)
Go-Shintai of Shared Purpose
Go-Shintai of Shared Purpose 3White (4)
Legendary Enchantment Creature — Shrine (1/3)

Vigilance

At the beginning of your end step, you may pay 1. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Grimclimb Pathway
Grimclimb Pathway (0)
Land

Tap: Add Black.

Zendikar Rising (Rare)
Guardian Lions
Guardian Lions 4White (5)
Creature — Cat (1/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2013 (Common)
Hall of Storm Giants
Hall of Storm Giants (0)
Land

If you control two or more other lands, Hall of Storm Giants enters tapped.

Tap: Add Blue.

5Blue: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Adventures in the Forgotten Realms (Rare)
Havoc Festival
Havoc Festival 4BlackRed (6)
Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.

Return to Ravnica (Rare)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herald of Kozilek
Herald of Kozilek 1BlueRed (3)
Creature — Eldrazi Drone (2/4)

Devoid (This card has no color.)

Colorless spells you cast cost 1 less to cast.

Battle for Zendikar (Uncommon)
Hive of the Eye Tyrant
Hive of the Eye Tyrant (0)
Land

If you control two or more other lands, Hive of the Eye Tyrant enters tapped.

Tap: Add Black.

3Black: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

Adventures in the Forgotten Realms (Rare)
Ice Tunnel
Ice Tunnel (0)
Snow Land — Island Swamp

(Tap: Add Blue or Black.)

Ice Tunnel enters tapped.

Kaldheim (Land)
Imperious Oligarch
Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Island
Island (0)
Basic Land — Island

Dominaria United (Land)
Other Versions
Kaladesh (Land)
Duel Decks: Elves vs. Inventors (Land)
Commander 2018 (Land)
Kaldheim (Land)
Kaladesh Remastered (Land)
Lair of the Hydra
Lair of the Hydra (0)
Land

If you control two or more other lands, Lair of the Hydra enters tapped.

Tap: Add Green.

Variable ColorlessGreen: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Modern Horizons 3 Commander (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Lead by Example
Lead by Example 1Green (2)
Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Lieutenants of the Guard
Lieutenants of the Guard 4White (5)
Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Conspiracy: Take the Crown (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Double Masters 2022 (Common)
Other Versions
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Miara, Thorn of the Glade
Miara, Thorn of the Glade 1Black (2)
Legendary Creature — Elf Scout (1/2)

Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay 1 and 1 life. If you do, draw a card.

Partner (You can have two commanders if both have partner.)

Kaldheim Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Mirror March
Mirror March 5Red (6)
Enchantment

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Ravnica Allegiance (Rare)
Mountain
Mountain (0)
Basic Land — Mountain

Dominaria United (Land)
Munda, Ambush Leader
Munda, Ambush Leader 2RedWhite (4)
Legendary Creature — Kor Ally (3/4)

Haste

Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Battle for Zendikar (Rare)
Murkwater Pathway
Murkwater Pathway (0)
Land

Tap: Add Black.

Zendikar Rising (Rare)
Nymris, Oona's Trickster
Nymris, Oona's Trickster 3BlueBlack (5)
Legendary Creature — Faerie Knight (1/6)

Flash

Flying

Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander Legends (Rare)
On Serra's Wings
On Serra's Wings 3White (4)
Legendary Enchantment — Aura

Enchant creature

Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Plains
Plains (0)
Basic Land — Plains

Dominaria United (Land)
Other Versions
Jumpstart (Land)
Prismari Command
Prismari Command 1BlueRed (3)
Instant

Choose two —

• Prismari Command deals 2 damage to any target.

• Target player draws two cards, then discards two cards.

• Target player creates a Treasure token.

• Destroy target artifact.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Protector of the Crown
Protector of the Crown 5White (6)
Creature — Giant Soldier (2/5)

When Protector of the Crown enters, you become the monarch.

All damage that would be dealt to you is dealt to Protector of the Crown instead.

Conspiracy: Take the Crown (Rare)
Raffine, Scheming Seer
Raffine, Scheming Seer WhiteBlueBlack (3)
Legendary Creature — Sphinx Demon (1/4)

Flying, ward 1

Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Streets of New Capenna (Mythic Rare)
Reconnaissance Mission
Reconnaissance Mission 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling 2 (2, Discard this card: Draw a card.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Restoration Angel
Restoration Angel 3White (4)
Creature — Angel (3/4)

Flash

Flying

When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Modern Masters 2017 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Rosethorn Acolyte
Rosethorn Acolyte 2Green (3)
Creature — Elf Druid (2/3)

Tap: Add one mana of any color.

Throne of Eldraine (Common)
Sanctuary Warden
Sanctuary Warden 4WhiteWhite (6)
Creature — Angel Soldier (5/5)

Flying

Sanctuary Warden enters with two shield counters on it.

Whenever Sanctuary Warden enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Mythic Rare)
Sanctum of All
Sanctum of All WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

Core Set 2021 (Rare)
Sanctum of Calm Waters
Sanctum of Calm Waters 3Blue (4)
Legendary Enchantment — Shrine

At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Core Set 2021 (Uncommon)
Sanctum of Fruitful Harvest
Sanctum of Fruitful Harvest 2Green (3)
Legendary Enchantment — Shrine

At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.

Core Set 2021 (Uncommon)
Sanctum of Shattered Heights
Sanctum of Shattered Heights 2Red (3)
Legendary Enchantment — Shrine

1, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

Core Set 2021 (Uncommon)
Sanctum of Stone Fangs
Sanctum of Stone Fangs 1Black (2)
Legendary Enchantment — Shrine

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

Core Set 2021 (Uncommon)
Sanctum of Tranquil Light
Sanctum of Tranquil Light White (1)
Legendary Enchantment — Shrine

5White: Tap target creature. This ability costs 1 less to activate for each Shrine you control.

Core Set 2021 (Uncommon)
Savior of Ollenbock
Savior of Ollenbock 1WhiteWhite (3)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.

When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Innistrad: Crimson Vow (Mythic Rare)
Searstep Pathway
Searstep Pathway (0)
Land

Tap: Add Red.

Kaldheim (Rare)
Rosethorn Acolyte (Seasonal Ritual)
Rosethorn Acolyte (Seasonal Ritual) Green (1)
Sorcery — Adventure

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Selfless Glyphweaver
Selfless Glyphweaver 2White (3)
Creature — Human Cleric (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Strixhaven: School of Mages (Rare)
Shaman of Spring
Shaman of Spring 3Green (4)
Creature — Elf Shaman (2/2)

When Shaman of Spring enters, draw a card.

Magic 2015 Core Set (Common)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Silverwing Squadron
Silverwing Squadron 5White (6)
Creature — Human Knight (*/*)

Flying, vigilance

Silverwing Squadron's power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Skemfar Elderhall
Skemfar Elderhall (0)
Land

Skemfar Elderhall enters tapped.

Tap: Add Green.

2BlackBlackGreen, Tap, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Kaldheim (Uncommon)
Skyclave Basilica
Skyclave Basilica (0)
Land

Skyclave Basilica enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Skyclave Cleric
Skyclave Cleric 1White (2)
Creature — Kor Cleric (1/3)

When Skyclave Cleric enters, you gain 2 life.

Zendikar Rising (Uncommon)
Slitherbore Pathway
Slitherbore Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Soulfire Grand Master
Soulfire Grand Master 1White (2)
Creature — Human Monk (2/2)

Lifelink

Instant and sorcery spells you control have lifelink.

2Blue or RedBlue or Red: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Fate Reforged (Mythic Rare)
Spectral Steel
Spectral Steel 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

1White, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Jumpstart 2022 (Uncommon)
Starnheim Unleashed
Starnheim Unleashed 2WhiteWhite (4)
Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.

Foretell Variable ColorlessVariable ColorlessWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Sunblade Angel
Sunblade Angel 5White (6)
Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Sundown Pass
Sundown Pass (0)
Land

Sundown Pass enters tapped unless you control two or more other lands.

Tap: Add Red or White.

Innistrad: Crimson Vow (Rare)
Sunspire Griffin
Sunspire Griffin 1WhiteWhite (3)
Creature — Griffin (2/3)

Flying

Return to Ravnica (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Dominaria United (Land)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben 1White (2)
Legendary Creature — Human Soldier (2/1)

First strike

Noncreature spells cost 1 more to cast.

Secret Lair Drop (Rare)
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