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Hieromancer's Cage
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
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Hierophant Bio-Titan
![10](/Handlers/Image.ashx?size=small&name=10&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 12)
Creature — Tyranid
(12/12)
Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way. Vigilance, reach, ward ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) Titanic — This creature can't be blocked by creatures with power 2 or less.
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Hierophant's Chalice
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact
When this artifact enters, target opponent loses 1 life and you gain 1 life. : Add .
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High Alert
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) : Untap target creature.
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High Fae Negotiator
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Faerie Warlock
(3/5)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying When this creature enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
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High Fae Trickster
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Faerie Wizard
(4/2)
Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.
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High Ground
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Enchantment
Each creature you control can block an additional creature each combat.
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High Market
( 0)
Land
: Add .
, Sacrifice a creature: You gain 1 life.
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High Noon
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Enchantment
Each player can't cast more than one spell each turn. ![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) , Sacrifice this enchantment: It deals 5 damage to any target.
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High Priest of Penance
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Cleric
(1/1)
Whenever this creature is dealt damage, you may destroy target nonland permanent.
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High Seas
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Enchantment
Red creature spells and green creature spells cost more to cast.
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High Sentinels of Arashin
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Bird Soldier
(3/4)
Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) : Put a +1/+1 counter on target creature.
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High Stride
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Instant
Target creature gets +1/+3 and gains reach until end of turn. Untap it.
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High Tide
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
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High Troller (playtest)
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — — Troll Shaman
(4/1)
All targeted spells and abilities cost less and have their targets chosen randomly.
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Highborn Ghoul
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Zombie
(2/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Highcliff Felidar
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 7)
Creature — Cat Beast
(5/5)
Vigilance When this creature enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
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Highland Berserker
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Berserker Ally
(2/1)
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
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Highland Forest
( 0)
Snow Land — Mountain Forest
( : Add or .) This land enters tapped.
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Highland Game
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Elk
(2/1)
When this creature dies, you gain 2 life.
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High-Rise Sawjack
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Citizen
(2/3)
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
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High-Society Hunter
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Vampire Noble
(5/3)
Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.
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High-Speed Hoverbike
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact — Vehicle
(2/2)
Flash Flying When this Vehicle enters, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Highspire Artisan
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Elf Artificer
(0/3)
Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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Highspire Infusion
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Instant
Target creature gets +3/+3 until end of turn. You get ![Energy](/Handlers/Image.ashx?size=small&name=e&type=symbol) (two energy counters).
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Highway Robber
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Human Mercenary
(2/2)
When this creature enters, target opponent loses 2 life and you gain 2 life.
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Hijack
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
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Hikari, Twilight Guardian
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Legendary Creature — Spirit
(4/4)
Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
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Hillcomber Giant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Giant Scout
(3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Hinata, Dawn-Crowned
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Creature — Kirin Spirit
(4/4)
Flying, trample Spells you cast cost less to cast for each target. Spells your opponents cast cost more to cast for each target.
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Hinder
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Instant
Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
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Hindering Light
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Instant
Counter target spell that targets you or a permanent you control. Draw a card.
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Hindering Touch
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Instant
Counter target spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Hindervines
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Instant
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
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Hint of Insanity
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Sorcery
Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
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Hinterland Chef
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — — Human Scout
(3/3)
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains " , , Sacrifice this creature: You gain 3 life."
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Hinterland Drake
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Drake
(2/3)
Flying This creature can't block artifact creatures.
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Hinterland Harbor
( 0)
Land
This land enters tapped unless you control a Forest or an Island. : Add or .
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Hinterland Hermit
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Werewolf
(2/1)
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Hinterland Logger
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Human Werewolf
(2/1)
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Hinterland Sanctifier
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Rabbit Cleric
(1/2)
Whenever another creature you control enters, you gain 1 life.
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Hinterland Scourge
( 0)
Creature — Werewolf
(3/2)
This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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Hipparion
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Creature — Horse
(1/3)
This creature can't block creatures with power 3 or greater unless you pay .
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Hired Blade
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Assassin
(3/2)
Flash (You may cast this spell any time you could cast an instant.)
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Hired Claw
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Lizard Mercenary
(1/2)
Whenever you attack with one or more Lizards, this creature deals 1 damage to target opponent. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Put a +1/+1 counter on this creature. Activate only if an opponent lost life this turn and only once each turn.
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Hired Giant
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Giant
(4/4)
When this creature enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
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Hired Hexblade
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Elf Warlock
(2/2)
When this creature enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
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Hired Muscle
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Warrior
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
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Hired Torturer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Rogue
(2/3)
Defender ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) , : Target opponent loses 2 life, then reveals a card at random from their hand.
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Hish of the Snake Cult (playtest)
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Legendary Creature — — Snake
(2/5)
Nagas and Serpents you control are Snakes. (We'll errata this to be true.) Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
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Hisoka's Guard
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Wizard
(1/1)
You may choose not to untap this creature during your untap step. ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , : Target creature you control other than this creature has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
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Hissing Iguanar
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Lizard
(3/1)
Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.
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Hissing Miasma
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment
Whenever a creature attacks you, its controller loses 1 life.
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Historian of Zhalfir
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Wizard
(3/3)
Whenever this creature attacks, if you control a Teferi planeswalker, draw a card.
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Historian's Boon
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Enchantment
Whenever this enchantment or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
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Historian's Wisdom
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Enchantment — Aura
Enchant artifact or creature When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
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History of Benalia
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
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Hit // Run (Hit)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Instant
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.
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Hit the Mother Lode
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Sorcery
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Hithlain Rope
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
This artifact can't be sacrificed. , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
, : Draw a card. The player to your right gains control of this artifact.
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Hive Mind
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 6)
Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
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Hive of the Eye Tyrant
( 0)
Land
If you control two or more other lands, this land enters tapped. : Add .
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) : Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
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Hive Stirrings
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Sorcery
Create two 1/1 colorless Sliver creature tokens.
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Hiveheart Shaman
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Human Shaman
(3/5)
Whenever this creature attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. ![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) : Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
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Hivespine Wolverine
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Elemental Wolverine
(5/4)
When this creature enters, choose one — • Put a +1/+1 counter on target creature you control. • This creature fights target creature token. • Destroy target artifact or enchantment.
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Hivestone
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
Creatures you control are Slivers in addition to their other creature types.
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Hivis of the Scale
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Legendary Creature — Lizard Shaman
(3/4)
You may choose not to untap Hivis during your untap step. : Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
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Hixus, Prison Warden
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Legendary Creature — Human Soldier
(4/4)
Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
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Hoar Shade
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Shade
(1/2)
: This creature gets +1/+1 until end of turn.
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Hoard Hauler
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Artifact — Vehicle
(5/5)
Trample Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control. Crew 3
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Hoard Robber
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Tiefling Rogue
(1/3)
Whenever this creature deals combat damage to a player, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Hoarder's Greed
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Sorcery
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Hoarder's Overflow
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Enchantment
When this enchantment enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice this enchantment: Discard your hand, then draw cards equal to the number of stash counters on this enchantment.
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Hoarding Broodlord
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 8)
Creature — Dragon
(7/6)
Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.
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Hoarding Dragon
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Creature — Dragon
(4/4)
Flying When this creature enters, you may search your library for an artifact card, exile it, then shuffle. When this creature dies, you may put the exiled card into its owner's hand.
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Hoarding Ogre
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Ogre
(3/3)
Whenever this creature attacks, roll a d20. 1–9 | Create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") 10–19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
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Hoarding Recluse
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Spider
(2/3)
Reach, deathtouch When this creature dies, put up to one other target card from a graveyard on the bottom of its owner's library.
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Hoard-Smelter Dragon
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Creature — Dragon
(5/5)
Flying ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) : Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
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Hobbit's Sting
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
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Hobble
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.
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Hobblefiend
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Devil
(2/1)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) , Sacrifice another creature: Put a +1/+1 counter on this creature.
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Hobbling Zombie
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Zombie
(2/2)
Deathtouch When this creature dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Hobgoblin Bandit Lord
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Goblin Rogue
(2/3)
Other Goblins you control get +1/+1. , : This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
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