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Capashen Templar
Capashen Templar 2White (3)
Creature — Human Knight (2/2)

White: Capashen Templar gets +0/+1 until end of turn.

Urza's Destiny (Common)
Capashen Unicorn
Capashen Unicorn 1White (2)
Creature — Unicorn (1/2)

1White, Tap, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Invasion (Common)
Sword Coast Serpent (Capsizing Wave)
Sword Coast Serpent (Capsizing Wave) 1Blue (2)
Instant — Adventure

Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Carefree Swinemaster
Carefree Swinemaster 2Green (3)
Creature — Gnome Ranger (1/4)

Whenever Carefree Swinemaster attacks, you may pay 1Green. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Commander Legends: Battle for Baldur's Gate (Common)
Carnassid
Carnassid 4GreenGreen (6)
Creature — Beast (5/4)

Trample

1Green: Regenerate Carnassid.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Carnivorous Moss-Beast
Carnivorous Moss-Beast 4GreenGreen (6)
Creature — Plant Elemental Beast (4/5)

5GreenGreen: Put a +1/+1 counter on Carnivorous Moss-Beast.

Magic 2015 Core Set (Common)
Carrion Thrash
Carrion Thrash 2BlackRedGreen (5)
Creature — Lizard Warrior (4/4)

When Carrion Thrash dies, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Shards of Alara (Common)
Cascade Bluffs
Cascade Bluffs (0)
Land

Tap: Add Colorless.

Blue or Red, Tap: Add BlueBlue, BlueRed, or RedRed.

Bloomburrow Commander (Rare)
Other Versions
Eventide (Rare)
Zendikar Expeditions (Mythic Rare)
Masters 25 (Rare)
Double Masters (Rare)
Streets of New Capenna Commander (Rare)
Commander Masters (Rare)
Outlaws of Thunder Junction Commander (Rare)
Cascade Seer
Cascade Seer 3Blue (4)
Creature — Merfolk Wizard (3/3)

When Cascade Seer enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Modern Horizons 3 Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Dominaria United Commander (Rare)
Case File Auditor
Case File Auditor 2White (3)
Creature — Human Detective (1/4)

When Case File Auditor enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

You may spend mana as though it were mana of any color to cast Case spells.

Murders at Karlov Manor (Uncommon)
Case of the Burning Masks
Case of the Burning Masks 1RedRed (3)
Enchantment — Case

When this Case enters, it deals 3 damage to target creature an opponent controls.

To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Murders at Karlov Manor (Uncommon)
Case of the Crimson Pulse
Case of the Crimson Pulse 2Red (3)
Enchantment — Case

When this Case enters, discard a card, then draw two cards.

To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

Murders at Karlov Manor (Rare)
Case of the Filched Falcon
Case of the Filched Falcon Blue (1)
Enchantment — Case

When this Case enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)

Solved — 2Blue, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Gateway Express
Case of the Gateway Express 1White (2)
Enchantment — Case

When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.

To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Creatures you control get +1/+0.

Murders at Karlov Manor (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Locked Hothouse
Case of the Locked Hothouse 3Green (4)
Enchantment — Case

You may play an additional land on each of your turns.

To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)

Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Murders at Karlov Manor (Rare)
Case of the Pilfered Proof
Case of the Pilfered Proof 1White (2)
Enchantment — Case

Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it.

To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)

Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Case of the Ransacked Lab
Case of the Ransacked Lab 2Blue (3)
Enchantment — Case

Instant and sorcery spells you cast cost 1 less to cast.

To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast an instant or sorcery spell, draw a card.

Murders at Karlov Manor (Rare)
Case of the Shattered Pact
Case of the Shattered Pact 2 (2)
Enchantment — Case

When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case of the Stashed Skeleton
Case of the Stashed Skeleton 1Black (2)
Enchantment — Case

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)

To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)

Solved — 1Black, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Murders at Karlov Manor (Rare)
Case of the Trampled Garden
Case of the Trampled Garden 2Green (3)
Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Murders at Karlov Manor (Uncommon)
Case of the Uneaten Feast
Case of the Uneaten Feast White (1)
Enchantment — Case

Whenever a creature you control enters, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Murders at Karlov Manor (Rare)
Case the Joint
Case the Joint 3Blue (4)
Instant

Draw two cards, then look at the top card of each player's library.

Streets of New Capenna (Common)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Cast Down
Cast Down 1Black (2)
Instant

Destroy target nonlegendary creature.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Dominaria (Uncommon)
Double Masters (Common)
Commander Legends (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Cast into the Fire
Cast into the Fire 1Red (2)
Instant

Choose one —

• Cast into the Fire deals 1 damage to each of up to two target creatures.

• Exile target artifact.

The Lord of the Rings: Tales of Middle Earth (Common)
Realm-Cloaked Giant (Cast Off)
Realm-Cloaked Giant (Cast Off) 3WhiteWhite (5)
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Cast Out
Cast Out 3White (4)
Enchantment

Flash

When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling White (White, Discard this card: Draw a card.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ikoria Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Commander Masters (Uncommon)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
Castaway's Despair
Castaway's Despair 3Blue (4)
Enchantment — Aura

Enchant creature

When Castaway's Despair enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Ixalan (Common)
Castigate
Castigate WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Guildpact (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Castle
Castle 3White (4)
Enchantment

Untapped creatures you control get +0/+2.

Seventh Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Castle Ardenvale
Castle Ardenvale (0)
Land

Castle Ardenvale enters tapped unless you control a Plains.

Tap: Add White.

2WhiteWhite, Tap: Create a 1/1 white Human creature token.

Bloomburrow Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Wilds of Eldraine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Castle Embereth
Castle Embereth (0)
Land

Castle Embereth enters tapped unless you control a Mountain.

Tap: Add Red.

1RedRed, Tap: Creatures you control get +1/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Castle Garenbrig
Castle Garenbrig (0)
Land

Castle Garenbrig enters tapped unless you control a Forest.

Tap: Add Green.

2GreenGreen, Tap: Add six Green. Spend this mana only to cast creature spells or activate abilities of creatures.

Throne of Eldraine (Rare)
Castle Locthwain
Castle Locthwain (0)
Land

Castle Locthwain enters tapped unless you control a Swamp.

Tap: Add Black.

1BlackBlack, Tap: Draw a card, then you lose life equal to the number of cards in your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Castle Raptors
Castle Raptors 4White (5)
Creature — Bird Soldier (3/3)

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Castle Sengir
Castle Sengir (0)
Land

Tap: Add Colorless.

1, Tap: Add Black.

2, Tap: Add Blue or Red.

Homelands (Uncommon)
Castle Vantress
Castle Vantress (0)
Land

Castle Vantress enters tapped unless you control an Island.

Tap: Add Blue.

2BlueBlue, Tap: Scry 2.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Modern Horizons 3 Commander (Rare)
Casualties of War
Casualties of War 2BlackBlackGreenGreen (6)
Sorcery

Choose one or more —

• Destroy target artifact.

• Destroy target creature.

• Destroy target enchantment.

• Destroy target land.

• Destroy target planeswalker.

Bloomburrow Commander (Rare)
Other Versions
War of the Spark (Rare)
Kaldheim Commander (Rare)
Magic The Gathering—Fallout (Rare)
Catapult Master
Catapult Master 3WhiteWhite (5)
Creature — Human Soldier (3/3)

Tap five untapped Soldiers you control: Exile target creature.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Onslaught (Rare)
Catastrophe
Catastrophe 4WhiteWhite (6)
Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Battle Royale Box Set (Rare)
Other Versions
Urza's Saga (Rare)
Catch // Release (Catch)
Catch // Release (Catch) 1BlueRed (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Caustic Wasps
Caustic Wasps 2Green (3)
Creature — Insect (1/1)

Flying

Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Mercadian Masques (Uncommon)
Cavalry Drillmaster
Cavalry Drillmaster 1White (2)
Creature — Human Knight (2/1)

When Cavalry Drillmaster enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Cavalry Master
Cavalry Master 2WhiteWhite (4)
Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

Time Spiral (Uncommon)
Cavalry Pegasus
Cavalry Pegasus 1White (2)
Creature — Pegasus (1/1)

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Ikoria Commander (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Theros (Common)
Cease // Desist (Cease)
Cease // Desist (Cease) 1Black or Green (2)
Instant

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Murders at Karlov Manor (Uncommon)
Cease-Fire
Cease-Fire 2White (3)
Instant

Target player can't cast creature spells this turn.

Draw a card.

Odyssey (Common)
Ceaseless Searblades
Ceaseless Searblades 3Red (4)
Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Lorwyn (Uncommon)
Centaur Battlemaster
Centaur Battlemaster 3GreenGreen (5)
Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Uncommon)
Centaur Rootcaster
Centaur Rootcaster 3Green (4)
Creature — Centaur Druid (2/2)

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Judgment (Common)
Centaur Vinecrasher
Centaur Vinecrasher 3Green (4)
Creature — Plant Centaur (1/1)

Trample

Centaur Vinecrasher enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay GreenGreen. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Commander 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Chain Assassination
Chain Assassination 2BlackBlack (4)
Instant

Freerunning 1Black (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Destroy target creature. If another creature died this turn, draw a card.

Assassin's Creed (Uncommon)
Chain of Plasma
Chain of Plasma 1Red (2)
Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
Chain Stasis
Chain Stasis Blue (1)
Instant

You may tap or untap target creature. Then that creature's controller may pay 2Blue. If the player does, they may copy this spell and may choose a new target for that copy.

Homelands (Rare)
Chainer, Dementia Master
Chainer, Dementia Master 3BlackBlack (5)
Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.

BlackBlackBlack, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Commander Masters (Rare)
Other Versions
Torment (Rare)
Dominaria Remastered (Rare)
Champion of Arashin
Champion of Arashin 3White (4)
Creature — Dog Warrior (3/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Champion of Rhonas
Champion of Rhonas 3Green (4)
Creature — Jackal Warrior (3/3)

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Champions of Minas Tirith
Champions of Minas Tirith 5White (6)
Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay Variable Colorless, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Amonkhet Remastered (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Magic 2015 Core Set (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Chaotic Backlash
Chaotic Backlash 4Red (5)
Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.

Eventide (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Chasm Drake
Chasm Drake 4Blue (5)
Creature — Drake (3/3)

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

Magic 2012 (Common)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Bloomburrow Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Chastise
Chastise 3White (4)
Instant

Destroy target attacking creature. You gain life equal to its power.

Judgment (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Cheap Ass
Cheap Ass 1White (2)
Creature — Donkey Townsfolk (1/3{1/2})

Spells you cast cost o½ less to cast.

Unhinged (Common)
Chilling Grasp
Chilling Grasp 2Blue (3)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness 3Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Chimeric Mass
Chimeric Mass Variable Colorless (0)
Artifact

Chimeric Mass enters with X charge counters on it.

1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Choking Miasma
Choking Miasma 1BlackBlack (3)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

If this spell was kicked, put a +1/+1 counter on a creature you control.

All creatures get -2/-2 until end of turn.

Dominaria United (Uncommon)
Cinderclasm
Cinderclasm 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.

Zendikar Rising (Uncommon)
Cinderslash Ravager
Cinderslash Ravager 4RedGreen (6)
Creature — Phyrexian Warrior (5/5)

This spell costs 1 less to cast for each permanent you control with oil counters on it.

Vigilance

When Cinderslash Ravager enters, it deals 1 damage to each creature your opponents control.

Phyrexia: All Will Be One (Uncommon)
Citadel Castellan
Citadel Castellan 1GreenWhite (3)
Creature — Human Knight (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Magic Origins (Uncommon)
City of Ass
City of Ass (0)
Land

City of Ass enters tapped.

Tap: Add one and one-half mana of any one color.

Unhinged (Rare)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
Modern Event Deck 2014 (Rare)
Double Masters 2022 (Rare)
Clambassadors
Clambassadors 3Blue (4)
Creature — Clamfolk (4/4)

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

Unglued (Common)
Clash of Realities
Clash of Realities 3Red (4)
Enchantment

All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."

Betrayers of Kamigawa (Rare)
Clash of Titans
Clash of Titans 3RedRed (5)
Instant

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Ikoria: Lair of Behemoths (Uncommon)
Clash of Wills
Clash of Wills Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless.

Magic Origins (Uncommon)
Cleric Class
Cleric Class White (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

If you would gain life, you gain that much life plus 1 instead.

3White: Level 2

//Level_2//

Whenever you gain life, put a +1/+1 counter on target creature you control.

4White: Level 3

//Level_3//

When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Adventures in the Forgotten Realms (Uncommon)
Clockwork Beast
Clockwork Beast 6 (6)
Artifact Creature — Beast (0/4)

Clockwork Beast enters with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Beatdown Box Set (Rare)
Cloudchaser Eagle
Cloudchaser Eagle 3White (4)
Creature — Bird (2/2)

Flying

When Cloudchaser Eagle enters, destroy target enchantment.

Tempest (Common)
Other Versions
Seventh Edition (Common)
Cloudchaser Kestrel
Cloudchaser Kestrel 1WhiteWhite (3)
Creature — Bird (2/2)

Flying

When Cloudchaser Kestrel enters, destroy target enchantment.

White: Target permanent becomes white until end of turn.

Time Spiral (Common)
Cloven Casting
Cloven Casting 5BlueRed (7)
Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay 1. If you do, copy that spell. You may choose new targets for the copy.

Alara Reborn (Rare)
Coast Watcher
Coast Watcher 1Blue (2)
Creature — Bird Soldier (1/1)

Flying, protection from green

Scourge (Common)
Coastal Breach
Coastal Breach 6Blue (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return all nonland permanents to their owners' hands.

Commander 2016 (Rare)
Coastal Bulwark
Coastal Bulwark 2 (2)
Artifact Creature — Wall (1/3)

Defender

Coastal Bulwark gets +2/+0 as long as you control an Island.

2, Tap: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

The Brothers' War (Common)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coastal Drake
Coastal Drake 2Blue (3)
Creature — Drake (2/1)

Flying

1Blue, Tap: Return target Kavu to its owner's hand.

Apocalypse (Common)
Coastal Hornclaw
Coastal Hornclaw 4Blue (5)
Creature — Bird (3/3)

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Prophecy (Common)
Other Versions
Eighth Edition (Common)
Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Assassin's Creed (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Jumpstart (Uncommon)
Coastal Tower
Coastal Tower (0)
Land

Coastal Tower enters tapped.

Tap: Add White or Blue.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Coastal Wizard
Coastal Wizard 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Portal Second Age (Rare)
Coastline Chimera
Coastline Chimera 3Blue (4)
Creature — Chimera (1/5)

Flying

1White: Coastline Chimera can block an additional creature this turn.

Theros (Common)
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