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Abandon Hope
Abandon Hope Variable Colorless1Black (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

Tempest (Uncommon)
Abandon Reason
Abandon Reason 2Red (3)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color.

Odyssey (Common)
Abandoned Sarcophagus
Abandoned Sarcophagus 3 (3)
Artifact

You may cast nonland cards with cycling from your graveyard.

If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Hour of Devastation (Rare)
Abzan Banner
Abzan Banner 3 (3)
Artifact

Tap: Add White, Black, or Green.

WhiteBlackGreen, Tap, Sacrifice Abzan Banner: Draw a card.

Khans of Tarkir (Common)
Aliban's Tower
Aliban's Tower 1Red (2)
Instant

Target blocking creature gets +3/+1 until end of turn.

Homelands (Common)
Axebane Beast
Axebane Beast 3Green (4)
Creature — Beast (3/4)

Ravnica Allegiance (Common)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures with defender you control.

Return to Ravnica (Common)
Axebane Stag
Axebane Stag 6Green (7)
Creature — Elk (6/7)

Return to Ravnica (Common)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Morningtide (Common)
Band Together
Band Together 2Green (3)
Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

War of the Spark (Common)
Bandage
Bandage White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Tenth Edition (Common)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

Battle for Zendikar (Uncommon)
Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Bane of Progress
Bane of Progress 4GreenGreen (6)
Creature — Elemental (2/2)

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Commander Anthology (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Bane of the Living
Bane of the Living 2BlackBlack (4)
Creature — Insect (4/3)

Morph Variable ColorlessBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Commander 2019 (Rare)
Other Versions
Legions (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Core Set 2019 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Modern Masters 2015 Edition (Rare)
Baneful Omen
Baneful Omen 4BlackBlackBlack (7)
Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

Rise of the Eldrazi (Rare)
Banehound
Banehound Black (1)
Creature — Nightmare Hound (1/1)

Lifelink, haste

War of the Spark (Common)
Baneslayer Angel
Baneslayer Angel 3WhiteWhite (5)
Creature — Angel (5/5)

Flying, first strike, lifelink, protection from Demons and from Dragons

From the Vault: Angels (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Magic 2011 (Mythic Rare)
Banewasp Affliction
Banewasp Affliction 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature's controller loses life equal to its toughness.

Shards of Alara (Common)
Banewhip Punisher
Banewhip Punisher 2Black (3)
Creature — Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

Black, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

Hour of Devastation (Uncommon)
Banisher Priest
Banisher Priest 1WhiteWhite (3)
Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Banishing Knack
Banishing Knack Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Eventide (Common)
Banishing Light
Banishing Light 2White (3)
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Commander Anthology 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander 2015 (Uncommon)
Banishing Stroke
Banishing Stroke 5White (6)
Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2018 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Banishment Decree
Banishment Decree 3WhiteWhite (5)
Instant

Put target artifact, creature, or enchantment on top of its owner's library.

Mirrodin Besieged (Common)
Bankrupt in Blood
Bankrupt in Blood 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

Ravnica Allegiance (Uncommon)
Banners Raised
Banners Raised Red (1)
Instant

Creatures you control get +1/+0 until end of turn.

Avacyn Restored (Common)
Banshee
Banshee 2BlackBlack (4)
Creature — Spirit (0/1)

Variable Colorless, Tap: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

Masters Edition III (Uncommon)
Other Versions
The Dark (Uncommon)
Chronicles (Uncommon)
Banshee of the Dread Choir
Banshee of the Dread Choir 3BlackBlack (5)
Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Banshee's Blade
Banshee's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Uncommon)
Bant Battlemage
Bant Battlemage 2White (3)
Creature — Human Wizard (2/2)

Green, Tap: Target creature gains trample until end of turn.

Blue, Tap: Target creature gains flying until end of turn.

Shards of Alara (Uncommon)
Bant Charm
Bant Charm GreenWhiteBlue (3)
Instant

Choose one —

• Destroy target artifact.

• Put target creature on the bottom of its owner's library.

• Counter target instant spell.

Commander 2018 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Bant Panorama
Bant Panorama (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Commander Anthology (Common)
Other Versions
Shards of Alara (Common)
Commander 2013 Edition (Common)
Bant Sojourners
Bant Sojourners 1GreenWhiteBlue (4)
Creature — Human Soldier (2/4)

When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.

Cycling 2White (2White, Discard this card: Draw a card.)

Alara Reborn (Common)
Bant Sureblade
Bant Sureblade Green or BlueWhite (2)
Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Alara Reborn (Common)
Bosk Banneret
Bosk Banneret 1Green (2)
Creature — Treefolk Shaman (1/3)

Treefolk spells and Shaman spells you cast cost 1 less to cast.

Morningtide (Common)
Brighthearth Banneret
Brighthearth Banneret 1Red (2)
Creature — Elemental Warrior (1/1)

Elemental spells and Warrior spells you cast cost 1 less to cast.

Reinforce 1—1Red (1Red, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Builder's Bane
Builder's Bane Variable ColorlessVariable ColorlessRed (1)
Sorcery

Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.

Mirage (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Conjurer's Ban
Conjurer's Ban WhiteBlack (2)
Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.

Draw a card.

Guildpact (Uncommon)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh (Uncommon)
Crush Contraband
Crush Contraband 3White (4)
Instant

Choose one or both —

• Exile target artifact.

• Exile target enchantment.

Guilds of Ravnica (Uncommon)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Curse of Disturbance
Curse of Disturbance 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Commander 2017 (Uncommon)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Masters Edition II (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Dromar, the Banisher
Dromar, the Banisher 3WhiteBlueBlack (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay 2Blue. If you do, choose a color, then return all creatures of that color to their owners' hands.

Invasion (Rare)
Enchanter's Bane
Enchanter's Bane 1Red (2)
Enchantment

At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.

Commander 2018 (Rare)
Feroz's Ban
Feroz's Ban 6 (6)
Artifact

Creature spells cost 2 more to cast.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Seventh Edition (Rare)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Battlebond (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Frogtosser Banneret
Frogtosser Banneret 1Black (2)
Creature — Goblin Rogue (1/1)

Haste

Goblin spells and Rogue spells you cast cost 1 less to cast.

Morningtide (Common)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Shadows over Innistrad (Rare)
Goblin Bangchuckers
Goblin Bangchuckers 2RedRed (4)
Creature — Goblin Warrior (2/2)

Tap: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Magic 2012 (Uncommon)
Goblin Banneret
Goblin Banneret Red (1)
Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

1Red: Goblin Banneret gets +2/+0 until end of turn.

Guilds of Ravnica (Uncommon)
Godo, Bandit Warlord
Godo, Bandit Warlord 5Red (6)
Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Commander 2016 (Rare)
Other Versions
Champions of Kamigawa (Rare)
Gravebane Zombie
Gravebane Zombie 3Black (4)
Creature — Zombie (3/2)

If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.

Mirage (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Hall of the Bandit Lord
Hall of the Bandit Lord (0)
Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

Tap, Pay 3 life: Add Colorless. If that mana is spent on a creature spell, it gains haste.

Champions of Kamigawa (Rare)
Harbor Bandit
Harbor Bandit 2Black (3)
Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.

1Blue: Harbor Bandit can't be blocked this turn.

Magic 2013 (Uncommon)
Head Banger
Head Banger (0)
Artifact — Contraption

Whenever you crank Head Banger, target creature must be blocked this turn if able.

Unstable (Common)
Heroes' Bane
Heroes' Bane 3GreenGreen (5)
Creature — Hydra (0/0)

Heroes' Bane enters the battlefield with four +1/+1 counters on it.

2GreenGreen: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Iconic Masters (Uncommon)
Other Versions
Journey into Nyx (Rare)
Howling Banshee
Howling Banshee 2BlackBlack (4)
Creature — Spirit (3/3)

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Jabari's Banner
Jabari's Banner 2 (2)
Artifact

1, Tap: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Weatherlight (Uncommon)
Jeskai Banner
Jeskai Banner 3 (3)
Artifact

Tap: Add Blue, Red, or White.

BlueRedWhite, Tap, Sacrifice Jeskai Banner: Draw a card.

Khans of Tarkir (Common)
Kaya, Bane of the Dead
Kaya, Bane of the Dead 3White or BlackWhite or BlackWhite or Black (6)
Legendary Planeswalker — Kaya (7)

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

War of the Spark (Uncommon)
Keening Banshee
Keening Banshee 2BlackBlack (4)
Creature — Spirit (2/2)

Flying

When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.

Guild Kit: Orzhov (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Konda's Banner
Konda's Banner 2 (2)
Legendary Artifact — Equipment

Konda's Banner can be attached only to a legendary creature.

Creatures that share a color with equipped creature get +1/+1.

Creatures that share a creature type with equipped creature get +1/+1.

Equip 2

Champions of Kamigawa (Rare)
Lagonna-Band Elder
Lagonna-Band Elder 2White (3)
Creature — Centaur Advisor (3/2)

When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

Theros (Common)
Lagonna-Band Trailblazer
Lagonna-Band Trailblazer White (1)
Creature — Centaur Scout (0/4)

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Journey into Nyx (Common)
Lifebane Zombie
Lifebane Zombie 1BlackBlack (3)
Creature — Zombie Warrior (3/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

Magic 2014 Core Set (Rare)
Magebane Armor
Magebane Armor 3 (3)
Artifact — Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2010 (Rare)
Mardu Banner
Mardu Banner 3 (3)
Artifact

Tap: Add Red, White, or Black.

RedWhiteBlack, Tap, Sacrifice Mardu Banner: Draw a card.

Khans of Tarkir (Common)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Miner's Bane
Miner's Bane 4RedRed (6)
Creature — Elemental (6/3)

2Red: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2015 Core Set (Common)
Morkrut Banshee
Morkrut Banshee 3BlackBlack (5)
Creature — Spirit (4/4)

Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

Commander 2014 (Uncommon)
Other Versions
Innistrad (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Mountain Bandit
Mountain Bandit Red (1)
Creature — Human Soldier Rogue (1/1)

Haste

Portal Three Kingdoms (Common)
Naban, Dean of Iteration
Naban, Dean of Iteration 1Blue (2)
Legendary Creature — Human Wizard (2/1)

If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Dominaria (Rare)
Noble Banneret
Noble Banneret 2WhiteWhite (4)
Creature — Human Knight (3/3)

Draft Noble Banneret face up.

As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.

As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.

Conspiracy: Take the Crown (Uncommon)
Noggle Bandit
Noggle Bandit 1Blue or RedBlue or Red (3)
Creature — Noggle Rogue (2/2)

Noggle Bandit can't be blocked except by creatures with defender.

Eventide (Common)
Obelisk of Bant
Obelisk of Bant 3 (3)
Artifact

Tap: Add Green, White, or Blue.

Shards of Alara (Common)
Pheres-Band Centaurs
Pheres-Band Centaurs 4Green (5)
Creature — Centaur Warrior (3/7)

Theros (Common)
Pheres-Band Raiders
Pheres-Band Raiders 5Green (6)
Creature — Centaur Warrior (5/5)

Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay 2Green. If you do, create a 3/3 green Centaur enchantment creature token.

Born of the Gods (Uncommon)
Pheres-Band Thunderhoof
Pheres-Band Thunderhoof 4Green (5)
Creature — Centaur Warrior (3/4)

Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.

Journey into Nyx (Common)
Pheres-Band Tromper
Pheres-Band Tromper 3Green (4)
Creature — Centaur Warrior (3/3)

Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.

Born of the Gods (Common)
Pheres-Band Warchief
Pheres-Band Warchief 3Green (4)
Creature — Centaur Warrior (3/3)

Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.

Journey into Nyx (Rare)
Rashida Scalebane
Rashida Scalebane 3WhiteWhite (5)
Legendary Creature — Human Soldier (3/4)

Tap: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.

Mirage (Rare)
Reckless Abandon
Reckless Abandon Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Reckless Abandon deals 4 damage to any target.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Urza's Destiny (Common)
Relic Bane
Relic Bane 1BlackBlack (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

Mirrodin (Uncommon)
Rollick of Abandon
Rollick of Abandon 3RedRed (5)
Sorcery

All creatures get +2/-2 until end of turn.

Journey into Nyx (Uncommon)
Runner's Bane
Runner's Bane 1Blue (2)
Enchantment — Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragon's Maze (Common)
Scalebane's Elite
Scalebane's Elite 3GreenWhite (5)
Creature — Human Soldier (4/4)

Protection from black

Visions (Uncommon)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Scrounging Bandar
Scrounging Bandar 1Green (2)
Creature — Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

Aether Revolt (Common)
Shadowbane
Shadowbane 1White (2)
Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Mirage (Uncommon)
Spellbane Centaur
Spellbane Centaur 2Green (3)
Creature — Centaur (3/2)

Creatures you control can't be the targets of blue spells or abilities from blue sources.

Odyssey (Rare)
Stensia Banquet
Stensia Banquet 2Red (3)
Sorcery

Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.

Draw a card.

Eldritch Moon (Common)
Stinkdrinker Bandit
Stinkdrinker Bandit 3Black (4)
Creature — Goblin Rogue (2/1)

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Morningtide (Uncommon)