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Arcbound Bruiser
Arcbound Bruiser 5 (5)
Artifact Creature — Golem (0/0)

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Condor
Arcbound Condor 2BlackBlack (4)
Artifact Creature — Bird (0/0)

Flying

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Modern Horizons 3 (Uncommon)
Arcbound Crusher
Arcbound Crusher 4 (4)
Artifact Creature — Juggernaut (0/0)

Trample

Whenever another artifact enters, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Fiend
Arcbound Fiend 6 (6)
Artifact Creature — Horror (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Hybrid
Arcbound Hybrid 4 (4)
Artifact Creature — Beast (0/0)

Haste

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Javelineer
Arcbound Javelineer White (1)
Artifact Creature — Soldier (0/1)

Tap, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Lancer
Arcbound Lancer 7 (7)
Artifact Creature — Beast (0/0)

First strike

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Mouser
Arcbound Mouser White (1)
Artifact Creature — Cat (0/0)

Lifelink

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Overseer
Arcbound Overseer 8 (8)
Artifact Creature — Golem (0/0)

At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.

Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Prototype
Arcbound Prototype 1White (2)
Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Secret Lair Drop (Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Arcbound Reclaimer
Arcbound Reclaimer 4 (4)
Artifact Creature — Golem (0/0)

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Shikari
Arcbound Shikari 1RedWhite (3)
Artifact Creature — Cat Soldier (0/0)

First strike

When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Slasher
Arcbound Slasher 4Red (5)
Artifact Creature — Cat (0/0)

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)

Modern Horizons 2 (Common)
Arcbound Slith
Arcbound Slith 2 (2)
Artifact Creature — Slith (0/0)

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Arcbound Tracker
Arcbound Tracker 2Red (3)
Artifact Creature — Dog (0/0)

Menace

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.

Modern Horizons 2 (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Arcbound Whelp
Arcbound Whelp 3Red (4)
Artifact Creature — Dragon (0/0)

Flying

Red: Arcbound Whelp gets +1/+0 until end of turn.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Worker
Arcbound Worker 1 (1)
Artifact Creature — Construct (0/0)

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Beza, the Bounding Spring
Beza, the Bounding Spring 2WhiteWhite (4)
Legendary Creature — Elemental Elk (4/5)

When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.

Bloomburrow (Mythic Rare)
Bound // Determined (Bound)
Bound // Determined (Bound) 3BlackGreen (5)
Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Dissension (Rare)
Bound by Moonsilver
Bound by Moonsilver 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Bound in Gold
Bound in Gold 2White (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

Kaldheim (Common)
Bound in Silence
Bound in Silence 2White (3)
Kindred Enchantment — Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Uncommon)
Modern Masters (Common)
Boundary Lands Ranger
Boundary Lands Ranger 1Red (2)
Creature — Human Ranger (2/2)

At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.

Wilds of Eldraine (Uncommon)
Bounding Felidar
Bounding Felidar 5White (6)
Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Bounding Krasis
Bounding Krasis 1GreenBlue (3)
Creature — Fish Lizard (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Bounding Krasis enters, you may tap or untap target creature.

Magic Origins (Uncommon)
Bounding Wolf
Bounding Wolf 2Green (3)
Creature — Wolf (3/2)

Flash

Reach

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Boundless Realms
Boundless Realms 6Green (7)
Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Magic 2013 (Rare)
Brinebound Gift
Brinebound Gift (0)
Enchantment — Aura

Enchant creature

Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Cipherbound Spirit
Cipherbound Spirit (0)
Creature — Spirit (3/2)

Flying

Cipherbound Spirit can block only creatures with flying.

3Blue: Draw two cards, then discard a card.

Innistrad: Crimson Vow (Uncommon)
Cursebound Witch
Cursebound Witch Black (1)
Creature — — Human Warlock (1/2)

When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Bound // Determined (Determined)
Bound // Determined (Determined) GreenBlue (2)
Instant

Other spells you control can't be countered this turn.

Draw a card.

Dissension (Rare)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Common)
Faithbound Judge
Faithbound Judge 1WhiteWhite (3)
Creature — Spirit Soldier (4/4)

Defender, flying, vigilance

At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.

As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.

Disturb 5WhiteWhite

Innistrad: Crimson Vow (Mythic Rare)
Flayer of the Hatebound
Flayer of the Hatebound 5Red (6)
Creature — Devil (4/2)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

Commander 2019 (Rare)
Other Versions
Dark Ascension (Rare)
Glory-Bound Initiate
Glory-Bound Initiate 1White (2)
Creature — Human Warrior (3/1)

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Go-Shintai of Boundless Vigor
Go-Shintai of Boundless Vigor 1Green (2)
Legendary Enchantment Creature — Shrine (1/1)

Trample

At the beginning of your end step, you may pay 1. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Gutmorn, Pactbound Servant
Gutmorn, Pactbound Servant 2Black (3)
Legendary Creature — — Demon (1/3)

Flying, deathtouch

Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.

Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Ideas Unbound
Ideas Unbound BlueBlue (2)
Sorcery — Arcane

Draw three cards. Discard three cards at the beginning of the next end step.

Saviors of Kamigawa (Common)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Legendary Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Kura, the Boundless Sky
Kura, the Boundless Sky 3GreenGreen (5)
Legendary Creature — Dragon Spirit (4/4)

Flying, deathtouch

When Kura, the Boundless Sky dies, choose one —

• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.

• Create an X/X green Spirit creature token, where X is the number of lands you control.

Kamigawa: Neon Dynasty (Mythic Rare)
Lukka, Bound to Ruin
Lukka, Bound to Ruin 2RedPhyrexian Red GreenGreen (5)
Legendary Planeswalker — Lukka (5)

Compleated (Phyrexian Red Green can be paid with Red, Green, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Add RedGreen. Spend this mana only to cast creature spells or activate abilities of creatures.

−1: Create a 3/3 green Phyrexian Beast creature token with toxic 1.

−4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you control as you activate this ability.

Phyrexia: All Will Be One (Mythic Rare)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Mind Unbound
Mind Unbound 4BlueBlue (6)
Enchantment

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

Magic 2012 (Rare)
Morophon, the Boundless
Morophon, the Boundless 7 (7)
Legendary Creature — Shapeshifter (6/6)

Changeling (This card is every creature type.)

As Morophon, the Boundless enters, choose a creature type.

Spells of the chosen type you cast cost WhiteBlueBlackRedGreen less to cast. This effect reduces only the amount of colored mana you pay.

Other creatures you control of the chosen type get +1/+1.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Commander Masters (Mythic Rare)
Myth Unbound
Myth Unbound 2Green (3)
Enchantment

Your commander costs 1 less to cast for each time it's been cast from the command zone this game.

Whenever your commander is put into the command zone from anywhere, draw a card.

Commander 2018 (Rare)
Nagao, Bound by Honor
Nagao, Bound by Honor 3White (4)
Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Uncommon)
Out of Bounds
Out of Bounds 3Blue (4)
Instant

Assist (Another player can pay up to 3 of this spell's cost.)

Counter target spell.

Battlebond (Uncommon)
Planebound Accomplice
Planebound Accomplice 2Red (3)
Creature — Human Wizard (1/3)

Red: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Modern Horizons (Rare)
Prosper, Tome-Bound
Prosper, Tome-Bound 2BlackRed (4)
Legendary Creature — Tiefling Warlock (1/4)

Deathtouch

Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.

Pact Boon — Whenever you play a card from exile, create a Treasure token.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Mythic Rare)
Rebound
Rebound 1Blue (2)
Instant

Change the target of target spell that targets only a player. The new target must be a player.

Stronghold (Uncommon)
Rimebound Dead
Rimebound Dead Black (1)
Snow Creature — Skeleton (1/1)

Snow: Regenerate Rimebound Dead. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Rootbound Crag
Rootbound Crag (0)
Land

Rootbound Crag enters tapped unless you control a Mountain or a Forest.

Tap: Add Red or Green.

Bloomburrow Commander (Rare)
Other Versions
Magic 2010 (Rare)
Premium Deck Series: Slivers (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2016 (Rare)
Ixalan (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Runebound Wolf
Runebound Wolf 1Red (2)
Creature — Wolf (2/2)

3Red, Tap: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.

Innistrad: Crimson Vow (Uncommon)
Shrine of Boundless Growth
Shrine of Boundless Growth 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.

Tap, Sacrifice Shrine of Boundless Growth: Add Colorless for each charge counter on Shrine of Boundless Growth.

New Phyrexia (Uncommon)
Soulbound Guardians
Soulbound Guardians 4White (5)
Creature — Kor Spirit (4/5)

Defender, flying

Rise of the Eldrazi (Uncommon)
Spellbound Dragon
Spellbound Dragon 3BlueRed (5)
Creature — Dragon (3/5)

Flying

Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.

Commander 2017 (Rare)
Other Versions
Alara Reborn (Rare)
Stonebound Mentor
Stonebound Mentor 1RedWhite (3)
Creature — Spirit Advisor (3/3)

Whenever one or more cards leave your graveyard, scry 1.

Strixhaven: School of Mages (Common)
Stormbound Geist
Stormbound Geist 1BlueBlue (3)
Creature — Spirit (2/2)

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Thoughtbound Phantasm
Thoughtbound Phantasm Blue (1)
Creature — Spirit (2/2)

Defender

Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.

As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Thoughtbound Primoc
Thoughtbound Primoc 2Red (3)
Creature — Bird Beast (2/3)

Flying

At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.

Onslaught (Uncommon)
Tomebound Lich
Tomebound Lich 1BlueBlack (3)
Creature — Zombie Wizard (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.

Core Set 2020 (Uncommon)
Unbound Flourishing
Unbound Flourishing 2Green (3)
Enchantment

Whenever you cast a permanent spell with a mana cost that contains Variable Colorless, double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains Variable Colorless, copy that spell or ability. You may choose new targets for the copy.

Modern Horizons (Mythic Rare)
Unbounded Potential
Unbounded Potential 1White (2)
Instant

Choose one —

• Put a +1/+1 counter on each of up to two target creatures.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Entwine 3White (Choose both if you pay the entwine cost.)

Commander Masters (Common)
Other Versions
Modern Horizons 2 (Common)
Withengar Unbound
Withengar Unbound (0)
Legendary Creature — Demon (13/13)

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
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