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Gargos, Vicious Watcher
( 6)
Legendary Creature — Hydra
(8/7)
Vigilance Hydra spells you cast cost less to cast. Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
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Gather Specimens
( 6)
Instant
If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
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Ghost Council of Orzhova
( 4)
Legendary Creature — Spirit
(4/4)
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. , Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Ghost Tactician
( 5)
Creature — Spirit Spellshaper
(2/5)
, , Discard a card: Creatures you control get +1/+0 until end of turn.
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Giant Cindermaw
( 3)
Creature — Dinosaur Beast
(4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
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Glacial Chasm
( 0)
Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
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Glacial Crasher
( 6)
Creature — Elemental
(5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield.
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Glacial Crevasses
( 3)
Enchantment
Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
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Glacial Floodplain
( 0)
Snow Land — Plains Island
(: Add or .) Glacial Floodplain enters tapped.
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Glacial Fortress
( 0)
Land
Glacial Fortress enters tapped unless you control a Plains or an Island. : Add or .
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Glacial Grasp
( 3)
Instant
Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.
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Glacial Plating
( 4)
Snow Enchantment — Aura
Enchant creature Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow source.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
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Glacial Ray
( 2)
Instant — Arcane
Glacial Ray deals 2 damage to any target. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Glacial Revelation
( 3)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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Glacial Wall
( 3)
Creature — Wall
(0/7)
Defender (This creature can't attack.)
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Glacian, Powerstone Engineer
( 6)
Legendary Creature — Human Artificer
(3/6)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)
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Glaciers
( 4)
Enchantment
At the beginning of your upkeep, sacrifice Glaciers unless you pay . All Mountains are Plains.
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Gliding Licid
( 3)
Creature — Licid
(2/2)
, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. Enchanted creature has flying.
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Goblin Cruciverbalist
( 3)
Creature — Goblin Wizard Guest
(1/4)
Haste When Goblin Cruciverbalist enters, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever Goblin Cruciverbalist attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
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Golden-Tail Disciple
( 3)
Enchantment Creature — Fox Monk
(2/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Go-Shintai of Ancient Wars
( 3)
Legendary Enchantment Creature — Shrine
(2/2)
First strike At the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
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Grim Physician
( 1)
Creature — Zombie
(1/1)
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
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Grist, Voracious Larva
( 1)
Legendary Creature — Insect
(1/2)
Deathtouch Whenever Grist, Voracious Larva or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay . If you do, exile Grist, then return it to the battlefield transformed under its owner's control.
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Ferocious Werefox (Guard Change)
( 2)
Instant — Adventure
Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
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Guilty Conscience
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
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Heartlash Cinder
( 2)
Creature — Elemental Warrior
(1/1)
Haste Chroma — When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
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Heir of the Ancient Fang
( 3)
Creature — Snake Samurai
(2/3)
Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
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Henry Wu, InGen Geneticist
( 3)
Legendary Creature — Human Scientist
(1/4)
Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters, you may sacrifice a creature.) Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.
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Hero of Precinct One
( 2)
Creature — Human Warrior
(2/2)
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
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Hidden Ancients
( 2)
Enchantment
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
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High-Society Hunter
( 5)
Creature — Vampire Noble
(5/3)
Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.
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Homicidal Brute
( 0)
Creature — Human Mutant
(5/1)
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
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Homicidal Seclusion
( 5)
Enchantment
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
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Homicide Investigator
( 2)
Creature — Human Detective
(2/2)
Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Hua Tuo, Honored Physician
( 3)
Legendary Creature — Human
(1/2)
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
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Hunt for Specimens
( 2)
Sorcery
Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Hunting Velociraptor
( 3)
Creature — Dinosaur
(3/2)
First strike Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
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Hydroelectric Specimen
( 3)
Creature — Weird
(1/4)
Flash When Hydroelectric Specimen enters, you may change the target of target instant or sorcery spell with a single target to Hydroelectric Specimen.
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Ian Malcolm, Chaotician
( 3)
Legendary Creature — Human Scientist
(2/2)
Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.
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Ib Halfheart, Goblin Tactician
( 4)
Legendary Creature — Goblin Advisor
(3/2)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
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Icingdeath, Frost Tyrant
( 4)
Legendary Creature — Dragon
(4/3)
Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .
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Illicit Auction
( 5)
Sorcery
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. <I>(This effect lasts indefinitely.)</I>
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Illicit Masquerade
( 4)
Enchantment
Flash When Illicit Masquerade enters, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
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Illicit Shipment
( 5)
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.
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Implement of Ferocity
( 1)
Artifact
, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery. When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
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Incinerate
( 2)
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
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Incinerating Blast
( 5)
Sorcery
Incinerating Blast deals 6 damage to target creature. You may discard a card. If you do, draw a card.
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Incinerator of the Guilty
( 6)
Creature — Dragon
(6/6)
Flying, trample Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)
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Incisor Glider
( 2)
Artifact Creature — Phyrexian Construct
(1/3)
Flying Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.
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Incite
( 1)
Instant
Target creature becomes red until end of turn and attacks this turn if able.
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Incite Hysteria
( 3)
Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
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Incite Insight
( 2)
Sorcery
Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
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Incite Rebellion
( 6)
Sorcery
For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
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Incite War
( 3)
Instant
Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine (Choose both if you pay the entwine cost.)
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Incited Rabble
( 0)
Creature — Human
(2/3)
This creature attacks each combat if able. : This creature gets +1/+0 until end of turn.
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Incursion Specialist
( 2)
Creature — Human Wizard
(1/3)
Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
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Indulging Patrician
( 3)
Creature — Vampire Noble
(1/4)
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
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Interdisciplinary Mascot
( 8)
Creature — Elemental Fractal
(5/5)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Ward When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Invade the City
( 3)
Sorcery
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Invasive Species
( 3)
Creature — Insect
(3/3)
When Invasive Species enters, return another permanent you control to its owner's hand.
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Invincible Hymn
( 8)
Sorcery
Count the number of cards in your library. Your life total becomes that number.
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Ixhel, Scion of Atraxa
( 4)
Legendary Creature — Phyrexian Angel
(2/5)
Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
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Journey to the Lost City
( 4)
Enchantment
At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1–9 | You may put a land card from among those cards onto the battlefield. 10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.
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Justiciar's Portal
( 2)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
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Jyoti, Moag Ancient
( 4)
Legendary Creature — Elemental
(2/4)
When Jyoti, Moag Ancient enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
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Kaervek the Merciless
( 7)
Legendary Creature — Human Shaman
(5/4)
Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
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Kaito, Dancing Shadow
( 4)
Legendary Planeswalker — Kaito
(3)
Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."
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Kalemne, Disciple of Iroas
( 4)
Legendary Creature — Giant Soldier
(3/3)
Double strike, vigilance Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
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Kami of Ancient Law
( 2)
Creature — Spirit
(2/2)
Sacrifice Kami of Ancient Law: Destroy target enchantment.
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Kardur's Vicious Return
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
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Karlov of the Ghost Council
( 2)
Legendary Creature — Spirit Advisor
(2/2)
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
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Karn, Scion of Urza
( 4)
Legendary Planeswalker — Karn
(5)
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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Keral Keep Disciples
( 4)
Creature — Human Monk
(4/3)
Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
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Kethek, Crucible Goliath
( 4)
Legendary Creature — Phyrexian Beast
(4/4)
At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
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Key to the City
( 2)
Artifact
, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.
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Kindly Cognician
( 2)
Artifact Creature — Cyborg Artificer
(1/3)
Spells you cast that refer to artifacts or Contraptions in their rules text cost less to cast.
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Klauth, Unrivaled Ancient
( 7)
Legendary Creature — Dragon
(4/4)
Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
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Kurkesh, Onakke Ancient
( 4)
Legendary Creature — Ogre Spirit
(4/3)
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Lambholt Pacifist
( 2)
Creature — Human Shaman Werewolf
(3/3)
Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
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Leeching Licid
( 2)
Creature — Licid
(1/1)
, : Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
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Leonin Scimitar
( 1)
Artifact — Equipment
Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Leyline of Anticipation
( 4)
Enchantment
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.
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Licia, Sanguine Tribune
( 8)
Legendary Creature — Vampire Soldier
(4/4)
This spell costs less to cast for each 1 life you gained this turn. First strike, lifelink Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate only during your turn and only once each turn.
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Lier, Disciple of the Drowned
( 5)
Legendary Creature — Human Wizard
(3/4)
Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
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Look at Me, I'm the DCI
( 7)
Sorcery
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
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Loran, Disciple of History
( 4)
Legendary Creature — Human Artificer
(3/3)
Whenever Loran, Disciple of History or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
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