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Abyssal Persecutor
   ( 4)
Creature — Demon
(6/6)
Flying, trample You can't win the game and your opponents can't lose the game.
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Azor's Elocutors
   ( 5)
Creature — Human Advisor
(3/5)
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from this creature.
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Barbarian Riftcutter
  ( 5)
Creature — Human Barbarian
(3/3)
, Sacrifice this creature: Destroy target land.
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Bonny Pall, Clearcutter
    ( 6)
Legendary Creature — Giant Scout
(6/5)
Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
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Brineborn Cutthroat
  ( 2)
Creature — Merfolk Pirate
(2/1)
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
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Cindering Cutthroat
  ( 3)
Creature — Lizard Assassin
(3/2)
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.  : This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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Cori-Steel Cutter
  ( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has trample and haste. Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip  
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Covert Cutpurse
  ( 3)
Creature — Human Rogue
(2/1)
When this creature enters, destroy target creature you don't control that was dealt damage this turn. Disturb  (You may cast this card from your graveyard transformed for its disturb cost.)
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Cradle Clearcutter
 ( 6)
Artifact Creature — Golem
(3/6)
: Add an amount of equal to this creature's power.
//PRT-Prototype_Mech//  
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1/3
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Crafty Cutpurse
  ( 4)
Creature — Human Pirate
(2/2)
Flash When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.
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Cruel Cut
  ( 2)
Instant
Destroy target creature with power 2 or less.
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Cut a Deal
  ( 3)
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
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Cut Down
 ( 1)
Instant
Destroy target creature with total power and toughness 5 or less.
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Cut In
  ( 4)
Sorcery
Cut In deals 4 damage to target creature. Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
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Cut of the Profits
   ( 2)
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) You draw X cards and you lose X life.
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Cut Short
  ( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy target planeswalker that was activated this turn or tapped creature.
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Cut the Tethers
   ( 4)
Sorcery
For each Spirit, return it to its owner's hand unless that player pays .
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Cut Your Losses
   ( 6)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down.
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Cutthroat Centurion
  ( 3)
Artifact Creature — Phyrexian Warrior
(2/2)
Sacrifice another artifact or creature: This creature gets +2/+2 until end of turn. Activate only once each turn.
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Cutthroat Contender
 ( 1)
Creature — Vampire Warrior
(1/1)
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
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Cutthroat il-Dal
  ( 4)
Creature — Human Rogue
(4/1)
Hellbent — This creature has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
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Cutthroat Maneuver
  ( 4)
Instant
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
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Cutthroat Negotiator
   ( 4)
Creature — Orc Pirate
(4/3)
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
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Dauthi Cutthroat
  ( 2)
Creature — Dauthi Minion
(1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)  , : Destroy target creature with shadow.
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Dimir Cutpurse
   ( 3)
Creature — Spirit
(2/2)
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
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Eelectrocute
  ( 2)
Instant
Eelectrocute deals 2 damage to any target. You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.
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Elvish Pathcutter
  ( 4)
Creature — Elf Scout
(1/2)
 : Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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Execute
  ( 3)
Instant
Destroy target white creature. It can't be regenerated. Draw a card.
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Executioner's Hood
 ( 2)
Artifact — Equipment
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Executioner's Swing
  ( 2)
Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
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Exhilarating Elocution
   ( 4)
Sorcery
Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.
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Fangren Pathcutter
   ( 6)
Creature — Beast
(4/6)
Whenever this creature attacks, attacking creatures gain trample until end of turn.
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Fathom Fleet Cutthroat
  ( 4)
Creature — Human Pirate
(3/3)
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
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Gemcutter Buccaneer
  ( 4)
Creature — Orc Pirate Artificer
(1/3)
Whenever this creature or another Pirate you control enters, create a tapped Treasure token. Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate , and equip .
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Gilded Scuttler
  ( 3)
Artifact Creature — Crab
(1/3)
This creature can't be blocked. When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Goblin Heelcutter
  ( 4)
Creature — Goblin Berserker
(3/2)
Whenever this creature attacks, target creature can't block this turn. Dash  (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Goblin Shortcutter
  ( 2)
Creature — Goblin Scout
(2/1)
When this creature enters, target creature can't block this turn.
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Goblin Skycutter
  ( 2)
Creature — Goblin Warrior
(2/1)
Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
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Grenzo's Cutthroat
  ( 2)
Creature — Goblin Rogue
(1/1)
First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Gutter Shortcut
( 0)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
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Hanged Executioner
  ( 3)
Creature — Spirit
(1/1)
Flying When this creature enters, create a 1/1 white Spirit creature token with flying.  , Exile this creature: Exile target creature.
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Infested Fleshcutter
  ( 2)
Artifact — Equipment
Equipped creature gets +2/+0. Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.) Equip  
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Line Cutter
  ( 4)
Creature — Human Rogue Guest
(3/4)
When this creature enters, roll to visit your Attractions.
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Merciless Executioner
  ( 3)
Creature — Orc Warrior
(3/1)
When this creature enters, each player sacrifices a creature of their choice.
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Mistcutter Hydra
  ( 1)
Creature — Hydra
(0/0)
This spell can't be countered. Haste, protection from blue This creature enters with X +1/+1 counters on it.
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Murderous Cut
  ( 5)
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .) Destroy target creature.
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Nantuko Blightcutter
  ( 3)
Creature — Insect Druid
(2/2)
Protection from black Threshold — This creature gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
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Nezumi Cutthroat
  ( 2)
Creature — Rat Warrior
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) This creature can't block.
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Nirkana Cutthroat
  ( 3)
Creature — Vampire Warrior
(3/2)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 4/3 Deathtouch LEVEL 3+ 5/4 First strike, deathtouch
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Persecute
   ( 4)
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
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Persecute Artist
   ( 3)
Sorcery
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
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Phyrexian Scuta
  ( 4)
Creature — Phyrexian Zombie
(3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it.
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Pirate's Cutlass
 ( 3)
Artifact — Equipment
When this Equipment enters, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Public Execution
  ( 6)
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
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Rahilda, Wanted Cutthroat
  ( 2)
Legendary Creature — — Human Werewolf
(2/2)
First strike When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Cut // Ribbons (Ribbons)
   ( 2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.
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Risen Executioner
   ( 4)
Creature — Zombie Warrior
(4/3)
This creature can't block. Other Zombie creatures you control get +1/+1. You may cast this creature from your graveyard if you pay more to cast it for each other creature card in your graveyard.
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Rishadan Cutpurse
  ( 3)
Creature — Human Pirate
(1/1)
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay .
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Rose, Cutthroat Raider
   ( 4)
Legendary Artifact Creature — Robot
(3/2)
First strike Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with " , Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever you sacrifice a Junk, add .
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Safana, Calimport Cutthroat
  ( 3)
Legendary Creature — Human Rogue
(3/2)
Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
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Salvage Scuttler
  ( 5)
Creature — Crab
(4/4)
Whenever this creature attacks, return an artifact you control to its owner's hand.
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Scute Mob
 ( 1)
Creature — Insect
(1/1)
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
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Scute Swarm
  ( 3)
Creature — Insect
(1/1)
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
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Scuttlegator
   ( 6)
Creature — Crab Turtle Crocodile
(6/6)
Defender   : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
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Scuttlemutt
 ( 3)
Artifact Creature — Scarecrow
(2/2)
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
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Scuttletide
  ( 2)
Enchantment
, Discard a card: Create a 0/3 blue Crab creature token.
Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
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Scuttling Butler
 ( 3)
Artifact Creature — Construct
(4/1)
At the beginning of combat on your turn, if you control two or more multicolored permanents, this creature gains double strike until end of turn.
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Scuttling Death
  ( 5)
Creature — Spirit
(4/2)
Sacrifice this creature: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
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Scuttling Doom Engine
 ( 6)
Artifact Creature — Construct
(6/6)
This creature can't be blocked by creatures with power 2 or less. When this creature dies, it deals 6 damage to target opponent or planeswalker.
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Scuttling Sentinel
   ( 3)
Creature — Crab Elf
(3/2)
Flash Vigilance When this creature enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)
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Scuttling Sliver
  ( 3)
Creature — Sliver Trilobite
(2/2)
Sliver creatures you control have " : Untap this creature."
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Shortcut Seeker
  ( 4)
Creature — Human Rogue
(2/5)
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
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Shortcut to Mushrooms
  ( 2)
Enchantment
When this enchantment enters, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
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Skyshroud Cutter
  ( 4)
Creature — Beast
(2/2)
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
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Swathcutter Giant
   ( 6)
Creature — Giant Soldier
(5/5)
Vigilance Whenever this creature attacks, it deals 1 damage to each creature defending player controls.
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Sygg, River Cutthroat
  ( 2)
Legendary Creature — Merfolk Rogue
(1/3)
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
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Tecutlan, the Searing Rift
( 0)
Legendary Land — Cave
(Transforms from Brass's Tunnel-Grinder.) : Add .
Whenever you cast a permanent spell using mana produced by Tecutlan, discover X, where X is that spell's mana value.
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The Grand Calcutron
  ( 2)
Legendary Artifact
When The Grand Calcutron enters, each player's hand becomes a program (an ordered row of revealed cards). Players can play only the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. The Grand Calcutron can be your commander.
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Undead Executioner
  ( 4)
Creature — Zombie
(2/2)
When this creature dies, you may have target creature get -2/-2 until end of turn.
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Vampire Cutthroat
 ( 1)
Creature — Vampire Rogue
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Vexing Scuttler
 ( 8)
Creature — Eldrazi Crab
(4/5)
Emerge  (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
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Viashino Cutthroat
   ( 4)
Creature — Lizard
(5/3)
Haste At the beginning of the end step, return this creature to its owner's hand.
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Vraan, Executioner Thane
  ( 2)
Legendary Creature — Phyrexian Vampire
(2/2)
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
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Wall of One Thousand Cuts
   ( 5)
Creature — Wall
(3/5)
Defender, flying : This creature can attack this turn as though it didn't have defender.
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Woodcutter's Grit
  ( 3)
Instant
Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Zealous Persecution
  ( 2)
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
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Zombie Cutthroat
   ( 5)
Creature — Zombie
(3/4)
Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Zulaport Cutthroat
  ( 2)
Creature — Human Rogue Ally
(1/1)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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