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Aeronaut Tinkerer
  ( 3)
Creature — Human Artificer
(2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. <i>(It can't be blocked except by creatures with flying or reach.)</i>
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Assassin's Ink
   ( 4)
Instant
This spell costs less to cast if you control an artifact and less to cast if you control an enchantment. Destroy target creature or planeswalker.
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Back from the Brink
   ( 6)
Enchantment
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
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Blink Dog
  ( 3)
Creature — Dog
(1/1)
Double strike <i>Teleport</i> —  : Blink Dog phases out. <i>(Treat it and anything attached to it as though they don't exist until your next turn.)</i>
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Blinking Spirit
  ( 4)
Creature — Spirit
(2/2)
: Return Blinking Spirit to its owner's hand.
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Blinkmoth Infusion
   ( 14)
Instant
Affinity for artifacts <i>(This spell costs less to cast for each artifact you control.)</i> Untap all artifacts.
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Blinkmoth Urn
 ( 5)
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
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Bramblefort Fink
  ( 2)
Creature — Ouphe
(2/2)
: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker.
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Brink of Disaster
   ( 4)
Enchantment — Aura
Enchant creature or land When enchanted permanent becomes tapped, destroy it.
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Brink of Madness
   ( 4)
Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
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Cephalid Inkshrouder
  ( 3)
Creature — Cephalid
(2/1)
Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. <i>(A creature with shroud can't be the target of spells or abilities.)</i>
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Consuming Sinkhole
  ( 4)
Instant
Devoid <i>(This card has no color.)</i> Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker.
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Drinker of Sorrow
  ( 3)
Creature — Horror
(5/3)
Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
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Earthlink
    ( 6)
Enchantment
At the beginning of your upkeep, sacrifice Earthlink unless you pay . Whenever a creature dies, that creature's controller sacrifices a land.
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Firedrinker Satyr
 ( 1)
Creature — Satyr Shaman
(2/1)
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.  : Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
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Goblin Tinkerer
  ( 2)
Creature — Goblin Artificer
(1/2)
, : Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
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Hexdrinker
 ( 1)
Creature — Snake
(2/1)
Level up <i>( : Put a level counter on this. Level up only as a sorcery.)</i> LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything
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Hokori, Dust Drinker
   ( 4)
Legendary Creature — Spirit
(2/2)
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.
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Hoodwink
  ( 2)
Instant
Return target artifact, enchantment, or land to its owner's hand.
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Immobilizing Ink
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " , Discard a card: Untap this creature."
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Ink Dissolver
  ( 2)
Creature — Merfolk Wizard
(2/1)
<i>Kinship</i> — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.
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Inkfathom Divers
   ( 5)
Creature — Merfolk Soldier
(3/3)
Islandwalk <i>(This creature can't be blocked as long as defending player controls an Island.)</i> When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
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Inkfathom Infiltrator
  ( 2)
Creature — Merfolk Rogue
(2/1)
Inkfathom Infiltrator can't block and can't be blocked.
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Inkfathom Witch
  ( 2)
Creature — Merfolk Wizard
(1/1)
Fear <i>(This creature can't be blocked except by artifact creatures and/or black creatures.)</i>   : Each unblocked creature has base power and toughness 4/1 until end of turn.
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Inkling Summoning
   ( 3)
Sorcery — Lesson
Create a 2/1 white and black Inkling creature token with flying.
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Inkmoth Nexus
( 0)
Land
: Add .
: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. <i>(It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</i>
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Inkrise Infiltrator
  ( 2)
Creature — Human Ninja
(1/2)
Flying  : Inkrise Infiltrator gets +2/+2 until end of turn.
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Inkshield
   ( 5)
Instant
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
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Ink-Treader Nephilim
    ( 4)
Creature — Nephilim
(3/3)
Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
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Inkwell Leviathan
   ( 9)
Artifact Creature — Leviathan
(7/11)
Trample Islandwalk <i>(This creature can't be blocked as long as defending player controls an Island.)</i> Shroud <i>(This creature can't be the target of spells or abilities.)</i>
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Inspired Tinkering
  ( 5)
Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. <i>(They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")</i>
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Kadena, Slinking Sorcerer
    ( 4)
Legendary Creature — Naga Wizard
(3/3)
The first face-down creature spell you cast each turn costs less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card.
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Kelsinko Ranger
 ( 1)
Creature — Human Ranger
(1/1)
 : Target green creature gains first strike until end of turn.
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Killian, Ink Duelist
  ( 2)
Legendary Creature — Human Warlock
(2/2)
Lifelink Menace <i>(This creature can't be blocked except by two or more creatures.)</i> Spells you cast that target a creature cost less to cast.
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Kitchen Finks
   ( 3)
Creature — Ouphe
(3/2)
When Kitchen Finks enters the battlefield, you gain 2 life. Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>
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Lavabrink Floodgates
  ( 4)
Artifact
: Add  .
At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature.
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Lavabrink Venturer
  ( 3)
Creature — Human Soldier
(3/3)
As Lavabrink Venturer enters the battlefield, choose odd or even. <i>(Zero is even.)</i> Lavabrink Venturer has protection from each mana value of the chosen quality.
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Lifelink
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has lifelink. <i>(Damage dealt by the creature also causes its controller to gain that much life.)</i>
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Magmatic Sinkhole
  ( 6)
Instant
Delve <i>(Each card you exile from your graveyard while casting this spell pays for .)</i> Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
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Marshdrinker Giant
   ( 5)
Creature — Giant Warrior
(4/3)
When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
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Master Trinketeer
  ( 3)
Creature — Dwarf Artificer
(3/2)
Servos and Thopters you control get +1/+1.  : Create a 1/1 colorless Servo artifact creature token.
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Mindlink Mech
  ( 3)
Artifact — Vehicle
(4/3)
Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1
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Mirko Vosk, Mind Drinker
   ( 5)
Legendary Creature — Vampire
(2/4)
Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
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Momentary Blink
  ( 2)
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback  <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Pink Horror
   ( 5)
Creature — Demon Horror
(4/4)
<i>Coruscating Flames</i> — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target. <i>Split</i> — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."
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Power Sink
  ( 1)
Instant
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
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Rethink
  ( 3)
Instant
Counter target spell unless its controller pays , where X is its mana value.
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Shinka Gatekeeper
  ( 3)
Creature — Ogre Warrior
(3/2)
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
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Shrink
 ( 1)
Instant
Target creature gets -5/-0 until end of turn.
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Sigiled Skink
  ( 2)
Creature — Lizard
(2/1)
Whenever Sigiled Skink attacks, scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>
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Sink into Takenuma
  ( 4)
Sorcery — Arcane
<i>Sweep</i> — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
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Sinking Feeling
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " , Put a -1/-1 counter on this creature: Untap this creature."
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Slinking Giant
   ( 4)
Creature — Giant Rogue
(4/4)
Wither <i>(This deals damage to creatures in the form of -1/-1 counters.)</i> Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
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Slinking Serpent
   ( 4)
Creature — Serpent
(2/3)
Forestwalk <i>(This creature can't be blocked as long as defending player controls a Forest.)</i>
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Slinking Skirge
  ( 4)
Creature — Phyrexian Imp
(2/1)
Flying , Sacrifice Slinking Skirge: Draw a card.
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Slobad, Goblin Tinkerer
  ( 2)
Legendary Creature — Goblin Artificer
(1/2)
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
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Snowfield Sinkhole
( 0)
Snow Land — Plains Swamp
<i>( : Add or .)</i> Snowfield Sinkhole enters the battlefield tapped.
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Soul Link
   ( 3)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.
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Souldrinker
  ( 4)
Creature — Spirit
(2/2)
Pay 3 life: Put a +1/+1 counter on Souldrinker.
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Spirit Link
 ( 1)
Enchantment — Aura
Enchant creature <i>(Target a creature as you cast this. This card enters the battlefield attached to that creature.)</i> Whenever enchanted creature deals damage, you gain that much life.
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Stinkdrinker Bandit
  ( 4)
Creature — Goblin Rogue
(2/1)
Prowl  <i>(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)</i> Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
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Stinkweed Imp
  ( 3)
Creature — Imp
(1/2)
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 <i>(If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)</i>
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Tawnos's Tinkering
  ( 4)
Instant
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
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Tenured Inkcaster
  ( 5)
Creature — Vampire Warlock
(2/2)
When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
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Think Tank
  ( 3)
Enchantment
At the beginning of your upkeep, surveil 1. <i>(Look at the top card of your library. You may put that card into your graveyard.)</i>
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Think Twice
  ( 2)
Instant
Draw a card. Flashback  <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Tinker
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card, put that card onto the battlefield, then shuffle.
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Tinybones, Trinket Thief
  ( 2)
Legendary Creature — Skeleton Rogue
(1/2)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.   : Each opponent with no cards in hand loses 10 life.
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Tithe Drinker
  ( 2)
Creature — Vampire
(2/1)
Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i> Extort <i>(Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)</i>
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Treacherous Link
  ( 2)
Enchantment — Aura
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
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Tresserhorn Sinks
( 0)
Snow Land
Tresserhorn Sinks enters the battlefield tapped. : Add or .
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Trinket Mage
  ( 3)
Creature — Human Wizard
(2/2)
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
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Unblinking Bleb
  ( 4)
Creature — Illusion
(1/3)
Morph  <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i> Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>
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Unblinking Observer
  ( 2)
Creature — Homunculus
(2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
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Vampiric Link
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
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Vein Drinker
   ( 6)
Creature — Vampire
(4/4)
Flying , : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.
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Wistful Thinking
  ( 3)
Sorcery
Target player draws two cards, then discards four cards.
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Wrinkly Monkey Shenanigans
( 0)
Stickers
2 — : Target creature can't block this creature this turn. 4 — <i>Morbid</i> — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. 2 — 2/4 3 — 7/2
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