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Phantasmal Abomination
Phantasmal Abomination 1BlueBlue (3)
Creature — Illusion (5/5)

Defender

When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.

Rise of the Eldrazi (Uncommon)
Phantasmal Bear
Phantasmal Bear Blue (1)
Creature — Bear Illusion (2/2)

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Masters 25 (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Jace vs. Vraska (Common)
Phantasmal Dragon
Phantasmal Dragon 2BlueBlue (4)
Creature — Dragon Illusion (5/5)

Flying

When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Phantasmal Dreadmaw
Phantasmal Dreadmaw 2BlueBlue (4)
Creature — Dinosaur Illusion (6/6)

Trample

When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.

Modern Horizons 2 (Common)
Phantasmal Fiend
Phantasmal Fiend 3Black (4)
Creature — Illusion (1/5)

Black: Phantasmal Fiend gets +1/-1 until end of turn.

1Blue: Switch Phantasmal Fiend's power and toughness until end of turn.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Phantasmal Forces
Phantasmal Forces 3Blue (4)
Creature — Illusion (4/1)

Flying

At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay Blue.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Phantasmal Form
Phantasmal Form 2Blue (3)
Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.

Draw a card.

Modern Horizons (Common)
Phantasmal Image
Phantasmal Image 1Blue (2)
Creature — Illusion (0/0)

You may have Phantasmal Image enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Special Guests (Mythic Rare)
Other Versions
Magic 2012 (Rare)
Modern Masters 2017 Edition (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Phantasmal Mount
Phantasmal Mount 1Blue (2)
Creature — Illusion Horse (1/1)

Flying

Tap: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Phantasmal Sphere
Phantasmal Sphere 1Blue (2)
Creature — Illusion (0/1)

Flying

At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay 1 for each +1/+1 counter on it.

When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.

Alliances (Rare)
Phantasmal Terrain
Phantasmal Terrain BlueBlue (2)
Enchantment — Aura

Enchant land

As Phantasmal Terrain enters, choose a basic land type.

Enchanted land is the chosen type.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Invasion (Common)
Phantom Nomad
Phantom Nomad 1White (2)
Creature — Spirit Nomad (0/0)

Phantom Nomad enters with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Vintage Masters (Common)
Other Versions
Judgment (Common)
Phyrexian Marauder
Phyrexian Marauder Variable Colorless (0)
Artifact Creature — Phyrexian Construct (0/0)

Phyrexian Marauder enters with X +1/+1 counters on it.

Phyrexian Marauder can't block.

Phyrexian Marauder can't attack unless you pay 1 for each +1/+1 counter on it.

Visions (Rare)
Phyrexian Reclamation
Phyrexian Reclamation Black (1)
Enchantment

1Black, Pay 2 life: Return target creature card from your graveyard to your hand.

Jumpstart 2022 (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2015 (Uncommon)
Jumpstart (Uncommon)
Pianna, Nomad Captain
Pianna, Nomad Captain 1WhiteWhite (3)
Legendary Creature — Human Nomad (2/2)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Vintage Masters (Uncommon)
Pir, Imaginative Rascal
Pir, Imaginative Rascal 2Green (3)
Legendary Creature — Human (1/1)

Partner with Toothy, Imaginary Friend (When this creature enters, target player may put Toothy into their hand from their library, then shuffle.)

If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Battlebond (Rare)
Piranha Marsh
Piranha Marsh (0)
Land

Piranha Marsh enters tapped.

When Piranha Marsh enters, target player loses 1 life.

Tap: Add Black.

Jumpstart 2022 (Common)
Other Versions
Zendikar (Common)
Plague Mare
Plague Mare 1BlackBlack (3)
Creature — Nightmare Horse (2/2)

Plague Mare can't be blocked by white creatures.

When Plague Mare enters, creatures your opponents control get -1/-1 until end of turn.

Core Set 2019 (Uncommon)
Plaguemaw Beast
Plaguemaw Beast 3GreenGreen (5)
Creature — Phyrexian Beast (4/3)

Tap, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Mirrodin Besieged (Uncommon)
Plasma Caster
Plasma Caster 1Red (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.

Equip 2

Magic The Gathering—Fallout (Rare)
Plasma Elemental
Plasma Elemental 5Blue (6)
Creature — Elemental (4/1)

Plasma Elemental can't be blocked.

Fifth Dawn (Uncommon)
Plasma Jockey
Plasma Jockey 3Red (4)
Creature — Lizard Warrior (3/1)

Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Plasmancer
Plasmancer 2BlackBlack (4)
Artifact Creature — Necron Wizard (3/3)

Flying

Dynastic Advisor — When Plasmancer enters, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Plaxmanta
Plaxmanta 1Blue (2)
Creature — Beast (2/2)

Flash

When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

When Plaxmanta enters, sacrifice it unless Green was spent to cast it.

Commander 2015 (Uncommon)
Other Versions
Dissension (Uncommon)
Pondering Mage
Pondering Mage 3BlueBlue (5)
Creature — Human Wizard (3/4)

When Pondering Mage enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Modern Horizons (Common)
Dollmaker's Shop // Porcelain Gallery (Porcelain Gallery)
Dollmaker's Shop // Porcelain Gallery (Porcelain Gallery) 4WhiteWhite (6)
Enchantment — Room

Creatures you control have base power and toughness each equal to the number of creatures you control.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Portal Mage
Portal Mage 2Blue (3)
Creature — Human Wizard (2/2)

Flash

When Portal Mage enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)

Commander Masters (Uncommon)
Other Versions
Commander 2017 (Rare)
Ikoria Commander (Rare)
Portal Manipulator
Portal Manipulator 2White or BlueWhite or Blue (4)
Creature — Human Wizard (3/2)

Flash

When Portal Manipulator enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.

Ravnica Clue Edition (Uncommon)
Possessed Nomad
Possessed Nomad 2WhiteWhite (4)
Creature — Human Nomad Horror (3/3)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "2Black, Tap: Destroy target white creature."

Torment (Rare)
Power Matrix
Power Matrix 4 (4)
Artifact

Tap: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Premature Burial
Premature Burial 1Black (2)
Sorcery

Destroy target nonblack creature that entered since your last turn ended.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Presence of the Master
Presence of the Master 3White (4)
Enchantment

Whenever a player casts an enchantment spell, counter it.

Urza's Saga (Uncommon)
Other Versions
Legends (Uncommon)
Preston Garvey, Minuteman
Preston Garvey, Minuteman 2RedGreenWhite (5)
Legendary Creature — Human Soldier (4/4)

At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has ‘Tap: Add one mana of any color.'"

Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.

Magic The Gathering—Fallout (Mythic Rare)
Pre-War Formalwear
Pre-War Formalwear 2White (3)
Artifact — Equipment

When Pre-War Formalwear enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.

Equipped creature gets +2/+2 and has vigilance.

Equip 3

Magic The Gathering—Fallout (Rare)
Prickly Marmoset
Prickly Marmoset 2Red (3)
Creature — Monkey (2/3)

First strike

Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Pridemalkin
Pridemalkin 2Green (3)
Creature — Cat (2/1)

When Pridemalkin enters, put a +1/+1 counter on target creature you control.

Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

March of the Machine Commander (Common)
Other Versions
Core Set 2021 (Common)
Jumpstart 2022 (Common)
Primal Adversary
Primal Adversary 2Green (3)
Creature — Wolf (4/3)

Trample

When Primal Adversary enters, you may pay 1Green any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Innistrad: Midnight Hunt (Mythic Rare)
Primal Amulet
Primal Amulet 4 (4)
Artifact

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Ixalan (Rare)
Primal Bellow
Primal Bellow Green (1)
Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

Zendikar (Uncommon)
Primal Beyond
Primal Beyond (0)
Land

As Primal Beyond enters, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters tapped.

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Morningtide (Rare)
Primal Boost
Primal Boost 2Green (3)
Instant

Target creature gets +4/+4 until end of turn.

Cycling 2Green (2Green, Discard this card: Draw a card.)

When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

Dominaria Remastered (Common)
Other Versions
Onslaught (Uncommon)
Primal Clay
Primal Clay 4 (4)
Artifact Creature — Shapeshifter (*/*)

As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Masters 25 (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Antiquities (Uncommon)
Masters Edition IV (Common)
Magic 2013 (Uncommon)
Primal Cocoon
Primal Cocoon Green (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Magic 2011 (Common)
Primal Command
Primal Command 3GreenGreen (5)
Sorcery

Choose two —

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner's library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Lorwyn (Rare)
Archenemy (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Modern Masters 2017 Edition (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Primal Druid
Primal Druid 1Green (2)
Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Eldritch Moon (Common)
Primal Elder Kitty
Primal Elder Kitty (0)
Stickers

2 — 1: This creature gets +1/-1 until end of turn.

3 — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power.

2 — 5/1

4 — 4/7

Unfinity (Common)
Primal Empathy
Primal Empathy 1GreenBlue (3)
Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Streets of New Capenna Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Commander 2021 (Uncommon)
Primal Forcemage
Primal Forcemage 2Green (3)
Creature — Elf Shaman (2/2)

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Primal Frenzy
Primal Frenzy Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample.

Odyssey (Common)
Primal Growth
Primal Growth 2Green (3)
Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Commander Anthology (Common)
Other Versions
Planeshift (Common)
Commander 2015 (Common)
Primal Huntbeast
Primal Huntbeast 3Green (4)
Creature — Beast (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Battlebond (Common)
Other Versions
Magic 2013 (Common)
Primal Might
Primal Might Variable ColorlessGreen (1)
Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2021 (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Primal Order
Primal Order 2GreenGreen (4)
Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Homelands (Rare)
Primal Plasma
Primal Plasma 3Blue (4)
Creature — Elemental Shapeshifter (*/*)

As Primal Plasma enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Duel Decks: Venser vs. Koth (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Primal Prayers
Primal Prayers 2GreenGreen (4)
Enchantment

When Primal Prayers enters, you get EnergyEnergy (two energy counters).

You may cast creature spells with mana value 3 or less by paying Energy rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.

Modern Horizons 3 (Rare)
Primal Rage
Primal Rage 1Green (2)
Enchantment

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Uncommon)
Other Versions
Stronghold (Uncommon)
Primal Surge
Primal Surge 8GreenGreen (10)
Sorcery

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

Avacyn Restored (Mythic Rare)
Primal Vigor
Primal Vigor 4Green (5)
Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Commander 2013 Edition (Rare)
Primal Visitation
Primal Visitation 3RedGreen (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gatecrash (Common)
Primal Wellspring
Primal Wellspring (0)
Land

(Transforms from Primal Amulet.)

Tap: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Ixalan (Rare)
Primal Whisperer
Primal Whisperer 4Green (5)
Creature — Elf Soldier (2/2)

Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.

Morph 3Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Rare)
Primalcrux
Primalcrux GreenGreenGreenGreenGreenGreen (6)
Creature — Elemental (*/*)

Trample

Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

Eventide (Rare)
Primaris Chaplain
Primaris Chaplain 2WhiteBlack (4)
Creature — Astartes Cleric (3/3)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Rosarius — Whenever Primaris Chaplain attacks, it gains indestructible until end of turn.

Warhammer 40,000 Commander (Uncommon)
Primaris Eliminator
Primaris Eliminator 4Black (5)
Creature — Astartes Warrior (3/2)

When Primaris Eliminator enters, choose one —

• Executioner Round — Destroy target creature.

• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Warhammer 40,000 Commander (Rare)
Prismari Apprentice
Prismari Apprentice BlueRed (2)
Creature — Human Shaman (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.

Strixhaven: School of Mages (Uncommon)
Prismari Campus
Prismari Campus (0)
Land

Prismari Campus enters tapped.

Tap: Add Blue or Red.

4, Tap: Scry 1.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Strixhaven: School of Mages (Common)
Prismari Command
Prismari Command 1BlueRed (3)
Instant

Choose two —

• Prismari Command deals 2 damage to any target.

• Target player draws two cards, then discards two cards.

• Target player creates a Treasure token.

• Destroy target artifact.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Prismari Pledgemage
Prismari Pledgemage Blue or RedBlue or Red (2)
Creature — Orc Wizard (3/3)

Defender

Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.

Strixhaven: School of Mages (Common)
Prismatic Boon
Prismatic Boon Variable ColorlessWhiteBlue (2)
Instant

Choose a color. X target creatures gain protection from the chosen color until end of turn.

Mirage (Uncommon)
Prismatic Circle
Prismatic Circle 2White (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Prismatic Circle enters, choose a color.

1: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Mirage (Common)
Prismatic Ending
Prismatic Ending Variable ColorlessWhite (1)
Sorcery

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Special Guests (Mythic Rare)
Prismatic Geoscope
Prismatic Geoscope 5 (5)
Artifact

Prismatic Geoscope enters tapped.

Domain — Tap: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.

Commander 2016 (Rare)
Prismatic Lace
Prismatic Lace Blue (1)
Instant

Target permanent becomes the color or colors of your choice. <I>(This effect lasts indefinitely.)</I>

Mirage (Rare)
Prismatic Lens
Prismatic Lens 2 (2)
Artifact

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Time Spiral (Common)
Eternal Masters (Uncommon)
Explorers of Ixalan (Uncommon)
Commander 2018 (Uncommon)
Ultimate Masters (Uncommon)
Time Spiral Remastered (Common)
Commander Masters (Common)
Prismatic Omen
Prismatic Omen 1Green (2)
Enchantment

Lands you control are every basic land type in addition to their other types.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Shadowmoor (Rare)
Prismatic Strands
Prismatic Strands 2White (3)
Instant

Prevent all damage that sources of the color of your choice would deal this turn.

Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Judgment (Common)
Prismatic Vista
Prismatic Vista (0)
Land

Tap, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Prismatic Ward
Prismatic Ward 1White (2)
Enchantment — Aura

Enchant creature

As Prismatic Ward enters, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Prismatic Wardrobe
Prismatic Wardrobe White (1)
Sorcery

Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.

Unglued (Common)
Prisoner's Dilemma
Prisoner's Dilemma 3RedRed (5)
Sorcery

Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.

Flashback 5RedRed

Murders at Karlov Manor Commander (Rare)
Pristine Talisman
Pristine Talisman 3 (3)
Artifact

Tap: Add Colorless. You gain 1 life.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
New Phyrexia (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Common)
Commander 2021 (Common)
The Brothers' War Retro Artifacts (Uncommon)
Prized Amalgam
Prized Amalgam 1BlueBlack (3)
Creature — Zombie (3/3)

Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Rare)
Problematic Volcano (playtest)
Problematic Volcano (playtest) 1RedRed (3)
World Enchantment

When CARDNAME enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano.

Creatures can't block creatures on the other side of the volcano.

Mystery Booster (Common)
Proclamation of Rebirth
Proclamation of Rebirth 2White (3)
Sorcery

Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield.

Forecast — 5White, Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)

Dissension (Rare)
Prodigal Pyromancer
Prodigal Pyromancer 2Red (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Pyromancer deals 1 damage to any target.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Tenth Edition (Common)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Iconic Masters (Uncommon)
Profane Command
Profane Command Variable ColorlessBlackBlack (2)
Sorcery

Choose two —

• Target player loses X life.

• Return target creature card with mana value X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Streets of New Capenna Commander (Rare)
Other Versions
Lorwyn (Rare)
Planechase (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Ikoria Commander (Rare)
Professor of Zoomancy
Professor of Zoomancy 3Green (4)
Creature — Bear Druid (4/3)

When Professor of Zoomancy enters, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Common)
Promising Duskmage
Promising Duskmage 2Black (3)
Creature — Human Warlock (2/3)

When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card.

Strixhaven: School of Mages (Common)
Protean Thaumaturge
Protean Thaumaturge 1Blue (2)
Creature — Human Wizard (1/1)

Constellation — Whenever an enchantment you control enters, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.

Theros Beyond Death (Rare)
Protection of the Hekma
Protection of the Hekma 4White (5)
Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Proteus Machine
Proteus Machine 3 (3)
Artifact Creature — Shapeshifter (2/2)

Morph 0 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)

Scourge (Uncommon)
Protomatter Powder
Protomatter Powder 2Blue (3)
Artifact

4White, Tap, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.

Shards of Alara (Uncommon)
Psychic Miasma
Psychic Miasma 1Black (2)
Sorcery

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

Scars of Mirrodin (Common)
Psychomancer
Psychomancer 1Black (2)
Artifact Creature — Necron Wizard (1/1)

Flying

Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.

Warhammer 40,000 Commander (Uncommon)
Pteramander
Pteramander Blue (1)
Creature — Salamander Drake (1/1)

Flying

7Blue: Adapt 4. This ability costs 1 less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Ravnica Remastered (Uncommon)
Pulsemage Advocate
Pulsemage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

Judgment (Rare)
Puppet Master
Puppet Master BlueBlueBlue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay BlueBlueBlue. If you do, return Puppet Master to its owner's hand.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Pyrewild Shaman
Pyrewild Shaman 2Red (3)
Creature — Goblin Shaman (3/1)

Bloodrush — 1Red, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

Ravnica Clue Edition (Uncommon)
Other Versions
Dragon's Maze (Rare)
Modern Masters 2017 Edition (Uncommon)
Double Masters (Uncommon)
Pyric Salamander
Pyric Salamander 1Red (2)
Creature — Salamander (1/1)

Red: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.

Mirage (Common)
Pyromancer Ascension
Pyromancer Ascension 1Red (2)
Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Modern Masters 2017 Edition (Rare)
Other Versions
Zendikar (Rare)
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