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"Ach! Hans, Run!"
"Ach! Hans, Run!" 2RedRedGreenGreen (6)
Enchantment

At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.

Unhinged (Rare)
Abzan Runemark
Abzan Runemark 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Fate Reforged (Common)
Akki Lavarunner
Akki Lavarunner 3Red (4)
Creature — Goblin Warrior (1/1)

Haste

Whenever Akki Lavarunner deals damage to an opponent, flip it.

Champions of Kamigawa (Rare)
Alrund, God of the Cosmos
Alrund, God of the Cosmos 3BlueBlue (5)
Legendary Creature — God (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.

At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Kaldheim (Mythic Rare)
Alrund's Epiphany
Alrund's Epiphany 5BlueBlue (7)
Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.

Foretell 4BlueBlue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Ancient Runes
Ancient Runes 2Red (3)
Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.

Tempest (Uncommon)
Aphetto Runecaster
Aphetto Runecaster 3Blue (4)
Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

Scourge (Uncommon)
Arc Runner
Arc Runner 2Red (3)
Creature — Elemental Ox (5/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

Magic 2011 (Common)
Ashiok's Forerunner
Ashiok's Forerunner 3BlueBlack (5)
Creature — Human Wizard (3/3)

Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

Theros Beyond Death (Rare)
Azorius Keyrune
Azorius Keyrune 3 (3)
Artifact

Tap: Add White or Blue.

WhiteBlue: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Bartel Runeaxe
Bartel Runeaxe 3BlackRedGreen (6)
Legendary Creature — Giant Warrior (6/5)

Vigilance

Bartel Runeaxe can't be the target of Aura spells.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Blockade Runner
Blockade Runner 3Blue (4)
Creature — Merfolk (2/2)

Blue: Blockade Runner can't be blocked this turn.

Mercadian Masques (Common)
Boros Keyrune
Boros Keyrune 3 (3)
Artifact

Tap: Add Red or White.

RedWhite: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Guild Kit: Boros (Uncommon)
Other Versions
Gatecrash (Uncommon)
Bruna, Light of Alabaster
Bruna, Light of Alabaster 3WhiteWhiteBlue (6)
Legendary Creature — Angel (5/5)

Flying, vigilance

Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Commander 2018 (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bruna, the Fading Light
Bruna, the Fading Light 5WhiteWhite (7)
Legendary Creature — Angel Horror (5/7)

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance

(Melds with Gisela, the Broken Blade.)

From the Vault: Transform (Mythic Rare)
Other Versions
Eldritch Moon (Rare)
Burning-Rune Demon
Burning-Rune Demon 4BlackBlack (6)
Creature — Demon Berserker (6/6)

Flying

When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

Kaldheim (Mythic Rare)
Cliffrunner Behemoth
Cliffrunner Behemoth 3Green (4)
Creature — Rhino Beast (5/3)

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

Conflux (Rare)
Dimir Keyrune
Dimir Keyrune 3 (3)
Artifact

Tap: Add Blue or Black.

BlueBlack: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Gatecrash (Uncommon)
Zendikar Rising Commander (Uncommon)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Dwarven Grunt
Dwarven Grunt Red (1)
Creature — Dwarf (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Odyssey (Common)
End-Raze Forerunners
End-Raze Forerunners 5GreenGreenGreen (8)
Creature — Boar (7/7)

Vigilance, trample, haste

When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Game Night: Free-For-All (Rare)
Other Versions
Ravnica Allegiance (Rare)
Kaldheim Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Forerunner of Slaughter
Forerunner of Slaughter BlackRed (2)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

1: Target colorless creature gains haste until end of turn.

Battle for Zendikar (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Forerunner of the Coalition
Forerunner of the Coalition 2Black (3)
Creature — Human Pirate (2/2)

When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

Rivals of Ixalan (Uncommon)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forerunner of the Heralds
Forerunner of the Heralds 3Green (4)
Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

Rivals of Ixalan (Uncommon)
Forerunner of the Legion
Forerunner of the Legion 2White (3)
Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.

Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Rivals of Ixalan (Uncommon)
Ghitu Lavarunner
Ghitu Lavarunner Red (1)
Creature — Human Wizard (1/2)

As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.

Dominaria (Common)
Giver of Runes
Giver of Runes White (1)
Creature — Kor Cleric (1/2)

Tap: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Modern Horizons (Rare)
Goblin Blast-Runner
Goblin Blast-Runner Red (1)
Creature — Goblin (1/2)

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

The Brothers' War (Common)
Goblin Freerunner
Goblin Freerunner 3Red (4)
Creature — Goblin Warrior Ally (3/2)

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Menace (This creature can't be blocked except by two or more creatures.)

Oath of the Gatewatch (Common)
Goblin Razerunners
Goblin Razerunners 2RedRed (4)
Creature — Goblin Warrior (3/4)

1Red, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.

At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Battlebond (Rare)
Goblin Rimerunner
Goblin Rimerunner 2Red (3)
Snow Creature — Goblin Warrior (2/2)

Tap: Target creature can't block this turn.

Snow: Goblin Rimerunner gains haste until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Goblin Traprunner
Goblin Traprunner 3Red (4)
Creature — Goblin (4/2)

Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

Modern Horizons 2 (Uncommon)
Golgari Keyrune
Golgari Keyrune 3 (3)
Artifact

Tap: Add Black or Green.

BlackGreen: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Return to Ravnica (Uncommon)
Grotag Night-Runner
Grotag Night-Runner 2Red (3)
Creature — Goblin Rogue (2/3)

Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Grotag Siege-Runner
Grotag Siege-Runner 1Red (2)
Creature — Goblin Rogue (2/1)

Red, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

Rise of the Eldrazi (Common)
Grunn, the Lonely King
Grunn, the Lonely King 4GreenGreen (6)
Legendary Creature — Ape Warrior (5/5)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.

Whenever Grunn attacks alone, double its power and toughness until end of turn.

Dominaria (Uncommon)
Gruul Keyrune
Gruul Keyrune 3 (3)
Artifact

Tap: Add Red or Green.

RedGreen: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Gatecrash (Uncommon)
Gustcloak Runner
Gustcloak Runner White (1)
Creature — Human Soldier (1/1)

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

Onslaught (Common)
Hair-Strung Koto
Hair-Strung Koto 6 (6)
Artifact

Tap an untapped creature you control: Target player mills a card.

Champions of Kamigawa (Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.

Dissension (Uncommon)
Inga Rune-Eyes
Inga Rune-Eyes 3Blue (4)
Legendary Creature — Human Wizard (3/3)

When Inga Rune-Eyes enters the battlefield, scry 3.

When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

Commander Masters (Uncommon)
Other Versions
Kaldheim (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Izzet Keyrune
Izzet Keyrune 3 (3)
Artifact

Tap: Add Blue or Red.

BlueRed: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.

Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.

Return to Ravnica (Uncommon)
Jeskai Runemark
Jeskai Runemark 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has flying as long as you control a red or white permanent.

Fate Reforged (Common)
Jötun Grunt
Jötun Grunt 1White (2)
Creature — Giant Soldier (4/4)

Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Coldsnap (Uncommon)
Kavu Runner
Kavu Runner 3Red (4)
Creature — Kavu (3/3)

Kavu Runner has haste as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Kessig Wolf Run
Kessig Wolf Run (0)
Land

Tap: Add Colorless.

Variable ColorlessRedGreen, Tap: Target creature gets +X/+0 and gains trample until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad (Rare)
From the Vault: Twenty (Mythic Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Kinjalli's Dawnrunner
Kinjalli's Dawnrunner 2White (3)
Creature — Human Scout (1/1)

Double strike

When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Krark-Clan Grunt
Krark-Clan Grunt 2Red (3)
Creature — Goblin Warrior (2/2)

Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.

Mirrodin (Common)
Laccolith Grunt
Laccolith Grunt 2Red (3)
Creature — Beast (2/2)

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

Nemesis (Common)
Lava Runner
Lava Runner 1RedRed (3)
Creature — Lizard (2/2)

Haste

Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.

Mercadian Masques (Rare)
Law-Rune Enforcer
Law-Rune Enforcer White (1)
Creature — Human Soldier (1/2)

1, Tap: Tap target creature with mana value 2 or greater.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart 2022 (Common)
Lightning Runner
Lightning Runner 3RedRed (5)
Creature — Human Warrior (2/2)

Double strike, haste

Whenever Lightning Runner attacks, you get EnergyEnergy (two energy counters), then you may pay eight Energy. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Aether Revolt (Mythic Rare)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Medicine Runner
Medicine Runner 1Green or White (2)
Creature — Elf Cleric (2/1)

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Shadowmoor (Common)
Mother of Runes
Mother of Runes White (1)
Creature — Human Cleric (1/1)

Tap: Target creature you control gains protection from the color of your choice until end of turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Eternal Masters (Rare)
Commander Anthology (Uncommon)
Mudbutton Torchrunner
Mudbutton Torchrunner 2Red (3)
Creature — Goblin Warrior (1/1)

When Mudbutton Torchrunner dies, it deals 3 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Duel Decks: Knights vs. Dragons (Common)
Planechase 2012 Edition (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Planechase Anthology (Common)
Modern Masters 2017 Edition (Common)
Najal, the Storm Runner
Najal, the Storm Runner 2BlueBlueRed (5)
Legendary Creature — Efreet Wizard (5/4)

You may cast sorcery spells as though they had flash.

Whenever Najal, the Storm Runner attacks, you may pay 2. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Dominaria United (Uncommon)
Niv-Mizzet, Parun
Niv-Mizzet, Parun BlueBlueBlueRedRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Ravnica Remastered (Rare)
Number Crunch
Number Crunch 2Blue (3)
Instant

Return target permanent to its owner's hand.

Gotcha — If an opponent says a number, you may say "Gotcha" When you do, return Number Crunch from your graveyard to your hand.

Unhinged (Common)
Nylea's Forerunner
Nylea's Forerunner 4Green (5)
Enchantment Creature — Beast (5/3)

Trample

Other creatures you control have trample.

Theros Beyond Death (Common)
Orzhov Keyrune
Orzhov Keyrune 3 (3)
Artifact

Tap: Add White or Black.

WhiteBlack: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

Gatecrash (Uncommon)
Overrun
Overrun 2GreenGreenGreen (5)
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Game Night: Free-For-All (Uncommon)
Other Versions
Tempest (Uncommon)
Odyssey (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Tempest Remastered (Uncommon)
Commander 2015 (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology (Uncommon)
Pillar of the Paruns
Pillar of the Paruns (0)
Land

Tap: Add one mana of any color. Spend this mana only to cast a multicolored spell.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Dissension (Rare)
Double Masters 2022 (Rare)
Rakdos Keyrune
Rakdos Keyrune 3 (3)
Artifact

Tap: Add Black or Red.

BlackRed: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Guild Kit: Rakdos (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Raven's Run Dragoon
Raven's Run Dragoon 2Green or WhiteGreen or White (4)
Creature — Elf Knight (3/3)

Raven's Run Dragoon can't be blocked by black creatures.

Shadowmoor (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Jumpstart (Rare)
Other Versions
Onslaught (Rare)
Commander 2016 (Rare)
Relic Runner
Relic Runner 1Blue (2)
Creature — Human Rogue (2/1)

Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Common)
Other Versions
Dominaria (Common)
Resilient Roadrunner
Resilient Roadrunner 1Red (2)
Creature — Bird (2/2)

Haste, protection from Coyotes

3: Resilient Roadrunner can't be blocked this turn except by creatures with haste.

Outlaws of Thunder Junction (Uncommon)
Rigging Runner
Rigging Runner Red (1)
Creature — Goblin Pirate (1/1)

First strike

Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Rootrunner
Rootrunner 2GreenGreen (4)
Creature — Spirit (3/3)

GreenGreen, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Rubblebelt Runner
Rubblebelt Runner 1RedGreen (3)
Creature — Viashino Warrior (3/3)

Rubblebelt Runner can't be blocked by creature tokens.

Ravnica Allegiance (Common)
Hit // Run (Run)
Hit // Run (Run) 3RedGreen (5)
Instant

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Dissension (Uncommon)
Run Afoul
Run Afoul Green (1)
Instant

Target opponent sacrifices a creature with flying.

Core Set 2021 (Common)
Run Aground
Run Aground 3Blue (4)
Instant

Put target artifact or creature on top of its owner's library.

Ixalan (Common)
Run Amok
Run Amok 1Red (2)
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Run Ashore
Run Ashore 4BlueBlue (6)
Instant

Choose one or both —

• The owner of target nonland permanent puts it on the top or bottom of their library.

• Return target nonland permanent to its owner's hand.

Kaldheim (Common)
Run Away Together
Run Away Together 1Blue (2)
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Wilds of Eldraine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Commander Legends (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Game Night: Free-For-All (Common)
Run for Your Life
Run for Your Life BlueRed (2)
Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.

Escape—2BlueRed, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Run Out of Town
Run Out of Town 3Blue (4)
Instant

The owner of target nonland permanent puts it on the top or bottom of their library.

Streets of New Capenna (Common)
Run Wild
Run Wild Green (1)
Instant

Until end of turn, target creature gains trample and "Green: Regenerate this creature."

Onslaught (Uncommon)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Runaway Boulder
Runaway Boulder 6 (6)
Artifact

Flash

When Runaway Boulder enters the battlefield, it deals 6 damage to target creature an opponent controls.

Cycling 2 (2, Discard this card: Draw a card.)

The Lost Caverns of Ixalan (Common)
Runaway Carriage
Runaway Carriage 4 (4)
Artifact Creature — Construct (5/6)

Trample

When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Shadows over Innistrad (Uncommon)
Runaway Growth
Runaway Growth 3Green (4)
Enchantment — — Aura

Starting intensity 1

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional amount of Green equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Runaway Trash-Bot
Runaway Trash-Bot 3 (3)
Artifact Creature — Construct (0/4)

Trample

Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Rundvelt Hordemaster
Rundvelt Hordemaster 1Red (2)
Creature — Goblin Warrior (1/1)

Other Goblins you control get +1/+1.

Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Dominaria United (Rare)
Rune of Flight
Rune of Flight 1Blue (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Flight enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has flying.

As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

Kaldheim (Uncommon)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Rune of Protection: Artifacts
Rune of Protection: Artifacts 1White (2)
Enchantment

White: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Rune of Protection: Black
Rune of Protection: Black 1White (2)
Enchantment

White: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Rune of Protection: Blue
Rune of Protection: Blue 1White (2)
Enchantment

White: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Rune of Protection: Green
Rune of Protection: Green 1White (2)
Enchantment

White: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Rune of Protection: Lands
Rune of Protection: Lands 1White (2)
Enchantment

White: The next time a land source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Rune of Protection: Red
Rune of Protection: Red 1White (2)
Enchantment

White: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
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