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Secret Door
Secret Door Blue (1)
Artifact Creature — Wall (0/4)

Defender

4Blue: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Secret Passage
Secret Passage (0)
Land

Secret Passage enters tapped.

Tap: Add Blue or Black.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Secret Plans
Secret Plans GreenBlue (2)
Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2019 (Uncommon)
Secret Rendezvous
Secret Rendezvous 1WhiteWhite (3)
Sorcery

You and target opponent each draw three cards.

Bloomburrow Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Secret Salvage
Secret Salvage 3BlackBlack (5)
Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

Aether Revolt (Rare)
Secretkeeper
Secretkeeper 3Blue (4)
Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

Saviors of Kamigawa (Uncommon)
Secrets of the Dead
Secrets of the Dead 2Blue (3)
Enchantment

Whenever you cast a spell from your graveyard, draw a card.

Commander 2019 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Secrets of the Golden City
Secrets of the Golden City 1BlueBlue (3)
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Rivals of Ixalan (Common)
Secrets of the Key
Secrets of the Key Blue (1)
Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Flashback 3Blue

Innistrad: Midnight Hunt (Common)
Secure the Scene
Secure the Scene 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

Core Set 2021 (Common)
Secure the Wastes
Secure the Wastes Variable ColorlessWhite (1)
Instant

Create X 1/1 white Warrior creature tokens.

Magic The Gathering—Fallout (Rare)
Other Versions
Dragons of Tarkir (Rare)
March of the Machine Commander (Rare)
Securitron Squadron
Securitron Squadron 1White (2)
Artifact Creature — Robot (2/2)

Squad 3 (As an additional cost to cast this spell, you may pay 3 any number of times. When this creature enters, create that many tokens that are copies of it.)

Vigilance

Whenever a creature token you control enters, put a +1/+1 counter on it.

Magic The Gathering—Fallout (Rare)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Security Bypass
Security Bypass 1Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is attacking alone, it can't be blocked.

Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
Security Detail
Security Detail 3White (4)
Enchantment

WhiteWhite: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.

Mercadian Masques (Rare)
Security Rhox
Security Rhox 2RedGreen (4)
Creature — Rhino Warrior (5/4)

You may pay RedGreen rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Streets of New Capenna (Uncommon)
Sedge Troll
Sedge Troll 2Red (3)
Creature — Troll (2/2)

Sedge Troll gets +1/+1 as long as you control a Swamp.

Black: Regenerate Sedge Troll.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sedgemoor Witch
Sedgemoor Witch 2Black (3)
Creature — Human Warlock (3/2)

Menace

Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Sedraxis Alchemist
Sedraxis Alchemist 2Black (3)
Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters, if you control a blue permanent, return target nonland permanent to its owner's hand.

Conflux (Common)
Sedraxis Specter
Sedraxis Specter BlueBlackRed (3)
Creature — Specter (3/2)

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Rare)
Modern Masters 2017 Edition (Uncommon)
Sedris, the Traitor King
Sedris, the Traitor King 3BlueBlackRed (6)
Legendary Creature — Zombie Warrior (5/5)

Each creature card in your graveyard has unearth 2Black. (2Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
See the Truth
See the Truth 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Core Set 2021 (Rare)
See the Unwritten
See the Unwritten 4GreenGreen (6)
Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Khans of Tarkir (Mythic Rare)
Seed the Land
Seed the Land 2GreenGreen (4)
Enchantment

Whenever a land enters, its controller creates a 1/1 green Snake creature token.

Saviors of Kamigawa (Rare)
Seedcradle Witch
Seedcradle Witch Green or White (1)
Creature — Elf Shaman (1/1)

2GreenWhite: Target creature gets +3/+3 until end of turn. Untap that creature.

Shadowmoor (Uncommon)
Seedglaive Mentor
Seedglaive Mentor 1RedWhite (3)
Creature — Mouse Soldier (3/2)

Vigilance, haste

Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

Bloomburrow (Uncommon)
Seedpod Caretaker
Seedpod Caretaker 2White (3)
Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters, choose one —

• Put a +1/+1 counter on target artifact or creature you control.

• Transform target Incubator token you control.

March of the Machine (Uncommon)
Seeds of Strength
Seeds of Strength GreenWhite (2)
Instant

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Ravnica: City of Guilds (Common)
Seedtime
Seedtime 1Green (2)
Instant

Cast this spell only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

Judgment (Rare)
Seek Bolas's Counsel (playtest)
Seek Bolas's Counsel (playtest) BlueBlackRed (3)
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay BlueBlackRed. If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Mystery Booster (Common)
Questing Druid (Seek the Beast)
Questing Druid (Seek the Beast) 1Red (2)
Instant — Adventure

Exile the top two cards of your library. Until your next end step, you may play those cards.

Wilds of Eldraine (Rare)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Seek the Wilds
Seek the Wilds 1Green (2)
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Game Night (Common)
Other Versions
Battle for Zendikar (Common)
Beluna Grandsquall (Seek Thrills)
Beluna Grandsquall (Seek Thrills) 2GreenBlueRed (5)
Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Wilds of Eldraine (Mythic Rare)
Seeker of Insight
Seeker of Insight 1Blue (2)
Creature — Human Wizard (1/3)

Tap: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Seeker of Sunlight
Seeker of Sunlight Green (1)
Creature — Merfolk Scout (1/1)

2Green: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Common)
Seer of Stolen Sight
Seer of Stolen Sight 2Black (3)
Creature — Phyrexian Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Uncommon)
Seer of the Last Tomorrow
Seer of the Last Tomorrow 2Blue (3)
Creature — Snake Cleric (1/4)

Blue, Tap, Discard a card: Target player mills three cards.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Seer's Lantern
Seer's Lantern 3 (3)
Artifact

Tap: Add Colorless.

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends (Common)
Other Versions
Oath of the Gatewatch (Common)
Battlebond (Common)
Commander 2018 (Common)
Seething Anger
Seething Anger Red (1)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +3/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Seething Landscape
Seething Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Seething Landscape: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Cycling BlueBlackRed (BlueBlackRed, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Seething Pathblazer
Seething Pathblazer 2Red (3)
Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

Morningtide (Common)
Seething Song
Seething Song 2Red (3)
Instant

Add RedRedRedRedRed.

Commander 2021 (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Archenemy (Common)
Duel Decks: Knights vs. Dragons (Common)
Sefris of the Hidden Ways
Sefris of the Hidden Ways WhiteBlueBlack (3)
Legendary Creature — Human Wizard (2/3)

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Segmented Krotiq
Segmented Krotiq 5Green (6)
Creature — Insect (6/5)

Megamorph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Segmented Wurm
Segmented Wurm 3RedGreen (5)
Creature — Wurm (5/5)

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

Beatdown Box Set (Uncommon)
Other Versions
Tempest (Uncommon)
Segovian Leviathan
Segovian Leviathan 4Blue (5)
Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seht's Tiger
Seht's Tiger 2WhiteWhite (4)
Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Ultimate Masters (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Seismic Elemental
Seismic Elemental 3RedRed (5)
Creature — Elemental (4/4)

When Seismic Elemental enters, creatures without flying can't block this turn.

Jumpstart (Uncommon)
Other Versions
Magic Origins (Uncommon)
Game Night (Uncommon)
Seismic Monstrosaur
Seismic Monstrosaur 4RedRed (6)
Creature — Dinosaur (6/5)

Trample

2Red, Sacrifice a land: Draw a card.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Seismic Rupture
Seismic Rupture 2Red (3)
Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Dragons of Tarkir (Uncommon)
Seismic Shift
Seismic Shift 3Red (4)
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

Dominaria (Common)
Seismic Stomp
Seismic Stomp 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Eternal Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Magic 2015 Core Set (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Knights vs. Dragons (Common)
Duel Decks: Venser vs. Koth (Common)
Seizan, Perverter of Truth
Seizan, Perverter of Truth 3BlackBlack (5)
Legendary Creature — Demon Spirit (6/5)

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

March of the Machine Multiverse Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Jumpstart 2022 (Rare)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Seize the Initiative
Seize the Initiative White (1)
Instant

Target creature gets +1/+1 and gains first strike until end of turn.

Scars of Mirrodin (Common)
Seize the Secrets
Seize the Secrets 2Blue (3)
Sorcery

This spell costs 1 less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Draw two cards.

Outlaws of Thunder Junction (Common)
Seize the Soul
Seize the Soul 2BlackBlack (4)
Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Guildpact (Rare)
Seize the Spoils
Seize the Spoils 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Game Night: Free-For-All (Common)
Other Versions
Kaldheim (Common)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Seize the Storm
Seize the Storm 4Red (5)
Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."

Flashback 6Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Sejiri Shelter
Sejiri Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Zendikar Rising (Uncommon)
Sejiri Steppe
Sejiri Steppe (0)
Land

Sejiri Steppe enters tapped.

When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add White.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Worldwake (Common)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander Masters (Rare)
Other Versions
Coldsnap (Rare)
Commander 2013 Edition (Rare)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selective Memory
Selective Memory 3Blue (4)
Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

Worldwake (Rare)
Selective Obliteration
Selective Obliteration 3ColorlessColorless (5)
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Modern Horizons 3 Commander (Rare)
Selective Snare
Selective Snare Variable ColorlessBlue (1)
Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Guilds of Ravnica (Uncommon)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Selesnya Eulogist
Selesnya Eulogist 2Green (3)
Creature — Centaur Druid (3/3)

2Green: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Selesnya Guildgate
Selesnya Guildgate (0)
Land — Gate

Selesnya Guildgate enters tapped.

Tap: Add Green or White.

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Guilds of Ravnica (Common)
Zendikar Rising Commander (Common)
Ravnica Remastered (Common)
Selesnya Locket
Selesnya Locket 3 (3)
Artifact

Tap: Add Green or White.

Green or WhiteGreen or WhiteGreen or WhiteGreen or White, Tap, Sacrifice Selesnya Locket: Draw two cards.

Guilds of Ravnica (Common)
Selesnya Sagittars
Selesnya Sagittars 3GreenWhite (5)
Creature — Elf Archer (2/5)

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature each combat.

Ravnica: City of Guilds (Uncommon)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters tapped.

When Selesnya Sanctuary enters, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Uncommon)
Commander 2018 (Common)
Guild Kit: Selesnya (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Commander Masters (Common)
Murders at Karlov Manor Commander (Uncommon)
Selesnya Sentry
Selesnya Sentry 2White (3)
Creature — Elephant Soldier (3/2)

5Green: Regenerate Selesnya Sentry.

Return to Ravnica (Common)
Selesnya Signet
Selesnya Signet 2 (2)
Artifact

1, Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Guild Kit: Selesnya (Common)
Ravnica Remastered (Uncommon)
Selfie Preservation
Selfie Preservation 1Green (2)
Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

Unstable (Common)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Self-Reflection
Self-Reflection 4BlueBlue (6)
Sorcery

Create a token that's a copy of target creature you control.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lost Caverns of Ixalan (Uncommon)
Selhoff Entomber
Selhoff Entomber 1Blue (2)
Creature — Zombie (1/3)

Tap, Discard a creature card: Draw a card.

Innistrad: Crimson Vow (Common)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Jumpstart (Common)
Sell-Sword Brute
Sell-Sword Brute 1Red (2)
Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

Ravnica: City of Guilds (Common)
Selvala, Eager Trailblazer
Selvala, Eager Trailblazer 2GreenWhite (4)
Legendary Creature — Elf Scout (4/5)

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Tap: Choose a color. Add one mana of that color for each different power among creatures you control.

Outlaws of Thunder Junction (Mythic Rare)
Selvala, Explorer Returned
Selvala, Explorer Returned 1GreenWhite (3)
Legendary Creature — Elf Scout (2/4)

Parley — Tap: Each player reveals the top card of their library. For each nonland card revealed this way, add Green and you gain 1 life. Then each player draws a card.

Bloomburrow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 1GreenGreen (3)
Legendary Creature — Elf Scout (2/3)

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

Green, Tap: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Masters (Mythic Rare)
Selvala's Stampede
Selvala's Stampede 4GreenGreen (6)
Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Conspiracy: Take the Crown (Rare)
Semester's End
Semester's End 3White (4)
Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Commander Masters (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
March of the Machine Commander (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Senate Griffin
Senate Griffin 2White or BlueWhite or Blue (4)
Creature — Griffin (3/2)

Flying

When Senate Griffin enters, scry 1.

Ravnica Allegiance (Common)
Senate Guildmage
Senate Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

White, Tap: You gain 2 life.

Blue, Tap: Draw a card, then discard a card.

Ravnica Allegiance (Uncommon)
Senator Peacock
Senator Peacock 3BlueBlue (5)
Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have "2, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.

Ravnica Clue Edition (Rare)
Send to Sleep
Send to Sleep 1Blue (2)
Instant

Tap up to two target creatures.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Magic Origins (Common)
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