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An-Havva Township
An-Havva Township (0)
Land

Tap: Add Colorless.

1, Tap: Add Green.

2, Tap: Add Red or White.

Homelands (Uncommon)
Back in Town
Back in Town Variable Colorless2Black (3)
Sorcery

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction Commander (Rare)
Beamtown Beatstick
Beamtown Beatstick Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Crosstown Courier
Crosstown Courier 1Blue (2)
Creature — Vedalken (2/1)

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Gather the Townsfolk
Gather the Townsfolk 1White (2)
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Dark Ascension (Common)
Gavony Township
Gavony Township (0)
Land

Tap: Add Colorless.

2GreenWhite, Tap: Put a +1/+1 counter on each creature you control.

March of the Machine Commander (Rare)
Other Versions
Innistrad (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Ghost Town
Ghost Town (0)
Land

Tap: Add Colorless.

0: Return Ghost Town to its owner's hand. Activate only if it's not your turn.

Tempest (Uncommon)
Hanweir, the Writhing Township
Hanweir, the Writhing Township (0)
Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Icatian Town
Icatian Town 5White (6)
Sorcery

Create four 1/1 white Citizen creature tokens.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Fallen Empires (Rare)
Junktown
Junktown (0)
Land

Tap: Add Colorless.

4Red, Tap, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Port Town
Port Town (0)
Land

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.

Tap: Add White or Blue.

Modern Horizons 3 Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
Shadows Over Innistrad Remastered (Uncommon)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Run Out of Town
Run Out of Town 3Blue (4)
Instant

The owner of target nonland permanent puts it on their choice of the top or bottom of their library.

Streets of New Capenna (Common)
Starting Town NPC (playtest)
Starting Town NPC (playtest) 2Green (3)
Creature — — Human Peasant (3/3)

Each creature card in your hand has a 1Green Adventure sorcery named <b>Fetch Herbs</b> with "You gain 2 life." (You may cast it as the Adventure for 1Green. Then exile it, and you may cast the creature later from exile.)

Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.

Mystery Booster 2: Convention Edition (Rare)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
This Town Ain't Big Enough
This Town Ain't Big Enough 4Blue (5)
Instant

This spell costs 3 less to cast if it targets a permanent you control.

Return up to two target nonland permanents to their owners' hands.

Outlaws of Thunder Junction (Uncommon)
Town Gossipmonger
Town Gossipmonger White (1)
Creature — Human (1/1)

Tap, Tap an untapped creature you control: Transform Town Gossipmonger.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Town Sentry
Town Sentry 2White (3)
Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

Portal Second Age (Common)
Town-Razer Tyrant
Town-Razer Tyrant 2RedRed (4)
Creature — — Dragon (4/4)

Flying

When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

Innistrad: Midnight Hunt Alchemy (Rare)
Trash the Town
Trash the Town Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Put two +1/+1 counters on target creature.

+ 1 — Target creature gains trample until end of turn.

+ 1 — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."

Outlaws of Thunder Junction (Uncommon)
Value Town (adventurer)(playtest)
Value Town (adventurer)(playtest) (0)
Land — — Town

Value Town enters the battlefield tapped.

Tap: Add Blue or Red.

--

Take a Trip to . . . 4BlueRed

Sorcery — Adventure

Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Mystery Booster 2: Convention Edition (Rare)
Vec Townships
Vec Townships (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Vec Townships doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Vengeful Townsfolk
Vengeful Townsfolk 2White (3)
Creature — Human Citizen (3/3)

Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.

Outlaws of Thunder Junction (Common)
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