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Banewasp Affliction
  ( 2)
Enchantment — Aura
Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness.
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Biowaste Blob
   ( 4)
Creature — Ooze
(0/0)
Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.
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Brainwash
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't attack unless its controller pays .
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Caustic Wasps
  ( 3)
Creature — Insect
(1/1)
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
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Corruption of Towashi
  ( 5)
Enchantment
When this enchantment enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and " : Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms or a permanent you control enters transformed, you may draw a card. Do this only once each turn.
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Diplomacy of the Wastes
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
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Fearless Swashbuckler
   ( 3)
Creature — Fish Pirate
(3/3)
Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
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Forsaken Wastes
  ( 3)
World Enchantment
Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
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Lay Waste
  ( 4)
Sorcery
Destroy target land. Cycling ( , Discard this card: Draw a card.)
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Map the Wastes
  ( 3)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Minion of the Wastes
    ( 6)
Creature — Minion
(*/*)
Trample As this creature enters, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
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Protector of the Wastes
   ( 6)
Creature — Dragon
(5/5)
Flying When this creature enters or becomes monstrous, exile up to two target artifacts and/or enchantments controlled by different players.  : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
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Reclaim the Wastes
 ( 1)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
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Storm Fleet Swashbuckler
  ( 2)
Creature — Human Pirate
(2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has double strike as long as you have the city's blessing.
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Swashbuckler Extraordinaire
  ( 3)
Creature — Dragon Rogue Warrior
(2/2)
When this creature enters, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
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Swashbuckling
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has haste.
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Terror of Towashi
   ( 4)
Creature — Phyrexian Ogre
(4/3)
Deathtouch Whenever this creature attacks, you may pay  . When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types.
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That Which Was Taken
 ( 5)
Legendary Artifact
, : Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.
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Towashi Guide-Bot
 ( 4)
Artifact Creature — Construct
(2/1)
When this creature enters, put a +1/+1 counter on target creature you control. , : Draw a card. This ability costs less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
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Towashi Songshaper
  ( 2)
Artifact Creature — Human Artificer
(2/2)
Whenever another artifact you control enters, this creature gets +1/+0 until end of turn.
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Walker of the Wastes
  ( 5)
Creature — Eldrazi
(4/4)
( represents colorless mana.) Trample This creature gets +1/+1 for each land you control named Wastes.
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Wash Away
 ( 1)
Instant
Cleave   (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell that wasn't cast from its owner's hand.
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Wash Out
  ( 4)
Sorcery
Return all permanents of the color of your choice to their owners' hands.
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Wasitora, Nekoru Queen
    ( 5)
Legendary Creature — Cat Dragon
(5/4)
Flying, trample Whenever Wasitora deals combat damage to a player, that player sacrifices a creature of their choice. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
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Wasp of the Bitter End
  ( 2)
Creature — Insect Horror
(2/1)
Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice this creature. If you do, destroy target creature.
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Waste Away
  ( 5)
Instant
As an additional cost to cast this spell, discard a card. Target creature gets -5/-5 until end of turn.
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Waste Not
  ( 2)
Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add  . Whenever an opponent discards a noncreature, nonland card, draw a card.
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Wasteful Harvest
  ( 3)
Instant
Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)
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Wasteland
( 0)
Land
: Add .
, Sacrifice this land: Destroy target nonbasic land.
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Wasteland Raider
   ( 4)
Creature — Human Mercenary
(4/3)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature enters, each player sacrifices a creature of their choice.
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Wasteland Scorpion
  ( 3)
Creature — Scorpion
(2/2)
Deathtouch Cycling ( , Discard this card: Draw a card.)
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Wasteland Strangler
  ( 3)
Creature — Eldrazi Processor
(3/2)
Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
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Wasteland Viper
 ( 1)
Creature — Snake
(1/2)
Deathtouch Bloodrush — , Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
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Wild Wasteland
  ( 3)
Enchantment
Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
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Words of Waste
  ( 3)
Enchantment
: The next time you would draw a card this turn, each opponent discards a card instead.
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Zabaz, the Glimmerwasp
 ( 1)
Legendary Artifact Creature — Insect
(0/0)
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. : Destroy target artifact you control.
: Zabaz gains flying until end of turn.
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