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Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Blistercoil Weird
Blistercoil Weird Blue or Red (1)
Creature — Weird (1/1)

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Return to Ravnica (Uncommon)
Boldwyr Heavyweights
Boldwyr Heavyweights 2RedRed (4)
Creature — Giant Warrior (8/8)

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it.

Morningtide (Rare)
Cao Cao, Lord of Wei
Cao Cao, Lord of Wei 3BlackBlack (5)
Legendary Creature — Human Soldier (3/3)

Tap: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.

From the Vault: Legends (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Cao Ren, Wei Commander
Cao Ren, Wei Commander 2BlackBlack (4)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

Portal Three Kingdoms (Rare)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Guilds of Ravnica (Common)
Other Versions
Innistrad (Common)
Shadows over Innistrad (Common)
Frostburn Weird
Frostburn Weird Blue or RedBlue or Red (2)
Creature — Weird (1/4)

Blue or Red: Frostburn Weird gets +1/-1 until end of turn.

Return to Ravnica (Common)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Eldritch Moon (Rare)
Hanweir Garrison
Hanweir Garrison 2Red (3)
Creature — Human Soldier (2/3)

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

Eldritch Moon (Rare)
Hanweir Lancer
Hanweir Lancer 2Red (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Hanweir Militia Captain
Hanweir Militia Captain 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Shadows over Innistrad (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Hanweir, the Writhing Township
Hanweir, the Writhing Township (0)
Legendary Creature — Eldrazi Ooze (7/4)

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Eldritch Moon (Rare)
Sima Yi, Wei Field Marshal
Sima Yi, Wei Field Marshal 5Black (6)
Legendary Creature — Human Soldier (*/4)

Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.

Portal Three Kingdoms (Rare)
Spellgorger Weird
Spellgorger Weird 2Red (3)
Creature — Weird (2/2)

Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.

War of the Spark (Common)
Spellkeeper Weird
Spellkeeper Weird 2Blue (3)
Creature — Weird (1/4)

2, Tap, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.

War of the Spark (Common)
Steamcore Weird
Steamcore Weird 3Blue (4)
Creature — Weird (1/3)

When Steamcore Weird enters the battlefield, if Red was spent to cast Steamcore Weird, it deals 2 damage to any target.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Guildpact (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Warren Weirding
Warren Weirding 1Black (2)
Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Uncommon)
Wei Ambush Force
Wei Ambush Force 1Black (2)
Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

Portal Three Kingdoms (Common)
Wei Assassins
Wei Assassins 3BlackBlack (5)
Creature — Human Soldier Assassin (3/2)

When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.

Portal Three Kingdoms (Uncommon)
Wei Elite Companions
Wei Elite Companions 4Black (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Wei Infantry
Wei Infantry 1Black (2)
Creature — Human Soldier (2/1)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Wei Night Raiders
Wei Night Raiders 2BlackBlack (4)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Wei Scout
Wei Scout 1Black (2)
Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Common)
Wei Strike Force
Wei Strike Force 2Black (3)
Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Weight of Conscience
Weight of Conscience 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Morningtide (Common)
Weight of Memory
Weight of Memory 3BlueBlue (5)
Sorcery

Draw three cards. Target player puts the top three cards of their library into their graveyard.

Dominaria (Uncommon)
Weight of Spires
Weight of Spires Red (1)
Instant

Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.

Dissension (Uncommon)
Weight of the Underworld
Weight of the Underworld 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-2.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, and put them into their hand. Then each player who searched their library this way shuffles it.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Weirded Vampire
Weirded Vampire 3Black (4)
Creature — Vampire Horror (3/3)

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Weirding Shaman
Weirding Shaman 1Black (2)
Creature — Goblin Shaman (2/1)

3Black, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

Morningtide (Rare)
Weirding Wood
Weirding Wood 2Green (3)
Enchantment — Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Enchanted land has "Tap: Add two mana of any one color."

Shadows over Innistrad (Uncommon)
Xun Yu, Wei Advisor
Xun Yu, Wei Advisor 1BlackBlack (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Young Wei Recruits
Young Wei Recruits 1Black (2)
Creature — Human Soldier (2/2)

Young Wei Recruits can't block.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Zhang He, Wei General
Zhang He, Wei General 3BlackBlack (5)
Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Portal Three Kingdoms (Rare)
Zur's Weirding
Zur's Weirding 3Blue (4)
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)