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Knight of Grace
Knight of Grace 1White (2)
Creature — Human Knight (2/2)

First strike

Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)

Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Dominaria (Uncommon)
Knight of Infamy
Knight of Infamy 1Black (2)
Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Knight of Malice
Knight of Malice 1Black (2)
Creature — Human Knight (2/2)

First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)

Knight of Malice gets +1/+0 as long as any player controls a white permanent.

Dominaria (Uncommon)
Knight of New Alara
Knight of New Alara 2GreenWhite (4)
Creature — Human Knight (2/2)

Each other multicolored creature you control gets +1/+1 for each of its colors.

Dominaria United Commander (Rare)
Other Versions
Alara Reborn (Rare)
Knight of New Benalia
Knight of New Benalia 1White (2)
Creature — Human Knight (3/1)

Dominaria (Common)
Knight of Obligation
Knight of Obligation 3White (4)
Creature — Human Knight (2/4)

Vigilance

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Uncommon)
Knight of Old Benalia
Knight of Old Benalia 3WhiteWhite (5)
Creature — Human Knight (3/3)

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn.

Modern Horizons (Common)
Knight of Sorrows
Knight of Sorrows 4White (5)
Creature — Human Knight (3/3)

Knight of Sorrows can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Knight of Sursi
Knight of Sursi 3White (4)
Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3—White (Rather than cast this card from your hand, you may pay White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Knight of the Holy Nimbus
Knight of the Holy Nimbus WhiteWhite (2)
Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

2: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Knight of the Keep
Knight of the Keep 2White (3)
Creature — Human Knight (3/2)

The Lord of the Rings: Tales of Middle Earth (Common)
Other Versions
Throne of Eldraine (Common)
Knight of the Mists
Knight of the Mists 2Blue (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

When Knight of the Mists enters, you may pay Blue. If you don't, destroy target Knight and it can't be regenerated.

Visions (Common)
Knight of the New Coalition
Knight of the New Coalition 3White (4)
Creature — Human Knight (2/2)

Vigilance

When Knight of the New Coalition enters, create a 2/2 white and blue Knight creature token with vigilance.

March of the Machine (Common)
Knight of the Pilgrim's Road
Knight of the Pilgrim's Road 2White (3)
Creature — Human Knight (3/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Knight of the Reliquary
Knight of the Reliquary 1GreenWhite (3)
Creature — Human Knight (2/2)

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

Tap, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Historic Anthology 2 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Knights vs. Dragons (Mythic Rare)
Modern Masters (Rare)
Iconic Masters (Rare)
Time Spiral Remastered (Bonus)
Knight of the Skyward Eye
Knight of the Skyward Eye 1White (2)
Creature — Human Knight (2/2)

3Green: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.

Masters 25 (Common)
Other Versions
Shards of Alara (Common)
Knight of the Stampede
Knight of the Stampede 3Green (4)
Creature — Human Knight (2/4)

Dinosaur spells you cast cost 2 less to cast.

Rivals of Ixalan (Common)
Knight of the Tusk
Knight of the Tusk 4WhiteWhite (6)
Creature — Human Knight (3/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Jumpstart (Common)
Other Versions
Core Set 2019 (Common)
Knight of the White Orchid
Knight of the White Orchid WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

March of the Machine Commander (Rare)
Other Versions
Shards of Alara (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Magic Origins (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Knight of Valor
Knight of Valor 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1White: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

Visions (Common)
Knight-Captain of Eos
Knight-Captain of Eos 4White (5)
Creature — Human Knight (2/2)

When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens.

White, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Shards of Alara (Rare)
Knight-Errant of Eos
Knight-Errant of Eos 4White (5)
Creature — Human Knight (4/4)

Convoke

When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.

March of the Machine (Rare)
Knights of Dol Amroth
Knights of Dol Amroth 3Blue (4)
Creature — Human Knight (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

The Lord of the Rings: Tales of Middle Earth (Common)
Knights of the Black Rose
Knights of the Black Rose 3WhiteBlack (5)
Creature — Human Knight (4/4)

When Knights of the Black Rose enters, you become the monarch.

Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

March of the Machine Commander (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Knights of Thorn
Knights of Thorn 3White (4)
Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
The Dark (Rare)
Knotvine Paladin
Knotvine Paladin GreenWhite (2)
Creature — Human Knight (2/2)

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Alara Reborn (Rare)
Kolaghan Aspirant
Kolaghan Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.

Dragons of Tarkir (Common)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Kolaghan Skirmisher
Kolaghan Skirmisher 1Black (2)
Creature — Human Warrior (2/2)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Kolaghan Stormsinger
Kolaghan Stormsinger Red (1)
Creature — Human Shaman (1/1)

Haste

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

Dragons of Tarkir (Common)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Konda's Hatamoto
Konda's Hatamoto 1White (2)
Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Champions of Kamigawa (Uncommon)
Kongming, "Sleeping Dragon"
Kongming, "Sleeping Dragon" 2WhiteWhite (4)
Legendary Creature — Human Advisor (2/2)

Other creatures you control get +1/+1.

Masters 25 (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Kongming's Contraptions
Kongming's Contraptions 3White (4)
Creature — Human Soldier (2/4)

Tap: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.

Portal Three Kingdoms (Rare)
Koth's Courier
Koth's Courier 1RedRed (3)
Creature — Human Rogue (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Mirrodin Besieged (Common)
Kotose, the Silent Spider
Kotose, the Silent Spider 3BlueBlack (5)
Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Kamigawa: Neon Dynasty (Rare)
Kresh the Bloodbraided
Kresh the Bloodbraided 2BlackRedGreen (5)
Legendary Creature — Human Warrior (3/3)

Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Kris Mage
Kris Mage Red (1)
Creature — Human Spellshaper (1/1)

Red, Tap, Discard a card: Kris Mage deals 1 damage to any target.

Mercadian Masques (Common)
Kronch Wrangler
Kronch Wrangler 1Green (2)
Creature — Human Warrior (2/1)

Trample

Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on Kronch Wrangler.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Krosan Avenger
Krosan Avenger 2Green (3)
Creature — Human Druid (3/1)

Trample

Threshold — 1Green: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Krosan Restorer
Krosan Restorer 2Green (3)
Creature — Human Druid (1/2)

Tap: Untap target land.

Threshold — Tap: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Torment (Common)
Krosan Wayfarer
Krosan Wayfarer Green (1)
Creature — Human Druid (1/1)

Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.

Judgment (Common)
Krovikan Elementalist
Krovikan Elementalist BlackBlack (2)
Creature — Human Wizard (1/1)

2Red: Target creature gets +1/+0 until end of turn.

BlueBlue: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

Ice Age (Uncommon)
Krovikan Scoundrel
Krovikan Scoundrel 1Black (2)
Creature — Human Rogue (2/1)

Arena Base Set (Common)
Other Versions
Coldsnap (Common)
Krovikan Sorcerer
Krovikan Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap, Discard a nonblack card: Draw a card.

Tap, Discard a black card: Draw two cards, then discard one of them.

Vintage Masters (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Masters Edition II (Common)
Kruin Outlaw
Kruin Outlaw 1RedRed (3)
Creature — Human Rogue Werewolf (2/2)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Kruin Striker
Kruin Striker 1Red (2)
Creature — Human Warrior (2/1)

Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn.

Double Masters 2022 (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Mind vs. Might (Common)
Krydle of Baldur's Gate
Krydle of Baldur's Gate BlueBlack (2)
Legendary Creature — Human Elf Rogue (1/3)

Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.

Whenever you attack, you may pay 2. If you do, target creature can't be blocked this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Kukemssa Pirates
Kukemssa Pirates 3Blue (4)
Creature — Human Pirate (2/2)

Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.

Mirage (Rare)
Kumano, Master Yamabushi
Kumano, Master Yamabushi 3RedRed (5)
Legendary Creature — Human Shaman (4/4)

1Red: Kumano, Master Yamabushi deals 1 damage to any target.

If a creature dealt damage by Kumano this turn would die, exile it instead.

Champions of Kamigawa (Rare)
Kumano's Pupils
Kumano's Pupils 4Red (5)
Creature — Human Shaman (3/3)

If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.

Champions of Kamigawa (Uncommon)
Kwende, Pride of Femeref
Kwende, Pride of Femeref 3White (4)
Legendary Creature — Human Knight (2/2)

Double strike

Creatures you control with first strike have double strike.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Jumpstart 2022 (Uncommon)
Kydele, Chosen of Kruphix
Kydele, Chosen of Kruphix 2GreenBlue (4)
Legendary Creature — Human Wizard (2/3)

Tap: Add Colorless for each card you've drawn this turn.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Kyler, Sigardian Emissary
Kyler, Sigardian Emissary 3GreenWhite (5)
Legendary Creature — Human Cleric (2/2)

Whenever another Human you control enters, put a +1/+1 counter on Kyler, Sigardian Emissary.

Other Humans you control get +1/+1 for each counter on Kyler.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Kynaios and Tiro of Meletis
Kynaios and Tiro of Meletis RedGreenWhiteBlue (4)
Legendary Creature — Human Soldier (2/8)

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

Commander 2016 (Mythic Rare)
Kytheon, Hero of Akros
Kytheon, Hero of Akros White (1)
Legendary Creature — Human Soldier (2/1)

At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.

2White: Kytheon gains indestructible until end of turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Kytheon's Irregulars
Kytheon's Irregulars 2WhiteWhite (4)
Creature — Human Soldier (4/3)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

WhiteWhite: Tap target creature.

Game Night 2019 (Rare)
Other Versions
Magic Origins (Rare)
Laboratory Maniac
Laboratory Maniac 2Blue (3)
Creature — Human Wizard (2/2)

If you would draw a card while your library has no cards in it, you win the game instead.

Time Spiral Remastered (Bonus)
Other Versions
Innistrad (Rare)
Ultimate Masters (Uncommon)
Labyrinth Champion
Labyrinth Champion 3Red (4)
Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Rare)
Ladies' Knight
Ladies' Knight 3White (4)
Creature — Human Knight (2/2)

Flying

Spells cast by players wearing at least one item of women's clothing cost 1 less to cast. (You can define women's clothing as you see fit. Be reasonable.)

Unhinged (Uncommon)
Lady Evangela
Lady Evangela WhiteBlueBlack (3)
Legendary Creature — Human Cleric (1/2)

WhiteBlack, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Lady Sun
Lady Sun 1BlueBlue (3)
Legendary Creature — Human Advisor (1/1)

Tap: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Lady Zhurong, Warrior Queen
Lady Zhurong, Warrior Queen 4Green (5)
Legendary Creature — Human Soldier Warrior (4/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Rare)
Lagomos, Hand of Hatred
Lagomos, Hand of Hatred 1BlackRed (3)
Legendary Creature — Human Shaman (1/3)

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

Tap: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Dominaria United (Uncommon)
Lagrella, the Magpie
Lagrella, the Magpie GreenWhiteBlue (3)
Legendary Creature — Human Soldier (2/3)

When Lagrella, the Magpie enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.

Streets of New Capenna (Uncommon)
Lambholt Elder
Lambholt Elder 2Green (3)
Creature — Human Werewolf (1/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

Dark Ascension (Uncommon)
Lambholt Pacifist
Lambholt Pacifist 1Green (2)
Creature — Human Shaman Werewolf (3/3)

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

Shadows over Innistrad (Uncommon)
Lambholt Raconteur
Lambholt Raconteur 3Red (4)
Creature — Human Werewolf (2/4)

Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Lantern Scout
Lantern Scout 2White (3)
Creature — Human Scout Ally (3/2)

Rally — Whenever Lantern Scout or another Ally you control enters, creatures you control gain lifelink until end of turn.

Battle for Zendikar (Rare)
Lat-Nam Adept
Lat-Nam Adept 3Blue (4)
Creature — Human Wizard (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

The Brothers' War (Common)
Latulla, Keldon Overseer
Latulla, Keldon Overseer 3RedRed (5)
Legendary Creature — Human Spellshaper (3/3)

Variable ColorlessRed, Tap, Discard two cards: Latulla, Keldon Overseer deals X damage to any target.

Prophecy (Rare)
Laurine, the Diversion
Laurine, the Diversion 2Red (3)
Legendary Creature — Human Rogue (3/3)

Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.)

First strike

2, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Lavabrink Venturer
Lavabrink Venturer 2White (3)
Creature — Human Soldier (3/3)

As Lavabrink Venturer enters, choose odd or even. (Zero is even.)

Lavabrink Venturer has protection from each mana value of the chosen quality.

Ikoria: Lair of Behemoths (Rare)
Lavinia of the Tenth
Lavinia of the Tenth 3WhiteBlue (5)
Legendary Creature — Human Soldier (4/4)

Protection from red

When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Ravnica Clue Edition (Rare)
Other Versions
Dragon's Maze (Rare)
Guild Kit: Azorius (Rare)
Lavinia, Azorius Renegade
Lavinia, Azorius Renegade WhiteBlue (2)
Legendary Creature — Human Soldier (2/2)

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Time Spiral Remastered (Bonus)
Lavinia, Foil to Conspiracy
Lavinia, Foil to Conspiracy 1White or BlueWhite or Blue (3)
Legendary Creature — Human Detective (2/3)

Vigilance

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Tap: Add ColorlessColorless. Activate only during an opponent's turn.

Ravnica Clue Edition (Rare)
Law-Rune Enforcer
Law-Rune Enforcer White (1)
Creature — Human Soldier (1/2)

1, Tap: Tap target creature with mana value 2 or greater.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart 2022 (Common)
Layla Hassan
Layla Hassan 3White (4)
Legendary Creature — Human Assassin (3/4)

First strike

When Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.

Assassin's Creed (Rare)
League Guildmage
League Guildmage BlueRed (2)
Creature — Human Wizard (2/2)

3Blue, Tap: Draw a card.

Variable ColorlessRed, Tap: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

Double Masters 2022 (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Leaping Master
Leaping Master 1Red (2)
Creature — Human Monk (2/1)

2White: Leaping Master gains flying until end of turn.

Khans of Tarkir (Common)
Ledev Guardian
Ledev Guardian 3White (4)
Creature — Human Knight (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Guilds of Ravnica (Common)
Leech Fanatic
Leech Fanatic 1Black (2)
Creature — Human Warlock (2/2)

During your turn, Leech Fanatic has lifelink.

Strixhaven: School of Mages (Common)
Leela, Sevateem Warrior
Leela, Sevateem Warrior 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Legate Lanius, Caesar's Ace
Legate Lanius, Caesar's Ace 2BlackRed (4)
Legendary Creature — Human Soldier (2/2)

Decimate — When Legate Lanius enters, each opponent sacrifices a tenth of the creatures they control, rounded up.

Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.

Magic The Gathering—Fallout (Uncommon)
Legion Guildmage
Legion Guildmage RedWhite (2)
Creature — Human Wizard (2/2)

5Red, Tap: Legion Guildmage deals 3 damage to each opponent.

2White, Tap: Tap another target creature.

Guilds of Ravnica (Uncommon)
Leinore, Autumn Sovereign
Leinore, Autumn Sovereign 2GreenWhite (4)
Legendary Creature — Human Noble (0/4)

Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Lena, Selfless Champion
Lena, Selfless Champion 4WhiteWhite (6)
Legendary Creature — Human Knight (3/3)

When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control.

Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Leonardo da Vinci
Leonardo da Vinci 2Blue (3)
Legendary Creature — Human Artificer (3/3)

3BlueBlue: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.

2Blue, Tap: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.

Assassin's Creed (Mythic Rare)
Ley Druid
Ley Druid 2Green (3)
Creature — Human Druid (1/1)

Tap: Untap target land.

Ninth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Common)
Ley Weaver
Ley Weaver 3Green (4)
Creature — Human Druid (2/2)

Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.)

Tap: Untap two target lands.

Battlebond (Uncommon)
Liara of the Flaming Fist
Liara of the Flaming Fist RedWhite (2)
Legendary Creature — — Human Soldier (2/2)

At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.

1RedWhite: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Liege of the Axe
Liege of the Axe 3White (4)
Creature — Human Soldier (2/3)

Vigilance

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Liege of the Axe is turned face up, untap it.

Legions (Uncommon)
Lier, Disciple of the Drowned
Lier, Disciple of the Drowned 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Spells can't be countered.

Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Innistrad: Midnight Hunt (Mythic Rare)
Lieutenants of the Guard
Lieutenants of the Guard 4White (5)
Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Conspiracy: Take the Crown (Common)
Lifesmith
Lifesmith 1Green (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may pay 1. If you do, you gain 3 life.

Scars of Mirrodin (Uncommon)
Lighthouse Chronologist
Lighthouse Chronologist 1Blue (2)
Creature — Human Wizard (1/3)

Level up Blue (Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-6

2/4

LEVEL 7+

3/5

At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Rise of the Eldrazi (Mythic Rare)
Lightning Berserker
Lightning Berserker Red (1)
Creature — Human Berserker (1/1)

Red: Lightning Berserker gets +1/+0 until end of turn.

Dash Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Lightning Mauler
Lightning Mauler 1Red (2)
Creature — Human Berserker (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Lightning Mauler is paired with another creature, both creatures have haste.

Avacyn Restored (Uncommon)
Lightning Runner
Lightning Runner 3RedRed (5)
Creature — Human Warrior (2/2)

Double strike, haste

Whenever Lightning Runner attacks, you get EnergyEnergy (two energy counters), then you may pay eight Energy. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
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