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Initiate's Companion
( 2)
Creature — Cat
(3/1)
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
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Innocent Blood
( 1)
Sorcery
Each player sacrifices a creature of their choice.
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Inspired Charge
( 4)
Instant
Creatures you control get +2/+1 until end of turn.
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Inspiring Call
( 3)
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Inspiring Captain
( 4)
Creature — Human Knight
(3/3)
When Inspiring Captain enters, creatures you control get +1/+1 until end of turn.
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Inspiring Unicorn
( 4)
Creature — Unicorn
(2/2)
Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
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Ironroot Warlord
( 3)
Creature — Treefolk Soldier
(*/5)
Ironroot Warlord's power is equal to the number of creatures you control. : Create a 1/1 white Soldier creature token.
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Ironshell Beetle
( 2)
Creature — Insect
(1/1)
When Ironshell Beetle enters, put a +1/+1 counter on target creature.
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Irresistible Prey
( 1)
Sorcery
Target creature must be blocked this turn if able. Draw a card.
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Island
( 0)
Basic Land — Island
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Jousting Dummy
( 2)
Artifact Creature — Scarecrow Knight
(2/1)
: Jousting Dummy gets +1/+0 until end of turn.
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Juggernaut
( 4)
Artifact Creature — Juggernaut
(5/3)
This creature attacks each combat if able. This creature can't be blocked by Walls.
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Kalastria Nightwatch
( 5)
Creature — Vampire Warrior Ally
(4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
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Keeper of Fables
( 5)
Creature — Cat
(4/5)
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
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Kiln Fiend
( 2)
Creature — Elemental Beast
(1/2)
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
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Kira, Great Glass-Spinner
( 3)
Legendary Creature — Spirit
(2/2)
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
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Kitesail Corsair
( 2)
Creature — Human Pirate
(2/1)
This creature has flying as long as it's attacking.
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Knight of the Tusk
( 6)
Creature — Human Knight
(3/7)
Vigilance (Attacking doesn't cause this creature to tap.)
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Knightly Valor
( 5)
Enchantment — Aura
Enchant creature When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.
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Kor Spiritdancer
( 2)
Creature — Kor Wizard
(0/2)
Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.
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Krenko, Mob Boss
( 4)
Legendary Creature — Goblin Warrior
(3/3)
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
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Languish
( 4)
Sorcery
All creatures get -4/-4 until end of turn.
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Last Gasp
( 2)
Instant
Target creature gets -3/-3 until end of turn.
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Lathliss, Dragon Queen
( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. : Dragons you control get +1/+0 until end of turn.
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Launch Party
( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life.
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Lawless Broker
( 3)
Creature — Aetherborn Rogue
(3/2)
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
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Lawmage's Binding
( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Leave in the Dust
( 4)
Instant
Return target nonland permanent to its owner's hand. Draw a card.
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Lena, Selfless Champion
( 6)
Legendary Creature — Human Knight
(3/3)
When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
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Lifecrafter's Gift
( 4)
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Lightning Axe
( 1)
Instant
As an additional cost to cast this spell, discard a card or pay . Lightning Axe deals 5 damage to target creature.
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Lightning Bolt
( 1)
Instant
Lightning Bolt deals 3 damage to any target.
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Lightning Diadem
( 6)
Enchantment — Aura
Enchant creature When Lightning Diadem enters, it deals 2 damage to any target. Enchanted creature gets +2/+2.
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Lightning Elemental
( 4)
Creature — Elemental
(4/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Lightning Phoenix
( 3)
Creature — Phoenix
(2/2)
Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay . If you do, return Lightning Phoenix from your graveyard to the battlefield.
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Lightning Shrieker
( 5)
Creature — Dragon
(5/5)
Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
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Lightning Visionary
( 2)
Creature — Minotaur Shaman
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Lightning-Core Excavator
( 1)
Artifact Creature — Golem
(0/3)
, , Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
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Lightwalker
( 2)
Creature — Human Warrior
(2/1)
Lightwalker has flying as long as it has a +1/+1 counter on it.
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Liliana's Elite
( 3)
Creature — Zombie
(1/1)
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
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Liliana's Reaver
( 4)
Creature — Zombie
(4/3)
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
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Linvala, Keeper of Silence
( 4)
Legendary Creature — Angel
(3/4)
Flying Activated abilities of creatures your opponents control can't be activated.
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Living Lightning
( 4)
Creature — Elemental Shaman
(3/2)
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
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Long Road Home
( 2)
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
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Lurking Predators
( 6)
Enchantment
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
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Macabre Waltz
( 2)
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
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Maelstrom Archangel
( 5)
Creature — Angel
(5/5)
Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
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Magma Jet
( 2)
Instant
Magma Jet deals 2 damage to any target. Scry 2.
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Magmaquake
( 2)
Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.
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Makeshift Munitions
( 2)
Enchantment
, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
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Malakir Familiar
( 3)
Creature — Bat
(2/1)
Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
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Mana Geode
( 3)
Artifact
When Mana Geode enters, scry 1. : Add one mana of any color.
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Marauder's Axe
( 2)
Artifact — Equipment
Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Mark of the Vampire
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has lifelink.
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Mausoleum Turnkey
( 4)
Creature — Ogre Rogue
(3/2)
When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand.
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Mentor of the Meek
( 3)
Creature — Human Soldier
(2/2)
Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.
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Mesa Unicorn
( 2)
Creature — Unicorn
(2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Meteor Golem
( 7)
Artifact Creature — Golem
(3/3)
When this creature enters, destroy target nonland permanent an opponent controls.
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Miasmic Mummy
( 2)
Creature — Zombie Jackal
(2/2)
When Miasmic Mummy enters, each player discards a card.
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Mikaeus, the Lunarch
( 1)
Legendary Creature — Human Cleric
(0/0)
Mikaeus, the Lunarch enters with X +1/+1 counters on it. : Put a +1/+1 counter on Mikaeus. , Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
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Minotaur Skullcleaver
( 3)
Creature — Minotaur Berserker
(2/2)
Haste When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.
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Minotaur Sureshot
( 3)
Creature — Minotaur Archer
(2/3)
Reach (This creature can block creatures with flying.) : Minotaur Sureshot gets +1/+0 until end of turn.
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Mire Triton
( 2)
Creature — Zombie Merfolk
(2/1)
Deathtouch When Mire Triton enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
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Mirrodin's Core
( 0)
Land
: Add . : Put a charge counter on Mirrodin's Core. , Remove a charge counter from Mirrodin's Core: Add one mana of any color.
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Molten Ravager
( 3)
Creature — Elemental
(0/4)
: Molten Ravager gets +1/+0 until end of turn.
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Moment of Heroism
( 2)
Instant
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Momentous Fall
( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
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Mugging
( 1)
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
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Muxus, Goblin Grandee
( 6)
Legendary Creature — Goblin Noble
(4/4)
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
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Myr Sire
( 2)
Artifact Creature — Phyrexian Myr
(1/1)
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
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Narcolepsy
( 2)
Enchantment — Aura
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
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Nature's Way
( 2)
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
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Nebelgast Herald
( 3)
Creature — Spirit
(2/1)
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever Nebelgast Herald or another Spirit you control enters, tap target creature an opponent controls.
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Nessian Hornbeetle
( 2)
Creature — Insect
(2/2)
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
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New Horizons
( 3)
Enchantment — Aura
Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has ": Add two mana of any one color."
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Nightshade Stinger
( 1)
Creature — Faerie Rogue
(1/1)
Flying Nightshade Stinger can't block.
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Nocturnal Feeder
( 3)
Creature — Vampire Rogue
(2/1)
Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
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Nyxathid
( 3)
Creature — Elemental
(7/7)
As Nyxathid enters, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand.
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Octoprophet
( 4)
Creature — Octopus
(3/3)
When Octoprophet enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Ogre Slumlord
( 5)
Creature — Ogre Rogue
(3/3)
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
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Oneirophage
( 4)
Creature — Squid Illusion
(1/2)
Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage.
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Oona's Blackguard
( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Oracle of Mul Daya
( 4)
Creature — Elf Shaman
(2/2)
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
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Ormos, Archive Keeper
( 6)
Legendary Creature — Sphinx
(5/5)
Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. , Discard three cards with different names: Draw five cards.
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Ornery Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
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Outnumber
( 1)
Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
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Overgrown Battlement
( 2)
Creature — Wall
(0/4)
Defender : Add for each creature you control with defender.
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Pacifism
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
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Parasitic Implant
( 4)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.
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Path of Bravery
( 3)
Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Path to Exile
( 1)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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