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Urborg Lhurgoyf
Urborg Lhurgoyf 1Green (2)
Creature — Lhurgoyf (*/1+*)

Kicker Blue and/or Black (You may pay an additional Blue and/or Black as you cast this spell.)

As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked.

Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

Dominaria United (Rare)
Urborg Scavengers
Urborg Scavengers 2Black (3)
Creature — Spirit (2/2)

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.

Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

March of the Machine: The Aftermath (Rare)
Uril, the Miststalker
Uril, the Miststalker 2RedGreenWhite (5)
Legendary Creature — Beast (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Uril, the Miststalker gets +2/+2 for each Aura attached to it.

Double Masters 2022 (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Urza, Chief Artificer
Urza, Chief Artificer 3WhiteBlueBlack (6)
Legendary Creature — Human Artificer (4/5)

Affinity for artifact creatures (This spell costs 1 less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

The Brothers' War Commander (Mythic Rare)
Urza, Lord High Artificer
Urza, Lord High Artificer 2BlueBlue (4)
Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add Blue.

5: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

Commander Masters (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Dominaria Remastered (Mythic Rare)
Urza's Command
Urza's Command 2BlueBlue (4)
Instant

Choose two —

• Creatures you don't control get -2/-0 until end of turn.

• Create a tapped Powerstone token.

• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

• Scry 1, then draw a card.

The Brothers' War (Rare)
Urza's Dark Cannonball
Urza's Dark Cannonball (0)
Stickers

2 — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

3 — Shadow (This creature can block or be blocked only by creatures with shadow.)

2 — 1/5

4 — 7/4

Unfinity (Common)
Urza's Saga
Urza's Saga (0)
Enchantment Land — Urza’s Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Urza's Saga gains "Tap: Add Colorless."

II — Urza's Saga gains "2, Tap: Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'"

III — Search your library for an artifact card with mana cost 0 or 1, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Urza's Sylex
Urza's Sylex 3 (3)
Legendary Artifact

2WhiteWhite, Tap, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.

When Urza's Sylex is put into exile from the battlefield, you may pay 2. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Mythic Rare)
Urza's Workshop
Urza's Workshop (0)
Land — Urza’s

Tap: Add Colorless.

Metalcraft — Tap: Add Colorless for each Urza's land you control. Activate only if you control three or more artifacts.

The Brothers' War Commander (Rare)
Vacuumelt
Vacuumelt 2Blue (3)
Sorcery

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target creature to its owner's hand.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Vaevictis Asmadi, the Dire
Vaevictis Asmadi, the Dire 3BlackRedGreen (6)
Legendary Creature — Elder Dragon (6/6)

Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

Core Set 2019 (Mythic Rare)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Valduk, Keeper of the Flame
Valduk, Keeper of the Flame 2Red (3)
Legendary Creature — Human Shaman (3/2)

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Dominaria Remastered (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Valiant Changeling
Valiant Changeling 5WhiteWhite (7)
Creature — Shapeshifter (3/3)

This spell costs 1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than 5.

Changeling (This card is every creature type.)

Double strike

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Valki, God of Lies
Valki, God of Lies 1Black (2)
Legendary Creature — God (2/1)

When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

Variable Colorless: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Kaldheim (Mythic Rare)
Vampirism
Vampirism 1Black (2)
Enchantment — Aura

Enchant creature

When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Visions (Uncommon)
Vandalblast
Vandalblast Red (1)
Sorcery

Destroy target artifact you don't control.

Overload 4Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Vannifar, Evolved Enigma
Vannifar, Evolved Enigma 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (3/4)

At the beginning of combat on your turn, choose one —

• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

• Put a +1/+1 counter on each colorless creature you control.

Murders at Karlov Manor (Mythic Rare)
Vanquish the Horde
Vanquish the Horde 6WhiteWhite (8)
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Destroy all creatures.

Innistrad: Midnight Hunt (Rare)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire 2Black (3)
Legendary Creature — Demon Rogue (2/3)

Deathtouch

Boast — 1Black: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Vastwood Surge
Vastwood Surge 3Green (4)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault of Catlacan
Vault of Catlacan (0)
Legendary Land

(Transforms from Storm the Vault.)

Tap: Add one mana of any color.

Tap: Add Blue for each artifact you control.

Rivals of Ixalan (Rare)
Venerated Loxodon
Venerated Loxodon 4White (5)
Creature — Elephant Cleric (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.

March of the Machine Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Vengeful Regrowth
Vengeful Regrowth 4GreenGreen (6)
Sorcery

Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.

Flashback 6GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Outlaws of Thunder Junction Commander (Rare)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Venser's Journal
Venser's Journal 5 (5)
Artifact

You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.

Commander 2021 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2016 (Rare)
Ventifact Bottle
Ventifact Bottle 3 (3)
Artifact

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate only as a sorcery.

At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add Colorless for each charge counter removed this way.

Mirage (Rare)
Verazol, the Split Current
Verazol, the Split Current Variable ColorlessGreenBlue (2)
Legendary Creature — Serpent (0/0)

Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.

Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Zendikar Rising (Rare)
Veronica, Dissident Scribe
Veronica, Dissident Scribe 2Red (3)
Legendary Creature — Human Artificer Rogue (3/3)

Menace

Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Veteran Adventurer
Veteran Adventurer 5Green (6)
Creature — Human (5/5)

Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.

This spell costs 1 less to cast for each creature in your party.

Vigilance

Zendikar Rising (Uncommon)
Veteran Explorer
Veteran Explorer Green (1)
Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Double Masters (Uncommon)
Other Versions
Weatherlight (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Veteran Soldier
Veteran Soldier 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Veteran's Armaments
Veteran's Armaments 2 (2)
Kindred Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip 2

Morningtide (Uncommon)
Vexing Sphinx
Vexing Sphinx 1BlueBlue (3)
Creature — Sphinx (4/4)

Flying

Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Dominaria Remastered (Rare)
Other Versions
Coldsnap (Rare)
Vicious Betrayal
Vicious Betrayal 3BlackBlack (5)
Sorcery

As an additional cost to cast this spell, sacrifice any number of creatures.

Target creature gets +2/+2 until end of turn for each creature sacrificed this way.

Fifth Dawn (Common)
Vigor
Vigor 3GreenGreenGreen (6)
Creature — Elemental Incarnation (6/6)

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Magic The Gathering—Fallout (Rare)
Other Versions
Lorwyn (Rare)
Battlebond (Rare)
Vildin-Pack Alpha
Vildin-Pack Alpha (0)
Creature — Werewolf (4/3)

Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Vile Manifestation
Vile Manifestation 1Black (2)
Creature — Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Vile Redeemer
Vile Redeemer 2Green (3)
Creature — Eldrazi (3/3)

Devoid (This card has no color.)

Flash

When you cast this spell, you may pay Colorless. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add Colorless."

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Vilespawn Spider
Vilespawn Spider GreenBlue (2)
Creature — Spider (2/3)

Reach

At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)

2GreenBlue, Tap, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Village Ironsmith
Village Ironsmith 1Red (2)
Creature — Human Werewolf (1/1)

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Innistrad (Common)
Village Messenger
Village Messenger Red (1)
Creature — Human Werewolf (1/1)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Villagers of Estwald
Villagers of Estwald 2Green (3)
Creature — Human Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Innistrad (Common)
Vindictive Flamestoker
Vindictive Flamestoker Red (1)
Creature — Phyrexian Wizard (1/2)

Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.

6Red, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs 1 less to activate for each oil counter on Vindictive Flamestoker.

Phyrexia: All Will Be One (Rare)
Viral Drake
Viral Drake 3Blue (4)
Creature — Phyrexian Drake (1/4)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

3Blue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

New Phyrexia (Uncommon)
Virtus's Maneuver
Virtus's Maneuver 2Black (3)
Sorcery

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.

Battlebond (Rare)
Vish Kal, Blood Arbiter
Vish Kal, Blood Arbiter 4WhiteBlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying, lifelink

Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.

Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.

Double Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Vishgraz, the Doomhive
Vishgraz, the Doomhive 2WhiteBlackGreen (5)
Legendary Creature — Phyrexian Insect (3/3)

Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Vishgraz gets +1/+1 for each poison counter your opponents have.

Phyrexia: All Will Be One Commander (Mythic Rare)
Vision Charm
Vision Charm Blue (1)
Instant

Choose one —

• Target player mills four cards.

• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.

• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Visions (Common)
Vision of the Unspeakable
Vision of the Unspeakable (0)
Enchantment Creature — Spirit (0/0)

Flying, trample

Vision of the Unspeakable gets +1/+1 for each card in your hand.

Kamigawa: Neon Dynasty (Uncommon)
Visions of Glory
Visions of Glory 4White (5)
Sorcery

Create a 1/1 white Human creature token for each creature you control.

Flashback 8WhiteWhite. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Visions of Ruin
Visions of Ruin 3Red (4)
Sorcery

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.

Flashback 8RedRed. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Vivien, Champion of the Wilds
Vivien, Champion of the Wilds 2Green (3)
Legendary Planeswalker — Vivien (4)

You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.

−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
War of the Spark (Rare)
Vivien, Monsters' Advocate
Vivien, Monsters' Advocate 3GreenGreen (5)
Legendary Planeswalker — Vivien (3)

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.

−2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.

Ikoria: Lair of Behemoths (Mythic Rare)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Vodalian Mindsinger
Vodalian Mindsinger 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Kicker 1Red and/or 1Green

Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked.

When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.

Dominaria United (Rare)
Vogar, Necropolis Tyrant
Vogar, Necropolis Tyrant 3BlackBlack (5)
Legendary Creature — Zombie Giant (4/4)

Menace

Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant.

When Vogar dies, draw a card for each +1/+1 counter on it.

Game Night: Free-For-All (Mythic Rare)
Voice of Many
Voice of Many 2GreenGreen (4)
Creature — Elf Druid (3/3)

When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.

Kaldheim Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Voices from the Void
Voices from the Void 4Black (5)
Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

Conflux (Uncommon)
Voja, Jaws of the Conclave
Voja, Jaws of the Conclave 2RedGreenWhite (5)
Legendary Creature — Wolf (5/5)

Vigilance, trample, ward 3

Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

Murders at Karlov Manor (Mythic Rare)
Volcanic Awakening
Volcanic Awakening 4RedRed (6)
Sorcery

Destroy target land.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Uncommon)
Volcanic Spray
Volcanic Spray 1Red (2)
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback 1Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Voldaren Estate
Voldaren Estate (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.

5, Tap: Create a Blood token. This ability costs 1 less to activate for each Vampire you control. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Volo, Itinerant Scholar
Volo, Itinerant Scholar 2Blue (3)
Legendary Creature — Human Wizard (2/3)

When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."

2, Tap: Draw a card for each creature type noted for target permanent you control named Volo's Journal.

Choose a Background

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Volunteer Reserves
Volunteer Reserves 1White (2)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Uncommon)
Vona's Hunger
Vona's Hunger 2Black (3)
Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.

Rivals of Ixalan (Rare)
Voracious Fell Beast
Voracious Fell Beast 4BlackBlack (6)
Creature — Drake Beast (4/4)

Flying

When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Vorinclex
Vorinclex 3GreenGreen (5)
Legendary Creature — Phyrexian Praetor (6/6)

Trample, reach

When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.

6GreenGreen: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

March of the Machine (Mythic Rare)
Vraska, Regal Gorgon
Vraska, Regal Gorgon 5BlackGreen (7)
Legendary Planeswalker — Vraska (5)

+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.

−3: Destroy target creature.

−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.

Guilds of Ravnica (Mythic Rare)
Vronos, Masked Inquisitor
Vronos, Masked Inquisitor 3BlueBlue (5)
Legendary Planeswalker — Vronos (5)

+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)

−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.

−7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."

Commander Masters (Rare)
Waiting in the Weeds
Waiting in the Weeds 1GreenGreen (3)
Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Walker of the Wastes
Walker of the Wastes 4Colorless (5)
Creature — Eldrazi (4/4)

(Colorless represents colorless mana.)

Trample

Walker of the Wastes gets +1/+1 for each land you control named Wastes.

Oath of the Gatewatch (Uncommon)
Walking Archive
Walking Archive 3 (3)
Artifact Creature — Golem (1/1)

Defender (This creature can't attack.)

Walking Archive enters the battlefield with a +1/+1 counter on it.

At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.

2WhiteBlue: Put a +1/+1 counter on Walking Archive.

Dissension (Rare)
Walking Skyscraper
Walking Skyscraper 8 (8)
Artifact Creature — Construct (8/8)

This spell costs 1 less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Trample

Walking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Kamigawa: Neon Dynasty (Uncommon)
Wall of Mourning
Wall of Mourning 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.

Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.

Innistrad: Midnight Hunt Commander (Rare)
Wall of Shards
Wall of Shards 1White (2)
Snow Creature — Wall (1/8)

Defender, flying

Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Wandering Stream
Wandering Stream 2Green (3)
Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Invasion (Common)
War Cadence
War Cadence 2Red (3)
Enchantment

Variable ColorlessRed: This turn, creatures can't block unless their controller pays Variable Colorless for each blocking creature they control.

Commander 2013 Edition (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
War Tax
War Tax 2Blue (3)
Enchantment

Variable ColorlessBlue: This turn, creatures can't attack unless their controller pays Variable Colorless for each attacking creature they control.

Mercadian Masques (Uncommon)
Warchief Giant
Warchief Giant 3RedRed (5)
Creature — Giant Warrior (5/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Ward of Bones
Ward of Bones 6 (6)
Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.

Each opponent who controls more lands than you can't play lands.

Eventide (Rare)
Warp World
Warp World 5RedRedRed (8)
Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Magic 2010 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Warping Wurm
Warping Wurm 2GreenBlue (4)
Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, Warping Wurm phases out unless you pay 2GreenBlue.

Whenever Warping Wurm phases in, put a +1/+1 counter on it.

Mirage (Rare)
Waste Management
Waste Management 2Black (3)
Instant

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

Exile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way.

Streets of New Capenna Commander (Rare)
Wave of Terror
Wave of Terror 2Black (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.

Weatherlight (Rare)
Wave of Vitriol
Wave of Vitriol 5GreenGreen (7)
Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wayfaring Giant
Wayfaring Giant 5White (6)
Creature — Giant (1/3)

Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.

Invasion (Uncommon)
Wayward Swordtooth
Wayward Swordtooth 2Green (3)
Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Commander Masters (Rare)
We Ride at Dawn
We Ride at Dawn 2White (3)
Enchantment

Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)

Whenever your commander attacks, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction Commander (Rare)
Weapon Surge
Weapon Surge Red (1)
Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload 1Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Double Masters (Common)
Other Versions
Dragon's Maze (Common)
Weather the Storm
Weather the Storm 1Green (2)
Instant

You gain 3 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Strixhaven Mystical Archive (Rare)
Other Versions
Modern Horizons (Common)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Welcome to . . .
Welcome to . . . 1GreenGreen (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.

II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.

III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

Jurassic World Collection Cards (Rare)
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