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Triplicate Spirits
( 6)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)
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Triton Waverider
( 4)
Creature — Merfolk Wizard
(3/3)
Constellation — Whenever an enchantment you control enters, Triton Waverider gains flying until end of turn.
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Triumphant Surge
( 4)
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
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Troll of Khazad-dûm
( 6)
Creature — Troll
(6/5)
Troll of Khazad-dûm can't be blocked except by three or more creatures. Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
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Trollhide
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Trostani's Judgment
( 6)
Instant
Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
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Troubled Healer
( 3)
Creature — Human Cleric
(1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
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Troublemaker Ouphe
( 2)
Creature — Ouphe
(2/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Troublemaker Ouphe enters, if it was bargained, exile target artifact or enchantment an opponent controls.
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True-Faith Censer
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Trufflesnout
( 3)
Creature — Boar
(2/2)
When Trufflesnout enters, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life.
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Trumpet Blast
( 3)
Instant
Attacking creatures get +2/+0 until end of turn.
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Trumpeting Herd
( 4)
Sorcery
Create a 3/3 green Elephant creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Trusted Forcemage
( 3)
Creature — Human Shaman
(2/2)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.
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Trusted Pegasus
( 3)
Creature — Pegasus
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
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Trustworthy Scout
( 2)
Creature — Human Scout
(2/2)
, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.
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Trusty Packbeast
( 3)
Creature — Beast
(2/3)
When Trusty Packbeast enters, return target artifact card from your graveyard to your hand.
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Trusty Retriever
( 4)
Creature — Dog
(2/3)
When Trusty Retriever enters, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand.
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Truth or Dare (playtest)
( 3)
Sorcery
Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)
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Tuinvale Guide
( 4)
Creature — Faerie Scout
(2/3)
Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
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Tukatongue Thallid
( 1)
Creature — Fungus
(1/1)
When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
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Tuktuk Grunts
( 5)
Creature — Goblin Warrior Ally
(2/2)
Haste Whenever Tuktuk Grunts or another Ally you control enters, you may put a +1/+1 counter on Tuktuk Grunts.
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Tuktuk Rubblefort
( 3)
Creature — Wall
(0/3)
Defender, reach Creatures you control have haste.
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Tumble Magnet
( 3)
Artifact
Tumble Magnet enters with three charge counters on it. , Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
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Tundra Kavu
( 3)
Creature — Kavu
(2/2)
: Target land becomes a Plains or an Island until end of turn.
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Tundra Wolves
( 1)
Creature — Wolf
(1/1)
First strike (This creature deals combat damage before creatures without first strike.)
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Ticket Booth // Tunnel of Hate (Tunnel of Hate)
( 6)
Enchantment — Room
Whenever you attack, target attacking creature gains double strike until end of turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Tunnel Surveyor
( 3)
Creature — Human Detective
(2/2)
When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token.
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Tunnel Tipster
( 2)
Creature — Mole Scout
(1/1)
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. : Add .
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Turf Wound
( 3)
Instant
Target player can't play lands this turn. Draw a card.
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Turn Aside
( 1)
Instant
Counter target spell that targets a permanent you control.
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Turn Inside Out
( 1)
Instant
Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Turn the Tide
( 2)
Instant
Creatures your opponents control get -2/-0 until end of turn.
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Turn to Mist
( 2)
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Turn to Slag
( 5)
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
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Turntimber Ascetic
( 5)
Creature — Giant Cleric
(5/4)
When Turntimber Ascetic enters, you gain 3 life.
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Turntimber Grove
( 0)
Land
Turntimber Grove enters tapped. When Turntimber Grove enters, target creature gets +1/+1 until end of turn. : Add .
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Turret Ogre
( 4)
Creature — Ogre Warrior
(4/3)
Reach (This creature can block creatures with flying.) When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
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Tuskeri Firewalker
( 3)
Creature — Human Berserker
(3/2)
Boast — : Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.)
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Tuskguard Captain
( 3)
Creature — Human Warrior
(2/3)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.
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Twiddle
( 1)
Instant
You may tap or untap target artifact, creature, or land.
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Twiddlestick Charger
( 0)
Artifact — Contraption
Whenever you crank Twiddlestick Charger, tap or untap target creature.
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Twilight Panther
( 1)
Creature — Cat Spirit
(1/2)
: Twilight Panther gains deathtouch until end of turn.
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Twin Bolt
( 2)
Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.
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Twins of Maurer Estate
( 5)
Creature — Vampire
(3/5)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Twin-Silk Spider
( 3)
Creature — Spider
(1/2)
Reach When Twin-Silk Spider enters, create a 1/2 green Spider creature token with reach.
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Twist Reality
( 3)
Instant
Choose one — • Counter target spell. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Twisted Abomination
( 6)
Creature — Zombie Mutant
(5/3)
: Regenerate Twisted Abomination. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
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Twisted Embrace
( 4)
Enchantment — Aura
Enchant artifact or creature you control When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.
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Twitch
( 3)
Instant
You may tap or untap target artifact, creature, or land. Draw a card.
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Two-Headed Cerberus
( 3)
Creature — Dog
(1/2)
Double strike (This creature deals both first-strike and regular combat damage.)
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Two-Headed Sliver
( 2)
Creature — Sliver
(1/1)
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
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Two-Headed Zombie
( 4)
Creature — Zombie
(4/2)
Menace (This creature can't be blocked except by two or more creatures.)
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Tymora's Invoker
( 2)
Creature — Orc Rogue
(1/3)
Sleight of Hand — : Draw two cards.
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Typhoid Rats
( 1)
Creature — Rat
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Tyrant's Choice
( 2)
Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
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Tyrranax Atrocity
( 5)
Creature — Phyrexian Dinosaur
(4/4)
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
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Blessed Hippogriff (Tyr's Blessing)
( 1)
Instant — Adventure
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Ubul Sar Gatekeepers
( 4)
Creature — Zombie Soldier
(2/4)
When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
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Uktabi Drake
( 1)
Creature — Drake
(2/1)
Flying, haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Uktabi Efreet
( 4)
Creature — Efreet
(5/4)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Uktabi Faerie
( 2)
Creature — Faerie
(1/1)
Flying , Sacrifice Uktabi Faerie: Destroy target artifact.
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Ulamog's Crusher
( 8)
Creature — Eldrazi
(8/8)
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each combat if able.
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Ulvenwald Bear
( 3)
Creature — Bear
(2/2)
Morbid — When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature.
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Umara Entangler
( 2)
Creature — Merfolk Rogue Ally
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Umara Raptor
( 3)
Creature — Bird Ally
(1/1)
Flying Whenever Umara Raptor or another Ally you control enters, you may put a +1/+1 counter on Umara Raptor.
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Umezawa's Charm
( 2)
Instant
Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life.
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Unable to Scream
( 1)
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.
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Unassuming Gelatinous Serpent
( 0)
Stickers
2 — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. 4 — Whenever this creature deals combat damage to a player, that player mills twice that many cards. 2 — 2/3 3 — 7/2
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Unassuming Sage
( 2)
Creature — Human Peasant Wizard
(2/2)
When Unassuming Sage enters, you may pay . If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
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Unauthorized Exit
( 2)
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Unblinking Bleb
( 4)
Creature — Illusion
(1/3)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Unblinking Observer
( 2)
Creature — Homunculus
(2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
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Unbounded Potential
( 2)
Instant
Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine (Choose both if you pay the entwine cost.)
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Unbridled Growth
( 1)
Enchantment — Aura
Enchant land Enchanted land has ": Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
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Unburden
( 3)
Sorcery
Target player discards two cards. Cycling (, Discard this card: Draw a card.)
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Uncaged Fury
( 3)
Instant
Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Uncanny Speed
( 2)
Instant
Target creature gets +3/+0 and gains haste until end of turn.
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Uncharted Haven
( 0)
Land
Uncharted Haven enters tapped. As it enters, choose a color. : Add one mana of the chosen color.
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Uncomfortable Chill
( 3)
Instant
Creatures your opponents control get -2/-0 until end of turn. Draw a card.
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Uncontrollable Anger
( 4)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
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Uncovered Clues
( 3)
Sorcery
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Undead Executioner
( 4)
Creature — Zombie
(2/2)
When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
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