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Enduring Courage
Enduring Courage 2RedRed (4)
Enchantment Creature — Dog Glimmer (3/3)

Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.

When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enduring Curiosity
Enduring Curiosity 2BlueBlue (4)
Enchantment Creature — Cat Glimmer (4/3)

Flash

Whenever a creature you control deals combat damage to a player, draw a card.

When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Innocence
Enduring Innocence 1WhiteWhite (3)
Enchantment Creature — Sheep Glimmer (2/1)

Lifelink

Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enduring Renewal
Enduring Renewal 2WhiteWhite (4)
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Enduring Scalelord
Enduring Scalelord 4GreenWhite (6)
Creature — Dragon (4/4)

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

March of the Machine Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Commander Anthology 2018 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Enduring Sliver
Enduring Sliver 1White (2)
Creature — Sliver (2/2)

Outlast 2 (2, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Other Sliver creatures you control have outlast 2.

Modern Horizons (Common)
Enduring Tenacity
Enduring Tenacity 2BlackBlack (4)
Enchantment Creature — Snake Glimmer (4/3)

Whenever you gain life, target opponent loses that much life.

When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Enduring Vitality
Enduring Vitality 1GreenGreen (3)
Enchantment Creature — Elk Glimmer (3/3)

Vigilance

Creatures you control have "Tap: Add one mana of any color."

When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Duskmourn: House of Horror (Rare)
Enemy of Enlightenment
Enemy of Enlightenment 5Black (6)
Enchantment Creature — Demon (5/5)

Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.

At the beginning of your upkeep, each player discards a card.

Theros Beyond Death (Uncommon)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Energizer
Energizer 4 (4)
Artifact Creature — Juggernaut (2/2)

2, Tap: Put a +1/+1 counter on Energizer.

Tempest (Rare)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Masters Edition IV (Uncommon)
Energy Refractor
Energy Refractor 2 (2)
Artifact

When Energy Refractor enters, draw a card.

2: Add one mana of any color.

The Brothers' War (Common)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's mana value.

Legends (Common)
Other Versions
Fourth Edition (Common)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate only during your upkeep.

Mirage (Rare)
Enervate
Enervate 1Blue (2)
Instant

Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets -2/-2.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Enforcer Griffin
Enforcer Griffin 4White (5)
Creature — Griffin (3/4)

Flying

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Fifth Dawn (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Double Masters (Rare)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters, choose a creature type.

All creatures of the chosen type get -1/-1.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Engulf the Shore
Engulf the Shore 3Blue (4)
Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Game Night 2019 (Rare)
Other Versions
Shadows over Innistrad (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Engulfing Eruption
Engulfing Eruption 2RedRed (4)
Sorcery

Engulfing Eruption deals 5 damage to target creature.

Core Set 2020 (Common)
Engulfing Flames
Engulfing Flames Red (1)
Instant

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Engulfing Slagwurm
Engulfing Slagwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Jumpstart 2022 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Enhanced Awareness
Enhanced Awareness 4Blue (5)
Instant

Draw three cards, then discard a card.

Fate Reforged (Common)
Enhanced Surveillance
Enhanced Surveillance 1Blue (2)
Enchantment

You may look at an additional two cards each time you surveil.

Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Enigma Drake
Enigma Drake 1BlueRed (3)
Creature — Drake (*/4)

Flying

Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Core Set 2019 (Uncommon)
Enigma Eidolon
Enigma Eidolon 3Blue (4)
Creature — Spirit (2/2)

Blue, Sacrifice Enigma Eidolon: Target player mills three cards.

Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

Dissension (Common)
Enigma Sphinx
Enigma Sphinx 4WhiteBlueBlack (7)
Artifact Creature — Sphinx (5/4)

Flying

When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Enigma Thief
Enigma Thief 5BlueBlue (7)
Creature — Sphinx Rogue (5/5)

Prowl 3Blue (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)

Flying

When Enigma Thief enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.

Zendikar Rising Commander (Rare)
Enigmatic Incarnation
Enigmatic Incarnation 2GreenBlue (4)
Enchantment

At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

Theros Beyond Death (Rare)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Enlightened Ascetic
Enlightened Ascetic 1White (2)
Creature — Cat Monk (1/1)

When Enlightened Ascetic enters, you may destroy target enchantment.

Magic Origins (Common)
Enlightened Maniac
Enlightened Maniac 3Blue (4)
Creature — Human (0/2)

When Enlightened Maniac enters, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Common)
Enlightened Tutor
Enlightened Tutor White (1)
Instant

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Dominaria Remastered (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Eternal Masters (Rare)
Enlisted Wurm
Enlisted Wurm 4GreenWhite (6)
Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Planechase Anthology (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase 2012 Edition (Uncommon)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Enormous Baloth
Enormous Baloth 6Green (7)
Creature — Beast (7/7)

Magic 2010 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legions (Uncommon)
Tenth Edition (Uncommon)
Enormous Energy Blade
Enormous Energy Blade 2Black (3)
Artifact — Equipment

Equipped creature gets +4/+0.

Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Uncommon)
Enrage
Enrage Variable ColorlessRed (1)
Instant

Target creature gets +X/+0 until end of turn.

Scourge (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Enraged Ceratok
Enraged Ceratok 2GreenGreen (4)
Creature — Rhino (4/4)

Enraged Ceratok can't be blocked by creatures with power 2 or less.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Enraged Giant
Enraged Giant 5Red (6)
Creature — Giant (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Trample, haste

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Enraged Huorn
Enraged Huorn 4Green (5)
Creature — Treefolk (4/5)

Trample

When Enraged Huorn enters, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Enraged Killbot
Enraged Killbot 2 (2)
Artifact Creature — Killbot (2/1)

Unstable (Common)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Enroll in the Coalition (playtest)
Enroll in the Coalition (playtest) 3White (4)
Enchantment

You are a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.

Mystery Booster (Common)
Enshrined Memories
Enshrined Memories Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Betrayers of Kamigawa (Rare)
Enshrouding Mist
Enshrouding Mist White (1)
Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Magic Origins (Common)
Enslave
Enslave 4BlackBlack (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
New Phyrexia (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Enslaved Dwarf
Enslaved Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.

Torment (Common)
Enslaved Horror
Enslaved Horror 3Black (4)
Creature — Horror (4/4)

When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.

Mercadian Masques (Uncommon)
Enslaved Scout
Enslaved Scout 2Red (3)
Creature — Goblin Scout (2/2)

2: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Alliances (Common)
Ensnare
Ensnare 3Blue (4)
Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Tap all creatures.

Nemesis (Uncommon)
Ensnared by the Mara
Ensnared by the Mara 2RedRed (4)
Sorcery

Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.

Doctor Who Commander (Rare)
Ensnaring Bridge
Ensnaring Bridge 3 (3)
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Stronghold (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Masters 25 (Mythic Rare)
Double Masters (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Ensoul Artifact
Ensoul Artifact 1Blue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Magic 2015 Core Set (Uncommon)
Ensouled Scimitar
Ensouled Scimitar 3 (3)
Artifact — Equipment

3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)

Equipped creature gets +1/+5.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Entangler
Entangler 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can block any number of creatures.

Prophecy (Uncommon)
Entangling Trap
Entangling Trap 1White (2)
Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Entangling Vines
Entangling Vines 3Green (4)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Magic 2010 (Common)
Ent-Draught Basin
Ent-Draught Basin 2 (2)
Artifact

Variable Colorless, Tap: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Enter the Enigma
Enter the Enigma Blue (1)
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Duskmourn: House of Horror (Common)
Enter the God-Eternals
Enter the God-Eternals 2BlueBlueBlack (5)
Sorcery

Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Enter the Infinite
Enter the Infinite 8BlueBlueBlueBlue (12)
Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Ravnica Remastered (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Enter the Unknown
Enter the Unknown Green (1)
Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

Rivals of Ixalan (Uncommon)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Enterprising Scallywag
Enterprising Scallywag 1Red (2)
Creature — Goblin Pirate (2/2)

At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Enthralling Hold
Enthralling Hold 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You can't choose an untapped creature as this spell's target as you cast it.

You control enchanted creature.

Core Set 2021 (Uncommon)
Enthralling Victor
Enthralling Victor 3Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Enthusiastic Mechanaut
Enthusiastic Mechanaut BlueRed (2)
Artifact Creature — Goblin Artificer (2/2)

Flying

Artifact spells you cast cost 1 less to cast.

Kamigawa: Neon Dynasty (Uncommon)
Enthusiastic Study
Enthusiastic Study 2Red (3)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Entirely Normal Armchair
Entirely Normal Armchair (0)
Artifact

During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.

0: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair.

2, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Entish Restoration
Entish Restoration 2Green (3)
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Entity Tracker
Entity Tracker 2Blue (3)
Creature — Human Scout (2/3)

Flash

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Duskmourn: House of Horror (Rare)
Entomb
Entomb Black (1)
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

Dominaria Remastered (Rare)
Other Versions
Odyssey (Rare)
Premium Deck Series: Graveborn (Rare)
Eternal Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Entomber Exarch
Entomber Exarch 2BlackBlack (4)
Creature — Phyrexian Cleric (2/2)

When Entomber Exarch enters, choose one —

• Return target creature card from your graveyard to your hand.

• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

Jumpstart (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Entourage of Trest
Entourage of Trest 4Green (5)
Creature — Elf Soldier (4/4)

When Entourage of Trest enters, you become the monarch.

Entourage of Trest can block an additional creature each combat as long as you're the monarch.

Commander Masters (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Commander Legends (Common)
Entrails Feaster
Entrails Feaster Black (1)
Creature — Zombie Cat (1/1)

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

Onslaught (Rare)
Entrancing Lyre
Entrancing Lyre 3 (3)
Artifact

You may choose not to untap Entrancing Lyre during your untap step.

Variable Colorless, Tap: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.

Theros Beyond Death (Uncommon)
Entrancing Melody
Entrancing Melody Variable ColorlessBlueBlue (2)
Sorcery

Gain control of target creature with mana value X.

Ixalan (Rare)
Entrapment Maneuver
Entrapment Maneuver 3White (4)
Instant

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2016 (Rare)
Warhammer 40,000 Commander (Rare)
Entreat the Angels
Entreat the Angels Variable ColorlessVariable ColorlessWhiteWhiteWhite (3)
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Miracle Variable ColorlessWhiteWhite (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Commander 2018 (Mythic Rare)
Entreat the Dead
Entreat the Dead Variable ColorlessVariable ColorlessBlackBlackBlack (3)
Sorcery

Return X target creature cards from your graveyard to the battlefield.

Miracle Variable ColorlessBlackBlack (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2018 (Rare)
Topaz Dragon (Entropic Cloud)
Topaz Dragon (Entropic Cloud) 1Black (2)
Instant — Adventure

Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Gray Slaad (Entropic Decay)
Gray Slaad (Entropic Decay) 1Black (2)
Sorcery — Adventure

Mill four cards. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Entropic Eidolon
Entropic Eidolon 3Black (4)
Creature — Spirit (2/2)

Black, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.

Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

Dissension (Common)
Entropic Specter
Entropic Specter 3BlackBlack (5)
Creature — Specter Spirit (*/*)

Flying

As Entropic Specter enters, choose an opponent.

Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.

Whenever Entropic Specter deals damage to a player, that player discards a card.

Exodus (Rare)
Beluna's Gatekeeper (Entry Denied)
Beluna's Gatekeeper (Entry Denied) 1Blue (2)
Sorcery — Adventure

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Ent's Fury
Ent's Fury 1Green (2)
Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.

The Lord of the Rings: Tales of Middle Earth (Common)
Envelop
Envelop Blue (1)
Instant

Counter target sorcery spell.

Judgment (Common)
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