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"Lifetime" Pass Holder
"Lifetime" Pass Holder Black (1)
Creature — Zombie Guest (2/1)

"Lifetime" Pass Holder enters tapped.

When "Lifetime" Pass Holder dies, open an Attraction.

Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.

Unfinity (Rare)
"Rumors of My Death . . ."
"Rumors of My Death . . ." 2Black (3)
Enchantment

3Black, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.

Unstable (Uncommon)
________ Bird Gets the Worm
________ Bird Gets the Worm 3WhiteWhite (5)
Creature — Bird Guest (2/4)

Flying

When this creature enters, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
A Girl and Her Dogs (playtest)
A Girl and Her Dogs (playtest) 4White (5)
Creature — — Human (3/3)

When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.

Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.

Mystery Booster 2: Convention Edition (Rare)
A Good Day to Pie
A Good Day to Pie 1White (2)
Instant

Tap up to two target creatures.

Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.

Unfinity (Common)
A Good Thing (playtest)
A Good Thing (playtest) 4WhiteBlack (6)
Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice CARDNAME.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Mystery Booster (Common)
A Real Handful
A Real Handful 3Black (4)
Creature — Alien Child Guest (1/1)

As long as one or more hands are touching A Real Handful, it gets +2/+2.

As long as two or more hands are touching A Real Handful, it has menace.

As long as three or more hands are touching A Real Handful, it has lifelink.

Unfinity (Acorn) (Uncommon)
Aardwolf's Advantage
Aardwolf's Advantage 2Red (3)
Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.

Unfinity (Acorn) (Common)
Abaddon the Despoiler
Abaddon the Despoiler 2BlueBlackRed (5)
Legendary Creature — Astartes Warrior (5/5)

Trample

Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.

Warhammer 40,000 Commander (Mythic Rare)
Abandon Hope
Abandon Hope Variable Colorless1Black (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

Tempest (Uncommon)
Abandon Reason
Abandon Reason 2Red (3)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Uncommon)
Abandon the Post
Abandon the Post 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Abandoned Campground
Abandoned Campground (0)
Land

Abandoned Campground enters tapped unless a player has 13 or less life.

Tap: Add White or Blue.

Duskmourn: House of Horror (Land)
Abandoned Outpost
Abandoned Outpost (0)
Land

Abandoned Outpost enters tapped.

Tap: Add White.

Tap, Sacrifice Abandoned Outpost: Add one mana of any color.

Odyssey (Common)
Abandoned Sarcophagus
Abandoned Sarcophagus 3 (3)
Artifact

You may cast spells that have a cycling ability from your graveyard.

If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Abbot of the Sacred Meeple (playtest)
Abbot of the Sacred Meeple (playtest) 1White (2)
Creature — — Human Monk (2/2)

Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.)

Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.

Mystery Booster 2: Convention Edition (Rare)
Abdel Adrian, Gorion's Ward
Abdel Adrian, Gorion's Ward 4White (5)
Legendary Creature — Human Warrior (4/4)

When Abdel Adrian, Gorion's Ward enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Abduction
Abduction 2BlueBlue (4)
Enchantment — Aura

Enchant creature

When Abduction enters, untap enchanted creature.

You control enchanted creature.

When enchanted creature dies, return that card to the battlefield under its owner's control.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Aberrant Mind Sorcerer
Aberrant Mind Sorcerer 4Blue (5)
Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters, choose target instant or sorcery card in your graveyard, then roll a d20.

1–9 | You may put that card on top of your library.

10–20 | Return that card to your hand.

Adventures in the Forgotten Realms (Uncommon)
Abhorrent Overlord
Abhorrent Overlord 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Abhorrent Overlord enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Theros (Rare)
Abiding Grace
Abiding Grace 2White (3)
Enchantment

At the beginning of your end step, choose one —

• You gain 1 life.

• Return target creature card with mana value 1 from your graveyard to the battlefield.

Modern Horizons 2 (Uncommon)
Abnormal Endurance
Abnormal Endurance 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Core Set 2019 (Common)
Abolisher of Bloodlines
Abolisher of Bloodlines (0)
Creature — Eldrazi Vampire (6/5)

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures of their choice.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Octopus Noble (3/3)

Tap an untapped Octopus you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Abrade
Abrade 1Red (2)
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Double Masters (Common)
Commander Legends (Uncommon)
Innistrad: Crimson Vow (Common)
Amonkhet Remastered (Uncommon)
Game Night: Free-For-All (Common)
The Brothers' War Commander (Uncommon)
Commander Masters (Common)
The Lost Caverns of Ixalan (Common)
Bloomburrow Commander (Common)
Abraded Bluffs
Abraded Bluffs (0)
Land — Desert

Abraded Bluffs enters tapped.

When Abraded Bluffs enters, it deals 1 damage to target opponent.

Tap: Add Red or White.

Outlaws of Thunder Junction (Land)
Abrupt Decay
Abrupt Decay BlackGreen (2)
Instant

This spell can't be countered.

Destroy target nonland permanent with mana value 3 or less.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Return to Ravnica (Rare)
Modern Masters 2017 Edition (Rare)
Guild Kit: Golgari (Rare)
Time Spiral Remastered (Bonus)
Outlaws of Thunder Junction Breaking News (Rare)
Absorb Identity
Absorb Identity 1Blue (2)
Instant

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

Kaldheim (Uncommon)
Abundance
Abundance 2GreenGreen (4)
Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Commander Masters (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Commander 2017 (Rare)
Zendikar Rising Commander (Rare)
Warhammer 40,000 Commander (Rare)
Abundant Growth
Abundant Growth Green (1)
Enchantment — Aura

Enchant land

When Abundant Growth enters, draw a card.

Enchanted land has "Tap: Add one mana of any color."

Magic The Gathering—Fallout (Common)
Other Versions
Avacyn Restored (Common)
Eternal Masters (Common)
Adventures in the Forgotten Realms Commander (Common)
Dominaria United Commander (Common)
Abundant Harvest
Abundant Harvest Green (1)
Sorcery

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

Commander Masters (Common)
Other Versions
Strixhaven Mystical Archive (Rare)
Modern Horizons 2 (Common)
Abundant Maw
Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)

Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Abzan Advantage
Abzan Advantage 1White (2)
Instant

Target player sacrifices an enchantment of their choice. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Abzan Ascendancy
Abzan Ascendancy WhiteBlackGreen (3)
Enchantment

When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Double Masters 2022 (Rare)
Other Versions
Khans of Tarkir (Rare)
Ikoria Commander (Rare)
Abzan Guide
Abzan Guide 3WhiteBlackGreen (6)
Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 2WhiteBlackGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abzan Kin-Guard
Abzan Kin-Guard 3Green (4)
Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Fate Reforged (Uncommon)
Academic Dispute
Academic Dispute Red (1)
Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Uncommon)
Academic Probation
Academic Probation 1White (2)
Sorcery — Lesson

Choose one —

• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.

• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Strixhaven: School of Mages (Rare)
Academy Drake
Academy Drake 2Blue (3)
Creature — Drake (2/2)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying

If Academy Drake was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Academy Journeymage
Academy Journeymage 4Blue (5)
Creature — Human Wizard (3/2)

This spell costs 1 less to cast if you control a Wizard.

When Academy Journeymage enters, return target creature an opponent controls to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Academy Loremaster
Academy Loremaster BlueBlue (2)
Creature — Human Wizard (2/3)

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost 2 more to cast.

Dominaria United (Rare)
Academy Manufactor
Academy Manufactor 3 (3)
Artifact Creature — Assembly-Worker (1/3)

If you would create a Clue, Food, or Treasure token, instead create one of each.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Academy Rector
Academy Rector 3White (4)
Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Urza's Destiny (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add Colorless.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Double Masters (Rare)
Other Versions
Time Spiral (Rare)
Modern Masters (Rare)
Academy Wall
Academy Wall 2Blue (3)
Creature — Wall (0/5)

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Dominaria United (Common)
Accelerated Mutation
Accelerated Mutation 3GreenGreen (5)
Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

Scourge (Common)
Access Denied
Access Denied 3BlueBlue (5)
Instant

Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.

Kamigawa: Neon Dynasty Commander (Rare)
Cramped Vents // Access Maze (Access Maze)
Cramped Vents // Access Maze (Access Maze) 5BlackBlack (7)
Enchantment — Room

Once during each of your turns, you may cast a spell from your hand by paying life equal to its mana value rather than paying its mana cost.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Accessories to Murder
Accessories to Murder (0)
Artifact — Contraption

Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.

Unstable (Uncommon)
Acclaimed Contender
Acclaimed Contender 2White (3)
Creature — Human Knight (3/3)

When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Accomplished Alchemist
Accomplished Alchemist 3Green (4)
Creature — Elf Druid (2/5)

Tap: Add one mana of any color.

Tap: Add X mana of any one color, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Rare)
Accomplished Automaton
Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Double Masters (Common)
Other Versions
Kaladesh (Common)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Common)
Accumulated Knowledge
Accumulated Knowledge 1Blue (2)
Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Masters 25 (Common)
Other Versions
Nemesis (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Accursed Centaur
Accursed Centaur Black (1)
Creature — Zombie Centaur (2/2)

When Accursed Centaur enters, sacrifice a creature.

Onslaught (Common)
Accursed Horde
Accursed Horde 3Black (4)
Creature — Zombie (3/3)

1Black: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Game Night 2019 (Uncommon)
Accursed Marauder
Accursed Marauder 1Black (2)
Creature — Zombie Warrior (2/1)

When Accursed Marauder enters, each player sacrifices a nontoken creature of their choice.

Modern Horizons 3 (Common)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Achilles Davenport
Achilles Davenport 2BlueBlack (4)
Legendary Creature — Human Assassin (3/3)

Freerunning BlueBlack (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Menace (This creature can't be blocked except by two or more creatures.)

Other Assassins you control get +1/+1.

Assassin's Creed (Rare)
Acid Rain
Acid Rain 3Blue (4)
Sorcery

Destroy all Forests.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Acid Web Spider
Acid Web Spider 3GreenGreen (5)
Creature — Spider (3/5)

Reach

When Acid Web Spider enters, you may destroy target Equipment.

Scars of Mirrodin (Uncommon)
Acidic Dagger
Acidic Dagger 4 (4)
Artifact

4, Tap: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate only before blockers are declared.

Mirage (Rare)
Acidic Slime
Acidic Slime 3GreenGreen (5)
Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters, destroy target artifact, enchantment, or land.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Secret Lair Drop (Rare)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Commander Masters (Uncommon)
Acidic Sliver
Acidic Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: This permanent deals 2 damage to any target."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Acidic Soil
Acidic Soil 2Red (3)
Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Urza's Saga (Uncommon)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Aclazotz, Deepest Betrayal
Aclazotz, Deepest Betrayal 3BlackBlack (5)
Legendary Creature — Bat God (4/4)

Flying, lifelink

Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.

Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.

When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

The Lost Caverns of Ixalan (Mythic Rare)
Acolyte Hybrid
Acolyte Hybrid 2Red (3)
Creature — Tyranid Human (2/2)

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

Warhammer 40,000 Commander (Uncommon)
Acolyte of Xathrid
Acolyte of Xathrid Black (1)
Creature — Human Cleric (0/1)

1Black, Tap: Target player loses 1 life.

Magic 2010 (Common)
Acolyte's Reward
Acolyte's Reward 1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Born of the Gods (Uncommon)
Acquired Mutation
Acquired Mutation 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, defending player gets two rad counters.

Magic The Gathering—Fallout (Uncommon)
Acridian
Acridian 1Green (2)
Creature — Insect (2/4)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Acrobatic Cheerleader
Acrobatic Cheerleader 1White (2)
Creature — Human Survivor (2/2)

Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once.

Duskmourn: House of Horror (Common)
Activated Sleeper
Activated Sleeper 2Black (3)
Creature — Phyrexian Shapeshifter (0/0)

Flash

You may have Activated Sleeper enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.

Dominaria United Commander (Rare)
Ad Nauseam
Ad Nauseam 3BlackBlack (5)
Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.

Double Masters (Rare)
Other Versions
Shards of Alara (Rare)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Magic: The Gathering Foundations (Common)
Other Versions
Dominaria (Common)
Innistrad: Crimson Vow (Common)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adanto Vanguard
Adanto Vanguard 1White (2)
Creature — Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ixalan (Uncommon)
Adanto, the First Fort
Adanto, the First Fort (0)
Legendary Land

(Transforms from Legion's Landing.)

Tap: Add White.

2White, Tap: Create a 1/1 white Vampire creature token with lifelink.

Ixalan (Rare)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As this creature enters, choose a creature type.

This creature is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Magic: The Gathering Foundations (Rare)
Other Versions
Magic 2012 (Rare)
Explorers of Ixalan (Rare)
Double Masters (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Rare)
Adaptive Gemguard
Adaptive Gemguard 3White (4)
Artifact Creature — Gnome (3/3)

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.

The Lost Caverns of Ixalan (Common)
Adaptive Shimmerer
Adaptive Shimmerer 5 (5)
Creature — Insect (0/0)

Flash

Adaptive Shimmerer enters with three +1/+1 counters on it.

Ikoria: Lair of Behemoths (Common)
Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Jumpstart: Historic Horizons (Common)
Other Versions
Gatecrash (Common)
Adaptive Sporesinger
Adaptive Sporesinger 2Green (3)
Creature — Phyrexian Druid (2/2)

Vigilance

When Adaptive Sporesinger enters, choose one —

• Target creature gets +2/+2 and gains vigilance until end of turn.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Adarkar Unicorn
Adarkar Unicorn 1WhiteWhite (3)
Creature — Unicorn (2/2)

Tap: Add Blue or ColorlessBlue. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Commander 2018 (Rare)
Other Versions
Coldsnap (Rare)
Modern Masters (Rare)
Commander 2014 (Rare)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Adarkar Wastes deals 1 damage to you.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Dominaria United (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Adarkar Windform
Adarkar Windform 4Blue (5)
Snow Creature — Illusion (3/3)

Flying

1Snow: Target creature loses flying until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Adder-Staff Boggart
Adder-Staff Boggart 1Red (2)
Creature — Goblin Warrior (2/1)

When Adder-Staff Boggart enters, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Addle
Addle 1Black (2)
Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

Vintage Masters (Common)
Other Versions
Invasion (Uncommon)
Adeline, Resplendent Cathar
Adeline, Resplendent Cathar 1WhiteWhite (3)
Legendary Creature — Human Knight (*/4)

Vigilance

Adeline, Resplendent Cathar's power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

March of the Machine Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Adeliz, the Cinder Wind
Adeliz, the Cinder Wind 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Dominaria (Uncommon)
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