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Shifting Sliver
Shifting Sliver 3Blue (4)
Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

Commander Masters (Uncommon)
Other Versions
Legions (Uncommon)
Shifting Wall
Shifting Wall Variable Colorless (0)
Artifact Creature — Wall (0/0)

Defender (This creature can't attack.)

Shifting Wall enters with X +1/+1 counters on it.

Stronghold (Uncommon)
Shifting Woodland
Shifting Woodland (0)
Land

Shifting Woodland enters tapped unless you control a Forest.

Tap: Add Green.

Delirium — 2GreenGreen: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Modern Horizons 3 (Rare)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shilgengar, Sire of Famine
Shilgengar, Sire of Famine 3BlackBlack (5)
Legendary Creature — Elder Demon (6/6)

Flying

Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.

White or BlackWhite or BlackWhite or Black, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

Modern Horizons 3 (Rare)
Shimatsu the Bloodcloaked
Shimatsu the Bloodcloaked 3Red (4)
Legendary Creature — Demon Spirit (0/0)

As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.

Champions of Kamigawa (Rare)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Shimmer of Possibility
Shimmer of Possibility 1Blue (2)
Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Ravnica Allegiance (Common)
Shimmerdrift Vale
Shimmerdrift Vale (0)
Snow Land

Shimmerdrift Vale enters tapped.

As Shimmerdrift Vale enters, choose a color.

Tap: Add one mana of the chosen color.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Shimmering Glasskite
Shimmering Glasskite 3Blue (4)
Creature — Spirit (2/3)

Flying

Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Common)
Shimmerscale Drake
Shimmerscale Drake 4Blue (5)
Creature — Drake (3/4)

Flying

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shinen of Life's Roar
Shinen of Life's Roar 1Green (2)
Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.

Channel — 2GreenGreen, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Archenemy (Common)
Other Versions
Saviors of Kamigawa (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Shineshadow Snarl
Shineshadow Snarl (0)
Land

As Shineshadow Snarl enters, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters tapped.

Tap: Add White or Black.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Shining Shoal
Shining Shoal Variable ColorlessWhiteWhite (2)
Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Betrayers of Kamigawa (Rare)
Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked Keep (0)
Legendary Land

Tap: Add Red.

Red, Tap: Target legendary creature gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Shipwreck Looter
Shipwreck Looter 1Blue (2)
Creature — Human Pirate (2/1)

Raid — When Shipwreck Looter enters, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Common)
Shivan Hellkite
Shivan Hellkite 5RedRed (7)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Red: Shivan Hellkite deals 1 damage to any target.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen. Until end of turn, they don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Shoal Kraken
Shoal Kraken 4Blue (5)
Creature — Kraken (3/5)

Constellation — Whenever an enchantment you control enters, you may draw a card. If you do, discard a card.

Theros Beyond Death (Uncommon)
Shoal Serpent
Shoal Serpent 5Blue (6)
Creature — Serpent (5/5)

Defender

Landfall — Whenever a land you control enters, Shoal Serpent loses defender until end of turn.

Zendikar (Common)
Shorecrasher Elemental
Shorecrasher Elemental BlueBlueBlue (3)
Creature — Elemental (3/3)

Blue: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

1: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Mythic Rare)
Shoreline Looter
Shoreline Looter 1Blue (2)
Creature — Rat Rogue (1/1)

Shoreline Looter can't be blocked.

Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Bloomburrow (Uncommon)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shoreline Ranger
Shoreline Ranger 5Blue (6)
Creature — Bird Soldier Ranger (3/4)

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Masters 25 (Common)
Other Versions
Scourge (Common)
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Shoreline Salvager
Shoreline Salvager 3Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)
Shoreline Scout
Shoreline Scout Blue (1)
Creature — — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.

As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

Jumpstart: Historic Horizons (Uncommon)
Shoulder to Shoulder
Shoulder to Shoulder 2White (3)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Archenemy: Nicol Bolas (Common)
Show and Tell
Show and Tell 2Blue (3)
Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Special Guests (Mythic Rare)
Show of Valor
Show of Valor 1White (2)
Instant

Target creature gets +2/+4 until end of turn.

Core Set 2020 (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Showdown of the Skalds
Showdown of the Skalds 2RedWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.

II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Kaldheim (Rare)
Shower of Coals
Shower of Coals 3RedRed (5)
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Shrapnel Blast
Shrapnel Blast 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Shrapnel Blast deals 5 damage to any target.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Mirrodin (Uncommon)
Modern Masters (Uncommon)
Magic 2015 Core Set (Uncommon)
Shrapnel Slinger
Shrapnel Slinger 1Red (2)
Artifact Creature — Phyrexian Beast (2/2)

When Shrapnel Slinger enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.

Phyrexia: All Will Be One (Common)
Shredded Sails
Shredded Sails 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Shredded Sails deals 4 damage to target creature with flying.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Shrewd Hatchling
Shrewd Hatchling 3Blue or Red (4)
Creature — Elemental (6/6)

Shrewd Hatchling enters with four -1/-1 counters on it.

Blue or Red: Target creature can't block Shrewd Hatchling this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.

Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Shrewd Storyteller
Shrewd Storyteller 1GreenWhite (3)
Creature — Human Survivor (3/3)

Survival — At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature.

Duskmourn: House of Horror (Uncommon)
Shrieking Affliction
Shrieking Affliction Black (1)
Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

Return to Ravnica (Uncommon)
Shrill Howler
Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrine of Boundless Growth
Shrine of Boundless Growth 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.

Tap, Sacrifice Shrine of Boundless Growth: Add Colorless for each charge counter on Shrine of Boundless Growth.

New Phyrexia (Uncommon)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Shrine of Loyal Legions
Shrine of Loyal Legions 2 (2)
Artifact

At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.

3, Tap, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.

Modern Event Deck 2014 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Shrivel
Shrivel 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2014 Core Set (Common)
Shriveling Rot
Shriveling Rot 2BlackBlack (4)
Instant

Choose one —

• Until end of turn, whenever a creature is dealt damage, destroy it.

• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine 2Black (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Shrouded Lore
Shrouded Lore Black (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Black. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Planar Chaos (Uncommon)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sickening Shoal
Sickening Shoal Variable ColorlessBlackBlack (2)
Instant — Arcane

You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.

Target creature gets -X/-X until end of turn.

Betrayers of Kamigawa (Rare)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sickle Ripper
Sickle Ripper 1Black (2)
Creature — Elemental Warrior (2/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Modern Masters 2015 Edition (Common)
Other Versions
Shadowmoor (Common)
Sickleslicer
Sickleslicer 3 (3)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+2.

Equip 4

Double Masters (Common)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2015 Edition (Common)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sidisi's Faithful
Sidisi's Faithful Blue (1)
Creature — Snake Wizard (0/4)

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

Dragons of Tarkir (Common)
Siege Elemental (playtest)
Siege Elemental (playtest) 4RedRed (6)
Creature — — Elemental (6/6)

Trample

Untapped creatures can't block.

Tapped creatures can block.

Mystery Booster (Common)
Siege-Gang Lieutenant
Siege-Gang Lieutenant 3Red (4)
Creature — Goblin (2/2)

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

Modern Horizons 3 Commander (Rare)
Sifter of Skulls
Sifter of Skulls 3Black (4)
Creature — Eldrazi (4/3)

Devoid (This card has no color.)

Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless." (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Sigarda, Champion of Light
Sigarda, Champion of Light 1GreenWhiteWhite (4)
Legendary Creature — Angel (4/4)

Flying, trample

Humans you control get +1/+1.

Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt (Mythic Rare)
Sigarda, Font of Blessings
Sigarda, Font of Blessings 2GreenWhite (4)
Legendary Creature — Angel (4/4)

Flying

Other permanents you control have hexproof.

You may look at the top card of your library any time.

You may cast Angel spells and Human spells from the top of your library.

March of the Machine: The Aftermath (Rare)
Sigarda's Splendor
Sigarda's Splendor 2WhiteWhite (4)
Enchantment

As Sigarda's Splendor enters, note your life total.

At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.

Whenever you cast a white spell, you gain 1 life.

Innistrad: Midnight Hunt (Rare)
Sigardian Evangel
Sigardian Evangel 1White (2)
Creature — — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigardian Zealot
Sigardian Zealot 4Green (5)
Creature — Human Cleric (3/3)

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.

Innistrad: Midnight Hunt Commander (Rare)
Sight of the Scalelords
Sight of the Scalelords 4Green (5)
Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Dragons of Tarkir (Uncommon)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sightless Ghoul
Sightless Ghoul 3Black (4)
Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Sigil Blessing
Sigil Blessing GreenWhite (2)
Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shards of Alara (Common)
Duel Decks: Knights vs. Dragons (Common)
Sigil Captain
Sigil Captain 1GreenWhiteWhite (4)
Creature — Rhino Soldier (3/3)

Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Sigil of Distinction
Sigil of Distinction Variable Colorless (0)
Artifact — Equipment

Sigil of Distinction enters with X charge counters on it.

Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.

Equip—Remove a charge counter from Sigil of Distinction.

Shards of Alara (Rare)
Sigil of Myrkul
Sigil of Myrkul 2Black (3)
Enchantment

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sigil of Sleep
Sigil of Sleep Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Urza's Destiny (Common)
Sigil of the Empty Throne
Sigil of the Empty Throne 3WhiteWhite (5)
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Conflux (Rare)
Planechase 2012 Edition (Rare)
Magic Origins (Rare)
Commander 2015 (Rare)
Planechase Anthology (Rare)
Commander 2018 (Rare)
Time Spiral Remastered (Bonus)
Historic Anthology 2 (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Sigil of the Nayan Gods
Sigil of the Nayan Gods 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling Green or White (Green or White, Discard this card: Draw a card.)

Alara Reborn (Common)
Sigil of the New Dawn
Sigil of the New Dawn 3White (4)
Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay 1White. If you do, return that card to your hand.

Ultimate Masters (Uncommon)
Other Versions
Onslaught (Rare)
Sigil of Valor
Sigil of Valor 2 (2)
Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Magic Origins (Uncommon)
Sigil Tracer
Sigil Tracer 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Morningtide (Rare)
Sigiled Behemoth
Sigiled Behemoth 4GreenWhite (6)
Creature — Beast (5/4)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Alara Reborn (Common)
Sigiled Contender
Sigiled Contender 3White (4)
Creature — Human Warrior (3/3)

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2021 (Uncommon)
Sigiled Paladin
Sigiled Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Sigiled Sentinel
Sigiled Sentinel 2White (3)
Creature — Human Knight (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Vigilance

March of the Machine (Common)
Sigiled Skink
Sigiled Skink 1Red (2)
Creature — Lizard (2/1)

Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Journey into Nyx (Common)
Sigiled Starfish
Sigiled Starfish 1Blue (2)
Creature — Starfish (0/3)

Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Jumpstart (Uncommon)
Other Versions
Journey into Nyx (Common)
Magic Origins (Uncommon)
Commander 2018 (Uncommon)
Sigiled Sword of Valeron
Sigiled Sword of Valeron 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.

Equip 3

March of the Machine Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Sign in Blood
Sign in Blood BlackBlack (2)
Sorcery

Target player draws two cards and loses 2 life.

Duskmourn: House of Horror Commander (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Archenemy (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Modern Masters 2015 Edition (Common)
Commander Anthology 2018 (Common)
Strixhaven Mystical Archive (Rare)
Game Night: Free-For-All (Common)
Signal Pest
Signal Pest 1 (1)
Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.

Mirrodin Besieged (Uncommon)
Signal the Clans
Signal the Clans RedGreen (2)
Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Gatecrash (Rare)
Signature Slam
Signature Slam 2Green (3)
Instant

Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)

Modern Horizons 3 (Uncommon)
Signature Spells
Signature Spells 4BlueBlue (6)
Enchantment

When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them.

At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.

Alchemy Horizons: Baldur's Gate (Rare)
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