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Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Heroes' Bane
Heroes' Bane 3GreenGreen (5)
Creature — Hydra (0/0)

This creature enters with four +1/+1 counters on it.

2GreenGreen: Put X +1/+1 counters on this creature, where X is its power.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Iconic Masters (Uncommon)
Ikoria Commander (Uncommon)
Heroes of the Revel
Heroes of the Revel 4Red (5)
Creature — Satyr Soldier (4/4)

When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block."

Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Other Versions
Born of the Gods (Rare)
Dominaria United Commander (Rare)
Heroes Remembered
Heroes Remembered 6WhiteWhiteWhite (9)
Sorcery

You gain 20 life.

Suspend 10—White (Rather than cast this card from your hand, you may pay White and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Heroic Defiance
Heroic Defiance 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Planeshift (Common)
Heroic Intervention
Heroic Intervention 1Green (2)
Instant

Permanents you control gain hexproof and indestructible until end of turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Core Set 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Heroic Reinforcements
Heroic Reinforcements 2RedWhite (4)
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Tap this turn.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Double Masters 2022 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Heroism
Heroism 2White (3)
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2Red.

Fallen Empires (Uncommon)
Heron of Hope
Heron of Hope 3White (4)
Creature — Bird (2/3)

Flying

If you would gain life, you gain that much life plus 1 instead.

1White: Heron of Hope gains lifelink until end of turn.

Innistrad: Crimson Vow (Common)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human you control enters, put a +1/+1 counter on Heronblade Elite.

Tap: Add X mana of any one color, where X is Heronblade Elite's power.

Innistrad: Midnight Hunt Commander (Rare)
Heron-Blessed Geist
Heron-Blessed Geist 4White (5)
Creature — Spirit (3/3)

Flying

3White, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

Innistrad: Crimson Vow (Common)
Heron's Grace Champion
Heron's Grace Champion 2GreenWhite (4)
Creature — Human Knight (3/3)

Flash

Lifelink

When Heron's Grace Champion enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Hero's Blade
Hero's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever a legendary creature you control enters, you may attach Hero's Blade to it.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Doctor Who Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2017 (Uncommon)
Commander Legends (Uncommon)
Dominaria United Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Commander Masters (Uncommon)
Hero's Demise
Hero's Demise 1Black (2)
Instant

Destroy target legendary creature.

Betrayers of Kamigawa (Rare)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Dominaria United Commander (Uncommon)
Hero's Heirloom
Hero's Heirloom 2 (2)
Artifact — Equipment

Equipped creature gets +2/+1.

As long as equipped creature is legendary, it has trample and haste.

Equip 2

Dominaria United (Uncommon)
Hero's Resolve
Hero's Resolve 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+5.

Starter 2000 (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Hesitation
Hesitation 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Stronghold (Uncommon)
Hew the Entwood
Hew the Entwood 3RedRed (5)
Sorcery

Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Hewed Stone Retainers
Hewed Stone Retainers 3 (3)
Artifact Creature — Golem (4/4)

Cast this spell only if you've cast another spell this turn.

Ugin's Fate promos (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Hexbane Tortoise
Hexbane Tortoise 2Green (3)
Creature — Turtle (3/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Hexgold Halberd
Hexgold Halberd 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

During your turn, equipped creature has first strike and trample.

Equip 2Red

Phyrexia: All Will Be One (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Hexgold Slash
Hexgold Slash Red (1)
Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

Phyrexia: All Will Be One (Common)
Hexgold Slith
Hexgold Slith 1White (2)
Creature — Slith (2/1)

When Hexgold Slith enters, you get EnergyEnergy (two energy counters).

Whenever Hexgold Slith attacks, you may pay EnergyEnergy. If you do, it gains first strike until end of turn.

Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hexplate Golem
Hexplate Golem 7 (7)
Artifact Creature — Golem (5/7)

Battlebond (Common)
Other Versions
Mirrodin Besieged (Common)
Conspiracy: Take the Crown (Common)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Hibernation
Hibernation 2Blue (3)
Instant

Return all green permanents to their owners' hands.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Hibernation Sliver
Hibernation Sliver BlueBlack (2)
Creature — Sliver (2/2)

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Commander Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Uncommon)
Hibernation's End
Hibernation's End 4Green (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

Coldsnap (Rare)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hidden Courtyard
Hidden Courtyard (0)
Land — Cave

Hidden Courtyard enters tapped.

Tap: Add White.

4White, Tap, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Dragonslayer
Hidden Dragonslayer 1White (2)
Creature — Human Warrior (2/1)

Lifelink

Megamorph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

Murders at Karlov Manor Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Hidden Footblade
Hidden Footblade Red (1)
Artifact — Equipment

Flash

When Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.

Equipped creature gets +1/+0 and has haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hidden Gibbons
Hidden Gibbons Green (1)
Enchantment

When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.

Urza's Legacy (Rare)
Hidden Grotto
Hidden Grotto (0)
Land

When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Bloomburrow (Common)
Hidden Horror
Hidden Horror 1BlackBlack (3)
Creature — Horror (4/4)

When Hidden Horror enters, sacrifice it unless you discard a creature card.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Portal Second Age (Rare)
Hidden Necropolis
Hidden Necropolis (0)
Land — Cave

Hidden Necropolis enters tapped.

Tap: Add Black.

4Black, Tap, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Predators
Hidden Predators Green (1)
Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Urza's Saga (Rare)
Hidden Stockpile
Hidden Stockpile WhiteBlack (2)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Hidden Volcano
Hidden Volcano (0)
Land — Cave

Hidden Volcano enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hideous End
Hideous End 1BlackBlack (3)
Instant

Destroy target nonblack creature. Its controller loses 2 life.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Garruk vs. Liliana (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Hideous Fleshwheeler
Hideous Fleshwheeler (0)
Creature — Phyrexian Rat (4/5)

Menace (This creature can't be blocked except by two or more creatures.)

When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

March of the Machine (Uncommon)
Hideous Laughter
Hideous Laughter 2BlackBlack (4)
Instant — Arcane

All creatures get -2/-2 until end of turn.

Splice onto Arcane 3BlackBlack (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Modern Horizons 3 Commander (Rare)
Hideous Visage
Hideous Visage 2Black (3)
Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2012 (Common)
Hidetsugu Consumes All
Hidetsugu Consumes All 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Saviors of Kamigawa (Rare)
Historic Anthology 1 (Rare)
Hieroglyphic Illumination
Hieroglyphic Illumination 3Blue (4)
Instant

Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Ikoria Commander (Common)
Amonkhet Remastered (Common)
Hieromancer's Cage
Hieromancer's Cage 3White (4)
Enchantment

When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Core Set 2019 (Uncommon)
Hierophant Bio-Titan
Hierophant Bio-Titan 10GreenGreen (12)
Creature — Tyranid (12/12)

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs 2 less to cast for each counter removed this way.

Vigilance, reach, ward 2

Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.

Warhammer 40,000 Commander (Rare)
Hierophant's Chalice
Hierophant's Chalice 3 (3)
Artifact

When Hierophant's Chalice enters, target opponent loses 1 life and you gain 1 life.

Tap: Add Colorless.

Ixalan (Common)
High Fae Negotiator
High Fae Negotiator 3BlackBlack (5)
Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying

When High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.

Wilds of Eldraine (Uncommon)
High Ground
High Ground White (1)
Enchantment

Each creature you control can block an additional creature each combat.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
High Noon
High Noon 1White (2)
Enchantment

Each player can't cast more than one spell each turn.

4Red, Sacrifice High Noon: It deals 5 damage to any target.

Outlaws of Thunder Junction (Rare)
High Priest of Penance
High Priest of Penance WhiteBlack (2)
Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Gatecrash (Rare)
Commander 2018 (Rare)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

March of the Machine Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Jumpstart (Rare)
High Troller (playtest)
High Troller (playtest) 3Red (4)
Creature — — Troll Shaman (4/1)

All targeted spells and abilities cost 2 less and have their targets chosen randomly.

Mystery Booster (Common)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Highborn Vampire
Highborn Vampire 3Black (4)
Creature — Vampire Warrior (4/3)

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar Rising (Common)
Highland Forest
Highland Forest (0)
Snow Land — Mountain Forest

(Tap: Add Red or Green.)

Highland Forest enters tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
High-Society Hunter
High-Society Hunter 3BlackBlack (5)
Creature — Vampire Noble (5/3)

Flying

Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.

Whenever another nontoken creature dies, draw a card.

Magic: The Gathering Foundations (Rare)
High-Speed Hoverbike
High-Speed Hoverbike 2 (2)
Artifact — Vehicle (2/2)

Flash

Flying

When High-Speed Hoverbike enters, tap up to one target creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Uncommon)
Highspire Infusion
Highspire Infusion 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ninth Edition (Common)
Mercadian Masques (Common)
Tenth Edition (Common)
Highway Robbery
Highway Robbery 1Red (2)
Sorcery

You may discard a card or sacrifice a land. If you do, draw two cards.

Plot 1Red (You may pay 1Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Hill Giant Herdgorger
Hill Giant Herdgorger 4GreenGreen (6)
Creature — Giant (7/6)

When Hill Giant Herdgorger enters, you gain 3 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Hillcomber Giant
Hillcomber Giant 2WhiteWhite (4)
Creature — Giant Scout (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Hinata, Dawn-Crowned
Hinata, Dawn-Crowned 1BlueRedWhite (4)
Legendary Creature — Kirin Spirit (4/4)

Flying, trample

Spells you cast cost 1 less to cast for each target.

Spells your opponents cast cost 1 more to cast for each target.

Kamigawa: Neon Dynasty (Rare)
Hindering Touch
Hindering Touch 3Blue (4)
Instant

Counter target spell unless its controller pays 2.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Hint of Insanity
Hint of Insanity 2Black (3)
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Odyssey (Rare)
Hinterland Harbor
Hinterland Harbor (0)
Land

Hinterland Harbor enters tapped unless you control a Forest or an Island.

Tap: Add Green or Blue.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Bloomburrow Commander (Rare)
Hinterland Logger
Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension (Common)
Hipparion
Hipparion 1White (2)
Creature — Horse (1/3)

Hipparion can't block creatures with power 3 or greater unless you pay 1.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Hired Poisoner
Hired Poisoner Black (1)
Creature — Human Assassin (1/1)

Deathtouch

Guilds of Ravnica (Common)
Hired Torturer
Hired Torturer 2Black (3)
Creature — Human Rogue (2/3)

Defender

3Black, Tap: Target opponent loses 2 life, then reveals a card at random from their hand.

Dragon's Maze (Common)
Hish of the Snake Cult (playtest)
Hish of the Snake Cult (playtest) 2BlackGreenBlue (5)
Legendary Creature — — Snake (2/5)

Nagas and Serpents you control are Snakes. (We'll errata this to be true.)

Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)

Mystery Booster 2: Convention Edition (Rare)
Hisoka, Minamo Sensei
Hisoka, Minamo Sensei 2BlueBlue (4)
Legendary Creature — Human Wizard (1/3)

2Blue, Discard a card: Counter target spell if it has the same mana value as the discarded card.

Champions of Kamigawa (Rare)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Historian of Zhalfir
Historian of Zhalfir 2BlueBlue (4)
Creature — Human Wizard (3/3)

Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.

Core Set 2021 (Uncommon)
Historian's Boon
Historian's Boon 3White (4)
Enchantment

Whenever Historian's Boon or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token.

Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

Dominaria United Commander (Rare)
Historian's Wisdom
Historian's Wisdom 2Green (3)
Enchantment — Aura

Enchant artifact or creature

When Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +2/+1.

Kamigawa: Neon Dynasty (Uncommon)
History of Benalia
History of Benalia 1WhiteWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 white Knight creature token with vigilance.

III — Knights you control get +2/+1 until end of turn.

Dominaria (Mythic Rare)
Hit the Mother Lode
Hit the Mother Lode 4RedRedRed (7)
Sorcery

Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Rare)
Hithlain Knots
Hithlain Knots 1Blue (2)
Instant

Tap target creature. Scry 1.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Hithlain Rope
Hithlain Rope 2 (2)
Artifact

Hithlain Rope can't be sacrificed.

1, Tap: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope.

2, Tap: Draw a card. The player to your right gains control of Hithlain Rope.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hive of the Eye Tyrant
Hive of the Eye Tyrant (0)
Land

If you control two or more other lands, Hive of the Eye Tyrant enters tapped.

Tap: Add Black.

3Black: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

Adventures in the Forgotten Realms (Rare)
Hivespine Wolverine
Hivespine Wolverine 3GreenGreen (5)
Creature — Elemental Wolverine (5/4)

When Hivespine Wolverine enters, choose one —

• Put a +1/+1 counter on target creature you control.

• Hivespine Wolverine fights target creature token.

• Destroy target artifact or enchantment.

Bloomburrow (Uncommon)
Hivestone
Hivestone 2 (2)
Artifact

Creatures you control are Slivers in addition to their other creature types.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Hivis of the Scale
Hivis of the Scale 3RedRed (5)
Legendary Creature — Lizard Shaman (3/4)

You may choose not to untap Hivis of the Scale during your untap step.

Tap: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.

Mirage (Rare)
Hixus, Prison Warden
Hixus, Prison Warden 3WhiteWhite (5)
Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Magic Origins (Rare)
Hoar Shade
Hoar Shade 3Black (4)
Creature — Shade (1/2)

Black: Hoar Shade gets +1/+1 until end of turn.

Ice Age (Common)
Hoard Hauler
Hoard Hauler 3Red (4)
Artifact — Vehicle (5/5)

Trample

Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

Streets of New Capenna (Rare)
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