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Limits of Solidarity
Limits of Solidarity 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)
Linvala, Keeper of Silence
Linvala, Keeper of Silence 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

Activated abilities of creatures your opponents control can't be activated.

Jumpstart (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Linvala, Shield of Sea Gate
Linvala, Shield of Sea Gate 1WhiteBlue (3)
Legendary Creature — Angel Wizard (3/3)

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Zendikar Rising (Rare)
Lisette, Dean of the Root
Lisette, Dean of the Root 2GreenGreen (4)
Legendary Creature — Human Druid (4/4)

Whenever you gain life, you may pay 1. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.

Strixhaven: School of Mages (Rare)
Lithoform Blight
Lithoform Blight 1Black (2)
Enchantment — Aura

Enchant land

When Lithoform Blight enters, draw a card.

Enchanted land loses all land types and abilities and has "Tap: Add Colorless" and "Tap, Pay 1 life: Add one mana of any color."

Zendikar Rising (Uncommon)
Lithoform Engine
Lithoform Engine 4 (4)
Legendary Artifact

2, Tap: Copy target activated or triggered ability you control. You may choose new targets for the copy.

3, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

4, Tap: Copy target permanent spell you control. (The copy becomes a token.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Liturgy of Blood
Liturgy of Blood 3BlackBlack (5)
Sorcery

Destroy target creature. Add BlackBlackBlack.

Battlebond (Common)
Other Versions
Magic 2014 Core Set (Common)
Liu Bei, Lord of Shu
Liu Bei, Lord of Shu 3WhiteWhite (5)
Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Livaan, Cultist of Tiamat
Livaan, Cultist of Tiamat 2Red (3)
Legendary Creature — Dragon Shaman (1/3)

Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Lobelia, Defender of Bag End
Lobelia, Defender of Bag End 2Black (3)
Legendary Creature — Halfling Citizen (2/2)

When Lobelia enters, look at the top card of each opponent's library and exile those cards face down.

Tap, Sacrifice an artifact: Choose one —

• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.

• Each opponent loses 2 life and you gain 2 life.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Locket of Yesterdays
Locket of Yesterdays 1 (1)
Artifact

Spells you cast cost 1 less to cast for each card with the same name as that spell in your graveyard.

Time Spiral (Uncommon)
Virtue of Persistence (Locthwain Scorn)
Virtue of Persistence (Locthwain Scorn) 1Black (2)
Sorcery — Adventure

Target creature gets -3/-3 until end of turn. You gain 2 life.

Wilds of Eldraine (Mythic Rare)
Locus of Enlightenment
Locus of Enlightenment (0)
Legendary Artifact

Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.

Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

The Lost Caverns of Ixalan (Mythic Rare)
Lofty Denial
Lofty Denial 1Blue (2)
Instant

Counter target spell unless its controller pays 1. If you control a creature with flying, counter that spell unless its controller pays 4 instead.

Core Set 2021 (Common)
Lone Wolf of the Natterknolls
Lone Wolf of the Natterknolls (0)
Creature — Werewolf (3/5)

Whenever an opponent casts a spell during your turn, draw two cards.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.

Shadows over Innistrad (Uncommon)
Long List of the Ents
Long List of the Ents Green (1)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Loran of the Third Path
Loran of the Third Path 2White (3)
Legendary Creature — Human Artificer (2/1)

Vigilance

When Loran of the Third Path enters, destroy up to one target artifact or enchantment.

Tap: You and target opponent each draw a card.

Bloomburrow Commander (Rare)
Other Versions
The Brothers' War (Rare)
Murders at Karlov Manor Commander (Rare)
Loran, Disciple of History
Loran, Disciple of History 3White (4)
Legendary Creature — Human Artificer (3/3)

Whenever Loran, Disciple of History or another legendary creature you control enters, return target artifact card from your graveyard to your hand.

The Brothers' War (Uncommon)
Lord of Atlantis
Lord of Atlantis BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Special Guests (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Time Spiral "Timeshifted" (Special)
Lord of Change
Lord of Change 6Blue (7)
Creature — Demon (6/6)

Flying, ward 3

Architect of Deception — When Lord of Change enters, draw three cards.

Warhammer 40,000 Commander (Rare)
Lord of Extinction
Lord of Extinction 3BlackGreen (5)
Creature — Elemental (*/*)

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

Double Masters 2022 (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Amonkhet Remastered (Rare)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
From the Vault: Transform (Mythic Rare)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Accursed
Lord of the Accursed 2Black (3)
Creature — Zombie (2/3)

Other Zombies you control get +1/+1.

1Black, Tap: All Zombies gain menace until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Game Night (Uncommon)
Game Night 2019 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Game Night: Free-For-All (Uncommon)
Lord of the Forsaken
Lord of the Forsaken 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

Black, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add Colorless. Spend this mana only to cast a spell from your graveyard.

Innistrad: Midnight Hunt (Mythic Rare)
Lord of the Nazgûl
Lord of the Nazgûl 3BlueBlack (5)
Legendary Creature — Wraith Noble (4/3)

Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Lord of the Pit
Lord of the Pit 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Iconic Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Mythic Rare)
Lord of the Ulvenwald
Lord of the Ulvenwald (0)
Creature — Werewolf (3/3)

Other Wolves and Werewolves you control get +1/+1.

Whenever Lord of the Ulvenwald attacks, add Red or Green. Until end of turn, you don't lose this mana as steps and phases end.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Magic The Gathering—Fallout (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Planeshift (Rare)
Tenth Edition (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Lord of the Void
Lord of the Void 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Ravnica Remastered (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Lord of Tresserhorn
Lord of Tresserhorn 1BlueBlackRed (4)
Legendary Creature — Zombie (10/4)

When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

Black: Regenerate Lord of Tresserhorn.

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Lost Mine of Phandelver
Lost Mine of Phandelver (0)
Dungeon

Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)

Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)

Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)

Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)

Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)

Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)

Temple of Dumathoin — Draw a card.

Adventures in the Forgotten Realms (Common)
Lost Order of Jarkeld
Lost Order of Jarkeld 2WhiteWhite (4)
Creature — Human Knight (1+*/1+*)

As Lost Order of Jarkeld enters, choose an opponent.

Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Love Song of Night and Day
Love Song of Night and Day 2White (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Create a 1/1 white Bird creature token with flying.

III — Put a +1/+1 counter on each of up to two target creatures.

Commander Masters (Uncommon)
Other Versions
Dominaria United (Uncommon)
Lucky Offering
Lucky Offering White (1)
Sorcery

Destroy target artifact with mana value 3 or less. You gain 3 life.

Kamigawa: Neon Dynasty (Common)
Lumra, Bellow of the Woods
Lumra, Bellow of the Woods 4GreenGreen (6)
Legendary Creature — Elemental Bear (*/*)

Vigilance, reach

Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.

When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Bloomburrow (Mythic Rare)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurrus of the Dream-Den
Lurrus of the Dream-Den 1White or BlackWhite or Black (3)
Legendary Creature — Cat Nightmare (3/2)

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Lifelink

Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Mace of Disruption
Mace of Disruption 1White (2)
Artifact — — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.

Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.

Equip 1

Alchemy Horizons: Baldur's Gate (Common)
Mace of the Valiant
Mace of the Valiant 2White (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. (Attacking doesn't cause it to tap.)

Whenever a creature you control enters, put a charge counter on Mace of the Valiant.

Equip 3

Commander Masters (Uncommon)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Magar of the Magic Strings
Magar of the Magic Strings 1BlackRed (3)
Legendary Creature — Minotaur Performer (3/3)

1BlackRed: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Unfinity (Mythic Rare)
Magister of Worth
Magister of Worth 4WhiteBlack (6)
Creature — Angel (4/4)

Flying

Will of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Commander 2021 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Magus of the Abyss
Magus of the Abyss 3Black (4)
Creature — Human Wizard (4/3)

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Double Masters (Rare)
Other Versions
Future Sight (Rare)
Commander 2017 (Rare)
Magus of the Arena
Magus of the Arena 4RedRed (6)
Creature — Human Wizard (5/5)

3, Tap: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Commander 2013 Edition (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Balance
Magus of the Balance 1White (2)
Creature — Human Wizard (2/2)

4White, Tap, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2018 (Rare)
Magus of the Bazaar
Magus of the Bazaar 1Blue (2)
Creature — Human Wizard (0/1)

Tap: Draw two cards, then discard three cards.

Ultimate Masters (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Bridge
Magus of the Bridge BlackBlackBlack (3)
Creature — Human Wizard (4/4)

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.

When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.

Modern Horizons 2 (Rare)
Magus of the Candelabra
Magus of the Candelabra Green (1)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Untap X target lands.

Modern Horizons 3 Commander (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Magus of the Chains (playtest)
Magus of the Chains (playtest) 1Black (2)
Creature — — Human Wizard (2/2)

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Mystery Booster 2: Convention Edition (Rare)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Commander 2014 (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Disk
Magus of the Disk 2WhiteWhite (4)
Creature — Human Wizard (2/4)

Magus of the Disk enters tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Ikoria Commander (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Future
Magus of the Future 2BlueBlueBlue (5)
Creature — Human Wizard (2/3)

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Magus of the Jar
Magus of the Jar 3BlueBlue (5)
Creature — Human Wizard (3/3)

Tap, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Time Spiral (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Mind
Magus of the Mind 4BlueBlue (6)
Creature — Human Wizard (4/5)

Blue, Tap, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

Commander 2017 (Rare)
Magus of the Mirror
Magus of the Mirror 4BlackBlack (6)
Creature — Human Wizard (4/2)

Tap, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Magus of the Moon
Magus of the Moon 2Red (3)
Creature — Human Wizard (2/2)

Nonbasic lands are Mountains.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Magus of the Order
Magus of the Order 2GreenGreen (4)
Creature — Human Wizard (3/3)

Green, Tap, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Commander Legends (Rare)
Magus of the Scroll
Magus of the Scroll Red (1)
Creature — Human Wizard (1/1)

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

Time Spiral (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's first main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Magus of the Wheel
Magus of the Wheel 2Red (3)
Creature — Human Wizard (3/3)

1Red, Tap, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Masters 25 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Magus of the Will
Magus of the Will 2Black (3)
Creature — Human Wizard (3/3)

2Black, Tap, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Double Masters (Rare)
Other Versions
Commander 2016 (Rare)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Man of Measure
Man of Measure 1WhiteWhite (3)
Creature — Human Knight (2/2)

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.

As long as you're taller than an opponent, Man of Measure gets +1/+0.

Unhinged (Common)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Mandate of Abaddon
Mandate of Abaddon 3Black (4)
Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Warhammer 40,000 Commander (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Mantle of the Ancients
Mantle of the Ancients 3WhiteWhite (5)
Enchantment — Aura

Enchant creature you control

When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.

Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Mantle of the Wolf
Mantle of the Wolf 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Theros Beyond Death (Rare)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Mantle of Webs
Mantle of Webs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Magic Origins (Common)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
March of Burgeoning Life
March of Burgeoning Life Variable ColorlessGreen (1)
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Rare)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of Progress
March of Progress 2Blue (3)
Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.

Overload 6Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

The Brothers' War Commander (Rare)
March of Reckless Joy
March of Reckless Joy Variable ColorlessRed (1)
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Kamigawa: Neon Dynasty (Rare)
March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Canonized
March of the Canonized Variable ColorlessWhiteWhite (2)
Enchantment

When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
March of the Drowned
March of the Drowned Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Ixalan (Common)
March of the Machines
March of the Machines 3Blue (4)
Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

Archenemy (Rare)
Other Versions
Mirrodin (Rare)
Tenth Edition (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil 1RedGreenWhite (4)
Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander 2019 (Mythic Rare)
Mark of Asylum
Mark of Asylum 1White (2)
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Conflux (Rare)
Mark of Eviction
Mark of Eviction Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Ravnica: City of Guilds (Uncommon)
Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
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