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Temple Elder
Temple Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Second Age (Uncommon)
Temple Garden
Temple Garden (0)
Land — Forest Plains

(Tap: Add Green or White.)

As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Guilds of Ravnica (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Temple of Abandon
Temple of Abandon (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or Green.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Theros Beyond Death (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple of Aclazotz
Temple of Aclazotz (0)
Legendary Land

(Transforms from Arguel's Blood Fast.)

Tap: Add Black.

Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

From the Vault: Transform (Mythic Rare)
Other Versions
Ixalan (Rare)
Temple of Civilization
Temple of Civilization (0)
Land

(Transforms from Ojer Taq, Deepest Foundation.)

Tap: Add White.

2White, Tap: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Cultivation
Temple of Cultivation (0)
Land

(Transforms from Ojer Kaslem, Deepest Growth.)

Tap: Add Green.

2Green, Tap: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Cyclical Time
Temple of Cyclical Time (0)
Land

(Transforms from Ojer Pakpatiq, Deepest Epoch.)

Tap: Add Blue. Remove a time counter from Temple of Cyclical Time.

2Blue, Tap: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Deceit
Temple of Deceit (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Black.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Theros Beyond Death (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Enlightenment
Temple of Enlightenment (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Epiphany
Temple of Epiphany (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Red.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple of Malady
Temple of Malady (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Black or Green.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Malice
Temple of Malice (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Black or Red.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Mystery
Temple of Mystery (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Plenty
Temple of Plenty (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Born of the Gods (Rare)
Theros Beyond Death (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Bloomburrow Commander (Rare)
Temple of Power
Temple of Power (0)
Land

(Transforms from Ojer Axonil, Deepest Might.)

Tap: Add Red.

2Red, Tap: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of Silence
Temple of Silence (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Black.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of the Dead
Temple of the Dead (0)
Land

(Transforms from Aclazotz, Deepest Betrayal.)

Tap: Add Black.

2Black, Tap: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Temple of the Dragon Queen
Temple of the Dragon Queen (0)
Land

As Temple of the Dragon Queen enters, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters tapped unless you revealed a Dragon card this way or you control a Dragon.

As Temple of the Dragon Queen enters, choose a color.

Tap: Add one mana of the chosen color.

Adventures in the Forgotten Realms (Uncommon)
Temple of the False God
Temple of the False God (0)
Land

Tap: Add ColorlessColorless. Activate only if you control five or more lands.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Commander (Uncommon)
Temple of Triumph
Temple of Triumph (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple Thief
Temple Thief 1Black (2)
Creature — Human Rogue (2/2)

Temple Thief can't be blocked by enchanted creatures or enchantment creatures.

Theros Beyond Death (Common)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Temporal Aperture
Temporal Aperture 2 (2)
Artifact

5, Tap: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Urza's Saga (Rare)
Temporal Cascade
Temporal Cascade 5BlueBlue (7)
Sorcery

Choose one —

• Each player shuffles their hand and graveyard into their library.

• Each player draws seven cards.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Temporal Cleansing
Temporal Cleansing 3Blue (4)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

March of the Machine (Common)
Temporal Distortion
Temporal Distortion 3BlueBlue (5)
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Invasion (Rare)
Temporal Eddy
Temporal Eddy 2BlueBlue (4)
Sorcery

Put target creature or land on top of its owner's library.

Time Spiral (Common)
Temporal Extortion
Temporal Extortion BlackBlackBlackBlack (4)
Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.

Take an extra turn after this one.

Planar Chaos (Rare)
Temporal Firestorm
Temporal Firestorm 3RedRed (5)
Sorcery

Kicker 1White and/or 1Blue (You may pay an additional 1White and/or 1Blue as you cast this spell.)

Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.

Temporal Firestorm deals 5 damage to each creature and each planeswalker.

Dominaria United (Rare)
Temporal Fissure
Temporal Fissure 4Blue (5)
Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Temporal Isolation
Temporal Isolation 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Temporal Machinations
Temporal Machinations 2Blue (3)
Sorcery

Return target creature to its owner's hand. If you control an artifact, draw a card.

Dominaria (Common)
Temporal Manipulation
Temporal Manipulation 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Portal Second Age (Rare)
Masters Edition II (Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Special Guests (Mythic Rare)
Temporal Mastery
Temporal Mastery 5BlueBlue (7)
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle 1Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Temporal Spring
Temporal Spring 1GreenBlue (3)
Sorcery

Put target permanent on top of its owner's library.

Apocalypse (Common)
Temporal Trespass
Temporal Trespass 8BlueBlueBlue (11)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Take an extra turn after this one. Exile Temporal Trespass.

Assassin's Creed (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Temporary Insanity
Temporary Insanity 3Red (4)
Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Torment (Uncommon)
Temporary Lockdown
Temporary Lockdown 1WhiteWhite (3)
Enchantment

When Temporary Lockdown enters, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.

Dominaria United (Rare)
Temporary Truce
Temporary Truce 1White (2)
Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Portal (Rare)
Tempt with Bunnies
Tempt with Bunnies 2White (3)
Sorcery

Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.

Bloomburrow Commander (Rare)
Tempt with Discovery
Tempt with Discovery 3Green (4)
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Bloomburrow Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Tempt with Glory
Tempt with Glory 5White (6)
Sorcery

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

Commander Anthology (Rare)
Other Versions
Commander 2013 Edition (Rare)
Tempt with Immortality
Tempt with Immortality 4Black (5)
Sorcery

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.

Commander 2013 Edition (Rare)
Tempt with Mayhem
Tempt with Mayhem 1RedRed (3)
Instant

Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.

Modern Horizons 3 Commander (Rare)
Tempt with Reflections
Tempt with Reflections 3Blue (4)
Sorcery

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.

Commander 2013 Edition (Rare)
Gumdrop Poisoner (Tempt with Treats)
Gumdrop Poisoner (Tempt with Treats) Black (1)
Instant — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Tempt with Vengeance
Tempt with Vengeance Variable ColorlessRed (1)
Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Commander Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Tempted by the Oriq
Tempted by the Oriq 1BlueBlueBlue (4)
Sorcery

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

Strixhaven: School of Mages (Rare)
Tempting Contract
Tempting Contract 4 (4)
Artifact

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

Commander 2021 (Rare)
Tempting Licid
Tempting Licid 2Green (3)
Creature — Licid (2/2)

Green, Tap: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Green to end this effect.

All creatures able to block enchanted creature do so.

Stronghold (Uncommon)
Tempting Witch
Tempting Witch 2Black (3)
Creature — Human Warlock (1/3)

When Tempting Witch enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Tap, Sacrifice a Food: Target player loses 3 life.

Jumpstart (Uncommon)
Other Versions
Throne of Eldraine (Common)
Tempting Wurm
Tempting Wurm 1Green (2)
Creature — Wurm (5/5)

When Tempting Wurm enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

Onslaught (Rare)
Temur Elevator (playtest)
Temur Elevator (playtest) (0)
Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Green, Blue, or Red. If you don't have the city's blessing, you lose 1 life.

Mystery Booster 2: Convention Edition (Rare)
Tenacious Pup
Tenacious Pup Green (1)
Creature — — Wolf (1/2)

When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Uncommon)
Tend the Pests
Tend the Pests BlackGreen (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.

Strixhaven: School of Mages (Uncommon)
Tendrils of Corruption
Tendrils of Corruption 3Black (4)
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Historic Anthology 1 (Common)
Other Versions
Time Spiral (Common)
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Time Spiral Remastered (Common)
Tendrils of Despair
Tendrils of Despair Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Target opponent discards two cards.

Weatherlight (Common)
Tephraderm
Tephraderm 4Red (5)
Creature — Beast (4/5)

Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.

Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.

Onslaught (Rare)
Terashi's Grasp
Terashi's Grasp 2White (3)
Sorcery — Arcane

Destroy target artifact or enchantment. You gain life equal to its mana value.

Modern Masters 2015 Edition (Common)
Other Versions
Betrayers of Kamigawa (Common)
Modern Masters (Uncommon)
Terra Stomper
Terra Stomper 3GreenGreenGreen (6)
Creature — Beast (8/8)

This spell can't be countered.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic Origins (Rare)
Other Versions
Zendikar (Rare)
Magic 2015 Core Set (Rare)
Terramorph
Terramorph 3Green (4)
Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Terramorphic Expanse
Terramorphic Expanse (0)
Land

Tap, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Duskmourn: House of Horror (Common)
Other Versions
Time Spiral (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Planechase (Common)
Premium Deck Series: Slivers (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Planechase 2012 Edition (Common)
Modern Masters (Common)
Commander 2013 Edition (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Time Spiral Remastered (Common)
Adventures in the Forgotten Realms Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Magic The Gathering—Fallout (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Terrifying Presence
Terrifying Presence 1Green (2)
Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Avacyn Restored (Common)
Territorial Dispute
Territorial Dispute 4RedRed (6)
Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Mercadian Masques (Rare)
Terror of Kruin Pass
Terror of Kruin Pass (0)
Creature — Werewolf (3/3)

Double strike

Werewolves you control have menace. (They can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Terror of the Peaks
Terror of the Peaks 3RedRed (5)
Creature — Dragon (5/4)

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.

Outlaws of Thunder Junction (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Terry Pin, Turboturtle (playtest)
Terry Pin, Turboturtle (playtest) 2BlueRed (4)
Legendary Creature — — Turtle Athlete (4/3)

Flash

Haste

You may ignore the words "Activate only as a sorcery" while activating abilities.

Mystery Booster 2: Convention Edition (Rare)
Teshar, Ancestor's Apostle
Teshar, Ancestor's Apostle 3White (4)
Legendary Creature — Bird Cleric (2/2)

Flying

Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Tethmos High Priest
Tethmos High Priest 2White (3)
Creature — Cat Cleric (2/3)

Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Tetsuo, Imperial Champion
Tetsuo, Imperial Champion BlueBlackRed (3)
Legendary Creature — Human Samurai (3/3)

Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one —

• Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target.

• You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost.

Dominaria United Commander (Mythic Rare)
Tetzimoc, Primal Death
Tetzimoc, Primal Death 4BlackBlack (6)
Legendary Creature — Elder Dinosaur (6/6)

Deathtouch

Black, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.

When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.

Rivals of Ixalan (Rare)
Tetzin, Gnome Champion
Tetzin, Gnome Champion BlueRedWhite (3)
Legendary Artifact Creature — Gnome (2/2)

Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts 4 (4, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Teyo, Aegis Adept
Teyo, Aegis Adept 2WhiteWhite (4)
Legendary Planeswalker — — Teyo

+1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."

−2: Conjure a card named Lumbering Lightshield onto the battlefield.

−6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."

Jumpstart: Historic Horizons (Mythic Rare)
Teysa, Opulent Oligarch
Teysa, Opulent Oligarch 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Deathtouch

At the beginning of your end step, investigate for each opponent who lost life this turn.

Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Murders at Karlov Manor (Rare)
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling 3Blue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

3Blue: Tap another target creature.

Theros Beyond Death (Mythic Rare)
Thaumatic Compass
Thaumatic Compass 2 (2)
Artifact

3, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

Ixalan (Rare)
The Aesir Escape Valhalla
The Aesir Escape Valhalla 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile a permanent card from your graveyard. You gain life equal to its mana value.

II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.

III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.

Assassin's Creed (Uncommon)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Beast, Deathless Prince
The Beast, Deathless Prince 2BlackRed (4)
Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

Doctor Who Commander (Rare)
The Biblioplex
The Biblioplex (0)
Land

Tap: Add Colorless.

2, Tap: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

Strixhaven: School of Mages (Rare)
The Big Top
The Big Top (0)
Land

Tap: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

Unfinity (Acorn) (Uncommon)
The Blackstaff of Waterdeep
The Blackstaff of Waterdeep Blue (1)
Legendary Artifact

You may choose not to untap The Blackstaff of Waterdeep during your untap step.

Animate Walking Statue — 1Blue, Tap: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Adventures in the Forgotten Realms (Rare)
The Capitoline Triad
The Capitoline Triad 10 (10)
Legendary Creature — God Artificer (7/7)

Those Who Came Before — This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

Assassin's Creed (Mythic Rare)
The Colossal Dreadmaw (playtest)
The Colossal Dreadmaw (playtest) 4GreenGreen (6)
Legendary Creature — — Dinosaur (6/6)

Trample

You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)

Mystery Booster 2: Convention Edition (Rare)
The Dalek Emperor
The Dalek Emperor 5BlackRed (7)
Legendary Artifact Creature — Dalek (6/6)

Affinity for Daleks (This spell costs 1 less to cast for each Dalek you control.)

Other Daleks you control have haste.

At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature of their choice, or you create a 3/3 black Dalek artifact creature token with menace.

Doctor Who Commander (Rare)
The Dross Pits
The Dross Pits (0)
Land — Sphere

The Dross Pits enters tapped.

Tap: Add Black.

1Black, Tap, Sacrifice The Dross Pits: Draw a card.

Phyrexia: All Will Be One (Common)
The Elderspell
The Elderspell BlackBlack (2)
Sorcery

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

War of the Spark (Rare)
The Fallen Apart
The Fallen Apart 2BlackBlack (4)
Creature — Zombie (4/4)

The Fallen Apart enters with two arms and two legs.

Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.

The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

Unhinged (Common)
The First Eruption
The First Eruption 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RedRed.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

Dominaria (Rare)
The Girl in the Fireplace
The Girl in the Fireplace 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature."

II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)

III — Whenever a creature you control deals combat damage to a player this turn, time travel.

Doctor Who Commander (Rare)
The Grand Tour (playtest)
The Grand Tour (playtest) 1Blue (2)
Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Mystery Booster (Common)
The Grim Captain
The Grim Captain (0)
Legendary Creature — Skeleton Spirit Pirate (7/7)

Menace, trample, lifelink, hexproof

Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent of their choice. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

The Lost Caverns of Ixalan (Rare)
The Grim Captain's Locker
The Grim Captain's Locker 3Black (4)
Legendary Artifact

Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Until end of turn, each creature card in your graveyard gains "Escape—3Black, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)

The Lost Caverns of Ixalan Commander (Rare)
The Heron Moon (playtest)
The Heron Moon (playtest) (0)
Legendary Land

Tap: Add Colorless.

1, Tap: Exile the bottom card of target opponent's library.

Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.

Mystery Booster 2: Convention Edition (Rare)
The Huntsman's Redemption
The Huntsman's Redemption 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 3/3 green Beast creature token.

II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.

III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Wilds of Eldraine (Rare)
The Lord of Pain
The Lord of Pain 3BlackRed (5)
Legendary Creature — Human Assassin (5/5)

Menace

Your opponents can't gain life.

Whenever a player casts their first spell each turn, choose another target player. The Lord of Pain deals damage equal to that spell's mana value to the chosen player.

Duskmourn: House of Horror Commander (Mythic Rare)
The Many Deeds of Belzenlok (playtest)
The Many Deeds of Belzenlok (playtest) 1Black (2)
Enchantment — — Saga

I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.

II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.

III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.

Mystery Booster 2: Convention Edition (Rare)
The Master, Multiplied
The Master, Multiplied 4BlackRed (6)
Legendary Creature — Time Lord Rogue (4/3)

Myriad

The "legend rule" doesn't apply to creature tokens you control.

Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.

Doctor Who Commander (Rare)
The Mimeoplasm
The Mimeoplasm 2BlackGreenBlue (5)
Legendary Creature — Ooze (0/0)

As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Double Masters 2022 (Rare)
The Myriad Pools
The Myriad Pools (0)
Legendary Artifact Land

(Transforms from The Everflowing Well.)

Tap: Add Blue.

Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

The Lost Caverns of Ixalan (Rare)
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