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Flitterstep Eidolon
Flitterstep Eidolon 1Blue (2)
Enchantment Creature — Spirit (1/1)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flitterstep Eidolon can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Born of the Gods (Uncommon)
Flitting Guerrilla
Flitting Guerrilla 2Black (3)
Creature — Faerie Rogue (2/2)

Flying

When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

March of the Machine (Common)
Floating-Dream Zubera
Floating-Dream Zubera 1Blue (2)
Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

Unglued (Uncommon)
Flockchaser Phantom
Flockchaser Phantom 4WhiteBlue (6)
Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Flood of Recollection
Flood of Recollection BlueBlue (2)
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Commander Legends (Common)
Other Versions
Rivals of Ixalan (Uncommon)
Flood of Tears
Flood of Tears 4BlueBlue (6)
Sorcery

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Floodbringer
Floodbringer 1Blue (2)
Creature — Moonfolk Wizard (1/2)

Flying

2, Return a land you control to its owner's hand: Tap target land.

Betrayers of Kamigawa (Common)
Floodchaser
Floodchaser 5Blue (6)
Creature — Elemental (0/0)

Floodchaser enters with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

Blue, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Morningtide (Common)
Flooded Grove
Flooded Grove (0)
Land

Tap: Add Colorless.

Green or Blue, Tap: Add GreenGreen, GreenBlue, or BlueBlue.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Eventide (Rare)
Zendikar Expeditions (Mythic Rare)
Masters 25 (Rare)
Double Masters (Rare)
Streets of New Capenna Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Flooded Shoreline
Flooded Shoreline BlueBlue (2)
Enchantment

BlueBlue, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

Visions (Rare)
Flooded Strand
Flooded Strand (0)
Land

Tap, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Modern Horizons 3 (Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Zendikar Rising Expeditions (Mythic Rare)
Floodfarm Verge
Floodfarm Verge (0)
Land

Tap: Add White.

Tap: Add Blue. Activate only if you control a Plains or an Island.

Duskmourn: House of Horror (Rare)
Floodpits Drowner
Floodpits Drowner 1Blue (2)
Creature — Merfolk (2/1)

Flash

Vigilance

When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.

1Blue, Tap: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.

Duskmourn: House of Horror (Uncommon)
Floodtide Serpent
Floodtide Serpent 4Blue (5)
Creature — Serpent (4/4)

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

Born of the Gods (Common)
Floodwater Dam
Floodwater Dam 3 (3)
Artifact

Variable ColorlessVariable Colorless1, Tap: Tap X target lands.

Masters Edition IV (Rare)
Other Versions
Alliances (Rare)
Floodwaters
Floodwaters 4BlueBlue (6)
Sorcery

Return up to two target creatures to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Floriferous Vinewall
Floriferous Vinewall 1Green (2)
Creature — Plant Wall (0/2)

Defender

When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Common)
Other Versions
Dominaria United (Common)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Flourishing Defenses
Flourishing Defenses 4Green (5)
Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flourishing Fox
Flourishing Fox White (1)
Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Flowerfoot Swordmaster
Flowerfoot Swordmaster White (1)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Bloomburrow (Uncommon)
Flowering Field
Flowering Field 1White (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Prophecy (Uncommon)
Flowering Lumberknot
Flowering Lumberknot 3Green (4)
Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

Avacyn Restored (Common)
Flowering of the White Tree
Flowering of the White Tree WhiteWhite (2)
Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward 1.

Nonlegendary creatures you control get +1/+1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Flowstone Armor
Flowstone Armor 3 (3)
Artifact

You may choose not to untap Flowstone Armor during your untap step.

3, Tap: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Nemesis (Uncommon)
Flowstone Channeler
Flowstone Channeler 2Red (3)
Creature — Human Spellshaper (2/2)

1Red, Tap, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

Time Spiral (Common)
Flowstone Charger
Flowstone Charger 2RedWhite (4)
Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

Apocalypse (Uncommon)
Flowstone Crusher
Flowstone Crusher 3RedRed (5)
Creature — Beast (4/4)

Red: Flowstone Crusher gets +1/-1 until end of turn.

Nemesis (Common)
Other Versions
Ninth Edition (Uncommon)
Flowstone Embrace
Flowstone Embrace 1Red (2)
Enchantment — Aura

Enchant creature

Tap: Enchanted creature gets +2/-2 until end of turn.

Future Sight (Common)
Flowstone Mauler
Flowstone Mauler 4RedRed (6)
Creature — Beast (4/5)

Trample

Red: Flowstone Mauler gets +1/-1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Flowstone Overseer
Flowstone Overseer 2RedRedRed (5)
Creature — Beast (4/4)

RedRed: Target creature gets +1/-1 until end of turn.

Nemesis (Rare)
Flowstone Salamander
Flowstone Salamander 3RedRed (5)
Creature — Salamander (3/4)

Red: Flowstone Salamander deals 1 damage to target creature blocking it.

Tempest (Uncommon)
Flowstone Sculpture
Flowstone Sculpture 6 (6)
Artifact Creature — Shapeshifter (4/4)

2, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. <I>(This effect lasts indefinitely.)</I>

Vintage Masters (Rare)
Other Versions
Tempest (Rare)
Flowstone Shambler
Flowstone Shambler 2Red (3)
Creature — Beast (2/2)

Red: Flowstone Shambler gets +1/-1 until end of turn.

Stronghold (Common)
Other Versions
Ninth Edition (Common)
Flowstone Strike
Flowstone Strike 1Red (2)
Instant

Target creature gets +1/-1 and gains haste until end of turn.

Nemesis (Common)
Flowstone Surge
Flowstone Surge 1Red (2)
Enchantment

Creatures you control get +1/-1.

Nemesis (Uncommon)
Flowstone Thopter
Flowstone Thopter 7 (7)
Artifact Creature — Thopter (4/4)

1: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Nemesis (Uncommon)
Flowstone Wyvern
Flowstone Wyvern 3RedRed (5)
Creature — Drake (3/3)

Flying

Red: Flowstone Wyvern gets +2/-2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Fluctuator
Fluctuator 2 (2)
Artifact

Cycling abilities you activate cost 2 less to activate.

Ikoria Commander (Rare)
Other Versions
Urza's Saga (Rare)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Flurry of Horns
Flurry of Horns 4Red (5)
Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

Jumpstart (Common)
Other Versions
Journey into Nyx (Common)
Flurry of Wings
Flurry of Wings GreenWhiteBlue (3)
Instant

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Alara Reborn (Uncommon)
Flusterstorm
Flusterstorm Blue (1)
Instant

Counter target instant or sorcery spell unless its controller pays 1.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Vintage Masters (Rare)
Iconic Masters (Rare)
Modern Horizons (Rare)
Modern Horizons 3 (Rare)
Flutterfox
Flutterfox 1White (2)
Creature — Fox (2/2)

As long as you control an artifact or enchantment, Flutterfox has flying.

Throne of Eldraine (Common)
Flux Channeler
Flux Channeler 2Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Flycatcher Giraffid
Flycatcher Giraffid 4Green (5)
Creature — Antelope Lizard (3/5)

Flycatcher Giraffid enters with your choice of a vigilance counter or a reach counter on it.

Ikoria: Lair of Behemoths (Common)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Flying Crane Technique
Flying Crane Technique 3BlueRedWhite (6)
Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

Khans of Tarkir (Rare)
Flywheel Racer
Flywheel Racer 2 (2)
Artifact — Vehicle (3/2)

Vigilance

Tap: Add one mana of any color. Activate only if Flywheel Racer is a creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
Fodder Cannon
Fodder Cannon 4 (4)
Artifact

4, Tap, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Urza's Destiny (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Fodder Launch
Fodder Launch 3Black (4)
Kindred Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Lorwyn (Uncommon)
Fodder Tosser
Fodder Tosser 3 (3)
Artifact

Tap, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.

Modern Horizons 2 (Common)
Foe-Razer Regent
Foe-Razer Regent 5GreenGreen (7)
Creature — Dragon (4/5)

Flying

When Foe-Razer Regent enters, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Dragons of Tarkir (Rare)
Fog of War
Fog of War 2Green (3)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

The Brothers' War (Common)
Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Fogwalker
Fogwalker 1Blue (2)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Folk Hero
Folk Hero 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
James, Wandering Dad (Follow Him)
James, Wandering Dad (Follow Him) Variable ColorlessBlueBlue (2)
Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Magic The Gathering—Fallout (Rare)
Follow the Tracks
Follow the Tracks 2Green (3)
Sorcery

Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.

Alchemy Horizons: Baldur's Gate (Common)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Fomori Vault
Fomori Vault (0)
Land

Tap: Add Colorless.

3, Tap, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Font of Fertility
Font of Fertility Green (1)
Enchantment

1Green, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Common)
Other Versions
Journey into Nyx (Common)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice Font of Fortunes: Draw two cards.

Journey into Nyx (Common)
Font of Ire
Font of Ire 1Red (2)
Enchantment

3Red, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.

Journey into Nyx (Common)
Font of Progress
Font of Progress Blue (1)
Artifact

Font of Progress enters with two oil counters on it.

3, Tap: Target player mills X cards, where X is the number of oil counters on Font of Progress.

Phyrexia: All Will Be One (Uncommon)
Font of Return
Font of Return 1Black (2)
Enchantment

3Black, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Journey into Nyx (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Portal (Common)
Other Versions
Ninth Edition (Common)
Starter 1999 (Common)
Footfall Crater
Footfall Crater Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains trample and haste until end of turn."

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
For the Ancestors
For the Ancestors 2Green (3)
Instant

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Rare)
For the Common Good
For the Common Good Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.

Bloomburrow (Rare)
For the Emperor!
For the Emperor! 3White (4)
Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Warhammer 40,000 Commander (Rare)
For the Family
For the Family Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Streets of New Capenna (Common)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Foray of Orcs
Foray of Orcs 3Red (4)
Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Forbid
Forbid 1BlueBlue (3)
Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Exodus (Uncommon)
Tempest Remastered (Rare)
Forbidden Alchemy
Forbidden Alchemy 2Blue (3)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ravnica Clue Edition (Uncommon)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Modern Masters 2017 Edition (Common)
Ultimate Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Double Masters 2022 (Common)
Shadows of the Past (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Forbidden Crypt
Forbidden Crypt 3BlackBlack (5)
Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Forbidden Friendship
Forbidden Friendship 1Red (2)
Sorcery

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Forbidden Lore
Forbidden Lore 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +2/+1 until end of turn."

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Double Masters 2022 (Rare)
Other Versions
Champions of Kamigawa (Rare)
From the Vault: Realms (Mythic Rare)
Zendikar Expeditions (Mythic Rare)
Commander 2016 (Rare)
Forbidden Ritual
Forbidden Ritual 2BlackBlack (4)
Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.

Visions (Rare)
Forbidding Spirit
Forbidding Spirit 1WhiteWhite (3)
Creature — Spirit Cleric (3/3)

When Forbidding Spirit enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 for each of those creatures.

Game Night: Free-For-All (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Forbidding Watchtower
Forbidding Watchtower (0)
Land

Forbidding Watchtower enters tapped.

Tap: Add White.

1White: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Force Away
Force Away 1Blue (2)
Instant

Return target creature to its owner's hand.

Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Khans of Tarkir (Common)
Force Bubble
Force Bubble 2WhiteWhite (4)
Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Scourge (Rare)
Force of Despair
Force of Despair 1BlackBlack (3)
Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.

Destroy all creatures that entered this turn.

Modern Horizons (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Force of Negation
Force of Negation 1BlueBlue (3)
Instant

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Double Masters 2022 (Rare)
Other Versions
Modern Horizons (Rare)
Force of Rage
Force of Rage 1RedRed (3)
Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

Modern Horizons (Rare)
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