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Hard-Hitting Question
Hard-Hitting Question Green (1)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Murders at Karlov Manor (Uncommon)
Hardy Outlander
Hardy Outlander 1Green (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Harmless Assault
Harmless Assault 2WhiteWhite (4)
Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

Rise of the Eldrazi (Common)
Harmonious Archon
Harmonious Archon 4WhiteWhite (6)
Creature — Archon (4/5)

Flying

Non-Archon creatures have base power and toughness 3/3.

When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

Phyrexia: All Will Be One Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Harmonious Emergence
Harmonious Emergence 3Green (4)
Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Harnessed Snubhorn
Harnessed Snubhorn 3White (4)
Creature — Dinosaur (2/5)

Vigilance

Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.

March of the Machine: The Aftermath (Uncommon)
Harnfel, Horn of Bounty
Harnfel, Horn of Bounty 4Red (5)
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Kaldheim (Rare)
Harold and Bob, First Numens
Harold and Bob, First Numens 2Green (3)
Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach

When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ‘Tap: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

Magic The Gathering—Fallout (Rare)
Harper Recruiter
Harper Recruiter 2White (3)
Creature — Human Warrior (3/1)

Flying

Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Harried Spearguard
Harried Spearguard Red (1)
Creature — Human Soldier (1/1)

Haste

When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Harsh Judgment
Harsh Judgment 2WhiteWhite (4)
Enchantment

As Harsh Judgment enters the battlefield, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Invasion (Rare)
Harsh Justice
Harsh Justice 2White (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Harsh Sustenance
Harsh Sustenance 1WhiteBlack (3)
Instant

Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.

Fate Reforged (Common)
Haru-Onna
Haru-Onna 3Green (4)
Creature — Spirit (2/1)

When Haru-Onna enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Haruspex
Haruspex 3Green (4)
Creature — Tyranid (2/2)

Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.

Devouring Monster — Tap, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.

Warhammer 40,000 Commander (Rare)
Harvest Wurm
Harvest Wurm 1Green (2)
Creature — Wurm (3/2)

When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.

Weatherlight (Common)
Harvester Druid
Harvester Druid 1Green (2)
Creature — Human Druid (1/1)

Tap: Add one mana of any color that a land you control could produce.

Judgment (Common)
Harvester of Souls
Harvester of Souls 4BlackBlack (6)
Creature — Demon (5/5)

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Avacyn Restored (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Conspiracy: Take the Crown (Rare)
Archenemy: Nicol Bolas (Rare)
Jumpstart (Rare)
Harvestguard Alseids
Harvestguard Alseids 2White (3)
Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Journey into Nyx (Common)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters the battlefield, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Haunted Crossroads
Haunted Crossroads 2Black (3)
Enchantment

Black: Put target creature card from your graveyard on top of your library.

Mercadian Masques (Uncommon)
Haunted Fengraf
Haunted Fengraf (0)
Land

Tap: Add Colorless.

3, Tap, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Masters 25 (Common)
Commander 2018 (Common)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Haunted Mire enters the battlefield tapped.

Dominaria United (Land)
Haunted Ridge
Haunted Ridge (0)
Land

Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

Tap: Add Black or Red.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Haunter of Nightveil
Haunter of Nightveil 3BlueBlack (5)
Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

Dragon's Maze (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters the battlefield, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Havenwood Wurm
Havenwood Wurm 6Green (7)
Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Trample

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Hazardous Blast
Hazardous Blast 3Red (4)
Sorcery

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Phyrexia: All Will Be One (Common)
Hazardous Conditions
Hazardous Conditions 2BlackGreen (4)
Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Hazduhr the Abbot
Hazduhr the Abbot 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/5)

Variable Colorless, Tap: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

Homelands (Rare)
Hazoret's Monument
Hazoret's Monument 3 (3)
Legendary Artifact

Red creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Dominaria United Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Amonkhet Remastered (Uncommon)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headlong Rush
Headlong Rush 1Red (2)
Instant

Attacking creatures gain first strike until end of turn.

Urza's Saga (Common)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering—Conspiracy (Rare)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad (Rare)
Lovestruck Beast (Heart's Desire)
Lovestruck Beast (Heart's Desire) Green (1)
Sorcery — Adventure

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Helium Squirter
Helium Squirter 4Blue (5)
Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

1: Target creature with a +1/+1 counter on it gains flying until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Dissension (Common)
Modern Masters 2015 Edition (Common)
Ravnica Remastered (Common)
Hellion Crucible
Hellion Crucible (0)
Land

Tap: Add Colorless.

1Red, Tap: Put a pressure counter on Hellion Crucible.

1Red, Tap, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and Tap as soon as it comes under your control.)

Magic 2013 (Rare)
Hellion Eruption
Hellion Eruption 5Red (6)
Sorcery

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

Planechase Anthology (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Hellish Rebuke
Hellish Rebuke 2Black (3)
Instant

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."

Adventures in the Forgotten Realms Commander (Rare)
Hellkite Courser
Hellkite Courser 4RedRed (6)
Creature — Dragon (6/5)

Flying

When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Commander Legends (Mythic Rare)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Hellspur Brute
Hellspur Brute 4Red (5)
Creature — Minotaur Mercenary (5/4)

Affinity for outlaws (This spell costs 1 less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)

Trample

Outlaws of Thunder Junction (Uncommon)
Hellspur Posse Boss
Hellspur Posse Boss 2RedRed (4)
Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Rare)
Henchfiend of Ukor
Henchfiend of Ukor 3Red (4)
Creature — Ogre (3/2)

Haste

Echo 1Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Black or Red: Henchfiend of Ukor gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Henry Wu, InGen Geneticist
Henry Wu, InGen Geneticist BlackGreenBlue (3)
Legendary Creature — Human Scientist (1/4)

Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.)

Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Jurassic World Collection Cards (Rare)
Herald of Anguish
Herald of Anguish 5BlackBlack (7)
Creature — Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

At the beginning of your end step, each opponent discards a card.

1Black, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

The Brothers' War Commander (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Herald of the Sun
Herald of the Sun 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

3White: Put a +1/+1 counter on another target creature with flying.

Core Set 2020 (Uncommon)
Herbal Poultice
Herbal Poultice 0 (0)
Artifact

3, Sacrifice Herbal Poultice: Regenerate target creature.

Lorwyn (Common)
Herbology Instructor
Herbology Instructor 1Green (2)
Creature — Treefolk Druid (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.

6Phyrexian Black: Transform Herbology Instructor. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Uncommon)
Heretic's Punishment
Heretic's Punishment 4Red (5)
Enchantment

3Red: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.

Innistrad (Rare)
Herigast, Erupting Nullkite
Herigast, Erupting Nullkite 9 (9)
Legendary Creature — Eldrazi Dragon (6/6)

Emerge 6RedRed (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may exile your hand. If you do, draw three cards.

Flying

Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.

Modern Horizons 3 (Mythic Rare)
Heritage Druid
Heritage Druid Green (1)
Creature — Elf Druid (1/1)

Tap three untapped Elves you control: Add GreenGreenGreen.

Eternal Masters (Rare)
Other Versions
Morningtide (Uncommon)
Hermetic Study
Hermetic Study 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Hermit Druid
Hermit Druid 1Green (2)
Creature — Human Druid (1/1)

Green, Tap: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Hermitic Nautilus
Hermitic Nautilus 1Blue (2)
Artifact Creature — Nautilus (1/4)

Vigilance

1Blue: Hermitic Nautilus gets +3/-3 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Hero of the Dunes
Hero of the Dunes 3WhiteBlack (5)
Creature — Human Soldier (3/2)

When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

Creatures you control with mana value 3 or less get +1/+0.

The Brothers' War (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Other Versions
Born of the Gods (Rare)
Dominaria United Commander (Rare)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Hidden Courtyard
Hidden Courtyard (0)
Land — Cave

Hidden Courtyard enters the battlefield tapped.

Tap: Add White.

4White, Tap, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Guerrillas
Hidden Guerrillas Green (1)
Enchantment

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Urza's Saga (Uncommon)
Hidden Nursery
Hidden Nursery (0)
Land — Cave

Hidden Nursery enters the battlefield tapped.

Tap: Add Green.

4Green, Tap, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Modern Horizons 3 Commander (Common)
Other Versions
The Lost Caverns of Ixalan (Land)
Hideous Fleshwheeler
Hideous Fleshwheeler (0)
Creature — Phyrexian Rat (4/5)

Menace (This creature can't be blocked except by two or more creatures.)

When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

March of the Machine (Uncommon)
Hideous Laughter
Hideous Laughter 2BlackBlack (4)
Instant — Arcane

All creatures get -2/-2 until end of turn.

Splice onto Arcane 3BlackBlack (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Modern Horizons 3 Commander (Rare)
Hidetsugu and Kairi
Hidetsugu and Kairi 2BlueBlueBlack (5)
Legendary Creature — Ogre Demon Dragon (5/4)

Flying

When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

March of the Machine (Rare)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Historic Anthology 1 (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Hieroglyphic Illumination
Hieroglyphic Illumination 3Blue (4)
Instant

Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Ikoria Commander (Common)
Amonkhet Remastered (Common)
High Ground
High Ground White (1)
Enchantment

Each creature you control can block an additional creature each combat.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Highspire Infusion
Highspire Infusion 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hindering Touch
Hindering Touch 3Blue (4)
Instant

Counter target spell unless its controller pays 2.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension (Common)
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