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Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Journey into Nyx (Common)
Flamestick Courier
Flamestick Courier 2Red (3)
Creature — Goblin (2/1)

You may choose not to untap Flamestick Courier during your untap step.

2Red, Tap: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

Onslaught (Uncommon)
Flamethrower Sonata
Flamethrower Sonata 1Red (2)
Sorcery

Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.

Strixhaven: School of Mages (Rare)
Flamewar, Brash Veteran
Flamewar, Brash Veteran 1BlackRed (3)
Legendary Artifact Creature — Robot (3/2)

More Than Meets the Eye BlackRed (You may cast this card converted for BlackRed.)

Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.

1, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.

The Brothers' War Transformers Cards (Mythic Rare)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (During your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flaming Fist
Flaming Fist 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

Commander Legends: Battle for Baldur's Gate (Common)
Flaming Fist Duskguard
Flaming Fist Duskguard 1White (2)
Creature — — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0."

Alchemy Horizons: Baldur's Gate (Common)
Flaming Fist Officer
Flaming Fist Officer 2White (3)
Creature — Gnome Soldier (2/2)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Flaming Sword
Flaming Sword 1Red (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Mercadian Masques (Common)
Flaming Tyrannosaurus
Flaming Tyrannosaurus 5RedRed (7)
Creature — Dinosaur (5/5)

Menace

Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus.

When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.

Doctor Who Commander (Rare)
Flanking Troops
Flanking Troops 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Flanking Troops attacks, you may tap target creature.

Portal Three Kingdoms (Uncommon)
Flash
Flash 1Blue (2)
Instant

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by 2.

Masters 25 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Flash Conscription
Flash Conscription 5Red (6)
Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If White was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

Ravnica: City of Guilds (Uncommon)
Flash Counter
Flash Counter 1Blue (2)
Instant

Counter target instant spell.

Legends (Common)
Other Versions
Eighth Edition (Common)
Flash Flood
Flash Flood Blue (1)
Instant

Choose one —

• Destroy target red permanent.

• Return target Mountain to its owner's hand.

Masters Edition III (Uncommon)
Other Versions
Legends (Common)
Chronicles (Common)
Flash Foliage
Flash Foliage 2Green (3)
Instant

Cast this spell only during combat after blockers are declared.

Create a 1/1 green Saproling creature token that's blocking target creature attacking you.

Draw a card.

Dissension (Uncommon)
Flash of Defiance
Flash of Defiance 1Red (2)
Sorcery

Green creatures and white creatures can't block this turn.

Flashback—1Red, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Flash of Insight
Flash of Insight Variable Colorless1Blue (2)
Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Flashback—1Blue, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Judgment (Uncommon)
Flashfires
Flashfires 3Red (4)
Sorcery

Destroy all Plains.

Portal (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Flashfreeze
Flashfreeze 1Blue (2)
Instant

Counter target red or green spell.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Flawless Forgery
Flawless Forgery 3BlueBlue (5)
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.

Streets of New Capenna Commander (Rare)
Flawless Maneuver
Flawless Maneuver 2White (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Flay Essence
Flay Essence 1BlackBlack (3)
Sorcery

Exile target creature or planeswalker. You gain life equal to the number of counters on it.

Modern Horizons 2 (Uncommon)
Flayer Husk
Flayer Husk 1 (1)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Equip 2

Double Masters (Common)
Other Versions
Mirrodin Besieged (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Common)
Planechase Anthology (Common)
Flayer of Loyalties
Flayer of Loyalties 8ColorlessColorless (10)
Creature — Eldrazi (10/10)

When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Trample

Commander Masters (Rare)
Flaying Tendrils
Flaying Tendrils 1BlackBlack (3)
Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Oath of the Gatewatch (Uncommon)
Fledgling Osprey
Fledgling Osprey Blue (1)
Creature — Bird (1/1)

Fledgling Osprey has flying as long as it's enchanted.

Urza's Destiny (Common)
Fleet Swallower
Fleet Swallower 5BlueBlue (7)
Creature — Fish (6/6)

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

Ixalan (Rare)
Fleetfeather Sandals
Fleetfeather Sandals 2 (2)
Artifact — Equipment

Equipped creature has flying and haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Theros (Common)
Fleeting Distraction
Fleeting Distraction Blue (1)
Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

Jumpstart 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Conspiracy: Take the Crown (Common)
Fleeting Memories
Fleeting Memories 2Blue (3)
Enchantment

When Fleeting Memories enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Fleeting Spirit
Fleeting Spirit 1White (2)
Creature — Spirit (3/1)

White, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.

Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step.

Innistrad: Crimson Vow (Uncommon)
Fleetwheel Cruiser
Fleetwheel Cruiser 4 (4)
Artifact — Vehicle (5/3)

Trample, haste

When Fleetwheel Cruiser enters, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
Flensermite
Flensermite 1Black (2)
Creature — Phyrexian Gremlin (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mirrodin Besieged (Common)
Flensing Raptor
Flensing Raptor 2White (3)
Creature — Phyrexian Bird (2/2)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

Phyrexia: All Will Be One (Common)
Flesh // Blood (Flesh)
Flesh // Blood (Flesh) 3BlackGreen (5)
Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Flesh Allergy
Flesh Allergy 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Scars of Mirrodin (Uncommon)
Flesh Burrower
Flesh Burrower 1Green (2)
Creature — Insect (2/2)

Deathtouch

Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn.

Duskmourn: House of Horror (Common)
Flesh Carver
Flesh Carver 2Black (3)
Creature — Human Wizard (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1Black, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.

When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.

Commander 2014 (Rare)
Flesh Duplicate
Flesh Duplicate BlueBlue (2)
Creature — Shapeshifter Rebel (0/0)

You may have Flesh Duplicate enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Doctor Who Commander (Rare)
Flesh Reaver
Flesh Reaver 1Black (2)
Creature — Phyrexian Horror (4/4)

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.

Dominaria Remastered (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Flesh to Dust
Flesh to Dust 3BlackBlack (5)
Instant

Destroy target creature. It can't be regenerated.

Magic Origins (Common)
Other Versions
Magic 2015 Core Set (Common)
Fleshbag Marauder
Fleshbag Marauder 2Black (3)
Creature — Zombie Warrior (3/1)

When Fleshbag Marauder enters, each player sacrifices a creature.

Ravnica Clue Edition (Common)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Magic Origins (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology 2018 (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Game Night: Free-For-All (Common)
Flesh-Eater Imp
Flesh-Eater Imp 3Black (4)
Creature — Phyrexian Imp (2/2)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Fleshformer
Fleshformer 2Black (3)
Creature — Human Wizard (2/2)

WhiteBlueBlackRedGreen: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Fleshgrafter
Fleshgrafter 2Black (3)
Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Fifth Dawn (Common)
Fleshless Gladiator
Fleshless Gladiator 1Black (2)
Creature — Phyrexian Skeleton (2/2)

Corrupted — 2Black: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.

Phyrexia: All Will Be One (Common)
Fleshmad Steed
Fleshmad Steed 1Black (2)
Creature — Horse (2/2)

Whenever another creature dies, tap Fleshmad Steed.

Theros (Common)
Fleshpulper Giant
Fleshpulper Giant 5RedRed (7)
Creature — Giant (4/4)

When Fleshpulper Giant enters, you may destroy target creature with toughness 2 or less.

Magic 2014 Core Set (Uncommon)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Fleshwrither
Fleshwrither 2BlackBlack (4)
Creature — Horror (3/3)

Transfigure 1BlackBlack (1BlackBlack, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)

Future Sight (Uncommon)
Flickering Spirit
Flickering Spirit 3White (4)
Creature — Spirit (2/2)

Flying

3White: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

Time Spiral (Common)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Flight of Equenauts
Flight of Equenauts 7White (8)
Creature — Human Knight (4/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Flight Spellbomb
Flight Spellbomb 1 (1)
Artifact

Tap, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay Blue. If you do, draw a card.

Scars of Mirrodin (Common)
Flip the Switch
Flip the Switch 2Blue (3)
Instant

Counter target spell unless its controller pays 4. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Flitterstep Eidolon
Flitterstep Eidolon 1Blue (2)
Enchantment Creature — Spirit (1/1)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flitterstep Eidolon can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Born of the Gods (Uncommon)
Floating Shield
Floating Shield 2White (3)
Enchantment — Aura

Enchant creature

As Floating Shield enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.

Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

Torment (Common)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

Unglued (Uncommon)
Flockchaser Phantom
Flockchaser Phantom 4WhiteBlue (6)
Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Flood of Tears
Flood of Tears 4BlueBlue (6)
Sorcery

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Floodchaser
Floodchaser 5Blue (6)
Creature — Elemental (0/0)

Floodchaser enters with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

Blue, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Morningtide (Common)
Flooded Shoreline
Flooded Shoreline BlueBlue (2)
Enchantment

BlueBlue, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

Visions (Rare)
Flooded Strand
Flooded Strand (0)
Land

Tap, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Modern Horizons 3 (Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Zendikar Rising Expeditions (Mythic Rare)
Flooded Woodlands
Flooded Woodlands 2BlueBlack (4)
Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

Ice Age (Rare)
Floodpits Drowner
Floodpits Drowner 1Blue (2)
Creature — Merfolk (2/1)

Flash

Vigilance

When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.

1Blue, Tap: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.

Duskmourn: House of Horror (Uncommon)
Floodtide Serpent
Floodtide Serpent 4Blue (5)
Creature — Serpent (4/4)

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

Born of the Gods (Common)
Floodwaters
Floodwaters 4BlueBlue (6)
Sorcery

Return up to two target creatures to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Floriferous Vinewall
Floriferous Vinewall 1Green (2)
Creature — Plant Wall (0/2)

Defender

When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 Commander (Common)
Other Versions
Dominaria United (Common)
Flotsam // Jetsam (Flotsam)
Flotsam // Jetsam (Flotsam) 1Green or Blue (2)
Instant

Mill three cards. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Flourishing Defenses
Flourishing Defenses 4Green (5)
Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

Shadowmoor (Uncommon)
Flourishing Fox
Flourishing Fox White (1)
Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Flourishing Strike
Flourishing Strike 1Green (2)
Instant

Choose one —

• Flourishing Strike deals 5 damage to target creature with flying.

• Target creature gets +3/+3 until end of turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Modern Horizons 2 (Common)
Flow of Ideas
Flow of Ideas 5Blue (6)
Sorcery

Draw a card for each Island you control.

Shadowmoor (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Flow of Maggots
Flow of Maggots 2Black (3)
Creature — Insect (2/2)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

Ice Age (Rare)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Flowerfoot Swordmaster
Flowerfoot Swordmaster White (1)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Bloomburrow (Uncommon)
Flowstone Armor
Flowstone Armor 3 (3)
Artifact

You may choose not to untap Flowstone Armor during your untap step.

3, Tap: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Nemesis (Uncommon)
Flowstone Blade
Flowstone Blade Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/-1 until end of turn.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Magic: The Gathering—Conspiracy (Common)
Flowstone Channeler
Flowstone Channeler 2Red (3)
Creature — Human Spellshaper (2/2)

1Red, Tap, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

Time Spiral (Common)
Flowstone Charger
Flowstone Charger 2RedWhite (4)
Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

Apocalypse (Uncommon)
Flowstone Crusher
Flowstone Crusher 3RedRed (5)
Creature — Beast (4/4)

Red: Flowstone Crusher gets +1/-1 until end of turn.

Nemesis (Common)
Other Versions
Ninth Edition (Uncommon)
Flowstone Embrace
Flowstone Embrace 1Red (2)
Enchantment — Aura

Enchant creature

Tap: Enchanted creature gets +2/-2 until end of turn.

Future Sight (Common)
Flowstone Flood
Flowstone Flood 3Red (4)
Sorcery

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Exodus (Uncommon)
Flowstone Giant
Flowstone Giant 2RedRed (4)
Creature — Giant (3/3)

Red: Flowstone Giant gets +2/-2 until end of turn.

Tempest (Common)
Flowstone Hellion
Flowstone Hellion 4Red (5)
Creature — Hellion Beast (3/3)

Haste

0: Flowstone Hellion gets +1/-1 until end of turn.

Vintage Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Flowstone Infusion
Flowstone Infusion Red (1)
Instant

Target creature gets +2/-2 until end of turn.

Dominaria United (Common)
Flowstone Kavu
Flowstone Kavu 2Red (3)
Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Red: Flowstone Kavu gets +1/-1 until end of turn.

Dominaria United (Common)
Flowstone Mauler
Flowstone Mauler 4RedRed (6)
Creature — Beast (4/5)

Trample

Red: Flowstone Mauler gets +1/-1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Flowstone Overseer
Flowstone Overseer 2RedRedRed (5)
Creature — Beast (4/4)

RedRed: Target creature gets +1/-1 until end of turn.

Nemesis (Rare)
Flowstone Salamander
Flowstone Salamander 3RedRed (5)
Creature — Salamander (3/4)

Red: Flowstone Salamander deals 1 damage to target creature blocking it.

Tempest (Uncommon)
Flowstone Sculpture
Flowstone Sculpture 6 (6)
Artifact Creature — Shapeshifter (4/4)

2, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. <I>(This effect lasts indefinitely.)</I>

Vintage Masters (Rare)
Other Versions
Tempest (Rare)
Flowstone Shambler
Flowstone Shambler 2Red (3)
Creature — Beast (2/2)

Red: Flowstone Shambler gets +1/-1 until end of turn.

Stronghold (Common)
Other Versions
Ninth Edition (Common)
Flowstone Slide
Flowstone Slide Variable Colorless2RedRed (4)
Sorcery

All creatures get +X/-X until end of turn.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Nemesis (Rare)
Flowstone Strike
Flowstone Strike 1Red (2)
Instant

Target creature gets +1/-1 and gains haste until end of turn.

Nemesis (Common)
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