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Olag, Ludevic's Hubris
( 0)
Legendary Creature — Zombie
(4/4)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
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Old Man of the Sea
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Djinn
(2/3)
You may choose not to untap Old Man of the Sea during your untap step. : Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
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Old Rutstein
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Legendary Creature — Human Peasant
(1/4)
When Old Rutstein enters the battlefield and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
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Old Stickfingers
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Legendary Creature — Horror
(*/*)
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
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Old-Fashioned Vampire
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Vampyre
(3/3)
Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.
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Old-Growth Dryads
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Dryad
(3/3)
When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Olivia, Crimson Bride
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Legendary Creature — Vampire Noble
(3/4)
Flying, haste Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
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Olivia's Attendants
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Creature — Vampire
(6/6)
Menace Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with " , , Discard a card, Sacrifice this artifact: Draw a card.") ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) : Olivia's Attendants deals 1 damage to any target.
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Olivia's Bloodsworn
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Vampire Soldier
(2/1)
Flying Olivia's Bloodsworn can't block. : Target Vampire gains haste until end of turn.
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Olivia's Dragoon
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Vampire Berserker
(2/2)
Discard a card: Olivia's Dragoon gains flying until end of turn.
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Olivia's Midnight Ambush
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Instant
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
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Olivia's Wrath
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Sorcery
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
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Ollenbock Escort
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Human Cleric
(1/1)
Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
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Olog-hai Crusher
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Troll Soldier
(4/4)
Trample Olog-hai Crusher can't block unless you control a Goblin or Orc.
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Olórin's Searing Light
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Instant
Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
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Oloro, Ageless Ascetic
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Legendary Creature — Giant Soldier
(4/5)
At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
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Oltec Archaeologists
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Human Artificer Scout
(4/4)
When Oltec Archaeologists enters the battlefield, choose one — • Return target artifact card from your graveyard to your hand. • Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Omarthis, Ghostfire Initiate
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ( 0)
Legendary Creature — Spirit Snake
(0/0)
Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it. Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
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Omen of the Sea
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment
Flash When Omen of the Sea enters the battlefield, scry 2, then draw a card. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) , Sacrifice Omen of the Sea: Scry 2.
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Omen of the Sun
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Enchantment
Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) , Sacrifice Omen of the Sun: Scry 2.
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Omenspeaker
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Wizard
(1/3)
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Ominous Roost
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Enchantment
When Ominous Roost enters the battlefield and whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."
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Ominous Seas
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment
Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. Cycling ( , Discard this card: Draw a card.)
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Ominous Sphinx
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Sphinx
(4/4)
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
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Ominous Traveler
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Creature — — Human
(1/1)
When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand."
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Omnath, Locus of All
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Phyrexian Black](/Handlers/Image.ashx?size=small&name=BP&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Legendary Creature — Phyrexian Elemental
(4/4)
If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
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Omnath, Locus of Mana
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Legendary Creature — Elemental
(1/1)
You don't lose unspent green mana as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
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Omnath, Locus of Rage
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 7)
Legendary Creature — Elemental
(5/5)
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
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Omnath, Locus of the Roil
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Legendary Creature — Elemental
(3/3)
When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
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Omniclown Colossus
![8](/Handlers/Image.ashx?size=small&name=8&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 10)
Artifact Creature — Clown Robot
(7/7)
Affinity for Clowns (This spell costs less to cast for each Clown you control.) Trample
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Omniscience
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 10)
Enchantment
You may cast spells from your hand without paying their mana costs.
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Omo, Queen of Vesuva
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green or Blue](/Handlers/Image.ashx?size=small&name=GU&type=symbol) ( 3)
Legendary Creature — Shapeshifter Noble
(1/5)
Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
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Silverflame Squire (On Alert)
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Instant — Adventure
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
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On Serra's Wings
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Legendary Enchantment — Aura
Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
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Ondu Knotmaster
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Kor Rogue
(2/2)
Lifelink Whenever another modified creature you control dies, put two +1/+1 counters on Ondu Knotmaster.
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Ondu Skyruins
( 0)
Land
Ondu Skyruins enters the battlefield tapped. : Add .
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Ondu Spiritdancer
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 5)
Creature — Kor Cleric
(3/3)
Whenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn.
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One Dozen Eyes
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Sorcery
Choose one — • Create a 5/5 green Beast creature token. • Create five 1/1 green Insect creature tokens. Entwine ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) (Choose both if you pay the entwine cost.)
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One Last Job
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Sorcery
Spree (Choose one or more additional costs.) + — Return target creature card from your graveyard to the battlefield. + — Return target Mount or Vehicle card from your graveyard to the battlefield. + — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
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One Thousand Lashes
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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One with the Multiverse
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 8)
Enchantment
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
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One with the Stars
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Enchantment — Aura
Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
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One-Eyed Scarecrow
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Scarecrow
(2/3)
Defender Creatures with flying your opponents control get -1/-0.
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Ongoing Investigation
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.") ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Exile a creature card from your graveyard: Investigate. You gain 2 life.
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Oni of Wild Places
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 6)
Creature — Demon Spirit
(6/5)
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand.
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Oni Possession
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
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Onslaught
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Enchantment
Whenever you cast a creature spell, tap target creature.
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Onyx Talisman
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
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Oona's Blackguard
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Oona's Gatewarden
![Blue or Black](/Handlers/Image.ashx?size=small&name=UB&type=symbol) ( 1)
Creature — Faerie Soldier
(2/1)
Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Oona's Grace
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Instant
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Oona's Prowler
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Faerie Rogue
(3/1)
Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.
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Opal Lake Gatekeepers
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Vedalken Soldier
(2/4)
When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
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Opalescence
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Enchantment
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
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Opal-Eye, Konda's Yojimbo
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Legendary Creature — Fox Samurai
(1/4)
Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) : The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
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Opaline Bracers
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact — Equipment
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Opaline Sliver
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Sliver
(2/2)
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
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Open the Gates
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
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Open the Graves
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
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Open the Omenpaths
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Instant
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
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Open the Vaults
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 6)
Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
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Opportunist
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Human Soldier
(2/2)
: Opportunist deals 1 damage to target creature that was dealt damage this turn.
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Opportunistic Dragon
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Dragon
(4/3)
Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
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Opposition
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
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Opposition Agent
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Human Rogue
(3/2)
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
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Oppression
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Enchantment
Whenever a player casts a spell, that player discards a card.
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Oppressive Rays
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block unless its controller pays . Activated abilities of enchanted creature cost more to activate.
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Oppressive Will
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Instant
Counter target spell unless its controller pays for each card in your hand.
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Optimus Prime, Autobot Leader
( 0)
Legendary Artifact — Vehicle
(6/8)
Living metal (As long as it's your turn, this Vehicle is also a creature.) Trample Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.
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Oracle of Bones
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Minotaur Shaman
(3/1)
Haste Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
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Oracle of Dust
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Eldrazi Processor
(3/5)
Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
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Oracle's Attendants
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 4)
Creature — Human Soldier
(1/5)
: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
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Oracle's Insight
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has " : Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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Oracle's Vault
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.
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Orah, Skyclave Hierophant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Legendary Creature — Kor Cleric
(3/3)
Lifelink Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
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Oran-Rief Recluse
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spider
(1/3)
Kicker ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may pay an additional ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
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Oran-Rief Survivalist
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Human Warrior Ally
(1/1)
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
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Oran-Rief, the Vastwood
( 0)
Land
Oran-Rief, the Vastwood enters the battlefield tapped. : Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
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Orb of Dreams
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact
Permanents enter the battlefield tapped.
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Orbs of Warding
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ( 5)
Artifact
You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.
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Orc Sureshot
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Orc Archer
(4/2)
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
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Orca, Siege Demon
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 7)
Legendary Creature — Demon
(5/5)
Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
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Orchard Spirit
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spirit
(2/2)
Orchard Spirit can't be blocked except by creatures with flying or reach.
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Orcish Artillery
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Orc Warrior
(1/3)
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
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Orcish Bloodpainter
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Orc Shaman
(2/1)
, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.
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Orcish Bowmasters
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Orc Archer
(1/1)
Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
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Orcish Cannonade
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Instant
Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card.
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Orcish Cannoneers
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Orc Warrior
(1/3)
: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
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Orcish Captain
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Creature — Orc Warrior
(1/1)
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
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