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Mana Tithe
Mana Tithe White (1)
Instant

Counter target spell unless its controller pays 1.

Strixhaven Mystical Archive (Rare)
Other Versions
Planar Chaos (Common)
Time Spiral Remastered (Common)
Mana Vault
Mana Vault 1 (1)
Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

Tap: Add ColorlessColorlessColorless.

Double Masters 2022 (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Manalith
Manalith 3 (3)
Artifact

Tap: Add one mana of any color.

Game Night (Common)
Other Versions
Magic 2012 (Common)
Hour of Devastation (Common)
Core Set 2019 (Common)
Manascape Refractor
Manascape Refractor 3 (3)
Artifact

Manascape Refractor enters tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.

Ikoria Commander (Rare)
Manaweft Sliver
Manaweft Sliver 1Green (2)
Creature — Sliver (1/1)

Sliver creatures you control have "Tap: Add one mana of any color."

Commander Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Mandate of Abaddon
Mandate of Abaddon 3Black (4)
Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Warhammer 40,000 Commander (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mandible Justiciar
Mandible Justiciar 1White (2)
Artifact Creature — Phyrexian Cleric (2/1)

Lifelink

Whenever another artifact you control enters, Mandible Justiciar gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Mandibular Kite
Mandibular Kite White (1)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has flying.

Equip 3White

Modern Horizons 3 (Common)
Mangara, the Diplomat
Mangara, the Diplomat 3White (4)
Legendary Creature — Human Cleric (2/4)

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Commander Masters (Rare)
Mangara's Equity
Mangara's Equity 1WhiteWhite (3)
Enchantment

As Mangara's Equity enters, choose black or red.

At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay 1White.

Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.

Mirage (Uncommon)
Mangara's Tome
Mangara's Tome 5 (5)
Artifact

When Mangara's Tome enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

2: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.

Mirage (Rare)
Manifest Dread
Manifest Dread 1Green (2)
Sorcery

Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Common)
Manifestation Sage
Manifestation Sage Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Human Wizard (2/2)

When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

Strixhaven: School of Mages (Rare)
Manifold Insights
Manifold Insights 2Blue (3)
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Manor Gate
Manor Gate (0)
Land — Gate

Manor Gate enters tapped.

As Manor Gate enters, choose a color other than green.

Tap: Add Green or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Manor Skeleton
Manor Skeleton 1Black (2)
Creature — Skeleton (1/1)

Haste

1Black: Regenerate Manor Skeleton.

Innistrad (Common)
Manta Ray
Manta Ray 1BlueBlue (3)
Creature — Fish (3/3)

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Weatherlight (Common)
Manta Riders
Manta Riders Blue (1)
Creature — Merfolk (1/1)

Blue: Manta Riders gains flying until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Manticore
Manticore 3Black (4)
Creature — Manticore (2/1)

Flash

Flying

Tail Spikes — When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Manticore Eternal
Manticore Eternal 3RedRed (5)
Creature — Zombie Manticore (5/4)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

Hour of Devastation (Uncommon)
Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantis Engine
Mantis Engine 5 (5)
Artifact Creature — Insect (3/3)

2: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

2: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Tenth Edition (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Mantle of the Ancients
Mantle of the Ancients 3WhiteWhite (5)
Enchantment — Aura

Enchant creature you control

When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.

Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Mantle of the Wolf
Mantle of the Wolf 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Theros Beyond Death (Rare)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Mantle of Webs
Mantle of Webs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Magic Origins (Common)
Many Partings
Many Partings Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Map the Frontier
Map the Frontier 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.

Outlaws of Thunder Junction (Uncommon)
Map the Wastes
Map the Wastes 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marang River Skeleton
Marang River Skeleton 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Marang River Skeleton.

Megamorph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Marauding Blight-Priest
Marauding Blight-Priest 2Black (3)
Creature — Vampire Cleric (3/2)

Whenever you gain life, each opponent loses 1 life.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Marauding Looter
Marauding Looter 2BlueRed (4)
Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Uncommon)
Marauding Raptor
Marauding Raptor 1Red (2)
Creature — Dinosaur (2/3)

Creature spells you cast cost 1 less to cast.

Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Marble Priest
Marble Priest 5 (5)
Artifact Creature — Cleric (3/3)

All Walls able to block Marble Priest do so.

Prevent all combat damage that would be dealt to Marble Priest by Walls.

Legends (Uncommon)
Marble Titan
Marble Titan 3White (4)
Creature — Giant (3/3)

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Tempest (Rare)
Other Versions
Ninth Edition (Rare)
March from the Black Gate
March from the Black Gate 1Black (2)
Enchantment

When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
March from the Tomb
March from the Tomb 3WhiteBlack (5)
Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

Battle for Zendikar (Rare)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Canonized
March of the Canonized Variable ColorlessWhiteWhite (2)
Enchantment

When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
March of the Drowned
March of the Drowned Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Ixalan (Common)
March of the Machines
March of the Machines 3Blue (4)
Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

Archenemy (Rare)
Other Versions
Mirrodin (Rare)
Tenth Edition (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa, Resolute Monarch
Marchesa, Resolute Monarch (0)
Legendary Creature — Human Noble (3/6)

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

March of the Machine (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Marcus, Mutant Mayor
Marcus, Mutant Mayor 3GreenBlue (5)
Legendary Creature — Mutant Advisor (4/4)

Vigilance, trample

Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.

Magic The Gathering—Fallout (Rare)
Mardu Hateblade
Mardu Hateblade White (1)
Creature — Human Warrior (1/1)

Black: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Mardu Heart-Piercer
Mardu Heart-Piercer 3Red (4)
Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Mardu Outrider
Mardu Outrider 1BlackBlack (3)
Creature — Orc Warrior (5/5)

As an additional cost to cast this spell, discard a card.

Arena Base Set (Rare)
Mardu Scout
Mardu Scout RedRed (2)
Creature — Goblin Scout (3/1)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters tapped.

Raid — When Mardu Skullhunter enters, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Marionette Apprentice
Marionette Apprentice 1Black (2)
Creature — Human Artificer (1/2)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Modern Horizons 3 (Uncommon)
Marionette Master
Marionette Master 4BlackBlack (6)
Creature — Human Artificer (1/3)

Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

The Brothers' War Commander (Rare)
Other Versions
Kaladesh (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
Mariposa Military Base
Mariposa Military Base (0)
Land

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.

Tap: Add Colorless.

5, Tap: Draw a card. This ability costs 1 less to activate for each rad counter you have.

Magic The Gathering—Fallout (Rare)
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil 1RedGreenWhite (4)
Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander 2019 (Mythic Rare)
Marisi's Twinclaws
Marisi's Twinclaws 2Red or WhiteGreen (4)
Creature — Cat Warrior (2/4)

Double strike

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Marit Lage's Slumber
Marit Lage's Slumber 1Blue (2)
Legendary Snow Enchantment

Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.

At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Jumpstart 2022 (Rare)
Other Versions
Modern Horizons (Rare)
Historic Anthology 4 (Rare)
Maritime Guard
Maritime Guard 1Blue (2)
Creature — Merfolk Soldier (1/3)

Magic Origins (Common)
Other Versions
Magic 2011 (Common)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Mark of Eviction
Mark of Eviction Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Ravnica: City of Guilds (Uncommon)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Mark of the Oni
Mark of the Oni 2Black (3)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

Betrayers of Kamigawa (Uncommon)
Mark of the Vampire
Mark of the Vampire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Magic 2014 Core Set (Common)
Ixalan (Common)
Ultimate Masters (Common)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Journey into Nyx (Common)
Market Gnome
Market Gnome White (1)
Artifact Creature — Gnome (0/3)

When Market Gnome dies, you gain 1 life and draw a card.

When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

The Lost Caverns of Ixalan (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov's Servant
Markov's Servant (0)
Creature — Vampire (4/4)

Dark Ascension (Common)
Maro's Gone Nuts (playtest)
Maro's Gone Nuts (playtest) GreenGreen (2)
Enchantment

Double any effect that doubles. (It quadruples.)

Mystery Booster (Common)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Commander 2013 Edition (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Marsh Flats
Marsh Flats (0)
Land

Tap, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Marsh Flitter
Marsh Flitter 3Black (4)
Creature — Faerie Rogue (1/1)

Flying

When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.

Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Marsh Threader
Marsh Threader 1White (2)
Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Worldwake (Common)
Marshaling the Troops
Marshaling the Troops 1Green (2)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Three Kingdoms (Rare)
Marshal's Anthem
Marshal's Anthem 2WhiteWhite (4)
Enchantment

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Kaldheim Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
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