SEARCH:

+THE (2678)

<<  456789101112131415161718 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
In the Darkness Bind Them
In the Darkness Bind Them 2BlueBlackRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
In the Presence of Ages
In the Presence of Ages 2Green (3)
Instant

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
In the Trenches
In the Trenches 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

5White: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

The Brothers' War (Mythic Rare)
In the Web of War
In the Web of War 3RedRed (5)
Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

Betrayers of Kamigawa (Rare)
In Thrall to the Pit
In Thrall to the Pit 3Red (4)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Dominaria United (Common)
Incinerator of the Guilty
Incinerator of the Guilty 4RedRed (6)
Creature — Dragon (6/6)

Flying, trample

Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Inferno of the Star Mounts
Inferno of the Star Mounts 4RedRed (6)
Legendary Creature — Dragon (6/6)

This spell can't be countered.

Flying, haste

Red: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Adventures in the Forgotten Realms (Mythic Rare)
Infuse with the Elements
Infuse with the Elements 3Green (4)
Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Battle for Zendikar (Uncommon)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Instrument of the Bards
Instrument of the Bards Green (1)
Legendary Artifact

At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.

3Green, Tap: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Adventures in the Forgotten Realms (Rare)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander Legends (Uncommon)
Intet, the Dreamer
Intet, the Dreamer 3GreenBlueRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay 2Blue. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Double Masters 2022 (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2017 (Rare)
Inti, Seneschal of the Sun
Inti, Seneschal of the Sun 1Red (2)
Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

The Lost Caverns of Ixalan (Rare)
Into the Core
Into the Core 2RedRed (4)
Instant

Exile two target artifacts.

Mirrodin Besieged (Uncommon)
Into the Fae Court
Into the Fae Court 3BlueBlue (5)
Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Common)
Into the Fire
Into the Fire 2Red (3)
Sorcery

Choose one —

• Into the Fire deals 2 damage to each creature, planeswalker, and battle.

• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

March of the Machine (Rare)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Into the Maw of Hell
Into the Maw of Hell 4RedRed (6)
Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Innistrad (Uncommon)
Into the Night
Into the Night 3Red (4)
Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

Innistrad: Crimson Vow (Uncommon)
Into the North
Into the North 1Green (2)
Sorcery

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Historic Anthology 5 (Common)
Other Versions
Coldsnap (Common)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Commander 2017 (Common)
Commander 2018 (Common)
Zendikar Rising (Common)
Into the Story
Into the Story 5BlueBlue (7)
Instant

This spell costs 3 less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Throne of Eldraine (Uncommon)
Into the Time Vortex
Into the Time Vortex 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doctor Who Commander (Rare)
Into the Void
Into the Void 3Blue (4)
Sorcery

Return up to two target creatures to their owners' hands.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Into the Wilds
Into the Wilds 3Green (4)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Magic 2014 Core Set (Rare)
Intrude on the Mind
Intrude on the Mind 3BlueBlue (5)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.

Murders at Karlov Manor (Mythic Rare)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invasion of the Giants
Invasion of the Giants BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.

III — The next Giant spell you cast this turn costs 2 less to cast.

Kaldheim (Uncommon)
Invasion of Theros
Invasion of Theros 2White (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

March of the Machine (Rare)
Invert the Skies
Invert the Skies 3Green or Blue (4)
Instant

Creatures your opponents control lose flying until end of turn if Green was spent to cast this spell, and creatures you control gain flying until end of turn if Blue was spent to cast this spell. (Do both if GreenBlue was spent.)

Eventide (Uncommon)
Invocation of the Founders
Invocation of the Founders (0)
Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.

March of the Machine (Rare)
Invoke the Ancients
Invoke the Ancients 1GreenGreenGreenGreen (5)
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kamigawa: Neon Dynasty (Rare)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Core Set 2019 (Common)
Invoke the Firemind
Invoke the Firemind Variable ColorlessBlueBlueRed (3)
Sorcery

Choose one —

• Draw X cards.

• Invoke the Firemind deals X damage to any target.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Invoke the Winds
Invoke the Winds 1BlueBlueBlueBlue (5)
Sorcery

Gain control of target artifact or creature. Untap it.

Kamigawa: Neon Dynasty (Rare)
Ioreth of the Healing House
Ioreth of the Healing House 2Blue (3)
Legendary Creature — Human Cleric (1/4)

Tap: Untap another target permanent.

Tap: Untap two other target legendary creatures.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Isareth the Awakener
Isareth the Awakener 1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)

Deathtouch

Whenever Isareth the Awakener attacks, you may pay Variable Colorless. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Commander Masters (Uncommon)
Other Versions
Core Set 2019 (Rare)
Ishkanah, Broodmother
Ishkanah, Broodmother 3Green (4)
Legendary Creature — — Spider (3/5)

Reach

Other Spiders you control get +1/+2.

1Black or Green, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Isperia the Inscrutable
Isperia the Inscrutable 1WhiteWhiteBlueBlue (5)
Legendary Creature — Sphinx (3/6)

Flying

Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Isu the Abominable
Isu the Abominable 3BlueBlue (5)
Legendary Snow Creature — Yeti (5/5)

You may look at the top card of your library any time.

You may play snow lands and cast snow spells from the top of your library.

Whenever another snow permanent enters the battlefield under your control, you may pay Green, White, or Blue. If you do, put a +1/+1 counter on Isu the Abominable.

Jumpstart 2022 (Mythic Rare)
It of the Horrid Swarm
It of the Horrid Swarm 8 (8)
Creature — Eldrazi Insect (4/4)

Emerge 6Green (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, create two 1/1 green Insect creature tokens.

Eldritch Moon (Common)
It That Heralds the End
It That Heralds the End 1Colorless (2)
Creature — Eldrazi Drone (2/2)

Colorless spells you cast with mana value 7 or greater cost 1 less to cast.

Other colorless creatures you control get +1/+1.

Modern Horizons 3 (Uncommon)
Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun (0)
Legendary Land

(Transforms from Growing Rites of Itlimoc.)

Tap: Add Green.

Tap: Add Green for each creature you control.

The Lost Caverns of Ixalan (Rare)
Other Versions
Ixalan (Rare)
Iwamori of the Open Fist
Iwamori of the Open Fist 2GreenGreen (4)
Legendary Creature — Human Monk (5/5)

Trample

When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Rare)
Izoni, Center of the Web
Izoni, Center of the Web 4BlackGreen (6)
Legendary Creature — Elf Detective (5/4)

Menace

Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.

Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.

Murders at Karlov Manor (Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Double Masters (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Jace, the Perfected Mind
Jace, the Perfected Mind 2BluePhyrexian Blue (4)
Legendary Planeswalker — Jace (5)

Compleated (Phyrexian Blue can be paid with Blue or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature gets -3/-0.

−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.

−X: Target player mills three times X cards.

Phyrexia: All Will Be One (Mythic Rare)
Jack-in-the-Mox
Jack-in-the-Mox 0 (0)
Artifact

Tap: Roll a six-sided die. This ability has the indicated effect.

1 — Sacrifice Jack-in-the-Mox and you lose 5 life.

2 — Add White.

3 — Add Blue.

4 — Add Black.

5 — Add Red.

6 — Add Green.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Jaheira, Friend of the Forest
Jaheira, Friend of the Forest 2Green (3)
Legendary Creature — Human Elf Druid (2/3)

Tokens you control have "Tap: Add Green."

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Callow Jushi (Jaraku the Interloper)
Callow Jushi (Jaraku the Interloper) 1BlueBlue (3)
Legendary Creature — Spirit (3/4)

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)

Flash

When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Jasmine Boreal of the Seven
Jasmine Boreal of the Seven 1GreenWhite (3)
Legendary Creature — Human Druid (2/4)

Tap: Add GreenWhite. Spend this mana only to cast creature spells with no abilities.

Creatures you control with no abilities can't be blocked by creatures with abilities.

Dominaria United Commander (Uncommon)
Jaxis, the Troublemaker
Jaxis, the Troublemaker 3Red (4)
Legendary Creature — Human Warrior (2/3)

Red, Tap, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Blitz 1Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Rare)
Jegantha, the Wellspring
Jegantha, the Wellspring 4Red or Green (5)
Legendary Creature — Elemental Elk (5/5)

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Tap: Add WhiteBlueBlackRedGreen. This mana can't be spent to pay generic mana costs.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Jerrard of the Closed Fist
Jerrard of the Closed Fist 3RedGreenGreen (6)
Legendary Creature — Human Knight (6/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Duel Decks: Mind vs. Might (Mythic Rare)
Jhoira, Weatherlight Captain
Jhoira, Weatherlight Captain 2BlueRed (4)
Legendary Creature — Human Artificer (3/3)

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Double Masters (Rare)
Jiwari, the Earth Aflame
Jiwari, the Earth Aflame 3RedRed (5)
Legendary Creature — Spirit (3/3)

Variable ColorlessRed, Tap: Jiwari, the Earth Aflame deals X damage to target creature without flying.

Channel — Variable ColorlessRedRedRed, Discard Jiwari: Jiwari deals X damage to each creature without flying.

Saviors of Kamigawa (Rare)
Jodah, the Unifier
Jodah, the Unifier WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (5/5)

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

Dominaria United (Mythic Rare)
Join the Dance
Join the Dance GreenWhite (2)
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Join the Dead
Join the Dead 1BlackBlack (3)
Instant

Target creature gets -5/-5 until end of turn.

Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
Join the Maestros
Join the Maestros 4Black (5)
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)

Create a 4/3 black Ogre Warrior creature token.

Streets of New Capenna (Common)
Join the Ranks
Join the Ranks 3White (4)
Instant

Create two 1/1 white Soldier Ally creature tokens.

Worldwake (Common)
Jolene, the Plunder Queen
Jolene, the Plunder Queen 2RedGreen (4)
Legendary Creature — Human Warrior (2/2)

Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Sacrifice five Treasures: Put five +1/+1 counters on Jolene.

Streets of New Capenna Commander (Rare)
Jon Irenicus, the Exile
Jon Irenicus, the Exile 2BlueBlack (4)
Legendary Creature — — Elf Wizard (3/5)

At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards.

Alchemy Horizons: Baldur's Gate (Rare)
Jor Kadeen, the Prevailer
Jor Kadeen, the Prevailer 3RedWhite (5)
Legendary Creature — Human Warrior (5/4)

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
New Phyrexia (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Journey for the Elixir
Journey for the Elixir 2Green (3)
Sorcery

Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Journey to the Oracle
Journey to the Oracle 2GreenGreen (4)
Sorcery

You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.

Strixhaven: School of Mages (Mythic Rare)
Judith, the Scourge Diva
Judith, the Scourge Diva 1BlackRed (3)
Legendary Creature — Human Shaman (2/2)

Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.

Commander Masters (Uncommon)
Other Versions
Ravnica Allegiance (Rare)
Double Masters 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
Jugan Defends the Temple
Jugan Defends the Temple 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 1/1 green Human Monk creature token with "Tap: Add Green."

II — Put a +1/+1 counter on each of up to two target creatures.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Jugan, the Rising Star
Jugan, the Rising Star 3GreenGreenGreen (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Modern Masters (Mythic Rare)
Junji, the Midnight Sky
Junji, the Midnight Sky 3BlackBlack (5)
Legendary Creature — Dragon Spirit (5/5)

Flying, menace

When Junji, the Midnight Sky dies, choose one —

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Juri, Master of the Revue
Juri, Master of the Revue BlackRed (2)
Legendary Creature — Human Shaman (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue.

When Juri dies, it deals damage equal to its power to any target.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Commander Legends (Uncommon)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Just the Wind
Just the Wind 1Blue (2)
Instant

Return target creature to its owner's hand.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Kaalia of the Vast
Kaalia of the Vast 1RedWhiteBlack (4)
Legendary Creature — Human Cleric (2/2)

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Modern Horizons 3 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Commander Anthology (Mythic Rare)
Double Masters (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Kaervek the Merciless
Kaervek the Merciless 5BlackRed (7)
Legendary Creature — Human Shaman (5/4)

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.

Double Masters 2022 (Rare)
Other Versions
Time Spiral (Rare)
Archenemy (Rare)
Time Spiral Remastered (Rare)
Kaervek, the Punisher
Kaervek, the Punisher 1BlackBlack (3)
Legendary Creature — Human Warlock (3/3)

Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)

Outlaws of Thunder Junction (Rare)
Kaervek, the Spiteful
Kaervek, the Spiteful 2BlackBlack (4)
Legendary Creature — Human Warlock (3/2)

Other creatures get -1/-1.

Core Set 2021 (Rare)
Kaheera, the Orphanguard
Kaheera, the Orphanguard 1Green or WhiteGreen or White (3)
Legendary Creature — Cat Beast (3/2)

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Kaima, the Fractured Calm
Kaima, the Fractured Calm 2RedGreen (4)
Legendary Creature — Spirit (3/3)

At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Kairi, the Swirling Sky
Kairi, the Swirling Sky 4BlueBlue (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 3

When Kairi, the Swirling Sky dies, choose one —

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

Kamigawa: Neon Dynasty (Mythic Rare)
Kalamax, the Stormsire
Kalamax, the Stormsire 1GreenBlueRed (4)
Legendary Creature — Elemental Dinosaur (4/4)

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.

Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Special Guests (Mythic Rare)
Other Versions
Ikoria Commander (Mythic Rare)
Kaldring, the Rimestaff
Kaldring, the Rimestaff 1BlueBlack (3)
Legendary Snow Artifact

Tap: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

Kaldheim (Rare)
Kamber, the Plunderer
Kamber, the Plunderer 3Black (4)
Legendary Creature — Vampire Rogue (3/4)

Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)

Lifelink

Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Kami of the Crescent Moon
Kami of the Crescent Moon BlueBlue (2)
Legendary Creature — Spirit (1/3)

At the beginning of each player's draw step, that player draws an additional card.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Conspiracy: Take the Crown (Rare)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Karazikar, the Eye Tyrant
Karazikar, the Eye Tyrant 3BlackRed (5)
Legendary Creature — Beholder (5/5)

Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.

Adventures in the Forgotten Realms Commander (Mythic Rare)
<< 456789101112131415161718 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue