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Opaline Unicorn
( 3)
Artifact Creature — Unicorn
(1/2)
: Add one mana of any color.
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Opportunist
( 3)
Creature — Human Soldier
(2/2)
: Opportunist deals 1 damage to target creature that was dealt damage this turn.
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Opportunistic Dragon
( 4)
Creature — Dragon
(4/3)
Flying When Opportunistic Dragon enters, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
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Opportunity
( 6)
Instant
Target player draws four cards.
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Orcus, Prince of Undeath
( 4)
Legendary Creature — Demon
(5/3)
Flying, trample When Orcus, Prince of Undeath enters, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
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Ordruun Commando
( 4)
Creature — Minotaur Soldier
(4/1)
: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
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Ordruun Mentor
( 3)
Creature — Minotaur Soldier
(3/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
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Ordruun Veteran
( 4)
Creature — Minotaur Soldier
(3/1)
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Oreskos Sun Guide
( 2)
Creature — Cat Monk
(2/2)
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
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Orim's Thunder
( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Otepec Huntmaster
( 2)
Creature — Human Shaman
(1/2)
Dinosaur spells you cast cost less to cast. : Target Dinosaur gains haste until end of turn.
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Otharri, Suns' Glory
( 5)
Legendary Creature — Phoenix
(3/3)
Flying, lifelink, haste Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. , Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.
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Out of Bounds
( 4)
Instant
Assist (Another player can pay up to of this spell's cost.) Counter target spell.
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Overabundance
( 3)
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
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Overlord of the Hauntwoods
( 5)
Enchantment Creature — Avatar Horror
(6/5)
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
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Overrun
( 5)
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
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Overwhelming Encounter
( 5)
Sorcery
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1–9 | Creatures you control get +2/+2 until end of turn. 10–19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
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Pack Hunt
( 4)
Sorcery
Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
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Pang Tong, "Young Phoenix"
( 3)
Legendary Creature — Human Advisor
(1/2)
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
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Pantlaza, Sun-Favored
( 5)
Legendary Creature — Dinosaur
(4/4)
Whenever Pantlaza, Sun-Favored or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Path of the Ghosthunter
( 2)
Sorcery
Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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Patrol Hound
( 2)
Creature — Dog
(2/2)
Discard a card: Patrol Hound gains first strike until end of turn.
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Patron of the Kitsune
( 6)
Legendary Creature — Spirit
(5/6)
Fox offering (You may cast this spell any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.
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Phage the Untouchable
( 7)
Legendary Creature — Avatar Minion
(4/4)
When Phage the Untouchable enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
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Phantasmal Mount
( 2)
Creature — Illusion Horse
(1/1)
Flying : Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
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Pheres-Band Thunderhoof
( 5)
Creature — Centaur Warrior
(3/4)
Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
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Phyrexian Denouncer
( 2)
Creature — Phyrexian Carrier
(1/1)
, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
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Phyrexian Unlife
( 3)
Enchantment
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
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Pillar of the Paruns
( 0)
Land
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
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Pious Kitsune
( 3)
Creature — Fox Cleric
(1/2)
At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. , Remove a devotion counter from Pious Kitsune: You gain 1 life.
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Pitiless Plunderer
( 4)
Creature — Human Pirate
(1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Planebound Accomplice
( 3)
Creature — Human Wizard
(1/3)
: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Pledge of Unity
( 3)
Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
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Plow Under
( 5)
Sorcery
Put two target lands on top of their owners' libraries.
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Plundering Barbarian
( 3)
Creature — Dwarf Barbarian
(2/2)
When Plundering Barbarian enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Plundering Pirate
( 3)
Creature — Orc Pirate
(3/2)
When Plundering Pirate enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Plundering Predator
( 5)
Creature — Dragon
(3/3)
Flying When Plundering Predator enters, you may discard a card. If you do, draw a card.
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Plunge into Darkness
( 2)
Instant
Choose one — • Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. • Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. Entwine (Choose both if you pay the entwine cost.)
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Postmortem Lunge
( 1)
Sorcery
( can be paid with either or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
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Pounce
( 2)
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Pouncing Jaguar
( 1)
Creature — Cat
(2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Pouncing Kavu
( 2)
Creature — Kavu
(1/1)
Kicker (You may pay an additional as you cast this spell.) First strike If Pouncing Kavu was kicked, it enters with two +1/+1 counters on it and with haste.
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Pouncing Lynx
( 2)
Creature — Cat
(2/1)
During your turn, Pouncing Lynx has first strike.
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Pouncing Shoreshark
( 5)
Creature — Shark Beast
(4/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
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Praetor's Counsel
( 8)
Sorcery
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
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Predatory Hunger
( 1)
Enchantment — Aura
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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Priest of the Haunted Edge
( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Priest of the Wakening Sun
( 1)
Creature — Human Cleric
(1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. , Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
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Primal Huntbeast
( 4)
Creature — Beast
(3/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Primeval Bounty
( 6)
Enchantment
Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.
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Prized Unicorn
( 4)
Creature — Unicorn
(2/2)
All creatures able to block Prized Unicorn do so.
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Profound Journey
( 7)
Sorcery
Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Promise of Bunrei
( 3)
Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
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Prosper, Tome-Bound
( 4)
Legendary Creature — Tiefling Warlock
(1/4)
Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token.
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Pull Under
( 6)
Instant — Arcane
Target creature gets -5/-5 until end of turn.
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Punctuate
( 4)
Instant
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ? , ; : - — ( ) / " " ‘ ' & .)
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Puncture Blast
( 3)
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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Puncture Bolt
( 2)
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
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Puncturing Blow
( 4)
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Puncturing Light
( 2)
Instant
Destroy target attacking or blocking creature with power 3 or less.
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Punish Ignorance
( 4)
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
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Punish the Enemy
( 5)
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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Punishing Fire
( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
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Gingerbread Hunter (Puny Snack)
( 3)
Instant — Adventure
Target creature gets -2/-2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Pyre Hound
( 4)
Creature — Elemental Dog
(2/3)
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
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Pyretic Hunter
( 5)
Creature — Elemental Cat
(0/0)
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. Menace (This creature can't be blocked except by two or more creatures.) Pyretic Hunter enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
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Pyromancer's Gauntlet
( 5)
Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
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Quicksilver Fountain
( 3)
Artifact
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
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Rambunctious Mutt
( 5)
Creature — Dog
(3/4)
When Rambunctious Mutt enters, destroy target artifact or enchantment an opponent controls.
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Ramunap Excavator
( 3)
Creature — Snake Cleric
(2/3)
You may play lands from your graveyard.
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Ramunap Hydra
( 4)
Creature — Snake Hydra
(3/3)
Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
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Raven's Run Dragoon
( 4)
Creature — Elf Knight
(3/3)
Raven's Run Dragoon can't be blocked by black creatures.
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Raze to the Ground
( 3)
Sorcery
This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card.
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Razorfin Hunter
( 2)
Creature — Merfolk Goblin
(1/1)
: Razorfin Hunter deals 1 damage to any target.
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Read the Runes
( 1)
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
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Really Epic Punch
( 2)
Sorcery
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
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Realms Uncharted
( 3)
Instant
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
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Rebound
( 2)
Instant
Change the target of target spell that targets only a player. The new target must be a player.
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Red Sun's Twilight
( 2)
Sorcery
Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
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Red Sun's Zenith
( 1)
Sorcery
Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
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Regal Bunnicorn
( 2)
Creature — Rabbit Unicorn
(*/*)
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
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Relic Runner
( 2)
Creature — Human Rogue
(2/1)
Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
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Remorseless Punishment
( 5)
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker of their choice. Repeat this process once.
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Renata, Called to the Hunt
( 4)
Legendary Enchantment Creature — Demigod
(*/3)
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.
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Renounce
( 2)
Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
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