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Tangled Skyline
Tangled Skyline 4Green (5)
Enchantment

When Tangled Skyline enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Phyrexians you control have reach.

March of the Machine (Uncommon)
Tangled Vale
Tangled Vale (0)
Land

Tangled Vale enters tapped.

Tap: Add Green.

Zendikar Rising (Uncommon)
Tanglepool Bridge
Tanglepool Bridge (0)
Artifact Land

Tanglepool Bridge enters tapped.

Indestructible

Tap: Add Green or Blue.

Modern Horizons 2 (Common)
Tangleroot
Tangleroot 3 (3)
Artifact

Whenever a player casts a creature spell, that player adds Green.

Mirrodin (Rare)
Tanglesap
Tanglesap 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn by creatures without trample.

Zendikar (Common)
Tanglespan Bridgeworks
Tanglespan Bridgeworks (0)
Land

As Tanglespan Bridgeworks enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Green.

Modern Horizons 3 (Uncommon)
Tanglespan Lookout
Tanglespan Lookout 2Green (3)
Creature — Satyr (2/3)

Whenever an Aura you control enters, draw a card.

Wilds of Eldraine (Uncommon)
Tangletrap
Tangletrap 1Green (2)
Instant

Choose one —

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.

Strixhaven: School of Mages (Common)
Tangletrove Kelp
Tangletrove Kelp 5BlueBlue (7)
Artifact Creature — Clue Plant (6/6)

Ward 2

At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.

2, Sacrifice Tangletrove Kelp: Draw a card.

Murders at Karlov Manor Commander (Rare)
Tanglewalker
Tanglewalker 2Green (3)
Creature — Dryad (2/2)

Each creature you control can't be blocked as long as defending player controls an artifact land.

Darksteel (Uncommon)
Tangleweave Armor
Tangleweave Armor 2GreenGreen (4)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.

Equip 4

Phyrexia: All Will Be One Commander (Rare)
Taniwha
Taniwha 3BlueBlue (5)
Legendary Creature — Serpent (7/7)

Trample

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)

Mirage (Rare)
Tanuki Transplanter
Tanuki Transplanter 3Green (4)
Artifact Creature — Equipment Dog (2/4)

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of Green equal to its power. Until end of turn, you don't lose this mana as steps and phases end.

Reconfigure 3 (3: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Commander (Rare)
Taranika, Akroan Veteran
Taranika, Akroan Veteran 1WhiteWhite (3)
Legendary Creature — Human Soldier (3/3)

Vigilance

Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

Jumpstart 2022 (Rare)
Other Versions
Theros Beyond Death (Rare)
Targ Nar, Demon-Fang Gnoll
Targ Nar, Demon-Fang Gnoll RedGreen (2)
Legendary Creature — Gnoll (2/2)

Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.

2RedGreen: Double Targ Nar's power and toughness until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Tarpan
Tarpan Green (1)
Creature — Horse (1/1)

When Tarpan dies, you gain 1 life.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Tarrian's Journal
Tarrian's Journal 1Black (2)
Legendary Artifact

Tap, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.

2, Tap, Discard your hand: Transform Tarrian's Journal.

The Lost Caverns of Ixalan (Rare)
Tarrian's Soulcleaver
Tarrian's Soulcleaver 1 (1)
Legendary Artifact — Equipment

Equipped creature has vigilance.

Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.

Equip 2

The Lost Caverns of Ixalan (Rare)
Tasigur, the Golden Fang
Tasigur, the Golden Fang 5Black (6)
Legendary Creature — Human Shaman (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

2Green or BlueGreen or Blue: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

Time Spiral Remastered (Bonus)
Other Versions
Fate Reforged (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Tatsumasa, the Dragon's Fang
Tatsumasa, the Dragon's Fang 6 (6)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

6, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.

Equip 3

Champions of Kamigawa (Rare)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Taurean Mauler
Taurean Mauler 2Red (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Rare)
Other Versions
Morningtide (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Tavern Ruffian
Tavern Ruffian 3Red (4)
Creature — Human Warrior Werewolf (2/5)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tawnos's Wand
Tawnos's Wand 4 (4)
Artifact

2, Tap: Target creature with power 2 or less can't be blocked this turn.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Team Pennant
Team Pennant 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance and trample.

Equip creature token 1

Equip 3

Strixhaven: School of Mages (Uncommon)
Technomancer
Technomancer 5BlackBlack (7)
Artifact Creature — Necron Wizard (5/1)

When Technomancer enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.

Warhammer 40,000 Commander (Rare)
Tectonic Giant
Tectonic Giant 2RedRed (4)
Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Tecutlan, the Searing Rift
Tecutlan, the Searing Rift (0)
Legendary Land — Cave

(Transforms from Brass's Tunnel-Grinder.)

Tap: Add Red.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

The Lost Caverns of Ixalan (Rare)
Tegan Jovanka
Tegan Jovanka 2White (3)
Legendary Creature — Human (2/2)

Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Telemin Performance
Telemin Performance 3BlueBlue (5)
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Conflux (Rare)
Tel-Jilad Defiance
Tel-Jilad Defiance 1Green (2)
Instant

Target creature gains protection from artifacts until end of turn.

Draw a card.

Scars of Mirrodin (Common)
Tempered Veteran
Tempered Veteran 1White (2)
Creature — Human Knight (1/2)

White, Tap: Put a +1/+1 counter on target creature with a +1/+1 counter on it.

4WhiteWhite, Tap: Put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Tempest Angler
Tempest Angler 1Blue or RedBlue or Red (3)
Creature — Otter Wizard (2/2)

Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler.

Bloomburrow (Common)
Tempest Hart
Tempest Hart 3Green (4)
Creature — Elemental Elk (3/4)

Trample

Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart.

Wilds of Eldraine (Uncommon)
Temple of Abandon
Temple of Abandon (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or Green.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros (Rare)
Theros Beyond Death (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temple of Epiphany
Temple of Epiphany (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Blue or Red.

Magic: The Gathering Foundations (Rare)
Other Versions
Journey into Nyx (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Temporal Cleansing
Temporal Cleansing 3Blue (4)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

The owner of target nonland permanent puts it into their library second from the top or on the bottom.

March of the Machine (Common)
Temporal Manipulation
Temporal Manipulation 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Portal Second Age (Rare)
Masters Edition II (Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Special Guests (Mythic Rare)
Temporary Insanity
Temporary Insanity 3Red (4)
Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Torment (Uncommon)
Tempt with Vengeance
Tempt with Vengeance Variable ColorlessRed (1)
Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Commander Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Temur Ascendancy
Temur Ascendancy GreenBlueRed (3)
Enchantment

Creatures you control have haste.

Whenever a creature you control with power 4 or greater enters, you may draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Khans of Tarkir (Rare)
Temur Banner
Temur Banner 3 (3)
Artifact

Tap: Add Green, Blue, or Red.

GreenBlueRed, Tap, Sacrifice Temur Banner: Draw a card.

Khans of Tarkir (Common)
Temur War Shaman
Temur War Shaman 4GreenGreen (6)
Creature — Human Shaman (4/5)

When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Fate Reforged (Rare)
Murders at Karlov Manor Commander (Rare)
Tendril of the Mycotyrant
Tendril of the Mycotyrant 1Green (2)
Creature — Fungus Wizard (2/2)

5GreenGreen: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

The Lost Caverns of Ixalan (Uncommon)
Tenth District Veteran
Tenth District Veteran 2White (3)
Creature — Human Soldier (2/3)

Vigilance

Whenever Tenth District Veteran attacks, untap another target creature you control.

Ravnica Allegiance (Common)
Tergrid's Lantern
Tergrid's Lantern 3Black (4)
Legendary Artifact

Tap: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

3Black: Untap Tergrid's Lantern.

Kaldheim (Rare)
Terisian Mindbreaker
Terisian Mindbreaker 7 (7)
Artifact Creature — Juggernaut (6/4)

Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.

Unearth 1BlueBlueBlue (1BlueBlueBlue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Termagant Swarm
Termagant Swarm Variable ColorlessGreen (1)
Creature — Tyranid (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.

Warhammer 40,000 Commander (Rare)
Teroh's Vanguard
Teroh's Vanguard 3White (4)
Creature — Human Nomad (2/3)

Flash

Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn."

Torment (Uncommon)
Terramorphic Expanse
Terramorphic Expanse (0)
Land

Tap, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Duskmourn: House of Horror (Common)
Other Versions
Time Spiral (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Planechase (Common)
Premium Deck Series: Slivers (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Planechase 2012 Edition (Common)
Modern Masters (Common)
Commander 2013 Edition (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Time Spiral Remastered (Common)
Adventures in the Forgotten Realms Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Magic The Gathering—Fallout (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Teshar, Ancestor's Apostle
Teshar, Ancestor's Apostle 3White (4)
Legendary Creature — Bird Cleric (2/2)

Flying

Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Test of Endurance
Test of Endurance 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Dominaria Remastered (Mythic Rare)
Other Versions
Judgment (Rare)
Teyo, Geometric Tactician
Teyo, Geometric Tactician 2White (3)
Legendary Planeswalker — Teyo (3)

When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying.

+1: You and target opponent each draw a card.

−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Commander Masters (Rare)
Thalakos Lowlands
Thalakos Lowlands (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Thalakos Lowlands doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster 1WhiteBlackGreen (4)
Legendary Creature — Human Frog Horror (4/4)

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

March of the Machine (Mythic Rare)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben 1White (2)
Legendary Creature — Human Soldier (2/1)

First strike

Noncreature spells cost 1 more to cast.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dark Ascension (Rare)
Masters 25 (Rare)
Secret Lair Drop (Rare)
Innistrad: Crimson Vow (Rare)
Historic Anthology 2 (Rare)
Thalia's Lancers
Thalia's Lancers 3WhiteWhite (5)
Creature — Human Knight (4/4)

First strike

When Thalia's Lancers enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Thalia's Lieutenant
Thalia's Lieutenant 1White (2)
Creature — Human Soldier (1/1)

When Thalia's Lieutenant enters, put a +1/+1 counter on each other Human you control.

Whenever another Human you control enters, put a +1/+1 counter on Thalia's Lieutenant.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ikoria Commander (Rare)
Thantis, the Warweaver
Thantis, the Warweaver 3BlackRedGreen (6)
Legendary Creature — Spider (5/5)

Vigilance, reach

All creatures attack each combat if able.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

Commander 2018 (Mythic Rare)
Grabby Giant (That's Mine)
Grabby Giant (That's Mine) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Thayan Evokers
Thayan Evokers 2Blue (3)
Creature — — Human Wizard (1/1)

Double team

When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.

Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

Alchemy Horizons: Baldur's Gate (Rare)
The Akroan War
The Akroan War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.

II — Until your next turn, creatures your opponents control attack each combat if able.

III — Each tapped creature deals damage to itself equal to its power.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros Beyond Death (Rare)
The Ancient One
The Ancient One BlueBlack (2)
Legendary Creature — Spirit God (8/8)

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

2BlueBlack: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

The Lost Caverns of Ixalan (Mythic Rare)
The Animus
The Animus 2 (2)
Legendary Artifact

At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.

Tap: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

Assassin's Creed (Rare)
The Antiquities War
The Antiquities War 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Dominaria (Rare)
The Archimandrite
The Archimandrite 2BlueRedWhite (5)
Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.

Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

The Brothers' War Commander (Rare)
The Balrog, Durin's Bane
The Balrog, Durin's Bane 5BlackRed (7)
Legendary Creature — Avatar Demon (7/5)

This spell costs 1 less to cast for each permanent sacrificed this turn.

Haste

The Balrog, Durin's Bane can't be blocked except by legendary creatures.

When The Balrog dies, destroy target artifact or creature an opponent controls.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Binding of the Titans
The Binding of the Titans 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player mills three cards.

II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.

III — Return target creature or land card from your graveyard to your hand.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
The Caves of Androzani
The Caves of Androzani 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Put two stun counters on each of up to two target tapped creatures.

II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.

IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
The Cheese Stands Alone
The Cheese Stands Alone 4WhiteWhite (6)
Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Unglued (Rare)
The Deck of Many Things
The Deck of Many Things 5 (5)
Legendary Artifact

2, Tap: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.

1–9 | Return a card at random from your graveyard to your hand.

10–19 | Draw two cards.

20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Adventures in the Forgotten Realms (Mythic Rare)
The Eternal Wanderer
The Eternal Wanderer 4WhiteWhite (6)
Legendary Planeswalker (5)

No more than one creature can attack The Eternal Wanderer each combat.

+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.

0: Create a 2/2 white Samurai creature token with double strike.

−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Phyrexia: All Will Be One (Rare)
The Ever-Changing 'Dane
The Ever-Changing 'Dane WhiteBlueBlack (3)
Legendary Creature — Shapeshifter (3/3)

1, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

Dominaria United Commander (Rare)
The First Iroan Games
The First Iroan Games 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Theros Beyond Death (Rare)
The First Tyrannic War
The First Tyrannic War 2GreenBlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may put a creature card from your hand onto the battlefield. If its mana cost contains Variable Colorless, it enters with a number of +1/+1 counters on it equal to the number of lands you control.

II, III — Double the number of each kind of counter on target creature you control.

Warhammer 40,000 Commander (Rare)
The Grand Calcutron
The Grand Calcutron WhiteBlue (2)
Legendary Artifact

The Grand Calcutron can be your commander.

When The Grand Calcutron enters, each player's hand becomes a program (an ordered row of revealed cards).

Players can only play the first card of their program.

If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.

At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.

Unstable (Mythic Rare)
The Grand Evolution
The Grand Evolution (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.

II — Distribute seven +1/+1 counters among any number of target creatures you control.

III — Until end of turn, creatures you control gain "1: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Grand Tour (playtest)
The Grand Tour (playtest) 1Blue (2)
Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Mystery Booster (Common)
The Huntsman's Redemption
The Huntsman's Redemption 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 3/3 green Beast creature token.

II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.

III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Wilds of Eldraine (Rare)
The Jolly Balloon Man
The Jolly Balloon Man 1RedWhite (3)
Legendary Creature — Human Clown (1/4)

Haste

1, Tap: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Duskmourn: House of Horror (Rare)
The Lost and the Damned
The Lost and the Damned 1BlueRed (3)
Enchantment

Whenever a land you control enters from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

Warhammer 40,000 Commander (Uncommon)
The Mana Rig
The Mana Rig 3 (3)
Legendary Artifact

Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

Variable ColorlessVariable ColorlessVariable Colorless, Tap: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
The Many Deeds of Belzenlok (playtest)
The Many Deeds of Belzenlok (playtest) 1Black (2)
Enchantment — — Saga

I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.

II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.

III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.

Mystery Booster 2: Convention Edition (Rare)
The Master, Formed Anew
The Master, Formed Anew BlueBlack (2)
Legendary Creature — Time Lord Rogue (0/1)

Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.

You may have The Master, Formed Anew enter as a copy of a creature card in exile with a takeover counter on it.

Doctor Who Commander (Rare)
The Master, Transcendent
The Master, Transcendent 1BlackGreenBlue (4)
Legendary Artifact Creature — Mutant (2/4)

When The Master, Transcendent enters, target player gets two rad counters.

Tap: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

Magic The Gathering—Fallout (Mythic Rare)
The Mightstone and Weakstone
The Mightstone and Weakstone 5 (5)
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

Tap: Add ColorlessColorless. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

The Brothers' War (Rare)
The Most Dangerous Gamer
The Most Dangerous Gamer 2BlackGreen (4)
Legendary Creature — Human Gamer Guest (2/2)

Deathtouch

Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.

Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.

Whenever you claim the prize of an Attraction, destroy target permanent.

Unfinity (Rare)
The Mycotyrant
The Mycotyrant 1BlackGreen (3)
Legendary Creature — Elder Fungus (*/*)

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Mythic Rare)
The Odd Acorn Gang
The Odd Acorn Gang 3BlackGreen (5)
Legendary Creature — Squirrel Warrior (5/5)

Menace, trample, reach

Squirrels you control have "Tap: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."

Whenever one or more Squirrels you control deal combat damage to a player, draw a card.

Bloomburrow Commander (Mythic Rare)
The Pandorica
The Pandorica 2White (3)
Legendary Artifact

You may choose not to untap The Pandorica during your untap step.

1White, Tap: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.

Doctor Who Commander (Rare)
The Rani
The Rani 1BlueBlackRed (4)
Legendary Creature — Time Lord Scientist (3/4)

Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."

Whenever a goaded creature deals combat damage to one of your opponents, investigate.

Doctor Who Commander (Rare)
The Raven Man
The Raven Man 1Black (2)
Legendary Creature — Human Wizard (2/1)

At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."

3Black, Tap: Each opponent discards a card. Activate only as a sorcery.

Dominaria United (Rare)
The Restoration of Eiganjo
The Restoration of Eiganjo 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
The Temporal Anchor
The Temporal Anchor 3BlueBlueBlue (6)
Legendary Artifact

At the beginning of your upkeep, scry 2.

Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.

During your turn, you may play cards exiled with The Temporal Anchor.

The Brothers' War (Rare)
The Triumph of Anax
The Triumph of Anax 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.

IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Theros Beyond Death (Uncommon)
The Wanderer
The Wanderer 3White (4)
Legendary Planeswalker (5)

Prevent all noncombat damage that would be dealt to you and other permanents you control.

−2: Exile target creature with power 4 or greater.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
The Wandering Emperor
The Wandering Emperor 2WhiteWhite (4)
Legendary Planeswalker (3)

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

−1: Create a 2/2 white Samurai creature token with vigilance.

−2: Exile target tapped creature. You gain 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
The Wandering Rescuer
The Wandering Rescuer 3WhiteWhite (5)
Legendary Creature — Human Samurai Noble (3/4)

Flash

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Double strike

Other tapped creatures you control have hexproof.

Duskmourn: House of Horror (Mythic Rare)
The Wise Mothman
The Wise Mothman 1BlackGreenBlue (4)
Legendary Creature — Insect Mutant (3/3)

Flying

Whenever The Wise Mothman enters or attacks, each player gets a rad counter.

Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

Magic The Gathering—Fallout (Mythic Rare)
The Witch's Vanity
The Witch's Vanity 1Black (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with mana value 2 or less.

II — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

III — Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Uncommon)
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