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Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Modern Horizons 3 Commander (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Dominaria United (Common)
Avacyn, Angel of Hope
Avacyn, Angel of Hope 5WhiteWhiteWhite (8)
Legendary Creature — Angel (8/8)

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Commander Masters (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Iconic Masters (Mythic Rare)
Double Masters (Mythic Rare)
Shadows of the Past (Mythic Rare)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Avacynian Priest
Avacynian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Innistrad (Common)
Avalanche
Avalanche Variable Colorless2RedRed (4)
Sorcery

Destroy X target snow lands.

Ice Age (Uncommon)
Avalanche Caller
Avalanche Caller 1Blue (2)
Snow Creature — Human Wizard (1/3)

2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Avalanche Riders
Avalanche Riders 3Red (4)
Creature — Human Nomad (2/2)

Haste

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters, destroy target land.

Time Spiral "Timeshifted" (Special)
Other Versions
Urza's Legacy (Uncommon)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Aveline de Grandpré
Aveline de Grandpré 2GreenGreen (4)
Legendary Creature — Human Assassin (3/3)

Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.

Disguise BlackGreen (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Assassin's Creed (Rare)
Aven Mimeomancer
Aven Mimeomancer 1WhiteBlue (3)
Creature — Bird Wizard (3/1)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Streets of New Capenna Commander (Rare)
Other Versions
Alara Reborn (Rare)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)

Flying

When Aven Tactician enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Avenging Angel
Avenging Angel 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Avenging Angel dies, you may put it on top of its owner's library.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Avian Changeling
Avian Changeling 2White (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Flying

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Avian Oddity
Avian Oddity 3Blue (4)
Creature — Bird (2/4)

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Avian Oddity, put a flying counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Aviary Mechanic
Aviary Mechanic 1White (2)
Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters, you may return another permanent you control to its owner's hand.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Awaken the Sky Tyrant
Awaken the Sky Tyrant 3Red (4)
Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

Commander 2015 (Rare)
Axebane Beast
Axebane Beast 3Green (4)
Creature — Beast (3/4)

Ravnica Allegiance (Common)
Axebane Ferox
Axebane Ferox 2GreenGreen (4)
Creature — Beast (4/4)

Deathtouch, haste

Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

Murders at Karlov Manor (Rare)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Return to Ravnica (Common)
Axebane Stag
Axebane Stag 6Green (7)
Creature — Elk (6/7)

Return to Ravnica (Common)
Axegrinder Giant
Axegrinder Giant 4RedRed (6)
Creature — Giant Warrior (6/4)

Lorwyn (Common)
Axgard Artisan
Axgard Artisan 1Red (2)
Creature — Dwarf Artificer (2/1)

Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

March of the Machine (Uncommon)
Aya of Alexandria
Aya of Alexandria 2RedWhite (4)
Legendary Creature — Human Assassin (4/3)

Menace, lifelink

Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Ayesha Tanaka
Ayesha Tanaka WhiteWhiteBlueBlue (4)
Legendary Creature — Human Artificer (2/2)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Tap: Counter target activated ability from an artifact source unless that ability's controller pays White. (Mana abilities can't be targeted.)

Chronicles (Rare)
Other Versions
Legends (Rare)
Ayesha Tanaka, Armorer
Ayesha Tanaka, Armorer 3WhiteBlue (5)
Legendary Creature — Human Artificer (2/4)

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Ayesha can't be blocked as long as defending player controls three or more artifacts.

Dominaria United Commander (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Azcanta, the Sunken Ruin
Azcanta, the Sunken Ruin (0)
Legendary Land

(Transforms from Search for Azcanta.)

Tap: Add Blue.

2Blue, Tap: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Ixalan (Rare)
Azorius Chancery
Azorius Chancery (0)
Land

Azorius Chancery enters tapped.

When Azorius Chancery enters, return a land you control to its owner's hand.

Tap: Add WhiteBlue.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Common)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Guild Kit: Azorius (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Double Masters 2022 (Uncommon)
The Brothers' War Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Ravnica Clue Edition (Common)
Modern Horizons 3 Commander (Uncommon)
Azusa's Many Journeys
Azusa's Many Journeys 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — You may play an additional land this turn.

II — You gain 3 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Badlands
Badlands (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Vintage Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition II (Rare)
Masters Edition IV (Rare)
Badlands Revival
Badlands Revival 3BlackGreen (5)
Sorcery

Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

Outlaws of Thunder Junction (Uncommon)
Baird, Argivian Recruiter
Baird, Argivian Recruiter RedWhite (2)
Legendary Creature — Human Soldier (2/2)

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Baithook Angler
Baithook Angler 1Blue (2)
Creature — Human Peasant (2/1)

Disturb 1Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Bakersbane Duo
Bakersbane Duo 1Green (2)
Creature — Squirrel Raccoon (2/2)

When Bakersbane Duo enters, create a Food token.

Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Common)
Bala Ged Sanctuary
Bala Ged Sanctuary (0)
Land

Bala Ged Sanctuary enters tapped.

Tap: Add Green.

Zendikar Rising (Uncommon)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Jumpstart 2022 (Rare)
Balance
Balance 1White (2)
Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Eternal Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
Balance of Power
Balance of Power 3BlueBlue (5)
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Portal Three Kingdoms (Rare)
Other Versions
Eighth Edition (Rare)
Portal (Rare)
Balancing Act
Balancing Act 2WhiteWhite (4)
Sorcery

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Odyssey (Rare)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balduvian Conjurer
Balduvian Conjurer 1Blue (2)
Creature — Human Wizard (0/2)

Tap: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Balduvian Fallen
Balduvian Fallen 3Black (4)
Creature — Zombie (3/5)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each Black or Red spent this way.

Coldsnap (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Double Masters (Common)
Other Versions
Coldsnap (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Balduvian Trading Post
Balduvian Trading Post (0)
Land

If Balduvian Trading Post would enter, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessRed.

1, Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Balloon Stand
Balloon Stand (0)
Artifact — — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (a))
Balloon Stand (Balloon Stand (a)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 2, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (b))
Balloon Stand (Balloon Stand (b)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 3, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (c))
Balloon Stand (Balloon Stand (c)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 4, 6

Unfinity (Uncommon)
Balloon Stand (Balloon Stand (d))
Balloon Stand (Balloon Stand (d)) (0)
Artifact — Attraction

Visit — Choose one.

• Create a 1/1 red Balloon creature token with flying.

• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Lights — 5, 6

Unfinity (Uncommon)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Magic: The Gathering Foundations (Common)
Other Versions
Morningtide (Common)
Balshan Beguiler
Balshan Beguiler 2Blue (3)
Creature — Human Wizard (1/1)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

Odyssey (Uncommon)
Balshan Collaborator
Balshan Collaborator 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Black: Balshan Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Balshan Griffin
Balshan Griffin 3BlueBlue (5)
Creature — Griffin (3/2)

Flying

1Blue, Discard a card: Return Balshan Griffin to its owner's hand.

Odyssey (Uncommon)
Band Together
Band Together 2Green (3)
Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Alchemy Horizons: Baldur's Gate (Common)
Jumpstart 2022 (Common)
Ravnica Remastered (Common)
Bandage
Bandage White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Tenth Edition (Common)
Banding Sliver (playtest)
Banding Sliver (playtest) 3WhiteWhite (5)
Creature — — Sliver (3/3)

All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mystery Booster (Common)
Bandit's Haul
Bandit's Haul 3 (3)
Artifact

Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Tap: Add one mana of any color.

2, Tap, Remove two loot counters from Bandit's Haul: Draw a card.

Outlaws of Thunder Junction (Uncommon)
Bandit's Talent
Bandit's Talent 1Black (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.

Black: Level 2

//Level_2//

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.

3Black: Level 3

//Level_3//

At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.

Bloomburrow (Uncommon)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

Commander Masters (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Bane of Progress
Bane of Progress 4GreenGreen (6)
Creature — Elemental (2/2)

When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Commander Collection: Green (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Bane of the Living
Bane of the Living 2BlackBlack (4)
Creature — Insect (4/3)

Morph Variable ColorlessBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Commander 2019 (Rare)
Other Versions
Legions (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Bane, Lord of Darkness
Bane, Lord of Darkness 1WhiteBlueBlack (4)
Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Rare)
Baneblade Scoundrel
Baneblade Scoundrel 3Black (4)
Creature — Human Rogue Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Baneclaw Marauder
Baneclaw Marauder (0)
Creature — Werewolf (5/4)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Jumpstart 2022 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Modern Masters 2015 Edition (Rare)
Core Set 2019 (Rare)
Baneful Omen
Baneful Omen 4BlackBlackBlack (7)
Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.

Rise of the Eldrazi (Rare)
Banehound
Banehound Black (1)
Creature — Nightmare Dog (1/1)

Lifelink, haste

War of the Spark (Common)
Bane's Contingency
Bane's Contingency 1BlueBlue (3)
Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Bane's Invoker
Bane's Invoker 1White (2)
Creature — Human Cleric (2/2)

Wind Walk — 8: Up to two target creatures each get +2/+2 and gain flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Baneslayer Angel
Baneslayer Angel 3WhiteWhite (5)
Creature — Angel (5/5)

Flying, first strike, lifelink, protection from Demons and from Dragons

Core Set 2021 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Magic 2011 (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Baneslayer Aspirant (playtest)
Baneslayer Aspirant (playtest) 1White (2)
Creature — — Human Soldier (2/2)

CARDNAME gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems.

Mystery Booster (Common)
Banewasp Affliction
Banewasp Affliction 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature's controller loses life equal to its toughness.

Shards of Alara (Common)
Banewhip Punisher
Banewhip Punisher 2Black (3)
Creature — Human Warrior (2/2)

When Banewhip Punisher enters, you may put a -1/-1 counter on target creature.

Black, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

Hour of Devastation (Uncommon)
Banish from Edoras
Banish from Edoras 4White (5)
Sorcery

This spell costs 2 less to cast if it targets a tapped creature.

Exile target creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Banish into Fable
Banish into Fable 4WhiteBlue (6)
Instant

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

Throne of Eldraine (Rare)
Banish to Another Universe
Banish to Another Universe 4White (5)
Enchantment

Affinity for historic permanents (This spell costs 1 less to cast for each artifact, legendary, and/or Saga permanent you control.)

When Banish to Another Universe enters, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.

Doctor Who Commander (Uncommon)
Banisher Priest
Banisher Priest 1WhiteWhite (3)
Creature — Human Cleric (2/2)

When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Ikoria Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Guardian Naga (Banishing Coils)
Guardian Naga (Banishing Coils) 2White (3)
Instant — Adventure

Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Banishing Knack
Banishing Knack Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Eventide (Common)
Banishing Light
Banishing Light 2White (3)
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Magic: The Gathering Foundations (Common)
Other Versions
Journey into Nyx (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Theros Beyond Death (Uncommon)
Zendikar Rising Commander (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Bloomburrow (Common)
Banishing Slash
Banishing Slash WhiteWhite (2)
Sorcery

Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Kamigawa: Neon Dynasty (Uncommon)
Banishing Stroke
Banishing Stroke 5White (6)
Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2018 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Modern Masters 2017 Edition (Uncommon)
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