SEARCH:

+e (24233)

<<  185186187188189190191192193194195196197198199 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Snare Tactician
Snare Tactician 2White (3)
Creature — Human Soldier (2/3)

Whenever you cycle a card, tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Common)
Snare the Skies
Snare the Skies Green (1)
Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

Avacyn Restored (Common)
Snare Thopter
Snare Thopter 4 (4)
Artifact Creature — Thopter (3/2)

Flying, haste

Game Night (Uncommon)
Other Versions
Kaladesh (Uncommon)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters the battlefield, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Dominaria United (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Snazzy Aether Homunculus
Snazzy Aether Homunculus (0)
Stickers

2 — 1: Target creature gains all creature types until end of turn.

3 — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

2 — 2/4

5 — 8/7

Unfinity (Common)
Sneak Attack
Sneak Attack 3Red (4)
Enchantment

Red: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Eternal Masters (Mythic Rare)
Double Masters (Mythic Rare)
Dominaria Remastered (Mythic Rare)
Sneaking Guide
Sneaking Guide Red (1)
Creature — Goblin Rogue (1/1)

2, Tap: Target creature with power 2 or less can't be blocked this turn.

Zendikar Rising (Common)
Sneaky Homunculus
Sneaky Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Sneaky Snacker
Sneaky Snacker BlueBlack (2)
Creature — Faerie Rogue (2/1)

Flying

When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped.

Modern Horizons 3 (Common)
Snickering Squirrel
Snickering Squirrel Black (1)
Creature — Squirrel Advisor (1/1)

You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Snooping Newsie
Snooping Newsie BlueBlack (2)
Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)

As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Streets of New Capenna (Common)
Snow Devil
Snow Devil 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.

Ice Age (Common)
Snow Fortress
Snow Fortress 5 (5)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

1: Snow Fortress gets +1/+0 until end of turn.

1: Snow Fortress gets +0/+1 until end of turn.

3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Snow-Covered Forest
Snow-Covered Forest (0)
Basic Snow Land — Forest

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Island
Snow-Covered Island (0)
Basic Snow Land — Island

Jumpstart 2022 (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Snow-Covered Mountain
Snow-Covered Mountain (0)
Basic Snow Land — Mountain

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Swamp
Snow-Covered Swamp (0)
Basic Snow Land — Swamp

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snow-Covered Wastes
Snow-Covered Wastes (0)
Basic Snow Land

Tap: Add Colorless.

Modern Horizons 3 (Uncommon)
Snowfield Sinkhole
Snowfield Sinkhole (0)
Snow Land — Plains Swamp

(Tap: Add White or Black.)

Snowfield Sinkhole enters the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Snowhorn Rider
Snowhorn Rider 3GreenBlueRed (6)
Creature — Human Warrior (5/5)

Trample

Morph 2GreenBlueRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Snubhorn Sentry
Snubhorn Sentry White (1)
Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Soaring Drake
Soaring Drake 2Blue (3)
Creature — Drake (2/3)

Flying

Dominaria United (Common)
Soaring Hope
Soaring Hope 4White (5)
Enchantment — Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

White: Put Soaring Hope on top of its owner's library.

Lorwyn (Common)
Soaring Seacliff
Soaring Seacliff (0)
Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

Tap: Add Blue.

Ikoria Commander (Common)
Other Versions
Zendikar (Common)
Duel Decks: Venser vs. Koth (Common)
Soaring Thought-Thief
Soaring Thought-Thief BlueBlack (2)
Creature — Human Rogue (1/3)

Flash

Flying

As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.

Whenever one or more Rogues you control attack, each opponent mills two cards.

Zendikar Rising (Uncommon)
Social Climber
Social Climber 2Green (3)
Creature — Human Druid (3/2)

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

Streets of New Capenna (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Soilshaper
Soilshaper 1Green (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

Champions of Kamigawa (Uncommon)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Bruiser
Sokenzan Bruiser 4Red (5)
Creature — Ogre Warrior (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Champions of Kamigawa (Common)
Sokenzan Renegade
Sokenzan Renegade 2Red (3)
Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Saviors of Kamigawa (Uncommon)
Sokenzan Smelter
Sokenzan Smelter 1Red (2)
Creature — Goblin Artificer (2/2)

At the beginning of combat on your turn, you may pay 1 and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Sokenzan, Crucible of Defiance
Sokenzan, Crucible of Defiance (0)
Legendary Land

Tap: Add Red.

Channel — 3Red, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Sokrates, Athenian Teacher
Sokrates, Athenian Teacher 1WhiteBlue (3)
Legendary Creature — Human Advisor (0/4)

Defender

Sokrates, Athenian Teacher has hexproof as long as it's untapped.

Sokratic Dialogue — Tap: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

Assassin's Creed (Rare)
Solar Blaze
Solar Blaze 2RedWhite (4)
Sorcery

Each creature deals damage to itself equal to its power.

War of the Spark (Rare)
Solar Tide
Solar Tide 4WhiteWhite (6)
Sorcery

Choose one —

• Destroy all creatures with power 2 or less.

• Destroy all creatures with power 3 or greater.

Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

Mirrodin (Rare)
Solar Transformer
Solar Transformer 2 (2)
Artifact

Solar Transformer enters the battlefield tapped.

When Solar Transformer enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap: Add Colorless.

Tap, Pay Energy: Add one mana of any color.

Modern Horizons 3 (Uncommon)
Soldevi Adnate
Soldevi Adnate 1Black (2)
Creature — Human Cleric (1/2)

Tap, Sacrifice a black or artifact creature: Add an amount of Black equal to the sacrificed creature's mana value.

Alliances (Common)
Soldevi Digger
Soldevi Digger 2 (2)
Artifact

2: Put the top card of your graveyard on the bottom of your library.

Masters Edition II (Uncommon)
Other Versions
Alliances (Rare)
Soldevi Excavations
Soldevi Excavations (0)
Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessBlue.

1, Tap: Scry 1.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Soldevi Golem
Soldevi Golem 4 (4)
Artifact Creature — Golem (5/3)

Soldevi Golem doesn't untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Soldevi Heretic
Soldevi Heretic 2Blue (3)
Creature — Human Cleric (2/2)

White, Tap: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

Alliances (Common)
Soldevi Machinist
Soldevi Machinist 1Blue (2)
Creature — Human Wizard Artificer (1/1)

Tap: Add ColorlessColorless. Spend this mana only to activate abilities of artifacts.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldevi Sage
Soldevi Sage 1Blue (2)
Creature — Human Wizard (1/1)

Tap, Sacrifice two lands: Draw three cards, then discard one of them.

Alliances (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Soldevi Sentry
Soldevi Sentry 1 (1)
Artifact Creature — Soldier (1/1)

1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

Alliances (Common)
Soldevi Simulacrum
Soldevi Simulacrum 4 (4)
Artifact Creature — Soldier (2/4)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1: Soldevi Simulacrum gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldevi Steam Beast
Soldevi Steam Beast 5 (5)
Artifact Creature — Beast (4/2)

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.

2: Regenerate Soldevi Steam Beast.

Alliances (Common)
Soldier of Fortune
Soldier of Fortune Red (1)
Creature — Human Mercenary (1/1)

Red, Tap: Target player shuffles their library.

Alliances (Uncommon)
Soldier of the Grey Host
Soldier of the Grey Host 3White (4)
Creature — Spirit Soldier (2/2)

Flash

Flying

When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Soldier Replica
Soldier Replica 3 (3)
Artifact Creature — Soldier (1/3)

1White, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.

Mirrodin (Common)
Soldier token card
Unglued (Uncommon)
Soldiers of the Watch
Soldiers of the Watch 1White (2)
Creature — — Human Soldier (2/1)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Solemn Doomguide
Solemn Doomguide 3BlackBlack (5)
Creature — Tiefling Cleric (4/5)

Flying

Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth 1Black. (1Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Rare)
Solemn Offering
Solemn Offering 2White (3)
Sorcery

Destroy target artifact or enchantment. You gain 4 life.

Battlebond (Uncommon)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Solemn Recruit
Solemn Recruit 1WhiteWhite (3)
Creature — Dwarf Warrior (2/2)

Double strike

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Aether Revolt (Rare)
Ikoria Commander (Rare)
Solemn Simulacrum
Solemn Simulacrum 4 (4)
Artifact Creature — Golem (2/2)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Mirrodin (Rare)
Magic: The Gathering-Commander (Rare)
Magic 2012 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Core Set 2021 (Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Solemnity
Solemnity 2White (3)
Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Solidarity of Heroes
Solidarity of Heroes 1Green (2)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Commander Anthology 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander 2016 (Uncommon)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Solitary Confinement
Solitary Confinement 2White (3)
Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Modern Horizons 2 (Rare)
Other Versions
Judgment (Rare)
Solitary Hunter
Solitary Hunter 3Green (4)
Creature — Human Warrior Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

Shadows over Innistrad (Common)
Solitude
Solitude 3WhiteWhite (5)
Creature — Elemental Incarnation (3/2)

Flash

Lifelink

When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
Sol'kanar the Tainted
Sol'kanar the Tainted 2BlueBlackRed (5)
Legendary Creature — Elemental Demon (5/5)

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'kanar, then return it to the battlefield under an opponent's control.

Dominaria United (Mythic Rare)
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus 2RedRed (4)
Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

1Phyrexian RedPhyrexian Red, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (Phyrexian Red can be paid with either Red or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Solstice Zealot
Solstice Zealot 2White (3)
Creature — Rhino Cleric (2/3)

When Solstice Zealot enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Tap target creature.

Modern Horizons 3 (Common)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Soltari Emissary
Soltari Emissary 1White (2)
Creature — Soltari Soldier (2/1)

White: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Vintage Masters (Common)
Other Versions
Tempest (Rare)
Soltari Foot Soldier
Soltari Foot Soldier White (1)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Soltari Guerrillas
Soltari Guerrillas 2RedWhite (4)
Creature — Soltari Soldier (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

0: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Soltari Priest
Soltari Priest WhiteWhite (2)
Creature — Soltari Cleric (2/1)

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Time Spiral "Timeshifted" (Special)
Soltari Trooper
Soltari Trooper 1White (2)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Solve the Equation
Solve the Equation 2Blue (3)
Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Strixhaven: School of Mages (Uncommon)
Somber Hoverguard
Somber Hoverguard 5Blue (6)
Creature — Drone (3/2)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Mirrodin (Common)
Somberwald Alpha
Somberwald Alpha 3Green (4)
Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.

1Green: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic Origins (Uncommon)
Somberwald Beastmaster
Somberwald Beastmaster 6Green (7)
Creature — Human Ranger (1/1)

When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.

Creature tokens you control have deathtouch.

Innistrad: Midnight Hunt Commander (Rare)
Somberwald Dryad
Somberwald Dryad 1Green (2)
Creature — Dryad (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Dark Ascension (Common)
Somberwald Sage
Somberwald Sage 2Green (3)
Creature — Human Druid (0/1)

Tap: Add three mana of any one color. Spend this mana only to cast creature spells.

Shadows of the Past (Uncommon)
Other Versions
Avacyn Restored (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Somberwald Spider
Somberwald Spider 4Green (5)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Innistrad (Common)
Somberwald Stag
Somberwald Stag 3GreenGreen (5)
Creature — Elk (4/3)

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

Jumpstart (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Somberwald Vigilante
Somberwald Vigilante Red (1)
Creature — Human Warrior (1/1)

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Avacyn Restored (Common)
Somnomancer
Somnomancer 1White or Blue (2)
Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

Shadowmoor (Common)
Somnophore
Somnophore 2BlueBlue (4)
Creature — Illusion (2/2)

Flying

Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

Urza's Saga (Rare)
Song of Creation
Song of Creation 1GreenBlueRed (4)
Enchantment

You may play an additional land on each of your turns.

Whenever you cast a spell, draw two cards.

At the beginning of your end step, discard your hand.

Ikoria: Lair of Behemoths (Rare)
Song of Eärendil
Song of Eärendil 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2, then draw two cards.

II — Create a Treasure token and a 2/2 blue Bird creature token with flying.

III — Put a flying counter on each creature you control without flying.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Song of Freyalise
Song of Freyalise 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "Tap: Add one mana of any color."

III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Dominaria (Uncommon)
Song of Serenity
Song of Serenity 1Green (2)
Enchantment

Creatures that are enchanted can't attack or block.

Exodus (Uncommon)
Song of Stupefaction
Song of Stupefaction 1Blue (2)
Enchantment — Aura

Enchant creature or Vehicle

When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
Song of the Dryads
Song of the Dryads 2Green (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Song of the Worldsoul
Song of the Worldsoul 4WhiteWhite (6)
Enchantment

Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Song of Totentanz
Song of Totentanz Variable ColorlessRed (1)
Sorcery

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Wilds of Eldraine (Rare)
Songbirds' Blessing
Songbirds' Blessing 3White (4)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Wilds of Eldraine Commander (Rare)
<< 185186187188189190191192193194195196197198199 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue