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Gimli, Counter of Kills
( 4)
Legendary Creature — Dwarf Warrior
(4/3)
Trample Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
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Gimli, Mournful Avenger
( 3)
Legendary Creature — Dwarf Warrior
(3/2)
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
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Gimli's Axe
( 3)
Artifact — Equipment
Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gimli's Reckless Might
( 4)
Enchantment
Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
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Gimme Five
( 1)
Instant
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
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Gingerbread Cabin
( 0)
Land — Forest
(: Add .) Gingerbread Cabin enters tapped unless you control three or more other Forests. When Gingerbread Cabin enters untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Gingerbread Hunter
( 5)
Creature — Giant
(5/5)
When Gingerbread Hunter enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Gingerbrute
( 1)
Artifact Creature — Food Golem
(1/1)
Haste (This creature can attack and as soon as it comes under your control.) : Gingerbrute can't be blocked this turn except by creatures with haste. , , Sacrifice Gingerbrute: You gain 3 life.
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Gird for Battle
( 1)
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
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Girder Goons
( 5)
Creature — Ogre Warrior
(4/4)
When Girder Goons dies, create a tapped 2/2 black Rogue creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Gisa and Geralf
( 4)
Legendary Creature — Human Wizard
(4/4)
When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
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Gisa, Glorious Resurrector
( 4)
Legendary Creature — Human Wizard
(4/4)
If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Gisa, the Hellraiser
( 5)
Legendary Creature — Human Warlock
(4/4)
Ward—, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Gisela, Blade of Goldnight
( 7)
Legendary Creature — Angel
(5/5)
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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Gisela, the Broken Blade
( 4)
Legendary Creature — Angel Horror
(4/3)
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
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Gitaxian Mindstinger
( 0)
Creature — Phyrexian Rogue
(3/3)
Deathtouch Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.
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Gitaxian Probe
( 1)
Sorcery
( can be paid with either or 2 life.) Look at target player's hand. Draw a card.
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Gitaxian Spellstalker
( 0)
Creature — Phyrexian Jackal
(3/3)
Trample, ward , prowess, prowess (Each instance of prowess triggers separately.)
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Githzerai Monk
( 5)
Creature — Gith Monk
(3/2)
Flash Flying Psychic Defense — When Githzerai Monk enters, tap all creatures you don't control.
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Give // Take (Give)
( 3)
Sorcery
Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
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Give In to Violence
( 2)
Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
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Give No Ground
( 4)
Instant
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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Giver of Runes
( 1)
Creature — Kor Cleric
(1/2)
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
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Gixian Puppeteer
( 4)
Creature — Phyrexian Warlock
(4/3)
Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
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Gixian Skullflayer
( 3)
Creature — Phyrexian Human Assassin
(2/3)
At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer.
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Gix's Caress
( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Glacial Crasher
( 6)
Creature — Elemental
(5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield.
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Glacial Crevasses
( 3)
Enchantment
Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
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Glacial Fortress
( 0)
Land
Glacial Fortress enters tapped unless you control a Plains or an Island. : Add or .
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Glacial Revelation
( 3)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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Glacian, Powerstone Engineer
( 6)
Legendary Creature — Human Artificer
(3/6)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)
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Glaciers
( 4)
Enchantment
At the beginning of your upkeep, sacrifice Glaciers unless you pay . All Mountains are Plains.
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Glade Gnarr
( 6)
Creature — Beast
(4/4)
Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
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Glade Watcher
( 2)
Creature — Elemental
(3/3)
Defender Formidable — : Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
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Gladecover Scout
( 1)
Creature — Elf Scout
(1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Gladehart Cavalry
( 7)
Creature — Elf Knight
(6/6)
When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
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Glademuse
( 3)
Creature — Beast
(2/4)
Whenever a player casts a spell, if it's not their turn, that player draws a card.
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Gladewalker Ritualist
( 3)
Creature — Shapeshifter
(3/3)
Changeling (This card is every creature type.) Whenever another creature you control named Gladewalker Ritualist enters, draw a card.
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Glaive of the Guildpact
( 2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Glamer Spinners
( 5)
Creature — Faerie Wizard
(2/4)
Flash Flying When Glamer Spinners enters, attach all Auras enchanting target permanent to another permanent with the same controller.
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Glamerdye
( 2)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Glare of Subdual
( 4)
Enchantment
Tap an untapped creature you control: Tap target artifact or creature.
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Glarecaster
( 6)
Creature — Bird Cleric
(3/3)
Flying : The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
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Glarewielder
( 5)
Creature — Elemental Shaman
(3/1)
Haste When Glarewielder enters, up to two target creatures can't block this turn. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Glaring Aegis
( 1)
Enchantment — Aura
Enchant creature When Glaring Aegis enters, tap target creature an opponent controls. Enchanted creature gets +1/+3.
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Glaring Fleshraker
( 3)
Creature — Eldrazi Drone
(2/2)
Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ." Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
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Glass Casket
( 2)
Artifact
When Glass Casket enters, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
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Glasswing Grace
( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying and lifelink.
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Glassworks // Shattered Yard (Glassworks)
( 3)
Enchantment — Room
When you unlock this door, this Room deals 4 damage to target creature an opponent controls. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Glaze Fiend
( 2)
Artifact Creature — Illusion
(0/1)
Flying Whenever another artifact you control enters, Glaze Fiend gets +2/+2 until end of turn.
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Gleam of Authority
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and ", : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Gleam of Battle
( 6)
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
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Gleaming Barrier
( 2)
Artifact Creature — Wall
(0/4)
Defender When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
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Gleaming Geardrake
( 2)
Artifact Creature — Drake
(1/1)
Flying When Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
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Gleaming Overseer
( 3)
Creature — Zombie Wizard
(1/4)
When Gleaming Overseer enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.
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Gleancrawler
( 6)
Creature — Insect Horror
(6/6)
( can be paid with either or .) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
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Gleeful Arsonist
( 3)
Creature — Human Wizard
(1/2)
Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Gleeful Demolition
( 1)
Sorcery
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
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Gleeful Sabotage
( 2)
Sorcery
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Gleemax
( 1000000)
Legendary Artifact
You choose all targets for all spells and abilities.
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Glen Elendra Archmage
( 4)
Creature — Faerie Wizard
(2/2)
Flying , Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Glen Elendra Liege
( 4)
Creature — Faerie Knight
(2/3)
Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.
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Glen Elendra Pranksters
( 4)
Creature — Faerie Wizard
(1/3)
Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
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Glenn, the Voice of Calm
( 3)
Legendary Creature — Human Advisor
(1/3)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power.
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Glidedive Duo
( 5)
Creature — Bat Lizard
(3/3)
Flying When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life.
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Glimmer Bairn
( 1)
Creature — Ouphe
(1/2)
Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.
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Glimmer Lens
( 2)
Artifact — Equipment
For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip
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Glimmer of Genius
( 4)
Instant
Scry 2, then draw two cards. You get (two energy counters).
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Glimmer Seeker
( 3)
Creature — Human Survivor
(3/3)
Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
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Glimmerbell
( 2)
Creature — Elemental Jellyfish
(1/3)
Flying : Untap Glimmerbell.
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Glimmerburst
( 4)
Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
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Glimmerdust Nap
( 3)
Enchantment — Aura
Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
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Glimmering Angel
( 4)
Creature — Angel
(2/2)
Flying : Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Glimmerlight
( 2)
Artifact — Equipment
When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Glimmerpoint Stag
( 4)
Creature — Elk
(3/3)
Vigilance When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Glimmerpost
( 0)
Land — Locus
When Glimmerpost enters, you gain 1 life for each Locus on the battlefield. : Add .
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Glimmervoid
( 0)
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. : Add one mana of any color.
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Glimpse of Freedom
( 2)
Instant
Draw a card. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Glimpse of Nature
( 1)
Sorcery
Whenever you cast a creature spell this turn, draw a card.
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Glimpse of Tomorrow
( 0)
Sorcery
Suspend 3— Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
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Glimpse the Core
( 2)
Sorcery
Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.
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Glimpse the Cosmos
( 2)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.
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Glimpse the Future
( 3)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Glimpse the Impossible
( 3)
Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add ."
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Glimpse the Sun God
( 1)
Instant
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Glimpse, the Unthinkable (playtest)
( 4)
Legendary Creature — — Illusion Rogue
(4/5)
Shroud (This creature can't be the target of spells or abilities.) Glimpse, the Unthinkable can't be chosen. The name Glimpse, the Unthinkable can't be chosen.
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Glint Raker
( 4)
Creature — Drake
(1/3)
Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
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Glint Weaver
( 7)
Creature — Spider
(3/3)
Reach When Glint Weaver enters, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control.
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