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Floodfarm Verge
Floodfarm Verge (0)
Land

Tap: Add White.

Tap: Add Blue. Activate only if you control a Plains or an Island.

Duskmourn: House of Horror (Rare)
Folio of Fancies
Folio of Fancies 1Blue (2)
Artifact

Players have no maximum hand size.

Variable ColorlessVariable Colorless, Tap: Each player draws X cards.

2Blue, Tap: Each opponent mills cards equal to the number of cards in their hand.

Throne of Eldraine (Rare)
Footfall Crater
Footfall Crater Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains trample and haste until end of turn."

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
For the Family
For the Family Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Streets of New Capenna (Common)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Fortune's Favor
Fortune's Favor 3Blue (4)
Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Eldritch Moon (Uncommon)
Forum Familiar
Forum Familiar White (1)
Creature — Cat (1/1)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

Murders at Karlov Manor (Uncommon)
Foul Familiar
Foul Familiar 2Black (3)
Creature — Spirit (3/1)

Foul Familiar can't block.

Black, Pay 1 life: Return Foul Familiar to its owner's hand.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Foulmire Knight
Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)

Deathtouch

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Picklock Prankster (Free the Fae)
Picklock Prankster (Free the Fae) 1Blue (2)
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Wilds of Eldraine (Uncommon)
Freewind Falcon
Freewind Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from red

Visions (Common)
Fresh-Faced Recruit
Fresh-Faced Recruit 1Red or White (2)
Creature — Human Soldier (2/1)

During your turn, Fresh-Faced Recruit has first strike.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Frolicking Familiar
Frolicking Familiar 2Blue (3)
Creature — Otter Wizard (2/2)

Flying

Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.

Wilds of Eldraine (Uncommon)
Frost Fair Lure Fish
Frost Fair Lure Fish 5BlueRed (7)
Creature — Fish (7/7)

When Frost Fair Lure Fish enters, create two 1/1 blue Fish creature tokens and create two tapped Treasure tokens.

Fish you control have haste and can't be blocked by Humans.

Foretell 3BlueRed

Doctor Who Commander (Rare)
Fast // Furious (Furious)
Fast // Furious (Furious) 3RedRed (5)
Sorcery

Furious deals 3 damage to each creature without flying.

Modern Horizons 2 (Uncommon)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kaldheim (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Gallifrey Falls // No More (Gallifrey Falls)
Gallifrey Falls // No More (Gallifrey Falls) 4RedRed (6)
Instant

Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Fuse (You may cast one or both halves of this card from your hand.)

Doctor Who Commander (Rare)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Giant Fan
Giant Fan 4 (4)
Artifact

2, Tap: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Unglued (Rare)
Gift of Fangs
Gift of Fangs Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

Innistrad: Crimson Vow (Common)
Faerie Guidemother (Gift of the Fae)
Faerie Guidemother (Gift of the Fae) 1White (2)
Sorcery — Adventure

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Glitterfang
Glitterfang Red (1)
Creature — Spirit (1/1)

Haste

At the beginning of the end step, return Glitterfang to its owner's hand.

Saviors of Kamigawa (Common)
Gloomfang Mauler
Gloomfang Mauler 5BlackBlack (7)
Creature — Nightmare (5/5)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Menace

March of the Machine (Common)
Glory of Warfare
Glory of Warfare 2RedWhite (4)
Enchantment

During your turn, creatures you control get +2/+0.

During turns other than yours, creatures you control get +0/+2.

Planechase (Rare)
Other Versions
Alara Reborn (Rare)
Goblin Elite Infantry
Goblin Elite Infantry 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

Tenth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
God-Favored General
God-Favored General 1White (2)
Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay 2White. If you do, create two 1/1 white Soldier enchantment creature tokens.

Born of the Gods (Uncommon)
God-Pharaoh's Faithful
God-Pharaoh's Faithful White (1)
Creature — Human Wizard (0/4)

Whenever you cast a blue, black, or red spell, you gain 1 life.

Hour of Devastation (Common)
Golgari Rot Farm
Golgari Rot Farm (0)
Land

Golgari Rot Farm enters tapped.

When Golgari Rot Farm enters, return a land you control to its owner's hand.

Tap: Add BlackGreen.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2015 (Common)
Commander 2016 (Uncommon)
Commander Anthology (Common)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Guild Kit: Golgari (Common)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Commander 2021 (Uncommon)
Double Masters 2022 (Uncommon)
Commander Masters (Common)
Ravnica Clue Edition (Common)
Bloomburrow Commander (Uncommon)
Goma Fada Vanguard
Goma Fada Vanguard 1Red (2)
Creature — Human Warrior (2/2)

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

Zendikar Rising (Uncommon)
Fae of Wishes (Granted)
Fae of Wishes (Granted) 3Blue (4)
Sorcery — Adventure

You may reveal a noncreature card you own from outside the game and put it into your hand.

Throne of Eldraine (Rare)
Grasp of Fate
Grasp of Fate 1WhiteWhite (3)
Enchantment

When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Doctor Who Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Enchanting Tales (Uncommon)
Greasefang, Okiba Boss
Greasefang, Okiba Boss 1WhiteBlack (3)
Legendary Creature — Rat Pilot (4/3)

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

Kamigawa: Neon Dynasty (Rare)
Grizzly Fate
Grizzly Fate 3GreenGreen (5)
Sorcery

Create two 2/2 green Bear creature tokens.

Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Gruesome Fate
Gruesome Fate 2Black (3)
Sorcery

Each opponent loses 1 life for each creature you control.

Game Night (Common)
Other Versions
Rivals of Ixalan (Common)
Guardian of Faith
Guardian of Faith 1WhiteWhite (3)
Creature — Spirit Knight (3/2)

Flash

Vigilance

When Guardian of Faith enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Adventures in the Forgotten Realms (Rare)
Guess Your Fate (Guess Your Fate (a))
Guess Your Fate (Guess Your Fate (a)) (0)
Artifact — Attraction

Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize

Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Uncommon)
Guess Your Fate (Guess Your Fate (b))
Guess Your Fate (Guess Your Fate (b)) (0)
Artifact — Attraction

Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize

Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.

Lights — 2, 3, 5, 6

Unfinity (Acorn) (Uncommon)
Guess Your Fate (Guess Your Fate (c))
Guess Your Fate (Guess Your Fate (c)) (0)
Artifact — Attraction

Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize

Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.

Lights — 2, 4, 5, 6

Unfinity (Acorn) (Uncommon)
Guess Your Fate (Guess Your Fate (d))
Guess Your Fate (Guess Your Fate (d)) (0)
Artifact — Attraction

Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize

Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.

Lights — 3, 4, 5, 6

Unfinity (Acorn) (Uncommon)
Gwafa Hazid, Profiteer
Gwafa Hazid, Profiteer 1WhiteBlue (3)
Legendary Creature — Human Rogue (2/2)

WhiteBlue, Tap: Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

Battlebond (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Harald, King of Skemfar
Harald, King of Skemfar 1BlackGreen (3)
Legendary Creature — Elf Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Havi, the All-Father
Havi, the All-Father 3RedGreenWhite (6)
Legendary Creature — God Warrior (6/6)

Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

Assassin's Creed (Rare)
Hazoret's Favor
Hazoret's Favor 2Red (3)
Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Amonkhet (Rare)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters, tap target creature an opponent controls.

Magic Origins (Common)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Herald of Faith
Herald of Faith 3WhiteWhite (5)
Creature — Angel (4/3)

Flying

Whenever this creature attacks, you gain 2 life.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Herald of the Fair
Herald of the Fair 2White (3)
Creature — Human (3/2)

When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Hero of Goma Fada
Hero of Goma Fada 4White (5)
Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally you control enters, creatures you control gain indestructible until end of turn.

Battle for Zendikar (Rare)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Dominaria United Commander (Uncommon)
High Fae Negotiator
High Fae Negotiator 3BlackBlack (5)
Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying

When High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.

Wilds of Eldraine (Uncommon)
High Fae Trickster
High Fae Trickster 3Blue (4)
Creature — Faerie Wizard (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

You may cast spells as though they had flash.

Magic: The Gathering Foundations (Rare)
Honor the Fallen
Honor the Fallen 1White (2)
Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Mercadian Masques (Rare)
Hooded Blightfang
Hooded Blightfang 2Black (3)
Creature — Snake (1/4)

Deathtouch

Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.

Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

Core Set 2021 (Rare)
Hound of the Farbogs
Hound of the Farbogs 4Black (5)
Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows over Innistrad (Common)
Howling Galefang
Howling Galefang 2GreenGreen (4)
Creature — Beast (4/4)

Vigilance

Howling Galefang has haste as long as you own a card in exile that has an Adventure.

Wilds of Eldraine (Uncommon)
Hunted by The Family
Hunted by The Family 5BlueBlue (7)
Sorcery

Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.

Doctor Who Commander (Rare)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icefall
Icefall 2RedRed (4)
Sorcery

Destroy target artifact or land.

Recover RedRed (When a creature is put into your graveyard from the battlefield, you may pay RedRed. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Common)
Icefall Regent
Icefall Regent 3BlueBlue (5)
Creature — Dragon (4/3)

Flying

When Icefall Regent enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost 2 more to cast.

Archenemy: Nicol Bolas (Rare)
Other Versions
Dragons of Tarkir (Rare)
Ice-Fang Coatl
Ice-Fang Coatl GreenBlue (2)
Snow Creature — Snake (1/1)

Flash

Flying

When Ice-Fang Coatl enters, draw a card.

Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Modern Horizons (Rare)
Idol of False Gods
Idol of False Gods 2 (2)
Kindred Artifact — Eldrazi

1Colorless, Tap: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Whenever another Eldrazi you control dies, put a +1/+1 counter on Idol of False Gods.

As long as Idol of False Gods has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2.

Modern Horizons 3 (Uncommon)
Indigo Faerie
Indigo Faerie 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

Blue: Target permanent becomes blue in addition to its other colors until end of turn.

Eventide (Uncommon)
Ineffable Blessing (Ineffable Blessing (a))
Ineffable Blessing (Ineffable Blessing (a)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose Flavorful or Bland.

• Flavorful — Whenever a creature with flavor text enters under your control, draw a card.

• Bland — Whenever a creature without flavor text enters under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (b))
Ineffable Blessing (Ineffable Blessing (b)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose an artist.

Whenever a creature with art by the chosen artist enters under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (c))
Ineffable Blessing (Ineffable Blessing (c)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose white-bordered or silver-bordered.

Whenever a creature you control with the chosen border enters, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (d))
Ineffable Blessing (Ineffable Blessing (d)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose a rarity.

Whenever a creature you control with the chosen rarity enters, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (e))
Ineffable Blessing (Ineffable Blessing (e)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose odd or even.

Whenever a creature you control with a collector number of the chosen value enters, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (f))
Ineffable Blessing (Ineffable Blessing (f)) 1Green (2)
Enchantment

As Ineffable Blessing enters, choose a number.

Whenever a creature you control with exactly the chosen number of words in its name enters, draw a card. (Hyphenated words are one word.)

Unstable (Rare)
Infantry Veteran
Infantry Veteran White (1)
Creature — Human Soldier (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Speed vs. Cunning (Common)
Iconic Masters (Common)
Inkfathom Divers
Inkfathom Divers 3BlueBlue (5)
Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Inkfathom Divers enters, look at the top four cards of your library, then put them back in any order.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Inkfathom Infiltrator
Inkfathom Infiltrator Blue or BlackBlue or Black (2)
Creature — Merfolk Rogue (2/1)

Inkfathom Infiltrator can't block and can't be blocked.

Shadowmoor (Uncommon)
Inkfathom Witch
Inkfathom Witch 1Blue or Black (2)
Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2BlueBlack: Each unblocked creature has base power and toughness 4/1 until end of turn.

Streets of New Capenna Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Inquisitor Greyfax
Inquisitor Greyfax 1WhiteBlueBlack (4)
Legendary Creature — Human Inquisitor (3/3)

Vigilance

Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.

Hunt for Heresy — 1, Tap: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Mythic Rare)
Into the Fae Court
Into the Fae Court 3BlueBlue (5)
Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Common)
Inventors' Fair
Inventors' Fair (0)
Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

Tap: Add Colorless.

4, Tap, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Invigorating Falls
Invigorating Falls 2GreenGreen (4)
Sorcery

You gain life equal to the number of creature cards in all graveyards.

Torment (Common)
Ironfang
Ironfang (0)
Creature — Werewolf (3/1)

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Innistrad (Common)
Irrigated Farmland
Irrigated Farmland (0)
Land — Plains Island

(Tap: Add White or Blue.)

Irrigated Farmland enters tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Magic The Gathering—Fallout (Rare)
Other Versions
Amonkhet (Rare)
Ikoria Commander (Rare)
Amonkhet Remastered (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Isildur's Fateful Strike
Isildur's Fateful Strike 2BlackBlack (4)
Legendary Instant

(You may cast a legendary instant only if you control a legendary creature or planeswalker.)

Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.

The Lord of the Rings: Tales of Middle Earth (Rare)
Jackal Familiar
Jackal Familiar Red (1)
Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

Magic 2010 (Common)
Jhoira's Familiar
Jhoira's Familiar 4 (4)
Artifact Creature — Bird (2/2)

Flying

Historic spells you cast cost 1 less to cast. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Jinnie Fay, Jetmir's Second
Jinnie Fay, Jetmir's Second Red or GreenGreenGreen or White (3)
Legendary Creature — Elf Druid (3/3)

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Streets of New Capenna (Rare)
Jolrael's Favor
Jolrael's Favor 1Green (2)
Enchantment — Aura

Flash

Enchant creature

1Green: Regenerate enchanted creature.

Prophecy (Common)
Judge's Familiar
Judge's Familiar White or Blue (1)
Creature — Bird (1/1)

Flying

Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays 1.

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Just Fate
Just Fate 2White (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Destroy target attacking creature.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Rare)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kami of False Hope
Kami of False Hope White (1)
Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Betrayers of Kamigawa (Common)
Karametra's Favor
Karametra's Favor 1Green (2)
Enchantment — Aura

Enchant creature

When Karametra's Favor enters, draw a card.

Enchanted creature has "Tap: Add one mana of any color."

Battlebond (Uncommon)
Other Versions
Born of the Gods (Common)
Karona, False God
Karona, False God 1WhiteBlueBlackRedGreen (6)
Legendary Creature — Avatar (5/5)

Haste

At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.

Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

Scourge (Rare)
Kediss, Emberclaw Familiar
Kediss, Emberclaw Familiar 1Red (2)
Legendary Creature — Elemental Lizard (1/1)

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Keeper of Fables
Keeper of Fables 3GreenGreen (5)
Creature — Cat (4/5)

Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

Zendikar Rising Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Jumpstart (Uncommon)
Keepers of the Faith
Keepers of the Faith 1WhiteWhite (3)
Creature — Human Cleric (2/3)

Chronicles (Common)
Other Versions
Legends (Common)
Keleth, Sunmane Familiar
Keleth, Sunmane Familiar 1White (2)
Legendary Creature — Horse (1/1)

Whenever a commander you control attacks, put a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Kellan, the Fae-Blooded
Kellan, the Fae-Blooded 2Red (3)
Legendary Creature — Human Faerie (2/2)

Double strike

Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.

Wilds of Eldraine (Mythic Rare)
Knight of Infamy
Knight of Infamy 1Black (2)
Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Koma's Faithful
Koma's Faithful 2Black (3)
Creature — Elf Cleric (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Koma's Faithful dies, each player mills three cards. (They each put the top three cards of their library into their graveyard.)

Kaldheim (Common)
Korvold, Fae-Cursed King
Korvold, Fae-Cursed King 2BlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)

Flying

Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

Throne of Eldraine (Mythic Rare)
Koskun Falls
Koskun Falls 2BlackBlack (4)
World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Homelands (Rare)
Krosan Wayfarer
Krosan Wayfarer Green (1)
Creature — Human Druid (1/1)

Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.

Judgment (Common)
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