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Merciless Resolve
Merciless Resolve 2Black (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Ikoria Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2017 (Rare)
Mercurial Geists
Mercurial Geists 2BlueRed (4)
Creature — Spirit (1/3)

Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Mercurial Kite
Mercurial Kite 3Blue (4)
Creature — Bird (2/2)

Flying

Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Scourge (Common)
Mercurial Pretender
Mercurial Pretender 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Mercurial Pretender enter as a copy of a creature you control, except it has "2BlueBlue: Return this creature to its owner's hand."

Magic 2015 Core Set (Rare)
Mercurial Spelldancer
Mercurial Spelldancer 1Blue (2)
Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.

Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.

Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Phyrexia: All Will Be One (Rare)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Merfolk Assassin
Merfolk Assassin BlueBlue (2)
Creature — Merfolk Assassin (1/2)

Tap: Destroy target creature with islandwalk.

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
Merfolk Cave-Diver
Merfolk Cave-Diver 2Blue (3)
Creature — Merfolk Scout (2/4)

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

The Lost Caverns of Ixalan (Uncommon)
Merfolk Coralsmith
Merfolk Coralsmith 2Blue (3)
Creature — Merfolk (2/3)

1: Merfolk Coralsmith gets +1/-1 until end of turn.

When Merfolk Coralsmith dies, scry 2.

Wilds of Eldraine (Common)
Merfolk Mesmerist
Merfolk Mesmerist 1Blue (2)
Creature — Merfolk Wizard (1/2)

Blue, Tap: Target player mills two cards.

Magic 2012 (Common)
Merfolk Mistbinder
Merfolk Mistbinder GreenBlue (2)
Creature — Merfolk Shaman (2/2)

Other Merfolk you control get +1/+1.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident Blue (1)
Creature — Merfolk (1/1)

Magic 2013 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Merfolk Pupil
Merfolk Pupil 1Blue (2)
Creature — Merfolk Wizard (1/1)

When Merfolk Pupil enters, draw a card, then discard a card.

1Blue, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

Jumpstart 2022 (Common)
Merfolk Raiders
Merfolk Raiders 1Blue (2)
Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Merfolk Sovereign
Merfolk Sovereign 1BlueBlue (3)
Creature — Merfolk Noble (2/2)

Other Merfolk creatures you control get +1/+1.

Tap: Target Merfolk creature can't be blocked this turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Explorers of Ixalan (Rare)
Jumpstart 2022 (Rare)
Merfolk Thaumaturgist
Merfolk Thaumaturgist 2Blue (3)
Creature — Merfolk Wizard (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Planar Chaos (Common)
Merfolk Trickster
Merfolk Trickster BlueBlue (2)
Creature — Merfolk Wizard (2/2)

Flash

When Merfolk Trickster enters, tap target creature an opponent controls. It loses all abilities until end of turn.

Dominaria (Uncommon)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merfolk Windrobber
Merfolk Windrobber Blue (1)
Creature — Merfolk Rogue (1/1)

Flying

Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)

Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Meria, Scholar of Antiquity
Meria, Scholar of Antiquity 1RedGreen (3)
Legendary Creature — Elf Artificer (3/3)

Tap an untapped nontoken artifact you control: Add Green.

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

Dominaria United (Rare)
Meriadoc Brandybuck
Meriadoc Brandybuck 1Green (2)
Legendary Creature — Halfling Citizen (2/2)

Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Meria's Outrider
Meria's Outrider 4Red (5)
Creature — Elf Archer (4/4)

Reach

Domain — When Meria's Outrider enters, it deals damage to each opponent equal to the number of basic land types among lands you control.

Dominaria United (Common)
Merieke Ri Berit
Merieke Ri Berit WhiteBlueBlack (3)
Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.

Tap: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Harbinger
Merrow Harbinger 3Blue (4)
Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Merrow Levitator
Merrow Levitator 3Blue (4)
Creature — Merfolk Wizard (2/3)

Tap: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

Eventide (Common)
Merrow Witsniper
Merrow Witsniper Blue (1)
Creature — Merfolk Rogue (1/1)

When Merrow Witsniper enters, target player mills a card.

Morningtide (Common)
Merry, Esquire of Rohan
Merry, Esquire of Rohan RedWhite (2)
Legendary Creature — Halfling Knight (2/2)

Haste

Merry, Esquire of Rohan has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Merry, Warden of Isengard
Merry, Warden of Isengard 1GreenWhite (3)
Legendary Creature — Halfling Advisor (1/4)

Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Merseine
Merseine 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Merseine enters with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Fallen Empires (Common)
Mesa Cavalier
Mesa Cavalier 2White (3)
Creature — Human Knight (2/1)

Flying

When Mesa Cavalier enters, you gain 2 life.

Dominaria United (Common)
Mesa Chicken
Mesa Chicken WhiteWhite (2)
Creature — Bird (2/2)

Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.

Unglued (Common)
Mesa Unicorn
Mesa Unicorn 1White (2)
Creature — Unicorn (2/2)

Lifelink

Jumpstart (Common)
Other Versions
Dominaria (Common)
Game Night (Common)
Mesmeric Fiend
Mesmeric Fiend 1Black (2)
Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Masters 25 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Vintage Masters (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Mesmeric Orb
Mesmeric Orb 2 (2)
Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Mirrodin (Rare)
Double Masters (Rare)
Mesmeric Sliver
Mesmeric Sliver 3Blue (4)
Creature — Sliver (2/2)

All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

Future Sight (Common)
Mesmeric Trance
Mesmeric Trance 1BlueBlue (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue, Discard a card: Draw a card.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Mesmerizing Benthid
Mesmerizing Benthid 3BlueBlue (5)
Creature — Octopus (4/5)

When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."

Mesmerizing Benthid has hexproof as long as you control an Illusion.

Ravnica Allegiance (Mythic Rare)
Mesmerizing Dose
Mesmerizing Dose 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchanted creature doesn't untap during its controller's untap step.

Phyrexia: All Will Be One (Common)
Metal Fatigue
Metal Fatigue 2White (3)
Instant

Tap all artifacts.

Darksteel (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Metallic Mimic
Metallic Mimic 2 (2)
Artifact Creature — Shapeshifter (2/1)

As Metallic Mimic enters, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Metallic Rebuke
Metallic Rebuke 2Blue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Counter target spell unless its controller pays 3.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Metallic Sliver
Metallic Sliver 1 (1)
Artifact Creature — Sliver (1/1)

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Premium Deck Series: Slivers (Common)
Metallurgic Summonings
Metallurgic Summonings 3BlueBlue (5)
Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.

3BlueBlue, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Commander 2021 (Mythic Rare)
Metalspinner's Puzzleknot
Metalspinner's Puzzleknot 2 (2)
Artifact

When Metalspinner's Puzzleknot enters, you draw a card and you lose 1 life.

2Black, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

Double Masters (Common)
Other Versions
Kaladesh (Common)
Metamorphic Alteration
Metamorphic Alteration 1Blue (2)
Enchantment — Aura

Enchant creature

As Metamorphic Alteration enters, choose a creature.

Enchanted creature is a copy of the chosen creature.

Core Set 2019 (Rare)
Metamorphic Blast
Metamorphic Blast Blue (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.

+ 3 — Target player draws two cards.

Outlaws of Thunder Junction (Uncommon)
Metamorphic Wurm
Metamorphic Wurm 3GreenGreen (5)
Creature — Elephant Wurm (3/3)

Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Odyssey (Uncommon)
Metamorphosis
Metamorphosis Green (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Chronicles (Common)
Other Versions
Arabian Nights (Common)
Metamorphosis Fanatic
Metamorphosis Fanatic 4BlackBlack (6)
Creature — Human Cleric (4/4)

Lifelink

When Metamorphosis Fanatic enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.

Miracle 1Black (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Duskmourn: House of Horror Commander (Rare)
Metastatic Evangel
Metastatic Evangel 1White (2)
Creature — Phyrexian Human Cleric (3/1)

Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 3 (Uncommon)
Metathran Elite
Metathran Elite 1BlueBlue (3)
Creature — Metathran Soldier (2/3)

Metathran Elite can't be blocked as long as it's enchanted.

Urza's Destiny (Uncommon)
Metathran Soldier
Metathran Soldier 1Blue (2)
Creature — Metathran Soldier (1/1)

Metathran Soldier can't be blocked.

Urza's Destiny (Common)
Metathran Zombie
Metathran Zombie 1Blue (2)
Creature — Metathran Zombie (1/1)

Black: Regenerate Metathran Zombie.

Invasion (Common)
Meteoric Mace
Meteoric Mace 4RedRed (6)
Artifact — Equipment

Equipped creature gets +4/+0 and has trample.

Equip 4

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Masters (Uncommon)
Meteorite
Meteorite 5 (5)
Artifact

When Meteorite enters, it deals 2 damage to any target.

Tap: Add one mana of any color.

Dominaria United (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Core Set 2021 (Uncommon)
Meticulous Archive
Meticulous Archive (0)
Land — Plains Island

(Tap: Add White or Blue.)

Meticulous Archive enters tapped.

When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Meticulous Excavation
Meticulous Excavation White (1)
Enchantment

2White: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.

The Brothers' War (Uncommon)
Metropolis Angel
Metropolis Angel 2WhiteBlue (4)
Creature — Angel Soldier (3/1)

Flying

Whenever you attack with one or more creatures with counters on them, draw a card.

Streets of New Capenna (Uncommon)
Metropolis Reformer
Metropolis Reformer 2White (3)
Creature — Angel Cleric (2/3)

Flying, vigilance

You have hexproof.

Whenever Metropolis Reformer is dealt damage, you gain that much life.

March of the Machine: The Aftermath (Rare)
Metropolis Sprite
Metropolis Sprite 1Blue (2)
Creature — Faerie Rogue (1/2)

Flying

Blue: Metropolis Sprite gets +1/-1 until end of turn.

Core Set 2020 (Common)
Other Versions
Gatecrash (Common)
Metzali, Tower of Triumph
Metzali, Tower of Triumph (0)
Legendary Land

(Transforms from Path of Mettle.)

Tap: Add one mana of any color.

1Red, Tap: Metzali, Tower of Triumph deals 2 damage to each opponent.

2White, Tap: Choose a creature at random that attacked this turn. Destroy that creature.

Rivals of Ixalan (Rare)
Mezzio Mugger
Mezzio Mugger 4Red (5)
Creature — Lizard Rogue (3/3)

Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Miara, Thorn of the Glade
Miara, Thorn of the Glade 1Black (2)
Legendary Creature — Elf Scout (1/2)

Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay 1 and 1 life. If you do, draw a card.

Partner (You can have two commanders if both have partner.)

Kaldheim Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Miasma Demon
Miasma Demon 4BlackBlack (6)
Creature — Demon (5/4)

Flying

When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.

Duskmourn: House of Horror (Uncommon)
Miasmic Mummy
Miasmic Mummy 1Black (2)
Creature — Zombie Jackal (2/2)

When Miasmic Mummy enters, each player discards a card.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Jumpstart (Common)
Michiko Konda, Truth Seeker
Michiko Konda, Truth Seeker 3White (4)
Legendary Creature — Human Advisor (2/2)

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.

Jumpstart 2022 (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Michiko's Reign of Truth
Michiko's Reign of Truth 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Michonne, Ruthless Survivor
Michonne, Ruthless Survivor 3BlackGreen (5)
Legendary Creature — Human Warrior (3/3)

When Michonne enters, create two Walker tokens.

As long as Michonne is equipped, she must be blocked if able.

Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.

Secret Lair Drop (Mythic Rare)
Micromancer
Micromancer 3Blue (4)
Creature — Human Wizard (3/3)

When Micromancer enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Dominaria United (Uncommon)
Midlife Upgrade
Midlife Upgrade 3White (4)
Sorcery

As an additional cost to cast this spell, sacrifice X Contraptions.

Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Midnight Arsonist
Midnight Arsonist 3Red (4)
Creature — Vampire (3/2)

When Midnight Arsonist enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

Innistrad: Crimson Vow Commander (Rare)
Midnight Assassin
Midnight Assassin 2Black (3)
Creature — Vampire Assassin (1/2)

Flying, deathtouch

Streets of New Capenna (Common)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Midnight Clock
Midnight Clock 2Blue (3)
Artifact

Tap: Add Blue.

2Blue: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Modern Horizons 3 Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Midnight Covenant
Midnight Covenant 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

Champions of Kamigawa (Common)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Midnight Duelist
Midnight Duelist White (1)
Creature — Human Soldier (1/2)

Protection from Vampires

Avacyn Restored (Common)
Midnight Entourage
Midnight Entourage 2BlackBlack (4)
Creature — Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

Aether Revolt (Rare)
Midnight Guard
Midnight Guard 2White (3)
Creature — Human Soldier (2/3)

Whenever another creature enters, untap Midnight Guard.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Battlebond (Common)
Midnight Haunting
Midnight Haunting 2White (3)
Instant

Create two 1/1 white Spirit creature tokens with flying.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2014 (Uncommon)
Midnight Mayhem
Midnight Mayhem 2RedWhite (4)
Sorcery

Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Duskmourn: House of Horror (Uncommon)
Midnight Oil
Midnight Oil 2BlackBlack (4)
Enchantment

Midnight Oil enters with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.

Your maximum hand size is equal to the number of hour counters on Midnight Oil.

Whenever you discard a card, you lose 1 life.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Midnight Pathlighter
Midnight Pathlighter 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Creatures you control can't be blocked except by legendary creatures.

Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms Commander (Rare)
Midnight Reaper
Midnight Reaper 2Black (3)
Creature — Zombie Knight (3/2)

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
March of the Machine Commander (Rare)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Midnight Ritual
Midnight Ritual Variable Colorless2Black (3)
Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Midnight Scavengers
Midnight Scavengers 4Black (5)
Creature — Human Rogue (3/3)

When Midnight Scavengers enters, you may return target creature card with mana value 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Midsummer Revel
Midsummer Revel 3GreenGreen (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.

Green, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.

Urza's Saga (Rare)
Midvast Protector
Midvast Protector 3White (4)
Creature — Human Wizard (2/3)

When Midvast Protector enters, target creature you control gains protection from the color of your choice until end of turn.

Avacyn Restored (Common)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Might Makes Right
Might Makes Right 5Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Might of Alara
Might of Alara Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Conflux (Common)
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