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Mukotai Ambusher
Mukotai Ambusher 3Black (4)
Artifact Creature — Rat Ninja (3/2)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Lifelink

Kamigawa: Neon Dynasty (Common)
Mukotai Soulripper
Mukotai Soulripper 1Black (2)
Artifact — Vehicle (4/3)

Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Rare)
Murk Dwellers
Murk Dwellers 3Black (4)
Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Murk Strider
Murk Strider 3Blue (4)
Creature — Eldrazi Processor (3/2)

Devoid (This card has no color.)

When Murk Strider enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

Battle for Zendikar (Common)
Murkfiend Liege
Murkfiend Liege 2Green or BlueGreen or BlueGreen or Blue (5)
Creature — Horror (4/4)

Other green creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Untap all green and/or blue creatures you control during each other player's untap step.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Murktide Regent
Murktide Regent 5BlueBlue (7)
Creature — Dragon (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Murktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.

Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.

Modern Horizons 2 (Mythic Rare)
Murkwater Pathway
Murkwater Pathway (0)
Land

Tap: Add Black.

Zendikar Rising (Rare)
Murky Sewer
Murky Sewer (0)
Land

Murky Sewer enters tapped unless a player has 13 or less life.

Tap: Add Blue or Black.

Duskmourn: House of Horror (Land)
Murmuring Bosk
Murmuring Bosk (0)
Land — Forest

(Tap: Add Green.)

As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped.

Tap: Add White or Black. Murmuring Bosk deals 1 damage to you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Dominaria United Commander (Rare)
Muse Drake
Muse Drake 3Blue (4)
Creature — Drake (1/3)

Flying

When Muse Drake enters, draw a card.

Guilds of Ravnica (Common)
Mwonvuli Beast Tracker
Mwonvuli Beast Tracker 1GreenGreen (3)
Creature — Human Scout (2/1)

When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Magic 2013 (Uncommon)
Myr Kinsmith
Myr Kinsmith 4 (4)
Artifact Creature — Myr (3/1)

When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Phyrexia: All Will Be One (Common)
Myrkul, Lord of Bones
Myrkul, Lord of Bones 4WhiteBlackGreen (7)
Legendary Creature — God (7/5)

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Commander Legends: Battle for Baldur's Gate (Rare)
Myrkul's Edict
Myrkul's Edict 1Black (2)
Sorcery

Roll a d20.

1–9 | Choose an opponent. That player sacrifices a creature of their choice.

10–19 | Each opponent sacrifices a creature of their choice.

20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Commander Legends: Battle for Baldur's Gate (Common)
Myrkul's Invoker
Myrkul's Invoker 2Black (3)
Creature — Cat Rogue (2/3)

Psychic Blades — 8: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Commander Legends: Battle for Baldur's Gate (Common)
Mystery Key
Mystery Key 1Blue (2)
Artifact — Equipment

When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mystic Peak
Mystic Peak (0)
Land

As Mystic Peak enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Red.

Modern Horizons 3 (Uncommon)
Mystic Skull
Mystic Skull 2 (2)
Artifact

1, Tap: Add one mana of any color.

5, Tap: Transform Mystic Skull.

Innistrad: Midnight Hunt (Uncommon)
Mystic Skyfish
Mystic Skyfish 2Blue (3)
Creature — Fish (3/1)

Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Mystic Snake
Mystic Snake 1GreenBlueBlue (4)
Creature — Snake (2/2)

Flash

When Mystic Snake enters, counter target spell.

Special Guests (Mythic Rare)
Other Versions
Apocalypse (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Masters 25 (Rare)
Mythos of Brokkos
Mythos of Brokkos 2GreenGreen (4)
Sorcery

If BlueBlack was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle.

Return up to two permanent cards from your graveyard to your hand.

Ikoria: Lair of Behemoths (Rare)
Mythos of Vadrok
Mythos of Vadrok 2RedRed (4)
Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If WhiteBlue was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

Ikoria: Lair of Behemoths (Rare)
Nadier, Agent of the Duskenel
Nadier, Agent of the Duskenel 5Black (6)
Legendary Creature — Elf Warrior (3/3)

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.

When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Nadir Kraken
Nadir Kraken 1BlueBlue (3)
Creature — Kraken (2/3)

Whenever you draw a card, you may pay 1. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

Murders at Karlov Manor Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Streets of New Capenna Commander (Rare)
March of the Machine Commander (Rare)
Nakaya Shade
Nakaya Shade 1Black (2)
Creature — Shade (1/1)

Black: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.

Prophecy (Uncommon)
Naked Singularity
Naked Singularity 5 (5)
Artifact

Cumulative upkeep 3 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Islands produce Green, Swamps produce White, Mountains produce Blue, and Forests produce Black instead of any other type.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Nantuko Blightcutter
Nantuko Blightcutter 2Green (3)
Creature — Insect Druid (2/2)

Protection from black

Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

Torment (Rare)
Nantuko Calmer
Nantuko Calmer 2GreenGreen (4)
Creature — Insect Druid (2/3)

Green, Tap, Sacrifice Nantuko Calmer: Destroy target enchantment.

Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

Torment (Common)
Nantuko Cultivator
Nantuko Cultivator 3Green (4)
Creature — Insect Druid (2/2)

When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Torment (Rare)
Modern Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Nantuko Disciple
Nantuko Disciple 3Green (4)
Creature — Insect Druid (2/2)

Green, Tap: Target creature gets +2/+2 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Nantuko Elder
Nantuko Elder 2Green (3)
Creature — Insect Druid (1/2)

Tap: Add ColorlessGreen.

Odyssey (Uncommon)
Nantuko Husk
Nantuko Husk 2Black (3)
Creature — Zombie Insect (2/2)

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

Magic Origins (Common)
Other Versions
Ninth Edition (Uncommon)
Onslaught (Common)
Tenth Edition (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nantuko Mentor
Nantuko Mentor 2Green (3)
Creature — Insect Druid (1/1)

2Green, Tap: Target creature gets +X/+X until end of turn, where X is that creature's power.

Odyssey (Rare)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Uncommon)
Other Versions
Judgment (Uncommon)
Archenemy (Uncommon)
Nantuko Shade
Nantuko Shade BlackBlack (2)
Creature — Insect Shade (2/1)

Black: Nantuko Shade gets +1/+1 until end of turn.

Dominaria Remastered (Rare)
Other Versions
Torment (Rare)
Magic 2011 (Rare)
Commander 2014 (Rare)
Nantuko Shaman
Nantuko Shaman 2Green (3)
Creature — Insect Shaman (3/2)

When Nantuko Shaman enters, if you control no tapped lands, draw a card.

Suspend 1—2GreenGreen (Rather than cast this card from your hand, you may pay 2GreenGreen and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Nantuko Shrine
Nantuko Shrine 1GreenGreen (3)
Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Nantuko Tracer
Nantuko Tracer 1Green (2)
Creature — Insect Druid (2/1)

When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library.

Judgment (Common)
Nantuko Vigilante
Nantuko Vigilante 3Green (4)
Creature — Insect Druid Mutant (3/2)

Morph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.

Murders at Karlov Manor Commander (Common)
Other Versions
Legions (Common)
Commander 2019 (Common)
Narfi, Betrayer King
Narfi, Betrayer King 3BlueBlack (5)
Legendary Snow Creature — Zombie Wizard (4/3)

Other snow and Zombie creatures you control get +1/+1.

SnowSnowSnow: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Narrow-Minded Baloney Fireworks
Narrow-Minded Baloney Fireworks (0)
Stickers

2 — Whenever this creature attacks, you gain 2 life.

3 — Vigilance, reach

2 — 2/4

5 — 7/7

Unfinity (Common)
Nashi, Searcher in the Dark
Nashi, Searcher in the Dark BlueBlack (2)
Legendary Creature — Rat Ninja Wizard (2/2)

Menace

Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

Duskmourn: House of Horror (Rare)
Nature's Cloak
Nature's Cloak 2Green (3)
Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Portal (Rare)
Other Versions
Starter 1999 (Rare)
Nature's Kiss
Nature's Kiss 1Green (2)
Enchantment — Aura

Enchant creature

1, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

Weatherlight (Common)
Nearheath Stalker
Nearheath Stalker 4Red (5)
Creature — Vampire Rogue (4/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Neck Breaker
Neck Breaker (0)
Creature — Werewolf (4/3)

Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

Shadows over Innistrad (Uncommon)
Neck Snap
Neck Snap 3White (4)
Instant

Destroy target attacking or blocking creature.

Lorwyn (Common)
Necromancer's Magemark
Necromancer's Magemark 2Black (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.

Guildpact (Common)
Necromancer's Stockpile
Necromancer's Stockpile 1Black (2)
Enchantment

1Black, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.

Jumpstart 2022 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Necron Deathmark
Necron Deathmark 3BlackBlack (5)
Artifact Creature — Necron (5/3)

Flash

Synaptic Disintegrator — When Necron Deathmark enters, destroy up to one target creature and target player mills three cards.

Warhammer 40,000 Commander (Rare)
Necroskitter
Necroskitter 1BlackBlack (3)
Creature — Elemental (1/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Needlepeak Spider
Needlepeak Spider 3Red (4)
Creature — Spider (4/2)

Reach

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Needlethorn Drake
Needlethorn Drake GreenBlue (2)
Creature — Drake (1/1)

Flying, deathtouch

Strixhaven: School of Mages (Common)
Needletooth Pack
Needletooth Pack 3GreenGreen (5)
Creature — Dinosaur (4/5)

Morbid — At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.

Magic: The Gathering Foundations (Uncommon)
Neko-Te
Neko-Te 3 (3)
Artifact — Equipment

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.

Whenever equipped creature deals damage to a player, that player loses 1 life.

Equip 2

Betrayers of Kamigawa (Rare)
Nekrataal
Nekrataal 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Eternal Masters (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Tenth Edition (Uncommon)
Battle Royale Box Set (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2014 (Uncommon)
Nekusar, the Mindrazer
Nekusar, the Mindrazer 2BlueBlackRed (5)
Legendary Creature — Zombie Wizard (2/4)

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

Commander Masters (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Commander Legends (Mythic Rare)
Nema Siltlurker
Nema Siltlurker 4Green (5)
Creature — Lizard (3/5)

Rise of the Eldrazi (Common)
Nemesis Mask
Nemesis Mask 3 (3)
Artifact — Equipment

All creatures able to block equipped creature do so.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Nephalia Moondrakes
Nephalia Moondrakes 5BlueBlue (7)
Creature — Drake (5/5)

Flying

When Nephalia Moondrakes enters, target creature gains flying until end of turn.

4BlueBlue, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.

Shadows over Innistrad (Rare)
Nephalia Seakite
Nephalia Seakite 3Blue (4)
Creature — Bird (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Magic 2014 Core Set (Common)
Other Versions
Dark Ascension (Common)
Nessian Demolok
Nessian Demolok 3GreenGreen (5)
Creature — Beast (3/3)

Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.)

When Nessian Demolok enters, if tribute wasn't paid, destroy target noncreature permanent.

Born of the Gods (Uncommon)
Nesting Dovehawk
Nesting Dovehawk 3White (4)
Creature — Bird (2/2)

Flying

At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)

Whenever a creature token you control enters, put a +1/+1 counter on Nesting Dovehawk.

March of the Machine Commander (Rare)
Network Disruptor
Network Disruptor Blue (1)
Artifact Creature — Moonfolk Rogue (1/1)

Flying

When Network Disruptor enters, tap target permanent.

Kamigawa: Neon Dynasty (Common)
Network Terminal
Network Terminal 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap, Tap another untapped artifact you control: Draw a card, then discard a card.

Kamigawa: Neon Dynasty (Common)
Neural Network
Neural Network (0)
Artifact — Contraption

Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.

Unstable (Uncommon)
Neurok Commando
Neurok Commando 1BlueBlue (3)
Creature — Human Rogue (2/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever Neurok Commando deals combat damage to a player, you may draw a card.

Mirrodin Besieged (Uncommon)
Neurok Familiar
Neurok Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

When Neurok Familiar enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

Mirrodin (Common)
Neurok Hoversail
Neurok Hoversail 1 (1)
Artifact — Equipment

Equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Prodigy
Neurok Prodigy 2Blue (3)
Creature — Human Wizard (2/1)

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

Darksteel (Common)
Neurok Replica
Neurok Replica 3 (3)
Artifact Creature — Wizard (1/4)

1Blue, Sacrifice Neurok Replica: Return target creature to its owner's hand.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Spy
Neurok Spy 2Blue (3)
Creature — Human Rogue (2/2)

Neurok Spy can't be blocked as long as defending player controls an artifact.

Mirrodin (Common)
Neurok Stealthsuit
Neurok Stealthsuit 2 (2)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

BlueBlue: Attach Neurok Stealthsuit to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Neurok Transmuter
Neurok Transmuter 2Blue (3)
Creature — Human Wizard (2/2)

Blue: Target creature becomes an artifact in addition to its other types until end of turn.

Blue: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Darksteel (Uncommon)
Neva, Stalked by Nightmares
Neva, Stalked by Nightmares 2WhiteBlack (4)
Legendary Creature — Human Noble (2/2)

Menace

When Neva, Stalked by Nightmares enters, return target creature or enchantment card from your graveyard to your hand.

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Wilds of Eldraine (Uncommon)
Nevermaker
Nevermaker 3Blue (4)
Creature — Elemental (2/3)

Flying

When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.

Evoke 3Blue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Morningtide (Uncommon)
Nevinyrral's Disk
Nevinyrral's Disk 4 (4)
Artifact

Nevinyrral's Disk enters tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Commander Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Eternal Masters (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Modern Horizons 2 (Rare)
Next of Kin
Next of Kin 2Green (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.

Streets of New Capenna Commander (Rare)
Nezumi Linkbreaker
Nezumi Linkbreaker Black (1)
Creature — Rat Warlock (1/1)

When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Common)
Nezumi Shortfang
Nezumi Shortfang 1Black (2)
Creature — Rat Rogue (1/1)

1Black, Tap: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Champions of Kamigawa (Rare)
Niambi, Esteemed Speaker
Niambi, Esteemed Speaker WhiteBlue (2)
Legendary Creature — Human Cleric (2/1)

Flash

When Niambi, Esteemed Speaker enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value.

1WhiteBlue, Tap, Discard a legendary card: Draw two cards.

Core Set 2021 (Rare)
Niblis of Dusk
Niblis of Dusk 2Blue (3)
Creature — Spirit (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Nick Valentine, Private Eye
Nick Valentine, Private Eye 2Blue (3)
Legendary Artifact Creature — Synth Detective (2/2)

Nick Valentine, Private Eye can't be blocked except by artifact creatures.

Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Magic The Gathering—Fallout (Rare)
Nicol Bolas, Planeswalker
Nicol Bolas, Planeswalker 4BlueBlackBlackRed (8)
Legendary Planeswalker — Bolas (5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Mythic Rare)
Magic 2013 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Night Market Aeronaut
Night Market Aeronaut 3Black (4)
Creature — Aetherborn Warrior (2/2)

Flying

Revolt — Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Market Lookout
Night Market Lookout Black (1)
Creature — Human Rogue (1/1)

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Night of the Flying Merfolk (playtest)
Night of the Flying Merfolk (playtest) 2Blue (3)
Enchantment — — Saga

Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)

I — Create two 1/1 blue Merfolk creature tokens.

II — Put a flying counter on each tapped creature you control.

III — Draw a card for each creature you control that dealt combat damage to a player this turn.

Mystery Booster 2: Convention Edition (Rare)
Nightdrinker Moroii
Nightdrinker Moroii 3Black (4)
Creature — Vampire (4/2)

Flying

When Nightdrinker Moroii enters, you lose 3 life.

Disguise BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Nighthawk Scavenger
Nighthawk Scavenger 1BlackBlack (3)
Creature — Vampire Rogue (1+*/3)

Flying, deathtouch, lifelink

Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Nightkin Ambusher
Nightkin Ambusher 2BlueBlack (4)
Creature — Mutant Warrior (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Nightkin Ambusher enters, target player gets four rad counters.

Nightkin Ambusher can't be blocked as long as defending player has a rad counter.

Magic The Gathering—Fallout (Uncommon)
Nightmare Unmaking
Nightmare Unmaking 3BlackBlack (5)
Sorcery

Choose one —

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2019 (Rare)
Streets of New Capenna Commander (Rare)
Nightpack Ambusher
Nightpack Ambusher 2GreenGreen (4)
Creature — Wolf (4/4)

Flash

Other Wolves and Werewolves you control get +1/+1.

At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2020 (Rare)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nightsoil Kami
Nightsoil Kami 4GreenGreen (6)
Creature — Spirit (6/4)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Nightstalker Engine
Nightstalker Engine 4Black (5)
Creature — Nightstalker (*/3)

Nightstalker Engine's power is equal to the number of creature cards in your graveyard.

Portal Second Age (Rare)
Nikara, Lair Scavenger
Nikara, Lair Scavenger 2Black (3)
Legendary Creature — Human Cleric (2/2)

Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.)

Menace

Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.

Ikoria Commander (Mythic Rare)
Nikko-Onna
Nikko-Onna 2White (3)
Creature — Spirit (2/2)

When Nikko-Onna enters, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Niko Aris
Niko Aris Variable ColorlessWhiteBlueBlue (3)
Legendary Planeswalker — Niko (3)

When Niko Aris enters, create X Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.")

+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.

−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.

−1: Create a Shard token.

Kaldheim (Mythic Rare)
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