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Frontier Explorer (playtest)
( 1)
Creature — — Cat Scout
(2/1)
, : Until end of turn, you may play one basic Plains card from outside the game.
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Frontier Mastodon
( 3)
Creature — Elephant
(3/2)
Ferocious — Frontier Mastodon enters with a +1/+1 counter on it if you control a creature with power 4 or greater.
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Frontier Seeker
( 2)
Creature — Human Scout
(2/1)
When Frontier Seeker enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Frontier Siege
( 4)
Enchantment
As Frontier Siege enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add . • Dragons — Whenever a creature with flying enters under your control, you may have it fight target creature you don't control.
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Frontier Warmonger
( 4)
Creature — Human Warrior
(4/4)
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
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Frontline Devastator
( 4)
Creature — Zombie Minotaur Warrior
(3/3)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) : Frontline Devastator gets +1/+0 until end of turn.
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Frontline Medic
( 3)
Creature — Human Cleric
(3/3)
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .
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Frontline Rebel
( 3)
Creature — Human Warrior
(3/3)
Frontline Rebel attacks each combat if able.
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Frontline Sage
( 3)
Creature — Human Wizard
(0/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) , : Draw a card, then discard a card.
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Frontline Strategist
( 1)
Creature — Human Soldier
(1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
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Fruition
( 1)
Sorcery
You gain 1 life for each Forest on the battlefield.
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Fugitive of the Judoon
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token with ward and a 4/4 white Alien Rhino creature token. II — Investigate. III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.
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Fulgent Distraction
( 3)
Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
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Full Moon's Rise
( 2)
Enchantment
Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
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Funeral Longboat
( 2)
Artifact — Vehicle
(3/3)
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Fungal Infection
( 1)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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Furnace Celebration
( 3)
Enchantment
Whenever you sacrifice another permanent, you may pay . If you do, Furnace Celebration deals 2 damage to any target.
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Furnace Dragon
( 9)
Creature — Dragon
(5/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When Furnace Dragon enters, if you cast it from your hand, exile all artifacts.
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Furnace-Blessed Conqueror
( 0)
Creature — Phyrexian Cleric
(3/3)
Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
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Gahiji, Honored One
( 5)
Legendary Creature — Beast
(4/4)
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
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Gale's Redirection
( 5)
Instant
Exile target spell, then roll a d20 and add that spell's mana value. 1–14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
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Galvanic Iteration
( 2)
Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Gandalf's Sanction
( 3)
Sorcery
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
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Garrison Cat
( 1)
Creature — Cat
(1/1)
When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
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Garrison Griffin
( 3)
Creature — Griffin
(2/2)
Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
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Garrison Sergeant
( 5)
Creature — Lizard Soldier
(3/3)
Garrison Sergeant has double strike as long as you control a Gate.
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Garruk's Companion
( 2)
Creature — Beast
(3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Gary Clone
( 2)
Creature — Human Citizen
(1/3)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.) Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
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Gatewatch Beacon
( 3)
Artifact
Gatewatch Beacon enters with three loyalty counters on it. : Add . Whenever a planeswalker you control enters, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
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Gathering Throng
( 3)
Creature — Human Citizen
(3/1)
When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
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Gatstaf Arsonists
( 5)
Creature — Human Werewolf
(5/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
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Gavony Dawnguard
( 3)
Creature — Human Soldier
(3/3)
Ward If it's neither day nor night, it becomes day as Gavony Dawnguard enters. Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Gavony Ironwright
( 3)
Creature — Human Soldier
(1/4)
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
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Gavony Silversmith
( 4)
Creature — Human Soldier
(2/3)
When Gavony Silversmith enters, put a +1/+1 counter on each of up to two target creatures.
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Gavony Trapper
( 1)
Creature — Human Soldier
(0/2)
, : Tap target creature.
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Gavony Unhallowed
( 4)
Creature — Zombie
(2/4)
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
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Gaze of the Gorgon
( 4)
Instant
( can be paid with either or .) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
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Geist of the Lonely Vigil
( 2)
Creature — Spirit Cleric
(2/3)
Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
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Geist-Honored Monk
( 5)
Creature — Human Monk
(*/*)
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.
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Gemstone Array
( 4)
Artifact
: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color.
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Gemstone Caverns
( 0)
Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. : Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
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Gemstone Mine
( 0)
Land
Gemstone Mine enters with three mining counters on it. , Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
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General Marhault Elsdragon
( 4)
Legendary Creature — Elf Warrior
(4/4)
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
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Generous Patron
( 3)
Creature — Elf Advisor
(1/4)
When Generous Patron enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.
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Geralf, Visionary Stitcher
( 3)
Legendary Creature — Human Wizard
(1/4)
Zombies you control have flying. , , Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
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Geth's Summons
( 4)
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Geyadrone Dihada
( 4)
Legendary Planeswalker — Dihada
(4)
Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.
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Ghastly Conscription
( 7)
Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Ghired, Conclave Exile
( 5)
Legendary Creature — Human Shaman
(2/5)
When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
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Ghostblade Eidolon
( 3)
Enchantment Creature — Spirit
(1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.
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Ghostly Possession
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.
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Ghostly Prison
( 3)
Enchantment
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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Ghoulish Procession
( 2)
Enchantment
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Ghyrson Starn, Kelermorph
( 3)
Legendary Creature — Tyranid Human
(3/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.
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Giada, Font of Hope
( 2)
Legendary Creature — Angel
(2/2)
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. : Add . Spend this mana only to cast an Angel spell.
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Giant Scorpion
( 3)
Creature — Scorpion
(1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Gideon Blackblade
( 3)
Legendary Planeswalker — Gideon
(4)
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
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Gideon Jura
( 5)
Legendary Planeswalker — Gideon
(6)
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon of the Trials
( 3)
Legendary Planeswalker — Gideon
(3)
+1: Until your next turn, prevent all damage target permanent would deal. 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Gideon, Ally of Zendikar
( 4)
Legendary Planeswalker — Gideon
(4)
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."
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Gideon, Battle-Forged
( 0)
Legendary Planeswalker — Gideon
(3)
+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon, Champion of Justice
( 4)
Legendary Planeswalker — Gideon
(4)
+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. 0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. −15: Exile all other permanents.
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Gideon, Martial Paragon
( 5)
Legendary Planeswalker — Gideon
(5)
+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
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Gideon, the Oathsworn
( 6)
Legendary Planeswalker — Gideon
(4)
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) −9: Exile Gideon, the Oathsworn and each creature your opponents control.
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Gideon's Avenger
( 3)
Creature — Human Soldier
(2/2)
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.
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Gideon's Battle Cry
( 4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Gideon's Company
( 4)
Creature — Human Soldier
(3/3)
Whenever you gain life, put two +1/+1 counters on Gideon's Company. : Put a loyalty counter on target Gideon planeswalker.
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Gideon's Defeat
( 1)
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
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Gideon's Intervention
( 4)
Enchantment
As Gideon's Intervention enters, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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Gideon's Phalanx
( 7)
Instant
Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
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Gideon's Reproach
( 2)
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
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Gideon's Resolve
( 5)
Enchantment
When Gideon's Resolve enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
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Gideon's Sacrifice
( 1)
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
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Gideon's Triumph
( 2)
Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
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Gift of Compleation
( 2)
Enchantment
When Gift of Compleation enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Gilded Cerodon
( 5)
Creature — Beast
(4/4)
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
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Gilded Pinions
( 2)
Artifact — Equipment
When Gilded Pinions enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Girder Goons
( 5)
Creature — Ogre Warrior
(4/4)
When Girder Goons dies, create a tapped 2/2 black Rogue creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Githzerai Monk
( 5)
Creature — Gith Monk
(3/2)
Flash Flying Psychic Defense — When Githzerai Monk enters, tap all creatures you don't control.
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Glacial Revelation
( 3)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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Glacian, Powerstone Engineer
( 6)
Legendary Creature — Human Artificer
(3/6)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)
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Gleeful Arsonist
( 3)
Creature — Human Wizard
(1/2)
Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Gleeful Demolition
( 1)
Sorcery
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
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Glint-Sleeve Siphoner
( 2)
Creature — Human Rogue
(2/1)
Menace Whenever Glint-Sleeve Siphoner enters or attacks, you get (an energy counter). At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
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Glissa, Herald of Predation
( 5)
Legendary Creature — Phyrexian Zombie Elf
(3/5)
At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn.
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Glistening Goremonger
( 0)
Creature — Phyrexian Devil
(3/2)
When Glistening Goremonger dies, each opponent sacrifices an artifact or creature of their choice.
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Glittering Lion
( 3)
Creature — Cat
(2/2)
Prevent all damage that would be dealt to Glittering Lion. : Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
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Glittermonger
( 4)
Creature — Elf Rogue
(1/4)
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Gloom Surgeon
( 2)
Creature — Spirit
(2/1)
If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
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