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Imposter Mech
Imposter Mech 1Blue (2)
Artifact — Vehicle (3/1)

You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.

Crew 3

Kamigawa: Neon Dynasty Commander (Rare)
Impostor of the Sixth Pride
Impostor of the Sixth Pride 1White (2)
Creature — Shapeshifter (3/1)

Changeling (This card is every creature type.)

Modern Horizons (Common)
Impounding Lot-Bot
Impounding Lot-Bot 3White (4)
Artifact Creature — Robot (3/4)

When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.

Unfinity (Acorn) (Common)
Imprison
Imprison Black (1)
Enchantment — Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with Tap in its activation cost that isn't a mana ability, you may pay 1. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Legends (Rare)
Imprisoned in the Moon
Imprisoned in the Moon 2Blue (3)
Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "Tap: Add Colorless" and loses all other card types and abilities.

Modern Horizons 3 Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Shadows Over Innistrad Remastered (Common)
March of the Machine Commander (Rare)
Improbable Alliance
Improbable Alliance BlueRed (2)
Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

4BlueRed: Draw a card, then discard a card.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Impromptu Raid
Impromptu Raid 3Red or Green (4)
Enchantment

2Red or Green: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

Shadowmoor (Rare)
Improvised Armor
Improvised Armor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+5.

Cycling 3 (3, Discard this card: Draw a card.)

Dominaria Remastered (Uncommon)
Other Versions
Onslaught (Uncommon)
Improvised Club
Improvised Club 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Improvised Club deals 4 damage to any target.

The Lord of the Rings: Tales of Middle Earth (Common)
Improvised Weaponry
Improvised Weaponry 2Red (3)
Sorcery

Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Alchemy Horizons: Baldur's Gate (Common)
Imp's Mischief
Imp's Mischief 1Black (2)
Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Planar Chaos (Rare)
Commander Masters (Rare)
Imps' Taunt
Imps' Taunt 1Black (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature attacks this turn if able.

Tempest (Uncommon)
Impulse
Impulse 1Blue (2)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Beatdown Box Set (Common)
From the Vault: Twenty (Mythic Rare)
Duel Decks: Speed vs. Cunning (Common)
Battlebond (Common)
Dominaria United (Common)
Game Night: Free-For-All (Common)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Impulsive Pilferer
Impulsive Pilferer Red (1)
Creature — Goblin Pirate (1/1)

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander Legends (Common)
Commander Masters (Common)
In the Presence of Ages
In the Presence of Ages 2Green (3)
Instant

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
In Thrall to the Pit
In Thrall to the Pit 3Red (4)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Dominaria United (Common)
In Too Deep
In Too Deep BlueBlue (2)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant creature, planeswalker, or Clue

Enchanted permanent is a colorless Clue artifact with "2, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

Streets of New Capenna Commander (Rare)
Iname, Death Aspect
Iname, Death Aspect 4BlackBlack (6)
Legendary Creature — Spirit (4/4)

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Champions of Kamigawa (Rare)
Iname, Life Aspect
Iname, Life Aspect 4GreenGreen (6)
Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Champions of Kamigawa (Rare)
Incessant Provocation
Incessant Provocation 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."

Alchemy Horizons: Baldur's Gate (Common)
Inchblade Companion
Inchblade Companion White (1)
Artifact Creature — — Equipment Insect (1/1)

Equipped creature gets +1/+1.

Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Incriminating Impetus
Incriminating Impetus 2Black or Red (3)
Enchantment — Aura

Enchant creature

When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can‘t block.)

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Ravnica Clue Edition (Uncommon)
Incursion Specialist
Incursion Specialist 1Blue (2)
Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

Gatecrash (Uncommon)
Indebted Spirit
Indebted Spirit White (1)
Enchantment Creature — Spirit (1/1)

Bestow 2White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)

Enchanted creature gets +1/+1 and has afterlife 1.

Modern Horizons 3 (Uncommon)
Independent Troops
Independent Troops 1Red (2)
Creature — Human Soldier (2/1)

Portal Three Kingdoms (Common)
Indominus Rex, Alpha
Indominus Rex, Alpha 1Blue or BlackBlue or BlackGreenGreen (5)
Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters the battlefield, draw a card for each counter on it.

Jurassic World Collection Cards (Rare)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Indrik Stomphowler
Indrik Stomphowler 4Green (5)
Creature — Beast (4/4)

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

Streets of New Capenna Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Induce Despair
Induce Despair 2Black (3)
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Induce Paranoia
Induce Paranoia 2BlueBlue (4)
Instant

Counter target spell. If Black was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.

Ravnica: City of Guilds (Common)
Indulging Patrician
Indulging Patrician 1WhiteBlack (3)
Creature — Vampire Noble (1/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Core Set 2021 (Uncommon)
Inescapable Blaze
Inescapable Blaze 4RedRed (6)
Instant

This spell can't be countered.

Inescapable Blaze deals 6 damage to any target.

Arena Base Set (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Inescapable Brute
Inescapable Brute 5Red (6)
Creature — Giant Warrior (3/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Inescapable Brute must be blocked if able.

Shadowmoor (Common)
Infernal Captor
Infernal Captor 3Red (4)
Creature — Devil Rogue (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.

Modern Horizons 3 (Common)
Infernal Grasp
Infernal Grasp 1Black (2)
Instant

Destroy target creature. You lose 2 life.

Innistrad: Midnight Hunt (Uncommon)
Infernal Pet
Infernal Pet 2Black (3)
Creature — Imp (2/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.

Kaldheim (Common)
Infernal Plunge
Infernal Plunge Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add RedRedRed.

Innistrad (Common)
Infernal Spawn of Evil
Infernal Spawn of Evil 6BlackBlackBlack (9)
Creature — Beast (7/7)

Flying, first strike

1Black, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Infernal Spawn of Infernal Spawn of Evil
Infernal Spawn of Infernal Spawn of Evil 8BlackBlack (10)
Creature — Demon Child (8/8)

Flying, first strike, trample

Once each turn, while you're searching your library, you may pay 1Black, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Infernius Spawnington III, Esq.
Infernius Spawnington III, Esq. 10Black (11)
Creature — Demon Beast Grandchild (9/9)

Flying, first strike, trample, haste

This spell costs 3 less to cast for each card you've revealed this turn.

When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player.

Unsanctioned (Rare)
Inferno Project
Inferno Project 6Red (7)
Creature — Elemental (0/0)

Trample

Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Commander 2021 (Rare)
Inferno Trap
Inferno Trap 3Red (4)
Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay Red rather than pay this spell's mana cost.

Inferno Trap deals 4 damage to target creature.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Infestation Expert
Infestation Expert 4Green (5)
Creature — Human Werewolf (3/4)

Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Ingenious Prodigy
Ingenious Prodigy Variable ColorlessBlue (1)
Creature — Human Wizard (0/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

Wilds of Eldraine (Rare)
Inherited Envelope
Inherited Envelope 3 (3)
Artifact

When Inherited Envelope enters the battlefield, the Ring tempts you.

Tap: Add one mana of any color.

The Lord of the Rings: Tales of Middle Earth (Common)
Initiate's Companion
Initiate's Companion 1Green (2)
Creature — Cat (3/1)

Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Jumpstart (Common)
Ink-Treader Nephilim
Ink-Treader Nephilim RedGreenWhiteBlue (4)
Creature — Nephilim (3/3)

Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

Guildpact (Rare)
Innocuous Insect (playtest)
Innocuous Insect (playtest) 1BlueBlue (3)
Creature — — Eldrazi Insect (2/1)

Buyback 1Blue (You may pay an additional 1Blue as you cast this spell. If you do, put this card into your hand as it resolves.)

Flash

Flying

When you cast this spell, draw a card.

Mystery Booster (Common)
Inquisitive Puppet
Inquisitive Puppet 1 (1)
Artifact Creature — Construct (0/2)

When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

Throne of Eldraine (Uncommon)
Inquisitor Captain
Inquisitor Captain 3White (4)
Creature — — Human Cleric (3/3)

Vigilance

When Inquisitor Captain enters the battlefield, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.

Innistrad: Midnight Hunt Alchemy (Rare)
Insatiable Appetite
Insatiable Appetite 1Green (2)
Instant

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

Throne of Eldraine (Common)
Insatiable Harpy
Insatiable Harpy 2BlackBlack (4)
Creature — Harpy (2/2)

Flying, lifelink

Theros (Uncommon)
Insatiable Hemophage
Insatiable Hemophage 3Black (4)
Creature — Nightmare (3/3)

Mutate 2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch

Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

Ikoria: Lair of Behemoths (Uncommon)
Inscription of Abundance
Inscription of Abundance 1Green (2)
Instant

Kicker 2Green

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don't control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Zendikar Rising (Rare)
March of the Machine Commander (Rare)
Inscription of Insight
Inscription of Insight 3Blue (4)
Sorcery

Kicker 2BlueBlue

Choose one. If this spell was kicked, choose any number instead.

• Return up to two target creatures to their owners' hands.

• Scry 2, then draw two cards.

• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Zendikar Rising (Rare)
Inscription of Ruin
Inscription of Ruin 2Black (3)
Sorcery

Kicker 2BlackBlack

Choose one. If this spell was kicked, choose any number instead.

• Target opponent discards two cards.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Destroy target creature with mana value 3 or less.

Zendikar Rising (Rare)
Inspiration
Inspiration 3Blue (4)
Instant

Target player draws two cards.

Welcome Deck 2017 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Visions (Common)
Starter 2000 (Common)
Return to Ravnica (Common)
Inspirational Antelope (playtest)
Inspirational Antelope (playtest) 1Green (2)
Creature — — Antelope (1/3)

Legacy — Before the game starts, choose a keyword or ability word and write it below.

Spells with __________ you cast cost 1 less to cast.

Mystery Booster (Common)
Inspire Awe
Inspire Awe 3Green (4)
Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Theros Beyond Death (Common)
Inspired Charge
Inspired Charge 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn.

March of the Machine (Common)
Other Versions
Magic 2011 (Common)
Magic 2015 Core Set (Common)
Battle for Zendikar (Common)
Kaladesh (Common)
Core Set 2019 (Common)
Game Night (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Kaladesh Remastered (Common)
Inspired Idea
Inspired Idea 2Blue (3)
Sorcery

Cleave 3BlueBlue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Draw three cards. Your maximum hand size is reduced by three for the rest of the game.

Innistrad: Crimson Vow (Rare)
Inspired Inventor
Inspired Inventor 2White (3)
Creature — Human Artificer (2/2)

When Inspired Inventor enters the battlefield, choose one —

• You get EnergyEnergyEnergy (three energy counters).

• Put a +1/+1 counter on target creature.

• Create a 1/1 colorless Servo artifact creature token.

Modern Horizons 3 (Common)
Inspired Sphinx
Inspired Sphinx 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have.

3Blue: Create a 1/1 colorless Thopter artifact creature token with flying.

Kaldheim Commander (Mythic Rare)
Other Versions
Game Night (Mythic Rare)
Inspired Sprite
Inspired Sprite 3Blue (4)
Creature — Faerie Wizard (2/2)

Flash

Flying

Whenever you cast a Wizard spell, you may untap Inspired Sprite.

Tap: Draw a card, then discard a card.

Morningtide (Uncommon)
Inspired Tinkering
Inspired Tinkering 4Red (5)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.

Create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspired Ultimatum
Inspired Ultimatum BlueBlueRedRedRedWhiteWhite (7)
Sorcery

Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.

Ikoria: Lair of Behemoths (Rare)
Inspiring Bard
Inspiring Bard 3Green (4)
Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —

• Bardic Inspiration — Target creature gets +2/+2 until end of turn.

• Song of Rest — You gain 3 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Inspiring Captain
Inspiring Captain 3White (4)
Creature — Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Game Night (Common)
Core Set 2020 (Common)
Inspiring Cleric
Inspiring Cleric 2White (3)
Creature — Vampire Cleric (3/2)

When Inspiring Cleric enters the battlefield, you gain 4 life.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Inspiring Commander
Inspiring Commander 4WhiteWhite (6)
Creature — Human Soldier (1/4)

Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.

Arena Base Set (Rare)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
Inspiring Refrain
Inspiring Refrain 4BlueBlue (6)
Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Rare)
Other Versions
Commander 2021 (Rare)
Inspiring Roar
Inspiring Roar 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Commander Legends (Common)
Other Versions
Aether Revolt (Common)
Inspiring Statuary
Inspiring Statuary 3 (3)
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Aether Revolt (Rare)
Historic Anthology 4 (Rare)
The Brothers' War Retro Artifacts (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Inspiring Unicorn
Inspiring Unicorn 2WhiteWhite (4)
Creature — Unicorn (2/2)

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Inspiring Vantage
Inspiring Vantage (0)
Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red or White.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Inspiring Veteran
Inspiring Veteran RedWhite (2)
Creature — Human Knight (2/2)

Other Knights you control get +1/+1.

Throne of Eldraine (Uncommon)
Inspirit
Inspirit 2White (3)
Instant

Untap target creature. It gets +2/+4 until end of turn.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Insufferable Syphon
Insufferable Syphon (0)
Artifact — Contraption

Whenever you crank Insufferable Syphon, target player discards a card.

Unstable (Uncommon)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Interplanar Beacon
Interplanar Beacon (0)
Land

Whenever you cast a planeswalker spell, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Interplanar Brushwagg (playtest)
Interplanar Brushwagg (playtest) 3Green (4)
Creature — — Brushwagg (6/4)

Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)

Vigilance, haste

Whenever a player attacks with a creature with power 4 or greater, CARDNAME also attacks the player or planeswalker that creature is attacking.

Mystery Booster (Common)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander Legends (Uncommon)
Intervention Pact
Intervention Pact 0 (0)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay 1WhiteWhite. If you don't, you lose the game.

Future Sight (Rare)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Intrepid Adversary
Intrepid Adversary 1White (2)
Creature — Human Scout (3/1)

Lifelink

When Intrepid Adversary enters the battlefield, you may pay 1White any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Innistrad: Midnight Hunt (Mythic Rare)
Intrepid Hero
Intrepid Hero 2White (3)
Creature — Human Soldier (1/1)

Tap: Destroy target creature with power 4 or greater.

Magic 2013 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Saga (Rare)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Intrepid Provisioner
Intrepid Provisioner 3Green (4)
Creature — Human Scout (3/3)

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Intrepid Stablemaster
Intrepid Stablemaster 1Green (2)
Creature — Human Scout (2/2)

Reach

Tap: Add Green.

Tap: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

Outlaws of Thunder Junction (Uncommon)
Intrepid Trufflesnout
Intrepid Trufflesnout 1Green (2)
Creature — Boar (3/1)

Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Uncommon)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Intrusive Packbeast
Intrusive Packbeast 4White (5)
Creature — Beast (3/3)

Vigilance

When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.

Guilds of Ravnica (Common)
Invader Parasite
Invader Parasite 3RedRed (5)
Creature — Phyrexian Insect (3/2)

Imprint — When Invader Parasite enters the battlefield, exile target land.

Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.

New Phyrexia (Rare)
Invasion of New Capenna
Invasion of New Capenna WhiteBlack (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.

March of the Machine (Uncommon)
Invasion of New Phyrexia
Invasion of New Phyrexia Variable ColorlessWhiteBlue (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.

March of the Machine (Mythic Rare)
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