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Liesa, Shroud of Dusk
( 5)
Legendary Creature — Angel
(5/5)
Rather than pay for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.
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Lieutenant Kirtar
( 3)
Legendary Creature — Bird Soldier
(2/2)
Flying , Sacrifice Lieutenant Kirtar: Exile target attacking creature.
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Lieutenants of the Guard
( 5)
Creature — Human Soldier
(2/2)
Council's dilemma — When Lieutenants of the Guard enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
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Life Burst
( 2)
Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
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Life from the Loam
( 2)
Sorcery
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Life Insurance
( 5)
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
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Life Matrix
( 4)
Artifact
, : Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.
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Life of the Party
( 4)
Creature — Elemental
(0/1)
First strike, trample, haste Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When Life of the Party enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
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Life of Toshiro Umezawa
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Lifeblood Hydra
( 3)
Creature — Hydra
(0/0)
Trample Lifeblood Hydra enters with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
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Lifecraft Awakening
( 1)
Instant
Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
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Lifecraft Cavalry
( 5)
Creature — Elf Warrior
(4/4)
Trample Revolt — Lifecraft Cavalry enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
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Lifecrafter's Bestiary
( 3)
Artifact
At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay . If you do, draw a card.
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Lifecrafter's Gift
( 4)
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Lifecreed Duo
( 2)
Creature — Bat Bird
(1/2)
Flying Whenever another creature you control enters, you gain 1 life.
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Lifeforce
( 2)
Enchantment
: Counter target black spell.
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Lifespark Spellbomb
( 1)
Artifact
, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. , Sacrifice Lifespark Spellbomb: Draw a card.
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Lifespinner
( 4)
Creature — Spirit
(3/3)
, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
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Light from Within
( 4)
Enchantment
Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
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Light of Promise
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
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Lightbringer
( 3)
Creature — Kor Rebel
(2/2)
, Sacrifice Lightbringer: Exile target black creature.
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Lightfoot Rogue
( 2)
Creature — Halfling Rogue
(2/1)
Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20. 1–9 | Lightfoot Rogue gains deathtouch until end of turn. 10–19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
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Lightform
( 3)
Enchantment
When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
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Lighthouse Chronologist
( 2)
Creature — Human Wizard
(1/3)
Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
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Lightkeeper of Emeria
( 4)
Creature — Angel
(2/4)
Multikicker (You may pay an additional any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked.
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Lightning Berserker
( 1)
Creature — Human Berserker
(1/1)
: Lightning Berserker gets +1/+0 until end of turn. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Lightning Crafter
( 4)
Creature — Goblin Shaman
(3/3)
Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) : Lightning Crafter deals 3 damage to any target.
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Lightning Dart
( 2)
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
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Lightning Dragon
( 4)
Creature — Dragon
(4/4)
Flying Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Lightning Dragon gets +1/+0 until end of turn.
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Lightning Greaves
( 2)
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip
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Lightning Mare
( 2)
Creature — Elemental Horse
(3/1)
This spell can't be countered. Lightning Mare can't be blocked by blue creatures. : Lightning Mare gets +1/+0 until end of turn.
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Lightning Mauler
( 2)
Creature — Human Berserker
(2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste.
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Lightning Prowess
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has haste and ": This creature deals 1 damage to any target."
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Lightning Reaver
( 5)
Creature — Zombie Beast
(3/3)
Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
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Lightning Reflexes
( 2)
Enchantment — Aura
You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +1/+0 and has first strike.
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Lightning Rift
( 2)
Enchantment
Whenever a player cycles a card, you may pay . If you do, Lightning Rift deals 2 damage to any target.
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Lightning Runner
( 5)
Creature — Human Warrior
(2/2)
Double strike, haste Whenever Lightning Runner attacks, you get (two energy counters), then you may pay eight . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
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Lightning Serpent
( 1)
Creature — Elemental Serpent
(2/1)
Trample, haste Lightning Serpent enters with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent.
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Lightning Shrieker
( 5)
Creature — Dragon
(5/5)
Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
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Lightning Spear
( 2)
Artifact — Equipment
Equipped creature gets +1/+0 and has trample. , Sacrifice Lightning Spear: It deals 3 damage to any target. Equip
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Lightning Storm
( 3)
Instant
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
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Lightning Stormkin
( 2)
Creature — Elemental Wizard
(2/2)
Flying Haste (This creature can attack and as soon as it comes under your control.)
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Lightning Surge
( 5)
Sorcery
Lightning Surge deals 4 damage to any target. Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lightning Visionary
( 2)
Creature — Minotaur Shaman
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Lightning-Core Excavator
( 1)
Artifact Creature — Golem
(0/3)
, , Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
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Lightning-Rig Crew
( 3)
Creature — Goblin Pirate
(0/5)
: Lightning-Rig Crew deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
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Light-Paws, Emperor's Voice
( 2)
Legendary Creature — Fox Advisor
(2/2)
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.
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Lightshield Array
( 0)
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
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Lightwalker
( 2)
Creature — Human Warrior
(2/1)
Lightwalker has flying as long as it has a +1/+1 counter on it.
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Lightwielder Paladin
( 5)
Creature — Human Knight
(4/4)
First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
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Likeness Looter
( 2)
Creature — Faerie Shapeshifter
(1/1)
Flying : Draw a card, then discard a card. : Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
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Likeness of the Seeker
( 0)
Enchantment Creature — Human Monk
(3/3)
Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control.
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Liliana, Death Wielder
( 7)
Legendary Planeswalker — Liliana
(5)
+2: Put a -1/-1 counter on up to one target creature. −3: Destroy target creature with a -1/-1 counter on it. −10: Return all creature cards from your graveyard to the battlefield.
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Liliana, Defiant Necromancer
( 0)
Legendary Planeswalker — Liliana
(3)
+2: Each player discards a card. −X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. −8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
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Liliana, Dreadhorde General
( 6)
Legendary Planeswalker — Liliana
(6)
Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
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Liliana, Heretical Healer
( 3)
Legendary Creature — Human Cleric
(2/3)
Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
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Liliana, the Necromancer
( 5)
Legendary Planeswalker — Liliana
(4)
+1: Target player loses 2 life. −1: Return target creature card from your graveyard to your hand. −7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
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Liliana, Waker of the Dead
( 4)
Legendary Planeswalker — Liliana
(4)
+1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
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Liliana's Caress
( 2)
Enchantment
Whenever an opponent discards a card, that player loses 2 life.
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Liliana's Contract
( 5)
Enchantment
When Liliana's Contract enters, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
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Liliana's Mastery
( 5)
Enchantment
Zombies you control get +1/+1. When Liliana's Mastery enters, create two 2/2 black Zombie creature tokens.
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Liliana's Other Contract (double-faced)(playtest)
( 5)
Enchantment
When Liliana's Other Contract enters the battlefield, you draw three cards and you lose 3 life. If you would lose the game, instead exile Liliana's Other Contract, then return it to the battlefield transformed under your control. -- Liliana's Undead Minion Legendary Planeswalker — You 5 loyalty You can't lose the game. +1: Each opponent loses 1 life. −4: Destroy target creature.
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Liliana's Reaver
( 4)
Creature — Zombie
(4/3)
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
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Liliana's Scorn
( 5)
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Liliana's Scrounger
( 3)
Creature — Human Wizard
(3/2)
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
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Liliana's Specter
( 3)
Creature — Specter
(2/1)
Flying When Liliana's Specter enters, each opponent discards a card.
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Liliana's Standard Bearer
( 3)
Creature — Zombie Knight
(3/1)
Flash When Liliana's Standard Bearer enters, draw X cards, where X is the number of creatures that died under your control this turn.
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Liliana's Steward
( 1)
Creature — Zombie
(1/2)
, Sacrifice Liliana's Steward: Target opponent discards a card. Activate only as a sorcery.
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Liliana's Triumph
( 2)
Instant
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
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Lilting Refrain
( 2)
Enchantment
At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays , where X is the number of verse counters on Lilting Refrain.
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Lily Bowen, Raging Grandma
( 4)
Legendary Creature — Mutant Warrior
(0/0)
Vigilance Lily Bowen, Raging Grandma enters with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
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Lilysplash Mentor
( 4)
Creature — Frog Druid
(4/4)
Reach : Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
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Lim-Dûl's Cohort
( 3)
Creature — Zombie
(2/3)
Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
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Limited Resources
( 1)
Enchantment
When Limited Resources enters, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.
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Limits of Solidarity
( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling (, Discard this card: Draw a card.)
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Lin Sivvi, Defiant Hero
( 3)
Legendary Creature — Human Rebel
(1/3)
, : Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. : Put target Rebel card from your graveyard on the bottom of your library.
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Line Cutter
( 4)
Creature — Human Rogue Guest
(3/4)
When Line Cutter enters, roll to visit your Attractions.
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Linebreaker Baloth
( 5)
Creature — Beast
(4/5)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Linebreaker Baloth can't be blocked by creatures with power 2 or less.
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Lingering Death
( 2)
Enchantment — Aura
Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
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Lingering Mirage
( 2)
Enchantment — Aura
Enchant land Enchanted land is an Island. Cycling (, Discard this card: Draw a card.)
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Lingering Phantom
( 6)
Creature — Spirit
(5/4)
Whenever you cast a historic spell, you may pay . If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
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Lingering Souls
( 3)
Sorcery
Create two 1/1 white Spirit creature tokens with flying. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lingering Tormentor
( 4)
Creature — Spirit
(2/2)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Linvala, Keeper of Silence
( 4)
Legendary Creature — Angel
(3/4)
Flying Activated abilities of creatures your opponents control can't be activated.
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Linvala, the Preserver
( 6)
Legendary Creature — Angel
(5/5)
Flying When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
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Lion Umbra
( 2)
Enchantment — Aura
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has vigilance and reach. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Lionheart Glimmer
( 5)
Enchantment Creature — Cat Glimmer
(2/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Whenever you attack, creatures you control get +1/+1 until end of turn.
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Lionheart Maverick
( 1)
Creature — Human Knight
(1/1)
Vigilance : Lionheart Maverick gets +1/+2 until end of turn.
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Liquid Fire
( 6)
Sorcery
As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
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Liquimetal Torque
( 2)
Artifact
: Add . : Target nonland permanent becomes an artifact in addition to its other types until end of turn.
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Lisette, Dean of the Root
( 4)
Legendary Creature — Human Druid
(4/4)
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.
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Lita, Mechanical Engineer
( 3)
Legendary Artifact Creature — Artificer
(3/3)
Vigilance At the beginning of your end step, untap each other artifact creature you control. , : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")
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Lithoform Blight
( 2)
Enchantment — Aura
Enchant land When Lithoform Blight enters, draw a card. Enchanted land loses all land types and abilities and has ": Add " and ", Pay 1 life: Add one mana of any color."
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