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Opal Acrolith
Opal Acrolith 2White (3)
Enchantment

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.

0: Opal Acrolith becomes an enchantment.

Urza's Saga (Uncommon)
Opal Archangel
Opal Archangel 4White (5)
Enchantment

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Urza's Saga (Rare)
Opal Avenger
Opal Avenger 2White (3)
Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

Urza's Legacy (Rare)
Opal Caryatid
Opal Caryatid White (1)
Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Urza's Saga (Common)
Opal Gargoyle
Opal Gargoyle 1White (2)
Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Urza's Saga (Common)
Opal Guardian
Opal Guardian WhiteWhiteWhite (3)
Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Time Spiral (Rare)
Opal Lake Gatekeepers
Opal Lake Gatekeepers 3Blue (4)
Creature — Vedalken Soldier (2/4)

When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card.

Dragon's Maze (Common)
Opaline Bracers
Opaline Bracers 4 (4)
Artifact — Equipment

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Opaline Sliver
Opaline Sliver 1WhiteBlue (3)
Creature — Sliver (2/2)

All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

Time Spiral (Uncommon)
Opaline Unicorn
Opaline Unicorn 3 (3)
Artifact Creature — Unicorn (1/2)

Tap: Add one mana of any color.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Open Fire
Open Fire 2Red (3)
Instant

Open Fire deals 3 damage to any target.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Open into Wonder
Open into Wonder Variable ColorlessBlueBlue (2)
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Zendikar Rising Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Open the Armory
Open the Armory 1White (2)
Sorcery

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Commander Legends (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Open the Graves
Open the Graves 3BlackBlack (5)
Enchantment

Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Opening Ceremony
Opening Ceremony 4RedRed (6)
Sorcery

Add WhiteBlueBlackRedGreenColorless. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.

Unfinity (Acorn) (Mythic Rare)
Ophiomancer
Ophiomancer 2Black (3)
Creature — Human Shaman (2/2)

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Modern Horizons 3 (Rare)
Other Versions
Commander 2013 Edition (Rare)
Jumpstart 2022 (Rare)
Opportunist
Opportunist 2Red (3)
Creature — Human Soldier (2/2)

Tap: Opportunist deals 1 damage to target creature that was dealt damage this turn.

Tempest (Uncommon)
Opportunistic Dragon
Opportunistic Dragon 2RedRed (4)
Creature — Dragon (4/3)

Flying

When Opportunistic Dragon enters, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Opportunity
Opportunity 4BlueBlue (6)
Instant

Target player draws four cards.

Battlebond (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Legacy (Uncommon)
Battle Royale Box Set (Uncommon)
Magic 2014 Core Set (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander 2017 (Uncommon)
Oppression
Oppression 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards a card.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Seventh Edition (Rare)
Urza's Saga (Rare)
Oppressive Rays
Oppressive Rays White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 3.

Activated abilities of enchanted creature cost 3 more to activate.

Magic 2015 Core Set (Common)
Other Versions
Journey into Nyx (Common)
Oppressive Will
Oppressive Will 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Optical Optimizer
Optical Optimizer (0)
Artifact — Contraption

Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: Draw a card."

Unstable (Uncommon)
Optimistic Scavenger
Optimistic Scavenger White (1)
Creature — Human Scout (1/1)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.

Duskmourn: House of Horror (Uncommon)
Optimus Prime, Autobot Leader
Optimus Prime, Autobot Leader (0)
Legendary Artifact — Vehicle (6/8)

Living metal (During your turn, this Vehicle is also a creature.)

Trample

Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

The Brothers' War Transformers Cards (Mythic Rare)
Optimus Prime, Hero
Optimus Prime, Hero 3BlueRedWhite (6)
Legendary Artifact Creature — Robot (4/8)

More Than Meets the Eye 2BlueRedWhite (You may cast this card converted for 2BlueRedWhite.)

At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

When Optimus Prime dies, return it to the battlefield converted under its owner's control.

The Brothers' War Transformers Cards (Mythic Rare)
Oracle en-Vec
Oracle en-Vec 1White (2)
Creature — Human Wizard (1/1)

Tap: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.

Tempest (Rare)
Oracle of Bones
Oracle of Bones 2RedRed (4)
Creature — Minotaur Shaman (3/1)

Haste

Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)

When Oracle of Bones enters, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Born of the Gods (Rare)
Oracle of Dust
Oracle of Dust 4Blue (5)
Creature — Eldrazi Processor (3/5)

Devoid (This card has no color.)

2, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Battle for Zendikar (Common)
Oracle of Mul Daya
Oracle of Mul Daya 3Green (4)
Creature — Elf Shaman (2/2)

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play lands from the top of your library.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar (Rare)
Jumpstart (Rare)
Double Masters 2022 (Rare)
Oracle of Nectars
Oracle of Nectars 2Green or White (3)
Creature — Elf Cleric (2/2)

Variable Colorless, Tap: You gain X life.

Shadowmoor (Rare)
Oracle of the Alpha
Oracle of the Alpha 2Blue (3)
Creature — — Bird Wizard (2/3)

Flying

When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle.

Whenever Oracle of the Alpha attacks, scry 1.

Mystery Booster 2: Convention Edition (Uncommon)
Oracle of Tragedy
Oracle of Tragedy 1Blue (2)
Creature — Human Wizard (1/3)

When Oracle of Tragedy enters or dies, choose one —

• Draw a card, then discard a card.

• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.

March of the Machine (Uncommon)
Oracle's Attendants
Oracle's Attendants 3White (4)
Creature — Human Soldier (1/5)

Tap: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Oracle's Insight
Oracle's Insight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Battlebond (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Oracle's Vault
Oracle's Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.

Tap: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.

Streets of New Capenna Commander (Rare)
Other Versions
Amonkhet (Rare)
Orah, Skyclave Hierophant
Orah, Skyclave Hierophant 2WhiteBlack (4)
Legendary Creature — Kor Cleric (3/3)

Lifelink

Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.

Zendikar Rising (Rare)
Oran-Rief Hydra
Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Archenemy: Nicol Bolas (Rare)
Other Versions
Battle for Zendikar (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Oran-Rief Invoker
Oran-Rief Invoker 1Green (2)
Creature — Human Shaman (2/2)

8: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Battle for Zendikar (Common)
Oran-Rief Ooze
Oran-Rief Ooze 2Green (3)
Creature — Ooze (2/2)

When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.

Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

Zendikar Rising (Rare)
Oran-Rief Recluse
Oran-Rief Recluse 2Green (3)
Creature — Spider (1/3)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters, if it was kicked, destroy target creature with flying.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Zendikar (Common)
Oran-Rief Survivalist
Oran-Rief Survivalist 1Green (2)
Creature — Human Warrior Ally (1/1)

Whenever Oran-Rief Survivalist or another Ally you control enters, you may put a +1/+1 counter on Oran-Rief Survivalist.

Zendikar (Common)
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood (0)
Land

Oran-Rief, the Vastwood enters tapped.

Tap: Add Green.

Tap: Put a +1/+1 counter on each green creature that entered this turn.

Bloomburrow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Orator of Ojutai
Orator of Ojutai 1White (2)
Creature — Bird Monk (0/4)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Defender, flying

When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Commander 2017 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Oraxid
Oraxid 3Blue (4)
Creature — Crab Beast (2/3)

Protection from red

Nemesis (Common)
Orazca Frillback
Orazca Frillback 2Green (3)
Creature — Dinosaur (4/2)

Jumpstart (Common)
Other Versions
Rivals of Ixalan (Common)
Orazca Puzzle-Door
Orazca Puzzle-Door Blue (1)
Artifact

1, Tap, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.

The Lost Caverns of Ixalan (Common)
Orazca Raptor
Orazca Raptor 2RedRed (4)
Creature — Dinosaur (3/4)

Rivals of Ixalan (Common)
Orazca Relic
Orazca Relic 3 (3)
Artifact

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Colorless.

Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Rivals of Ixalan (Common)
Orb of Dragonkind
Orb of Dragonkind 1Red (2)
Artifact

1, Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Red, Tap, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Adventures in the Forgotten Realms (Rare)
Orb of Dreams
Orb of Dreams 3 (3)
Artifact

Permanents enter tapped.

Betrayers of Kamigawa (Rare)
Orb of Origin (playtest)
Orb of Origin (playtest) 0 (0)
Poly Artifact

2: Add one mana of any color.

Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional Tap to activate if its cost doesn't already include Tap. As long as a continuous artifact is tapped, it loses all abilities.)

Mystery Booster 2: Convention Edition (Rare)
Orbs of Warding
Orbs of Warding 5 (5)
Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.

Magic Origins (Rare)
Orbweaver Kumo
Orbweaver Kumo 4GreenGreen (6)
Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)

Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Champions of Kamigawa (Uncommon)
Orc General
Orc General 2Red (3)
Creature — Orc Warrior (2/2)

Tap, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
The Dark (Uncommon)
Orc Sureshot
Orc Sureshot 3Black (4)
Creature — Orc Archer (4/2)

Whenever another creature you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Fate Reforged (Uncommon)
Orca, Siege Demon
Orca, Siege Demon 5BlackRed (7)
Legendary Creature — Demon (5/5)

Trample

Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.

When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

Dominaria United Commander (Rare)
Orchard Elemental
Orchard Elemental 5Green (6)
Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Conspiracy: Take the Crown (Common)
Orchard Spirit
Orchard Spirit 2Green (3)
Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

Magic Origins (Common)
Other Versions
Innistrad (Common)
Orchard Strider
Orchard Strider 4GreenGreen (6)
Creature — Treefolk (6/4)

When Orchard Strider enters, create two Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Orcish Bloodpainter
Orcish Bloodpainter 2Red (3)
Creature — Orc Shaman (2/1)

Tap, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

Coldsnap (Common)
Orcish Bowmasters
Orcish Bowmasters 1Black (2)
Creature — Orc Archer (1/1)

Flash

When Orcish Bowmasters enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Orcish Cannonade
Orcish Cannonade 1RedRed (3)
Instant

Orcish Cannonade deals 2 damage to any target and 3 damage to you.

Draw a card.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic: The Gathering—Conspiracy (Common)
Duel Decks: Speed vs. Cunning (Common)
Orcish Cannoneers
Orcish Cannoneers 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Orcish Captain
Orcish Captain Red (1)
Creature — Orc Warrior (1/1)

1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Healer
Orcish Healer RedRed (2)
Creature — Orc Cleric (1/1)

RedRed, Tap: Target creature can't be regenerated this turn.

BlackBlackRed, Tap: Regenerate target black or green creature.

RedGreenGreen, Tap: Regenerate target black or green creature.

Ice Age (Uncommon)
Orcish Hellraiser
Orcish Hellraiser 1Red (2)
Creature — Orc Warrior (3/2)

Echo Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.

Modern Horizons (Common)
Orcish Librarian
Orcish Librarian 1Red (2)
Creature — Orc (1/1)

Red, Tap: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Orcish Lumberjack
Orcish Lumberjack Red (1)
Creature — Orc (1/1)

Tap, Sacrifice a Forest: Add three mana in any combination of Red and/or Green.

Vintage Masters (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Duel Decks: Heroes vs. Monsters (Common)
Orcish Mechanics
Orcish Mechanics 2Red (3)
Creature — Orc (1/1)

Tap, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Masters Edition (Uncommon)
Orcish Medicine
Orcish Medicine 1Black (2)
Instant

Target creature gains your choice of lifelink or indestructible until end of turn.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Orcish Mine
Orcish Mine 1RedRed (3)
Enchantment — Aura

Enchant land

Orcish Mine enters with three ore counters on it.

At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Homelands (Uncommon)
Orcish Oriflamme
Orcish Oriflamme 3Red (4)
Enchantment

Attacking creatures you control get +1/+0.

Eternal Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 2000 (Uncommon)
Orcish Paratroopers
Orcish Paratroopers 2Red (3)
Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

Unhinged (Common)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Orcish Siegemaster
Orcish Siegemaster 2Red (3)
Creature — Orc Soldier (0/5)

Trample

Other Orcs and Goblins you control have trample.

Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Other Versions
Eighth Edition (Common)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Orcish Vandal
Orcish Vandal 1Red (2)
Creature — Orc Warrior (1/1)

Tap, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Double Masters (Common)
Other Versions
Dominaria (Uncommon)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Orcus, Prince of Undeath
Orcus, Prince of Undeath Variable Colorless2BlackRed (4)
Legendary Creature — Demon (5/3)

Flying, trample

When Orcus, Prince of Undeath enters, choose one —

• Each other creature gets -X/-X until end of turn. You lose X life.

• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.

Adventures in the Forgotten Realms (Rare)
Ordeal of Erebos
Ordeal of Erebos 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Theros (Uncommon)
Ordeal of Heliod
Ordeal of Heliod 1White (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Masters 25 (Uncommon)
Other Versions
Theros (Uncommon)
Ordeal of Nylea
Ordeal of Nylea 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.

When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Ordeal of Purphoros
Ordeal of Purphoros 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)
Theros (Uncommon)
Ordeal of Thassa
Ordeal of Thassa 1Blue (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Theros (Uncommon)
Order // Chaos (Order)
Order // Chaos (Order) 3White (4)
Instant

Exile target attacking creature.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Planechase (Uncommon)
Commander 2016 (Uncommon)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of Midnight
Order of Midnight 1Black (2)
Creature — Human Knight (2/2)

Flying

Order of Midnight can't block.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Order of Sacred Dusk
Order of Sacred Dusk 6WhiteBlack (8)
Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

The Lost Caverns of Ixalan Commander (Rare)
Order of Succession
Order of Succession 3Blue (4)
Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

Commander 2013 Edition (Rare)
Order of the Alabaster Host
Order of the Alabaster Host (0)
Creature — Phyrexian Knight (3/3)

Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.

March of the Machine (Common)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of the Golden Cricket
Order of the Golden Cricket 1White (2)
Creature — Kithkin Knight (2/2)

Whenever Order of the Golden Cricket attacks, you may pay White. If you do, it gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Morningtide (Common)
Order of the Mirror
Order of the Mirror 1Blue (2)
Creature — Human Knight (2/1)

3Phyrexian White: Transform Order of the Mirror. Activate only as a sorcery. (Phyrexian White can be paid with either White or 2 life.)

March of the Machine (Common)
Order of the Sacred Bell
Order of the Sacred Bell 3Green (4)
Creature — Human Monk (4/3)

Champions of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
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