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The Master, Transcendent
The Master, Transcendent 1BlackGreenBlue (4)
Legendary Artifact Creature — Mutant (2/4)

When The Master, Transcendent enters, target player gets two rad counters.

Tap: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

Magic The Gathering—Fallout (Mythic Rare)
The Mycotyrant
The Mycotyrant 1BlackGreen (3)
Legendary Creature — Elder Fungus (*/*)

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Mythic Rare)
The Rani
The Rani 1BlueBlackRed (4)
Legendary Creature — Time Lord Scientist (3/4)

Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."

Whenever a goaded creature deals combat damage to one of your opponents, investigate.

Doctor Who Commander (Rare)
Thran Dynamo
Thran Dynamo 4 (4)
Artifact

Tap: Add ColorlessColorlessColorless.

Bloomburrow Commander (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Archenemy (Uncommon)
From the Vault: Twenty (Mythic Rare)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Commander 2019 (Uncommon)
The Brothers' War Commander (Uncommon)
Commander Masters (Uncommon)
Thran Forge
Thran Forge 3 (3)
Artifact

2: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

Weatherlight (Uncommon)
Thran Foundry
Thran Foundry 1 (1)
Artifact

1, Tap, Exile Thran Foundry: Target player shuffles their graveyard into their library.

Urza's Destiny (Uncommon)
Thran Golem
Thran Golem 5 (5)
Artifact Creature — Golem (3/3)

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Dominaria Remastered (Uncommon)
Other Versions
Ninth Edition (Rare)
Urza's Destiny (Rare)
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Thran Lens
Thran Lens 2 (2)
Artifact

All permanents are colorless.

Urza's Legacy (Rare)
Thran Portal
Thran Portal (0)
Land — Gate

Thran Portal enters tapped unless you control two or fewer other lands.

As Thran Portal enters, choose a basic land type.

Thran Portal is the chosen type in addition to its other types.

Mana abilities of Thran Portal cost an additional 1 life to activate.

Dominaria United (Rare)
Thran Power Suit
Thran Power Suit 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward 2. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Uncommon)
Thran Quarry
Thran Quarry (0)
Land

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.

Tap: Add one mana of any color.

Urza's Saga (Rare)
Thran Spider
Thran Spider 3 (3)
Artifact Creature — Spider (2/4)

Reach

When Thran Spider enters, you and target opponent each create a tapped Powerstone token.

7: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
Thran Temporal Gateway
Thran Temporal Gateway 4 (4)
Legendary Artifact

4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Thran Tome
Thran Tome 4 (4)
Artifact

5, Tap: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.

Weatherlight (Rare)
Thran Turbine
Thran Turbine 1 (1)
Artifact

At the beginning of your upkeep, you may add ColorlessColorless. You can't spend this mana to cast spells.

Urza's Saga (Uncommon)
Thran Vigil
Thran Vigil 1Black (2)
Enchantment

Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.

The Brothers' War (Uncommon)
Thran War Machine
Thran War Machine 4 (4)
Artifact Creature — Construct (4/5)

Echo 4 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Thran War Machine attacks each combat if able.

Urza's Legacy (Uncommon)
Thran Weaponry
Thran Weaponry 4 (4)
Artifact

Echo 4 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

You may choose not to untap Thran Weaponry during your untap step.

2, Tap: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.

Urza's Legacy (Rare)
Tidespout Tyrant
Tidespout Tyrant 5BlueBlueBlue (8)
Creature — Djinn (5/5)

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Battlebond (Rare)
Tolarian Entrancer
Tolarian Entrancer 1Blue (2)
Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Weatherlight (Rare)
Tomb Tyrant
Tomb Tyrant 3Black (4)
Creature — Zombie Noble (3/3)

Other Zombies you control get +1/+1.

2Black, Tap, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.

Innistrad: Midnight Hunt Commander (Rare)
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell 1RedRedRed (4)
Legendary Creature — Dwarf Noble (2/4)

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Throne of Eldraine (Rare)
Town-Razer Tyrant
Town-Razer Tyrant 2RedRed (4)
Creature — — Dragon (4/4)

Flying

When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

Innistrad: Midnight Hunt Alchemy (Rare)
Tranquil Cove
Tranquil Cove (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add White or Blue.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Duel Decks: Blessed vs. Cursed (Common)
Eternal Masters (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Kaldheim Commander (Common)
Kamigawa: Neon Dynasty (Land)
Warhammer 40,000 Commander (Common)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Tranquil Domain
Tranquil Domain 1Green (2)
Instant

Destroy all non-Aura enchantments.

Mirage (Common)
Tranquil Expanse
Tranquil Expanse (0)
Land

Tranquil Expanse enters tapped.

Tap: Add Green or White.

Commander 2018 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Aether Revolt (Common)
Amonkhet (Common)
Commander 2017 (Uncommon)
Core Set 2019 (Common)
Tranquil Frillback
Tranquil Frillback 2Green (3)
Creature — Dinosaur (3/3)

When Tranquil Frillback enters, you may pay Green up to three times. When you pay this cost one or more times, choose up to that many —

• Destroy target artifact or enchantment.

• Exile target player's graveyard.

• You gain 4 life.

March of the Machine: The Aftermath (Rare)
Tranquil Garden
Tranquil Garden (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Tranquil Garden doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Tranquil Grove
Tranquil Grove 1Green (2)
Enchantment

1GreenGreen: Destroy all other enchantments.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Tranquil Landscape
Tranquil Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Tranquil Landscape: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Cycling GreenWhiteBlue (GreenWhiteBlue, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Tranquil Path
Tranquil Path 4Green (5)
Sorcery

Destroy all enchantments.

Draw a card.

Apocalypse (Common)
Tranquil Thicket
Tranquil Thicket (0)
Land

Tranquil Thicket enters tapped.

Tap: Add Green.

Cycling Green (Green, Discard this card: Draw a card.)

Duskmourn: House of Horror Commander (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Commander 2021 (Common)
Historic Anthology 2 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Murders at Karlov Manor Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Tempest Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Tempest (Common)
Mercadian Masques (Common)
Invasion (Common)
Battle Royale Box Set (Common)
Tranquilize
Tranquilize 1Blue (2)
Sorcery

Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Assassin's Creed (Common)
Transcantation (playtest)
Transcantation (playtest) 1Red (2)
Instant

Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.

Mystery Booster (Common)
Transcendence
Transcendence 3WhiteWhiteWhite (6)
Enchantment

You don't lose the game for having 0 or less life.

When you have 20 or more life, you lose the game.

Whenever you lose life, you gain 2 life for each 1 life you lost. <I>(Damage dealt to you causes you to lose life.)</I>

Torment (Rare)
Transcendent Envoy
Transcendent Envoy 1White (2)
Enchantment Creature — Griffin (1/2)

Flying

Aura spells you cast cost 1 less to cast.

Wilds of Eldraine Commander (Common)
Other Versions
Theros Beyond Death (Common)
Jumpstart 2022 (Common)
Transcendent Master
Transcendent Master 1WhiteWhite (3)
Creature — Human Cleric Avatar (3/3)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 6-11

6/6

Lifelink

LEVEL 12+

9/9

Lifelink, indestructible

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Transcendent Message
Transcendent Message Variable ColorlessBlueBlueBlueBlue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw X cards.

March of the Machine (Rare)
Transgress the Mind
Transgress the Mind 1Black (2)
Sorcery

Devoid (This card has no color.)

Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

Battle for Zendikar (Uncommon)
Transguild Courier
Transguild Courier 4 (4)
Artifact Creature — Golem (3/3)

Transguild Courier is all colors.

Dominaria United Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Transguild Promenade
Transguild Promenade (0)
Land

Transguild Promenade enters tapped.

When Transguild Promenade enters, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Commander Legends (Common)
Other Versions
Return to Ravnica (Common)
Commander 2013 Edition (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Transluminant
Transluminant 1Green (2)
Creature — Dryad Shaman (2/2)

White, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Transmogrant Altar
Transmogrant Altar 3 (3)
Artifact

Black, Tap, Sacrifice a creature: Add ColorlessColorlessColorless.

2, Tap, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.

The Brothers' War (Uncommon)
Transmogrant's Crown
Transmogrant's Crown 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature dies, draw a card.

Equip 2 or Black

The Brothers' War (Rare)
Transmogrify
Transmogrify 3Red (4)
Sorcery

Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.

Core Set 2021 (Rare)
Transmogrifying Licid
Transmogrifying Licid 3 (3)
Artifact Creature — Licid (2/2)

1, Tap: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay 1 to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

Exodus (Uncommon)
Transmogrifying Wand
Transmogrifying Wand 3 (3)
Artifact

Transmogrifying Wand enters with three charge counters on it.

1, Tap, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Transmutation
Transmutation 1Black (2)
Instant

Switch target creature's power and toughness until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Transmutation Font
Transmutation Font 5 (5)
Artifact

Tap: Create your choice of a Blood token, a Clue token, or a Food token.

3, Tap, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Transmute Artifact
Transmute Artifact BlueBlue (2)
Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay Variable Colorless, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Transplant Theorist
Transplant Theorist 3Blue (4)
Artifact Creature — Phyrexian Artificer (2/4)

Whenever Transplant Theorist or another artifact you control enters, you may draw a card. If you do, discard a card.

2: Put target card from your graveyard on the bottom of your library.

Phyrexia: All Will Be One (Uncommon)
Trapjaw Tyrant
Trapjaw Tyrant 3WhiteWhite (5)
Creature — Dinosaur (5/5)

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.

Rivals of Ixalan (Mythic Rare)
Traumatic Prank
Traumatic Prank 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."

Streets of New Capenna Alchemy (Uncommon)
Treetop Rangers
Treetop Rangers 2Green (3)
Creature — Elf Ranger (2/2)

Treetop Rangers can't be blocked except by creatures with flying.

Urza's Saga (Common)
Turntimber Ranger
Turntimber Ranger 3GreenGreen (5)
Creature — Elf Scout Ranger Ally (2/2)

Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

Zendikar (Rare)
Twinflame Tyrant
Twinflame Tyrant 3RedRed (5)
Creature — Dragon (3/5)

Flying

If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Magic: The Gathering Foundations (Mythic Rare)
Tyranid Harridan
Tyranid Harridan 4GreenBlue (6)
Creature — Tyranid (4/4)

Flying, ward 4

Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Warhammer 40,000 Commander (Rare)
Tyranid Invasion
Tyranid Invasion 3Green (4)
Sorcery

Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.

Warhammer 40,000 Commander (Uncommon)
Tyranid Prime
Tyranid Prime 1GreenBlue (3)
Creature — Tyranid (0/4)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Synapse Creature — Other creatures you control have evolve.

Warhammer 40,000 Commander (Rare)
Tyrannical Pitlord
Tyrannical Pitlord 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

As Tyrannical Pitlord enters, choose another creature you control.

The chosen creature gets +3/+3 and has flying.

When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.

Dominaria United (Rare)
Tyrannize
Tyrannize 3Black or RedBlack or Red (5)
Sorcery

Target player discards their hand unless they pay 7 life.

Shadowmoor (Rare)
Tyrant Guard
Tyrant Guard Variable Colorless2Green (3)
Creature — Tyranid (3/3)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.

Warhammer 40,000 Commander (Rare)
Tyrant of Discord
Tyrant of Discord 4RedRedRed (7)
Creature — Elemental (7/7)

When Tyrant of Discord enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Avacyn Restored (Rare)
Tyrant of Kher Ridges
Tyrant of Kher Ridges 4RedRed (6)
Creature — Dragon (4/5)

Flying

When Tyrant of Kher Ridges enters, it deals 4 damage to any target.

Red: Tyrant of Kher Ridges gets +1/+0 until end of turn.

The Brothers' War (Rare)
Tyrant of Valakut
Tyrant of Valakut 5RedRed (7)
Creature — Dragon (5/4)

Surge 3RedRed (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.

Oath of the Gatewatch (Rare)
Tyrant's Choice
Tyrant's Choice 1Black (2)
Sorcery

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.

Vintage Masters (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Tyrant's Familiar
Tyrant's Familiar 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2017 (Rare)
Tyrant's Machine
Tyrant's Machine 2 (2)
Artifact

4, Tap: Tap target creature.

Battlebond (Common)
Other Versions
Magic 2015 Core Set (Common)
Tyrant's Scorn
Tyrant's Scorn BlueBlack (2)
Instant

Choose one —

• Destroy target creature with mana value 3 or less.

• Return target creature to its owner's hand.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
War of the Spark (Uncommon)
Tyrranax
Tyrranax 4GreenGreen (6)
Creature — Dinosaur Beast (5/4)

1Green: Tyrranax gets -1/+1 until end of turn.

Fifth Dawn (Common)
Tyrranax Atrocity
Tyrranax Atrocity 3GreenGreen (5)
Creature — Phyrexian Dinosaur (4/4)

Haste

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

Phyrexia: All Will Be One (Common)
Tyrranax Rex
Tyrranax Rex 4GreenGreenGreen (7)
Creature — Phyrexian Dinosaur (8/8)

This spell can't be countered.

Trample, ward 4, haste

Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)

Phyrexia: All Will Be One (Mythic Rare)
Ugin's Conjurant
Ugin's Conjurant Variable Colorless (0)
Creature — Spirit Monk (0/0)

Ugin's Conjurant enters with X +1/+1 counters on it.

If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.

War of the Spark (Uncommon)
Uktabi Orangutan
Uktabi Orangutan 2Green (3)
Creature — Ape (2/2)

When Uktabi Orangutan enters, destroy target artifact.

Jumpstart 2022 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Visions (Uncommon)
Unctus, Grand Metatect
Unctus, Grand Metatect 1BlueBlue (3)
Legendary Artifact Creature — Phyrexian Vedalken (2/4)

Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."

Other artifact creatures you control get +1/+1.

Phyrexian Blue: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

Phyrexia: All Will Be One (Rare)
Unexplained Disappearance
Unexplained Disappearance 1Blue (2)
Instant

Return target creature to its owner's hand.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Common)
Unnatural Endurance
Unnatural Endurance Black (1)
Instant

Devoid (This card has no color.)

Target creature gets +2/+0 until end of turn. Regenerate it.

Oath of the Gatewatch (Common)
Vagrant Plowbeasts
Vagrant Plowbeasts 5GreenWhite (7)
Creature — Beast (6/6)

1: Regenerate target creature with power 5 or greater.

Conflux (Uncommon)
Valiant Veteran
Valiant Veteran 1White (2)
Creature — Kor Soldier (2/2)

Other Soldiers you control get +1/+1.

3WhiteWhite, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Dominaria United (Rare)
Valley Rannet
Valley Rannet 4RedGreen (6)
Creature — Beast (6/3)

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

Commander 2013 Edition (Common)
Other Versions
Alara Reborn (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Heroes vs. Monsters (Common)
Vantress Transmuter
Vantress Transmuter 3Blue (4)
Creature — Human Wizard (3/4)

Wilds of Eldraine (Common)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Vaultborn Tyrant
Vaultborn Tyrant 5GreenGreen (7)
Creature — Dinosaur (6/6)

Trample

Whenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.

When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Vedalken Entrancer
Vedalken Entrancer 3Blue (4)
Creature — Vedalken Wizard (1/4)

Blue, Tap: Target player mills two cards.

Jumpstart (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2013 (Common)
Veldrane of Sengir
Veldrane of Sengir 5BlackBlack (7)
Legendary Creature — Human Rogue (5/5)

1BlackBlack: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Homelands (Rare)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Vengeful Strangler
Vengeful Strangler 1Black (2)
Creature — Human Rogue (2/1)

Vengeful Strangler can't block.

When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.

Innistrad: Midnight Hunt (Uncommon)
Verduran Emissary
Verduran Emissary 2Green (3)
Creature — Human Wizard (2/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Verduran Emissary enters, if it was kicked, destroy target artifact. It can't be regenerated.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Invasion (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Commander Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Verge Rangers
Verge Rangers 2White (3)
Creature — Human Scout Ranger (3/3)

First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Duskmourn: House of Horror Commander (Rare)
Other Versions
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Veteran Adventurer
Veteran Adventurer 5Green (6)
Creature — Human (5/5)

Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.

This spell costs 1 less to cast for each creature in your party.

Vigilance

Zendikar Rising (Uncommon)
Veteran Armorer
Veteran Armorer 1White (2)
Creature — Human Soldier (2/2)

Other creatures you control get +0/+1.

Modern Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Veteran Armorsmith
Veteran Armorsmith WhiteWhite (2)
Creature — Human Soldier (2/3)

Other Soldier creatures you control get +0/+1.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Magic 2010 (Common)
Veteran Bodyguard
Veteran Bodyguard 3WhiteWhite (5)
Creature — Human (2/5)

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Veteran Brawlers
Veteran Brawlers 1Red (2)
Creature — Human Soldier (4/4)

Veteran Brawlers can't attack if defending player controls an untapped land.

Veteran Brawlers can't block if you control an untapped land.

Prophecy (Rare)
Veteran Cathar
Veteran Cathar 1Green (2)
Creature — Human Soldier (2/2)

3White: Target Human gains double strike until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Veteran Cavalier
Veteran Cavalier WhiteWhite (2)
Creature — Human Knight (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Starter 1999 (Uncommon)
Other Versions
Ninth Edition (Common)
Veteran Charger
Veteran Charger 2Green (3)
Creature — — Centaur Soldier (2/2)

When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2.

Jumpstart: Historic Horizons (Common)
Veteran Dungeoneer
Veteran Dungeoneer 3White (4)
Creature — Human Warrior (3/4)

When Veteran Dungeoneer enters, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
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