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Piety Charm
Piety Charm White (1)
Instant

Choose one —

• Destroy target Aura attached to a creature.

• Target Soldier creature gets +2/+2 until end of turn.

• Creatures you control gain vigilance until end of turn.

Onslaught (Common)
Plaxmanta
Plaxmanta 1Blue (2)
Creature — Beast (2/2)

Flash

When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

When Plaxmanta enters, sacrifice it unless Green was spent to cast it.

Commander 2015 (Uncommon)
Other Versions
Dissension (Uncommon)
Predators' Hour
Predators' Hour 1Black (2)
Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Pyreheart Wolf
Pyreheart Wolf 2Red (3)
Creature — Wolf (1/1)

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Resistance Reunited
Resistance Reunited 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Phyrexia: All Will Be One (Uncommon)
Resolute Blademaster
Resolute Blademaster 3RedWhite (5)
Creature — Human Soldier Ally (2/2)

Rally — Whenever Resolute Blademaster or another Ally you control enters, creatures you control gain double strike until end of turn.

Battle for Zendikar (Uncommon)
Response // Resurgence (Response)
Response // Resurgence (Response) Red or WhiteRed or White (2)
Instant

Response deals 5 damage to target attacking or blocking creature.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Response // Resurgence (Resurgence)
Response // Resurgence (Resurgence) 3RedWhite (5)
Sorcery

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Resuscitate
Resuscitate 1Green (2)
Instant

Until end of turn, creatures you control gain "1: Regenerate this creature."

Exodus (Uncommon)
Rise of the Hobgoblins
Rise of the Hobgoblins Red or WhiteRed or White (2)
Enchantment

When Rise of the Hobgoblins enters, you may pay Variable Colorless. If you do, create X 1/1 red and white Goblin Soldier creature tokens.

Red or White: Red creatures and white creatures you control gain first strike until end of turn.

Eventide (Rare)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Commander 2019 (Common)
Ravnica Remastered (Common)
Rush of Battle
Rush of Battle 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Savage Offensive
Savage Offensive 1Red (2)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

Invasion (Common)
Seascape Aerialist
Seascape Aerialist 4Blue (5)
Creature — Merfolk Wizard Ally (2/3)

Whenever Seascape Aerialist or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.

Zendikar (Uncommon)
Selfless Glyphweaver
Selfless Glyphweaver 2White (3)
Creature — Human Cleric (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Strixhaven: School of Mages (Rare)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Showstopper
Showstopper 1BlackRed (3)
Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

Dragon's Maze (Uncommon)
Silkguard
Silkguard Variable ColorlessGreen (1)
Instant

Put a +1/+1 counter on each of up to X target creatures you control.

Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty Commander (Rare)
Silverflame Ritual
Silverflame Ritual 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Throne of Eldraine (Common)
Skarrg Guildmage
Skarrg Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

RedGreen: Creatures you control gain trample until end of turn.

1RedGreen: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Gatecrash (Uncommon)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Song of Freyalise
Song of Freyalise 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "Tap: Add one mana of any color."

III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Dominaria (Uncommon)
Song of Totentanz
Song of Totentanz Variable ColorlessRed (1)
Sorcery

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Wilds of Eldraine (Rare)
Spare from Evil
Spare from Evil 1White (2)
Instant

Creatures you control gain protection from non-Human creatures until end of turn.

Innistrad (Common)
Stalwart Pathlighter
Stalwart Pathlighter 2White (3)
Creature — Human Soldier (3/1)

Vigilance

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.

Innistrad: Midnight Hunt Commander (Rare)
Stampeding Elk Herd
Stampeding Elk Herd 3GreenGreen (5)
Creature — Elk (5/5)

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Dragons of Tarkir (Common)
Stir the Pride
Stir the Pride 4White (5)
Instant

Choose one —

• Creatures you control get +2/+2 until end of turn.

• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine 1White (Choose both if you pay the entwine cost.)

Modern Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Storm the Seedcore
Storm the Seedcore 2GreenGreen (4)
Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

March of the Machine (Uncommon)
Stormcaller's Boon
Stormcaller's Boon 2WhiteBlue (4)
Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Common)
Teroh's Vanguard
Teroh's Vanguard 3White (4)
Creature — Human Nomad (2/3)

Flash

Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn."

Torment (Uncommon)
Terror of Mount Velus
Terror of Mount Velus 5RedRed (7)
Creature — Dragon (5/5)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

When this creature enters, creatures you control gain double strike until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Grand Evolution
The Grand Evolution (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.

II — Distribute seven +1/+1 counters among any number of target creatures you control.

III — Until end of turn, creatures you control gain "1: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
Thunderhawk Gunship
Thunderhawk Gunship 6 (6)
Artifact — Vehicle (6/6)

Flying

When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.

Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.

Crew 2

Warhammer 40,000 Commander (Rare)
Thundering Ceratok
Thundering Ceratok 4Green (5)
Creature — Rhino (4/5)

Trample

When Thundering Ceratok enters, other creatures you control gain trample until end of turn.

War of the Spark (Common)
Topaz Dragon
Topaz Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying, deathtouch

Commander Legends: Battle for Baldur's Gate (Uncommon)
Tori D'Avenant, Fury Rider
Tori D'Avenant, Fury Rider 1RedRedWhite (4)
Legendary Creature — Human Knight (3/3)

Vigilance, trample

Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

Dominaria United (Uncommon)
Tortoise Formation
Tortoise Formation 3Blue (4)
Instant

Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Shards of Alara (Common)
Treetop Defense
Treetop Defense 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

Portal (Rare)
Tromp the Domains
Tromp the Domains 5Green (6)
Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Modern Masters (Uncommon)
Ultra Magnus, Armored Carrier
Ultra Magnus, Armored Carrier (0)
Legendary Artifact — Vehicle (4/7)

Living metal (During your turn, this Vehicle is also a creature.)

Haste

Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.

The Brothers' War Transformers Cards (Mythic Rare)
Unbreakable Formation
Unbreakable Formation 2White (3)
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Commander Legends (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Undercity Upheaval
Undercity Upheaval 1GreenGreen (3)
Sorcery

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

March of the Machine: The Aftermath (Uncommon)
Undercity Uprising
Undercity Uprising 2BlackGreen (4)
Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Common)
Vault of the Archangel
Vault of the Archangel (0)
Land

Tap: Add Colorless.

2WhiteBlack, Tap: Creatures you control gain deathtouch and lifelink until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dark Ascension (Rare)
Modern Event Deck 2014 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Venom Connoisseur
Venom Connoisseur 1Green (2)
Creature — Human Druid (2/2)

Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Viashino Lashclaw
Viashino Lashclaw 1Red (2)
Creature — Lizard Warrior (2/2)

Tap, Discard a card: Creatures you control gain haste until end of turn.

Modern Horizons 2 (Common)
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose 2Black (3)
Legendary Creature — Vampire Cleric (1/3)

Whenever you gain life, target opponent loses that much life.

3BlackBlack: Creatures you control gain lifelink until end of turn.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2021 (Rare)
Vraska, Scheming Gorgon
Vraska, Scheming Gorgon 4BlackBlack (6)
Legendary Planeswalker — Vraska (5)

+2: Creatures you control get +1/+0 until end of turn.

−3: Destroy target creature.

−10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."

Rivals of Ixalan (Mythic Rare)
War of the Last Alliance
War of the Last Alliance 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

III — Creatures you control gain double strike until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Warlord's Fury
Warlord's Fury Red (1)
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

Dominaria (Common)
Waxing Moon
Waxing Moon 1Green (2)
Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

Eldritch Moon (Common)
Whisperwood Elemental
Whisperwood Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Ready // Willing (Willing)
Ready // Willing (Willing) 1WhiteBlack (3)
Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Your Temple Is Under Attack
Your Temple Is Under Attack 2White (3)
Instant

Choose one —

• Pray for Protection — Creatures you control gain indestructible until end of turn.

• Strike a Deal — You and target opponent each draw two cards.

Commander Legends: Battle for Baldur's Gate (Common)
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