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Deputized Protester
Deputized Protester 2Red (3)
Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Ravnica Clue Edition (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Deranged Whelp
Deranged Whelp 1Red (2)
Creature — Wolf (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Devouring Sugarmaw
Devouring Sugarmaw 2BlackBlack (4)
Creature — Horror (6/6)

Menace, trample

At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.

Wilds of Eldraine (Rare)
Dimir Spybug
Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Dinotomaton
Dinotomaton 3Red (4)
Artifact Creature — Dinosaur Gnome (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

The Lost Caverns of Ixalan (Common)
Dire Fleet Interloper
Dire Fleet Interloper 3Black (4)
Creature — Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Dire Fleet Ravager
Dire Fleet Ravager 3BlackBlack (5)
Creature — Orc Pirate Wizard (4/4)

Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
The Lost Caverns of Ixalan Commander (Mythic Rare)
Dire-Strain Anarchist
Dire-Strain Anarchist (0)
Creature — Werewolf (5/5)

Menace, haste

Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Dispatch Dispensary
Dispatch Dispensary (0)
Artifact — Contraption

Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.

Unstable (Uncommon)
Don Andres, the Renegade
Don Andres, the Renegade 1BlueBlackRed (4)
Legendary Creature — Vampire Pirate (4/3)

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.

Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Doomsday Confluence
Doomsday Confluence Variable ColorlessVariable ColorlessBlack (1)
Sorcery

Choose X. You may choose the same mode more than once.

• Each player sacrifices a nonartifact creature.

• Create a 3/3 black Dalek artifact creature token with menace.

• Each opponent discards a card.

Doctor Who Commander (Rare)
Drach'Nyen
Drach'Nyen 4BlackRed (6)
Legendary Artifact — Equipment

Echo of the First Murder — When Drach'Nyen enters the battlefield, exile up to one target creature.

Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Draugr's Helm
Draugr's Helm 1Black (2)
Artifact — Equipment

When Draugr's Helm enters the battlefield, you may pay 2Black. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip 4

Kaldheim (Uncommon)
Dread Osseosaur
Dread Osseosaur (0)
Creature — Dinosaur Skeleton Horror (5/4)

Menace

Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Dreadmalkin
Dreadmalkin Black (1)
Creature — Zombie Cat (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

2Black, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.

Ravnica Remastered (Uncommon)
Other Versions
War of the Spark (Uncommon)
Dreadmobile
Dreadmobile 2Black (3)
Artifact — Vehicle (3/3)

Menace

1, Sacrifice another artifact or creature: Put a +1/+1 counter on Dreadmobile.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Modern Horizons 3 (Uncommon)
Dreamdrinker Vampire
Dreamdrinker Vampire 1Black (2)
Creature — Vampire (2/1)

Lifelink

1Black: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

Modern Horizons 3 (Common)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Drey Keeper
Drey Keeper 3BlackGreen (5)
Creature — Elf Druid (2/2)

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.

3Black: Squirrels you control get +1/+0 and gain menace until end of turn.

Modern Horizons 2 (Common)
Drider
Drider 4Black (5)
Creature — Elf Spider (4/3)

Reach

Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Dusk Legion Sergeant
Dusk Legion Sergeant 1Black (2)
Creature — Vampire Soldier (2/2)

Menace

1Black, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lost Caverns of Ixalan Commander (Rare)
Eater of Virtue
Eater of Virtue 1 (1)
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip 1

Kamigawa: Neon Dynasty (Rare)
Edgewall Pack
Edgewall Pack 3Red (4)
Creature — Dog (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Eiganjo Uprising
Eiganjo Uprising Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Kamigawa: Neon Dynasty (Rare)
Elder Brain
Elder Brain 5BlackBlack (7)
Creature — Horror (6/6)

Menace

Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Commander Legends: Battle for Baldur's Gate (Rare)
Elite Headhunter
Elite Headhunter Black or RedBlack or RedBlack or RedBlack or Red (4)
Creature — Human Knight (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Black or RedBlack or RedBlack or Red, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

Throne of Eldraine (Uncommon)
Emberhorn Minotaur
Emberhorn Minotaur 3Red (4)
Creature — Minotaur Warrior (4/3)

You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Common)
Embraal Bruiser
Embraal Bruiser 1Black (2)
Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Endling
Endling 2BlackBlack (4)
Creature — Zombie Shapeshifter (3/3)

Black: Endling gains menace until end of turn.

Black: Endling gains deathtouch until end of turn.

Black: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

1: Endling gets +1/-1 or -1/+1 until end of turn.

Modern Horizons (Rare)
Gray Slaad (Entropic Decay)
Gray Slaad (Entropic Decay) 1Black (2)
Sorcery — Adventure

Mill four cards. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Esper
Esper (0)
Plane — Alara

Artifact spells cost 1 less to cast.

Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.

March of the Machine Commander (Common)
Etched Slith
Etched Slith 1Black (2)
Artifact Creature — Phyrexian Slith (1/1)

Menace

Whenever Etched Slith deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent.

Modern Horizons 3 (Uncommon)
Evangel of Synthesis
Evangel of Synthesis BlueBlack (2)
Creature — Phyrexian Human Cleric (2/3)

When Evangel of Synthesis enters the battlefield, draw a card, then discard a card.

As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.

The Brothers' War (Uncommon)
Exsanguinator Cavalry
Exsanguinator Cavalry 2Black (3)
Creature — Vampire Knight (2/3)

Menace, lifelink

Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

March of the Machine Commander (Rare)
Falkenrath Celebrants
Falkenrath Celebrants 4Red (5)
Creature — Vampire (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Falthis, Shadowcat Familiar
Falthis, Shadowcat Familiar 2Black (3)
Legendary Creature — Nightmare Cat (2/2)

Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Farid, Enterprising Salvager
Farid, Enterprising Salvager 2Red (3)
Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.

1Red, Sacrifice an artifact: Choose one —

• Put a +1/+1 counter on Farid. It gains menace until end of turn.

• Goad target creature.

• Discard a card, then draw a card.

The Brothers' War Commander (Rare)
Farideh, Devil's Chosen
Farideh, Devil's Chosen 2BlueRed (4)
Legendary Creature — Tiefling Warlock (3/3)

Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Fathom Fleet Captain
Fathom Fleet Captain 1Black (2)
Creature — Human Pirate (2/1)

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay 2. If you do, create a 2/2 black Pirate creature token with menace.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Fearful Villager
Fearful Villager 2Red (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Fearsome Werewolf
Fearsome Werewolf (0)
Creature — Werewolf (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Felix Five-Boots
Felix Five-Boots 2BlackGreenBlue (5)
Legendary Creature — Ooze Rogue (5/4)

Menace, ward 2

If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Outlaws of Thunder Junction Commander (Mythic Rare)
Feral Ghoul
Feral Ghoul 2Black (3)
Creature — Zombie Mutant (2/2)

Menace

Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.

When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.

Magic The Gathering—Fallout (Rare)
Ferocification
Ferocification 2Red (3)
Enchantment

At the beginning of combat on your turn, choose one —

• Target creature you control gets +2/+0 until end of turn.

• Target creature you control gains menace and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Flameblade Adept
Flameblade Adept Red (1)
Creature — Jackal Warrior (1/2)

Menace

Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Historic Anthology 4 (Uncommon)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flaming Tyrannosaurus
Flaming Tyrannosaurus 5RedRed (7)
Creature — Dinosaur (5/5)

Menace

Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus.

When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.

Doctor Who Commander (Rare)
Flowstone Kavu
Flowstone Kavu 2Red (3)
Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Red: Flowstone Kavu gets +1/-1 until end of turn.

Dominaria United (Common)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Frantic Scapegoat
Frantic Scapegoat Red (1)
Creature — Goat (1/1)

Haste

When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.)

Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected.

Murders at Karlov Manor (Uncommon)
Frenzied Gorespawn
Frenzied Gorespawn 3BlackRed (5)
Creature — Horror (4/4)

When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

Ravnica Clue Edition (Rare)
Frenzied Rage
Frenzied Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Dominaria (Common)
Frillscare Mentor
Frillscare Mentor 2Red (3)
Creature — Human Warrior (3/2)

When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)

2Red, Tap: Put a +1/+1 counter on each creature you control with menace.

Ikoria: Lair of Behemoths (Uncommon)
Frontier Warmonger
Frontier Warmonger 3Red (4)
Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Uncommon)
Furnace Punisher
Furnace Punisher 2Red (3)
Creature — Phyrexian Warrior (3/3)

Menace

At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.

Phyrexia: All Will Be One (Uncommon)
Garbage Elemental (Garbage Elemental (e))
Garbage Elemental (Garbage Elemental (e)) 4Red (5)
Creature — Elemental (4/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)

Unstable (Uncommon)
Gardens of Tranquil Repose
Gardens of Tranquil Repose (0)
Plane — Necros

Suspended Animation — Whenever a creature dies, exile it. Its controller scries 1.

Whenever chaos ensues, create X 3/3 black Dalek artifact creature tokens with menace, where X is one plus the number of cards exiled with Gardens of Tranquil Repose.

Doctor Who Commander (Common)
Gatstaf Ravagers
Gatstaf Ravagers (0)
Creature — Werewolf (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Generous Plunderer
Generous Plunderer 1Red (2)
Creature — Human Rogue (2/2)

Menace

At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.

Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Ghor-Clan Wrecker
Ghor-Clan Wrecker 3Red (4)
Creature — Human Warrior (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Allegiance (Common)
Giant Fire Beetles
Giant Fire Beetles 2Red (3)
Creature — — Insect (2/2)

Menace, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
Giant Spectacle
Giant Spectacle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Kaladesh (Common)
Gift of Wrath
Gift of Wrath 3Red (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Kamigawa: Neon Dynasty (Common)
Gilt-Leaf Winnower
Gilt-Leaf Winnower 3BlackBlack (5)
Creature — Elf Warrior (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

Commander Legends (Uncommon)
Other Versions
Magic Origins (Rare)
Gimli's Axe
Gimli's Axe 2Red (3)
Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Common)
Gisa, the Hellraiser
Gisa, the Hellraiser 3BlackBlack (5)
Legendary Creature — Human Warlock (4/4)

Ward—2, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Mythic Rare)
Gitrog, Horror of Zhava
Gitrog, Horror of Zhava 2BlackGreen (4)
Legendary Creature — — Frog Horror (6/6)

Menace

At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped.

Whenever a land enters the battlefield under your control, it perpetually gains "BlackGreen, Tap, Sacrifice this land: Draw a card."

Innistrad: Midnight Hunt Alchemy (Rare)
Glaive of the Guildpact
Glaive of the Guildpact 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Guilds of Ravnica (Uncommon)
Gleaming Overseer
Gleaming Overseer 1BlueBlack (3)
Creature — Zombie Wizard (1/4)

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Glint-Sleeve Siphoner
Glint-Sleeve Siphoner 1Black (2)
Creature — Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get Energy (an energy counter).

At the beginning of your upkeep, you may pay EnergyEnergy. If you do, you draw a card and you lose 1 life.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Gloomfang Mauler
Gloomfang Mauler 5BlackBlack (7)
Creature — Nightmare (5/5)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Menace

March of the Machine (Common)
Gloomshrieker
Gloomshrieker 1BlackGreen (3)
Enchantment Creature — Cat Beast (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.

If Gloomshrieker would die, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Gluttonous Slug
Gluttonous Slug 1Black (2)
Creature — Slug Horror (0/3)

Menace

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Modern Horizons (Common)
Gnoll War Band
Gnoll War Band 5Red (6)
Creature — Gnoll (5/5)

This spell costs 1 less to cast for each opponent who was dealt damage this turn.

Menace

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Goblin Blast-Runner
Goblin Blast-Runner Red (1)
Creature — Goblin (1/2)

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

The Brothers' War (Common)
Goblin Dark-Dwellers
Goblin Dark-Dwellers 3RedRed (5)
Creature — Goblin (4/4)

Menace

When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Ikoria Commander (Rare)
Jumpstart: Historic Horizons (Rare)
Goblin Freerunner
Goblin Freerunner 3Red (4)
Creature — Goblin Warrior Ally (3/2)

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Menace (This creature can't be blocked except by two or more creatures.)

Oath of the Gatewatch (Common)
Goblin Glory Chaser
Goblin Glory Chaser Red (1)
Creature — Goblin Warrior (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Magic Origins (Uncommon)
Goblin Haberdasher
Goblin Haberdasher 2Red (3)
Creature — Goblin Hatificer (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Other creatures you control wearing hats in their art have menace.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Goblin Trailblazer
Goblin Trailblazer 1Red (2)
Creature — Goblin Pirate (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Commander Legends (Common)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Masters 25 (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Fallen Empires (Common)
God-Eternal Bontu
God-Eternal Bontu 3BlackBlack (5)
Legendary Creature — Zombie God (5/6)

Menace

When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.

When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

War of the Spark (Mythic Rare)
Goldhound
Goldhound Red (1)
Artifact Creature — Treasure Dog (1/1)

First strike

Menace (This creature can't be blocked except by two or more creatures.)

Tap, Sacrifice Goldhound: Add one mana of any color.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Graf Harvest
Graf Harvest Black (1)
Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

3Black, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart 2022 (Uncommon)
Grafted Butcher
Grafted Butcher 1Black (2)
Creature — Phyrexian Samurai (2/2)

When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.

Other Phyrexians you control get +1/+1.

3Black, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.

March of the Machine (Rare)
Granitic Titan
Granitic Titan 4RedRed (6)
Creature — Elemental (5/4)

Menace

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Gray Slaad
Gray Slaad 2Black (3)
Creature — Frog Horror (4/1)

As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Greven, Predator Captain
Greven, Predator Captain 3BlackRed (5)
Legendary Creature — Phyrexian Human Warrior (5/5)

Menace

Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn.

Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

Commander 2019 (Mythic Rare)
Grief
Grief 2BlackBlack (4)
Creature — Elemental Incarnation (3/2)

Menace

When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Evoke—Exile a black card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Grim Draugr
Grim Draugr 2Black (3)
Snow Creature — Zombie Berserker (3/2)

1Snow: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. Snow can be paid with one mana from a snow source.)

Kaldheim (Common)
Grim Servant
Grim Servant 3Black (4)
Creature — Zombie Warlock (3/2)

Menace

When Grim Servant enters the battlefield, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Modern Horizons 3 (Uncommon)
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