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Ayli, Eternal Pilgrim
Ayli, Eternal Pilgrim WhiteBlack (2)
Legendary Creature — Kor Cleric (2/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

1WhiteBlack, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

Magic: The Gathering Foundations (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Aysen Bureaucrats
Aysen Bureaucrats 1White (2)
Creature — Human Advisor (1/1)

Tap: Tap target creature with power 2 or less.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Aysen Crusader
Aysen Crusader 2WhiteWhite (4)
Creature — Human Knight (2+*/2+*)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Masters Edition II (Uncommon)
Other Versions
Homelands (Rare)
Ayula, Queen Among Bears
Ayula, Queen Among Bears 1Green (2)
Legendary Creature — Bear (2/2)

Whenever another Bear you control enters, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don't control.

Magic The Gathering—Fallout (Rare)
Other Versions
Modern Horizons (Rare)
Ayumi, the Last Visitor
Ayumi, the Last Visitor 3GreenGreen (5)
Legendary Creature — Spirit (7/3)

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Saviors of Kamigawa (Rare)
Azami, Lady of Scrolls
Azami, Lady of Scrolls 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (0/2)

Tap an untapped Wizard you control: Draw a card.

Commander Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Azimaet Drake
Azimaet Drake 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.

Mirage (Common)
Azlask, the Swelling Scourge
Azlask, the Swelling Scourge 3 (3)
Legendary Creature — Eldrazi (2/2)

Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter.

WhiteBlueBlackRedGreen: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

Modern Horizons 3 Commander (Mythic Rare)
Azor, the Lawbringer
Azor, the Lawbringer 2WhiteWhiteBlueBlue (6)
Legendary Creature — Sphinx (6/6)

Flying

When Azor, the Lawbringer enters, each opponent can't cast instant or sorcery spells during that player's next turn.

Whenever Azor attacks, you may pay Variable ColorlessWhiteBlueBlue. If you do, you gain X life and draw X cards.

Rivals of Ixalan (Mythic Rare)
Azorius Æthermage (Azorius Aethermage)
Azorius Æthermage (Azorius Aethermage) 1WhiteBlue (3)
Creature — Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.

Dissension (Uncommon)
Azorius Arrester
Azorius Arrester 1White (2)
Creature — Human Soldier (2/1)

When Azorius Arrester enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Remastered (Common)
Azorius First-Wing
Azorius First-Wing WhiteBlue (2)
Creature — Griffin (2/2)

Flying, protection from enchantments

Dissension (Common)
Azorius Guildmage
Azorius Guildmage White or BlueWhite or Blue (2)
Creature — Vedalken Wizard (2/2)

2White: Tap target creature.

2Blue: Counter target activated ability. (Mana abilities can't be targeted.)

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Guild Kit: Azorius (Uncommon)
Azorius Herald
Azorius Herald 2White (3)
Creature — Spirit (2/1)

Azorius Herald can't be blocked.

When Azorius Herald enters, you gain 4 life.

When Azorius Herald enters, sacrifice it unless Blue was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Commander 2013 Edition (Uncommon)
Azorius Justiciar
Azorius Justiciar 2WhiteWhite (4)
Creature — Human Wizard (2/2)

When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Ravnica Clue Edition (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Ravnica Remastered (Uncommon)
Azorius Knight-Arbiter
Azorius Knight-Arbiter 3WhiteBlue (5)
Creature — Human Knight (2/5)

Vigilance

Azorius Knight-Arbiter can't be blocked.

Ravnica Allegiance (Common)
Azorius Skyguard
Azorius Skyguard 4WhiteBlue (6)
Creature — Human Knight (3/3)

Flying, first strike

Creatures your opponents control get -1/-0.

Ravnica Allegiance (Uncommon)
Azor's Elocutors
Azor's Elocutors 3White or BlueWhite or Blue (5)
Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Return to Ravnica (Rare)
Azra Bladeseeker
Azra Bladeseeker 2Red (3)
Creature — Azra Warrior (3/2)

When Azra Bladeseeker enters, each player on your team may discard a card, then each player who discarded a card this way draws a card.

Battlebond (Common)
Azra Oddsmaker
Azra Oddsmaker 1BlackRed (3)
Creature — Azra Warrior (3/3)

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Battlebond (Uncommon)
Azra Smokeshaper
Azra Smokeshaper 3Black (4)
Creature — Azra Ninja (3/3)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Azra Smokeshaper enters, target creature you control gains indestructible until end of turn.

Modern Horizons (Common)
Azure Beastbinder
Azure Beastbinder 1Blue (2)
Creature — Rat Rogue (1/3)

Vigilance

Azure Beastbinder can't be blocked by creatures with power 2 or greater.

Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.

Bloomburrow (Rare)
Azure Drake
Azure Drake 3Blue (4)
Creature — Drake (2/4)

Flying

Magic 2011 (Common)
Other Versions
Fifth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Battle Royale Box Set (Uncommon)
Azure Fleet Admiral
Azure Fleet Admiral 3Blue (4)
Creature — Human Pirate (3/3)

When Azure Fleet Admiral enters, you become the monarch.

Azure Fleet Admiral can't be blocked by creatures the monarch controls.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Commander Legends (Common)
Azure Mage
Azure Mage 1Blue (2)
Creature — Human Wizard (2/1)

3Blue: Draw a card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2014 (Uncommon)
Azusa, Lost but Seeking
Azusa, Lost but Seeking 2Green (3)
Legendary Creature — Human Monk (1/2)

You may play two additional lands on each of your turns.

Commander Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Masters 25 (Rare)
Core Set 2021 (Rare)
B.F.M. (Big Furry Monster)
B.F.M. (Big Furry Monster) (0)
Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can't be blocked except by three or

Unglued (Rare)
B.F.M. (Big Furry Monster, Right Side)
B.F.M. (Big Furry Monster, Right Side) BlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlack (15)
Scariest Creature You’ll Ever See (99/99)

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

Unglued (Rare)
Baaallerina
Baaallerina 3Blue (4)
Creature — Sheep Performer (3/3)

Flying

When Baaallerina enters, you may put a name sticker on a nonland permanent you own.

2Blue: Another target creature with a name sticker on it gains flying until end of turn.

Unfinity (Uncommon)
Baba Lysaga, Night Witch
Baba Lysaga, Night Witch 1BlackGreen (3)
Legendary Creature — Human Warlock (3/3)

Tap, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Back-Alley Gardener
Back-Alley Gardener RedGreenWhite (3)
Creature — — Elf Druid (3/4)

Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Mythic Rare)
Backdraft Hellkite
Backdraft Hellkite 3RedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Double Masters 2022 (Rare)
Other Versions
Commander 2019 (Rare)
Backstreet Bruiser
Backstreet Bruiser 1Blue (2)
Creature — Octopus Rogue (3/3)

Defender

As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.

Streets of New Capenna (Common)
Backup Agent
Backup Agent 1White (2)
Creature — Human Citizen (1/1)

When Backup Agent enters, put a +1/+1 counter on target creature.

Streets of New Capenna (Common)
Backwoods Survivalists
Backwoods Survivalists 3Green (4)
Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Bad Ass
Bad Ass 2BlackBlack (4)
Creature — Donkey Zombie (3{1/2}/1)

1Black, Growl: Regenerate Bad Ass.

Unhinged (Common)
Baeloth Barrityl, Entertainer
Baeloth Barrityl, Entertainer 4Red (5)
Legendary Creature — Elf Shaman (2/5)

Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)

Whenever a goaded attacking or blocking creature dies, you create a Treasure token.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Bag End Porter
Bag End Porter 3Green (4)
Creature — Dwarf (4/4)

Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

The Lord of the Rings: Tales of Middle Earth (Common)
Baird, Argivian Recruiter
Baird, Argivian Recruiter RedWhite (2)
Legendary Creature — Human Soldier (2/2)

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Baird, Steward of Argive
Baird, Steward of Argive 2WhiteWhite (4)
Legendary Creature — Human Soldier (2/4)

Vigilance

Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

Bloomburrow Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Masters (Uncommon)
Baithook Angler
Baithook Angler 1Blue (2)
Creature — Human Peasant (2/1)

Disturb 1Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Bakersbane Duo
Bakersbane Duo 1Green (2)
Creature — Squirrel Raccoon (2/2)

When Bakersbane Duo enters, create a Food token.

Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Common)
Hollow Scavenger (Bakery Raid)
Hollow Scavenger (Bakery Raid) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Bala Ged Scorpion
Bala Ged Scorpion 3Black (4)
Creature — Scorpion (2/3)

When Bala Ged Scorpion enters, you may destroy target creature with power 1 or less.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Bala Ged Thief
Bala Ged Thief 3Black (4)
Creature — Human Rogue Ally (2/2)

Whenever Bala Ged Thief or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Zendikar (Rare)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander Masters (Rare)
Other Versions
Commander 2017 (Rare)
Jumpstart 2022 (Rare)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balduvian Conjurer
Balduvian Conjurer 1Blue (2)
Creature — Human Wizard (0/2)

Tap: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Balduvian Fallen
Balduvian Fallen 3Black (4)
Creature — Zombie (3/5)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each Black or Red spent this way.

Coldsnap (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Balefire Dragon
Balefire Dragon 5RedRed (7)
Creature — Dragon (6/6)

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

Commander Masters (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Shadows of the Past (Mythic Rare)
Balefire Liege
Balefire Liege 2Red or WhiteRed or WhiteRed or White (5)
Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Planechase (Rare)
Baleful Ammit
Baleful Ammit 2Black (3)
Creature — Crocodile Demon (4/3)

Lifelink

When Baleful Ammit enters, put a -1/-1 counter on target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Baleful Beholder
Baleful Beholder 4BlackBlack (6)
Creature — Beholder (6/5)

When Baleful Beholder enters, choose one —

• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.

• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Baleful Eidolon
Baleful Eidolon 1Black (2)
Enchantment Creature — Spirit (1/1)

Bestow 4Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Theros (Common)
Baleful Force
Baleful Force 5BlackBlackBlack (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

Vintage Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Baleful Strix
Baleful Strix BlueBlack (2)
Artifact Creature — Bird (1/1)

Flying, deathtouch

When Baleful Strix enters, draw a card.

Bloomburrow Commander (Rare)
Other Versions
Planechase 2012 Edition (Uncommon)
Commander 2013 Edition (Uncommon)
Vintage Masters (Rare)
Eternal Masters (Rare)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Secret Lair Drop (Rare)
Double Masters (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Balemurk Leech
Balemurk Leech 1Black (2)
Creature — Leech (2/2)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.

Duskmourn: House of Horror (Common)
Ball Lightning
Ball Lightning RedRedRed (3)
Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice this creature.

Magic: The Gathering Foundations (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
The Dark (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Magic 2010 (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Masters 25 (Rare)
Jumpstart (Rare)
Mystery Booster 2: Convention Edition (Rare)
Ballista Squad
Ballista Squad 3White (4)
Creature — Human Rebel (2/2)

Variable ColorlessWhite, Tap: Ballista Squad deals X damage to target attacking or blocking creature.

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mercadian Masques (Uncommon)
Ballista Watcher
Ballista Watcher 2RedRed (4)
Creature — Human Soldier Werewolf (4/3)

2Red, Tap: Ballista Watcher deals 1 damage to any target.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Ballista Wielder
Ballista Wielder (0)
Creature — Werewolf (5/5)

2Red: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Balloon Peddler
Balloon Peddler 2Blue (3)
Creature — Human Spellshaper (2/2)

Blue, Tap, Discard a card: Target creature gains flying until end of turn.

Mercadian Masques (Common)
Ballot Broker
Ballot Broker 2White (3)
Creature — Human Advisor (2/3)

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Conspiracy: Take the Crown (Common)
Ballroom Brawlers
Ballroom Brawlers 3WhiteWhite (5)
Creature — Human Warrior (3/5)

Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.

Streets of New Capenna (Uncommon)
Ballynock Cohort
Ballynock Cohort 2White (3)
Creature — Kithkin Soldier (2/2)

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

Eternal Masters (Common)
Other Versions
Shadowmoor (Common)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Magic: The Gathering Foundations (Common)
Other Versions
Morningtide (Common)
Balmor, Battlemage Captain
Balmor, Battlemage Captain BlueRed (2)
Legendary Creature — Bird Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria United (Uncommon)
Balor
Balor 3RedRed (5)
Creature — Demon (5/5)

Flying

Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.

• Target opponent draws three cards, then discards three cards at random.

• Target opponent sacrifices a nontoken artifact of their choice.

• Balor deals damage to target opponent equal to the number of cards in their hand.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Baloth Gorger
Baloth Gorger 2GreenGreen (4)
Creature — Beast (4/4)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

If Baloth Gorger was kicked, it enters with three +1/+1 counters on it.

Dominaria (Common)
Baloth Null
Baloth Null 4BlackGreen (6)
Creature — Zombie Beast (4/5)

When Baloth Null enters, return up to two target creature cards from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Baloth Packhunter
Baloth Packhunter 3Green (4)
Creature — Beast (3/3)

Trample

When Baloth Packhunter enters, put two +1/+1 counters on each other creature you control named Baloth Packhunter.

Arena Base Set (Common)
Baloth Pup
Baloth Pup 1Green (2)
Creature — Beast (3/1)

Baloth Pup has trample as long as it has a +1/+1 counter on it.

Oath of the Gatewatch (Uncommon)
Baloth Woodcrasher
Baloth Woodcrasher 4GreenGreen (6)
Creature — Beast (4/4)

Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2018 (Uncommon)
Balshan Beguiler
Balshan Beguiler 2Blue (3)
Creature — Human Wizard (1/1)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

Odyssey (Uncommon)
Balshan Collaborator
Balshan Collaborator 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Black: Balshan Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Balshan Griffin
Balshan Griffin 3BlueBlue (5)
Creature — Griffin (3/2)

Flying

1Blue, Discard a card: Return Balshan Griffin to its owner's hand.

Odyssey (Uncommon)
Balthor the Defiled
Balthor the Defiled 2BlackBlack (4)
Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.

BlackBlackBlack, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Judgment (Rare)
Balthor the Stout
Balthor the Stout 1RedRed (3)
Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.

Red: Another target Barbarian creature gets +1/+0 until end of turn.

Torment (Rare)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Iconic Masters (Common)
Double Masters 2022 (Common)
Balustrade Wurm
Balustrade Wurm 3GreenGreen (5)
Creature — Wurm (5/5)

This spell can't be countered.

Trample, haste

Delirium — 2GreenGreen: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.

Duskmourn: House of Horror (Rare)
Bamboo Grove Archer
Bamboo Grove Archer 1Green (2)
Enchantment Creature — Snake Archer (3/3)

Defender, reach

Channel — 4Green, Discard Bamboo Grove Archer: Destroy target creature with flying.

Kamigawa: Neon Dynasty (Common)
Bamboozling Beeble
Bamboozling Beeble Blue (1)
Creature — Beeble (1/1)

Protection from Robots

1, Tap: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

Unfinity (Common)
Banding Sliver (playtest)
Banding Sliver (playtest) 3WhiteWhite (5)
Creature — — Sliver (3/3)

All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mystery Booster (Common)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

Commander Masters (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Bane of Progress
Bane of Progress 4GreenGreen (6)
Creature — Elemental (2/2)

When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Commander Collection: Green (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
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