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Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Heroes' Bane
Heroes' Bane 3GreenGreen (5)
Creature — Hydra (0/0)

Heroes' Bane enters with four +1/+1 counters on it.

2GreenGreen: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Ikoria Commander (Uncommon)
Other Versions
Journey into Nyx (Rare)
Iconic Masters (Uncommon)
Heroes of the Revel
Heroes of the Revel 4Red (5)
Creature — Satyr Soldier (4/4)

When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block."

Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Heroes' Podium
Heroes' Podium 5 (5)
Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

Variable Colorless, Tap: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Other Versions
Born of the Gods (Rare)
Dominaria United Commander (Rare)
Heroes Remembered
Heroes Remembered 6WhiteWhiteWhite (9)
Sorcery

You gain 20 life.

Suspend 10—White (Rather than cast this card from your hand, you may pay White and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Heroic Defiance
Heroic Defiance 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Planeshift (Common)
Heroic Intervention
Heroic Intervention 1Green (2)
Instant

Permanents you control gain hexproof and indestructible until end of turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Core Set 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Heroic Reinforcements
Heroic Reinforcements 2RedWhite (4)
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Tap this turn.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Double Masters 2022 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Heroism
Heroism 2White (3)
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2Red.

Fallen Empires (Uncommon)
Heron of Hope
Heron of Hope 3White (4)
Creature — Bird (2/3)

Flying

If you would gain life, you gain that much life plus 1 instead.

1White: Heron of Hope gains lifelink until end of turn.

Innistrad: Crimson Vow (Common)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human you control enters, put a +1/+1 counter on Heronblade Elite.

Tap: Add X mana of any one color, where X is Heronblade Elite's power.

Innistrad: Midnight Hunt Commander (Rare)
Heron-Blessed Geist
Heron-Blessed Geist 4White (5)
Creature — Spirit (3/3)

Flying

3White, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

Innistrad: Crimson Vow (Common)
Heron's Grace Champion
Heron's Grace Champion 2GreenWhite (4)
Creature — Human Knight (3/3)

Flash

Lifelink

When Heron's Grace Champion enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Hero's Blade
Hero's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever a legendary creature you control enters, you may attach Hero's Blade to it.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Doctor Who Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2017 (Uncommon)
Commander Legends (Uncommon)
Dominaria United Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Commander Masters (Uncommon)
Hero's Demise
Hero's Demise 1Black (2)
Instant

Destroy target legendary creature.

Betrayers of Kamigawa (Rare)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Dominaria United Commander (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Hero's Heirloom
Hero's Heirloom 2 (2)
Artifact — Equipment

Equipped creature gets +2/+1.

As long as equipped creature is legendary, it has trample and haste.

Equip 2

Dominaria United (Uncommon)
Hero's Resolve
Hero's Resolve 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+5.

Starter 2000 (Common)
Other Versions
Classic Sixth Edition (Common)
Tempest (Common)
Hesitation
Hesitation 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Stronghold (Uncommon)
Hew the Entwood
Hew the Entwood 3RedRed (5)
Sorcery

Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Hewed Stone Retainers
Hewed Stone Retainers 3 (3)
Artifact Creature — Golem (4/4)

Cast this spell only if you've cast another spell this turn.

Ugin's Fate promos (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Hex
Hex 4BlackBlack (6)
Sorcery

Destroy six target creatures.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2019 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Hex Parasite
Hex Parasite 1 (1)
Artifact Creature — Phyrexian Insect (1/1)

Variable ColorlessPhyrexian Black: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. (Phyrexian Black can be paid with either Black or 2 life.)

New Phyrexia (Rare)
Hexavus
Hexavus 6 (6)
Artifact Creature — Construct (0/0)

Flying

Hexavus enters with six +1/+1 counters on it.

1, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature.

1, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

The Brothers' War Commander (Rare)
Hexbane Tortoise
Hexbane Tortoise 2Green (3)
Creature — Turtle (3/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Hexdrinker
Hexdrinker Green (1)
Creature — Snake (2/1)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 3-7

4/4

Protection from instants

LEVEL 8+

6/6

Protection from everything

Modern Horizons (Mythic Rare)
Hexgold Halberd
Hexgold Halberd 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

During your turn, equipped creature has first strike and trample.

Equip 2Red

Phyrexia: All Will Be One (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Hexgold Slash
Hexgold Slash Red (1)
Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

Phyrexia: All Will Be One (Common)
Hexgold Slith
Hexgold Slith 1White (2)
Creature — Slith (2/1)

When Hexgold Slith enters, you get EnergyEnergy (two energy counters).

Whenever Hexgold Slith attacks, you may pay EnergyEnergy. If you do, it gains first strike until end of turn.

Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Hexmark Destroyer
Hexmark Destroyer 4BlackBlack (6)
Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.

Unearth 4BlackBlack (4BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Uncommon)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Hibernation
Hibernation 2Blue (3)
Instant

Return all green permanents to their owners' hands.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Hibernation Sliver
Hibernation Sliver BlueBlack (2)
Creature — Sliver (2/2)

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Commander Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Uncommon)
Hibernation's End
Hibernation's End 4Green (5)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

Coldsnap (Rare)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hidden Ancients
Hidden Ancients 1Green (2)
Enchantment

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Urza's Saga (Uncommon)
Hidden Blade
Hidden Blade 2 (2)
Artifact — Equipment

Flash

When Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.

Equipped creature gets +1/+0 and has first strike.

Equip 2

Assassin's Creed (Uncommon)
Hidden Cataract
Hidden Cataract (0)
Land — Cave

Hidden Cataract enters tapped.

Tap: Add Blue.

4Blue, Tap, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Modern Horizons 3 Commander (Common)
Other Versions
The Lost Caverns of Ixalan (Land)
Hidden Courtyard
Hidden Courtyard (0)
Land — Cave

Hidden Courtyard enters tapped.

Tap: Add White.

4White, Tap, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Dragonslayer
Hidden Dragonslayer 1White (2)
Creature — Human Warrior (2/1)

Lifelink

Megamorph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

Murders at Karlov Manor Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Hidden Footblade
Hidden Footblade Red (1)
Artifact — Equipment

Flash

When Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.

Equipped creature gets +1/+0 and has haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hidden Gibbons
Hidden Gibbons Green (1)
Enchantment

When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.

Urza's Legacy (Rare)
Hidden Grotto
Hidden Grotto (0)
Land

When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Bloomburrow (Common)
Hidden Guerrillas
Hidden Guerrillas Green (1)
Enchantment

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Urza's Saga (Uncommon)
Hidden Herbalists
Hidden Herbalists 1Green (2)
Creature — Human Druid (2/2)

Revolt — When Hidden Herbalists enters, if a permanent you controlled left the battlefield this turn, add GreenGreen.

Aether Revolt (Uncommon)
Hidden Herd
Hidden Herd Green (1)
Enchantment

When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.

Urza's Saga (Rare)
Hidden Horror
Hidden Horror 1BlackBlack (3)
Creature — Horror (4/4)

When Hidden Horror enters, sacrifice it unless you discard a creature card.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Portal Second Age (Rare)
Hidden Necropolis
Hidden Necropolis (0)
Land — Cave

Hidden Necropolis enters tapped.

Tap: Add Black.

4Black, Tap, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hidden Nursery
Hidden Nursery (0)
Land — Cave

Hidden Nursery enters tapped.

Tap: Add Green.

4Green, Tap, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Modern Horizons 3 Commander (Common)
Other Versions
The Lost Caverns of Ixalan (Land)
Hidden Path
Hidden Path 2GreenGreenGreenGreen (6)
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

The Dark (Rare)
Hidden Predators
Hidden Predators Green (1)
Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Urza's Saga (Rare)
Hidden Retreat
Hidden Retreat 2White (3)
Enchantment

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

Stronghold (Rare)
Hidden Spider
Hidden Spider Green (1)
Enchantment

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

Urza's Saga (Common)
Hidden Stag
Hidden Stag 1Green (2)
Enchantment

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.

Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

Urza's Saga (Rare)
Hidden Stockpile
Hidden Stockpile WhiteBlack (2)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Hidden Strings
Hidden Strings 1Blue (2)
Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Dragon's Maze (Common)
Hidden Volcano
Hidden Volcano (0)
Land — Cave

Hidden Volcano enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Land)
Hide // Seek (Hide)
Hide // Seek (Hide) RedWhite (2)
Instant

Put target artifact or enchantment on the bottom of its owner's library.

Dissension (Rare)
Hide in Plain Sight
Hide in Plain Sight 3Green (4)
Sorcery

Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

Murders at Karlov Manor (Rare)
Hideous End
Hideous End 1BlackBlack (3)
Instant

Destroy target nonblack creature. Its controller loses 2 life.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Garruk vs. Liliana (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Hideous Fleshwheeler
Hideous Fleshwheeler (0)
Creature — Phyrexian Rat (4/5)

Menace (This creature can't be blocked except by two or more creatures.)

When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

March of the Machine (Uncommon)
Hideous Laughter
Hideous Laughter 2BlackBlack (4)
Instant — Arcane

All creatures get -2/-2 until end of turn.

Splice onto Arcane 3BlackBlack (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Hideous Taskmaster
Hideous Taskmaster 6Red (7)
Creature — Eldrazi (7/2)

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Modern Horizons 3 Commander (Rare)
Hideous Visage
Hideous Visage 2Black (3)
Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2012 (Common)
Hidetsugu and Kairi
Hidetsugu and Kairi 2BlueBlueBlack (5)
Legendary Creature — Ogre Demon Dragon (5/4)

Flying

When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.

When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

March of the Machine (Rare)
Hidetsugu Consumes All
Hidetsugu Consumes All 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Historic Anthology 1 (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Hieroglyphic Illumination
Hieroglyphic Illumination 3Blue (4)
Instant

Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Ikoria Commander (Common)
Amonkhet Remastered (Common)
Hieromancer's Cage
Hieromancer's Cage 3White (4)
Enchantment

When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Core Set 2019 (Uncommon)
Hierophant Bio-Titan
Hierophant Bio-Titan 10GreenGreen (12)
Creature — Tyranid (12/12)

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs 2 less to cast for each counter removed this way.

Vigilance, reach, ward 2

Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.

Warhammer 40,000 Commander (Rare)
Hierophant's Chalice
Hierophant's Chalice 3 (3)
Artifact

When Hierophant's Chalice enters, target opponent loses 1 life and you gain 1 life.

Tap: Add Colorless.

Ixalan (Common)
High Alert
High Alert 1WhiteBlue (3)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

2WhiteBlue: Untap target creature.

Ravnica Allegiance (Uncommon)
High Fae Negotiator
High Fae Negotiator 3BlackBlack (5)
Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying

When High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.

Wilds of Eldraine (Uncommon)
High Ground
High Ground White (1)
Enchantment

Each creature you control can block an additional creature each combat.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
High Market
High Market (0)
Land

Tap: Add Colorless.

Tap, Sacrifice a creature: You gain 1 life.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Mercadian Masques (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
High Noon
High Noon 1White (2)
Enchantment

Each player can't cast more than one spell each turn.

4Red, Sacrifice High Noon: It deals 5 damage to any target.

Outlaws of Thunder Junction (Rare)
High Priest of Penance
High Priest of Penance WhiteBlack (2)
Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Gatecrash (Rare)
Commander 2018 (Rare)
High Seas
High Seas 2Blue (3)
Enchantment

Red creature spells and green creature spells cost 1 more to cast.

Mercadian Masques (Uncommon)
High Sentinels of Arashin
High Sentinels of Arashin 3White (4)
Creature — Bird Soldier (3/4)

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3White: Put a +1/+1 counter on target creature.

March of the Machine Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Jumpstart (Rare)
High Stride
High Stride Green (1)
Instant

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Bloomburrow (Common)
High Tide
High Tide Blue (1)
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional Blue.

Dominaria Remastered (Uncommon)
Other Versions
Fallen Empires (Common)
Masters Edition (Uncommon)
Vintage Masters (Uncommon)
High Troller (playtest)
High Troller (playtest) 3Red (4)
Creature — — Troll Shaman (4/1)

All targeted spells and abilities cost 2 less and have their targets chosen randomly.

Mystery Booster (Common)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Highcliff Felidar
Highcliff Felidar 5WhiteWhite (7)
Creature — Cat Beast (5/5)

Vigilance

When Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.

Game Night 2019 (Mythic Rare)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Highland Forest
Highland Forest (0)
Snow Land — Mountain Forest

(Tap: Add Red or Green.)

Highland Forest enters tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Highland Game
Highland Game 1Green (2)
Creature — Elk (2/1)

When Highland Game dies, you gain 2 life.

Core Set 2019 (Common)
Other Versions
Khans of Tarkir (Common)
Highland Lake
Highland Lake (0)
Land

Highland Lake enters tapped.

Tap: Add Blue or Red.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Highland Weald
Highland Weald (0)
Snow Land

Highland Weald enters tapped.

Tap: Add Red or Green.

Coldsnap (Uncommon)
High-Rise Sawjack
High-Rise Sawjack 2Green (3)
Creature — Elf Citizen (2/3)

Reach

Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Streets of New Capenna (Common)
High-Speed Hoverbike
High-Speed Hoverbike 2 (2)
Artifact — Vehicle (2/2)

Flash

Flying

When High-Speed Hoverbike enters, tap up to one target creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty (Uncommon)
Highspire Artisan
Highspire Artisan 2Green (3)
Creature — Elf Artificer (0/3)

Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Highspire Infusion
Highspire Infusion 1Green (2)
Instant

Target creature gets +3/+3 until end of turn. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Highspire Mantis
Highspire Mantis 2RedWhite (4)
Creature — Insect (3/3)

Flying, trample

Khans of Tarkir (Uncommon)
Hightide Hermit
Hightide Hermit 4Blue (5)
Creature — Crab (4/4)

Defender

When Hightide Hermit enters, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Hightide Hermit can attack this turn as though it didn't have defender.

Kaladesh (Common)
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