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Mask of the Mimic
( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
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Master Biomancer
( 4)
Creature — Elf Wizard
(2/4)
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
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Master Chef
( 3)
Legendary Enchantment — Background
Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
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Mastermind Plum
( 3)
Legendary Creature — Human Wizard
(2/2)
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
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Maximize Altitude
( 1)
Sorcery
Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Maximize Velocity
( 1)
Sorcery
Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Maze of Shadows
( 0)
Land
: Add . : Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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Maze's End
( 0)
Land
Maze's End enters tapped. : Add . , , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
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Me, the Immortal
( 5)
Legendary Creature — Human Rogue
(3/3)
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me, the Immortal. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast Me from your graveyard by discarding two cards in addition to paying its other costs.
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Medomai's Prophecy
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.
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Melira, the Living Cure
( 2)
Legendary Creature — Human Scout
(3/3)
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
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Memnarch
( 7)
Legendary Artifact Creature — Wizard
(4/5)
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Memory of Toshiro
( 0)
Enchantment Creature — Human Samurai
(2/3)
, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.
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Menagerie Curator
( 2)
Creature — — Human Citizen
(1/3)
: Add one mana of any one color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
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Mephidross Vampire
( 6)
Creature — Vampire
(3/4)
Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
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Mercadian Bazaar
( 0)
Land
Mercadian Bazaar enters tapped. : Put a storage counter on Mercadian Bazaar. , Remove any number of storage counters from Mercadian Bazaar: Add for each storage counter removed this way.
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Merciless Resolve
( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards.
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Meria, Scholar of Antiquity
( 3)
Legendary Creature — Elf Artificer
(3/3)
Tap an untapped nontoken artifact you control: Add . Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
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Metallic Mimic
( 2)
Artifact Creature — Shapeshifter
(2/1)
As Metallic Mimic enters, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
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Metamorphic Blast
( 1)
Instant
Spree (Choose one or more additional costs.) + — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + — Target player draws two cards.
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Metamorphosis
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
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Meteor Crater
( 0)
Land
: Choose a color of a permanent you control. Add one mana of that color.
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Meteorite
( 5)
Artifact
When Meteorite enters, it deals 2 damage to any target. : Add one mana of any color.
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Meticulous Archive
( 0)
Land — Plains Island
(: Add or .) Meticulous Archive enters tapped. When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Michiko's Reign of Truth
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Midlife Upgrade
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice X Contraptions. Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
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Midnight Clock
( 3)
Artifact
: Add . : Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
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Midnight Oil
( 4)
Enchantment
Midnight Oil enters with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. Your maximum hand size is equal to the number of hour counters on Midnight Oil. Whenever you discard a card, you lose 1 life.
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Mightstone's Animation
( 4)
Enchantment — Aura
Enchant artifact When Mightstone's Animation enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
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Millikin
( 2)
Artifact Creature — Construct
(0/1)
, Mill a card: Add . (To mill a card, put the top card of your library into your graveyard.)
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Mimic
( 2)
Artifact — Treasure
, Sacrifice Mimic: Add one mana of any color. : Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
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Mina and Denn, Wildborn
( 4)
Legendary Creature — Elf Ally
(4/4)
You may play an additional land on each of your turns. , Return a land you control to its owner's hand: Target creature gains trample until end of turn.
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Mind Extraction
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
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Mindlink Mech
( 3)
Artifact — Vehicle
(4/3)
Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1
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Mine Raider
( 3)
Creature — Human Rogue
(3/2)
Trample When Mine Raider enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Minimus Containment
( 3)
Enchantment — Aura
Enchant nonland permanent Enchanted permanent is a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
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Minsc, Beloved Ranger
( 3)
Legendary Creature — Human Ranger
(3/3)
When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. : Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
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Mirage Mesa
( 0)
Land — Desert
Mirage Mesa enters tapped. As it enters, choose a color. : Add one mana of the chosen color.
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Mirari's Wake
( 5)
Enchantment
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
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Mirrodin's Core
( 0)
Land
: Add . : Put a charge counter on Mirrodin's Core. , Remove a charge counter from Mirrodin's Core: Add one mana of any color.
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Mirror of the Forebears
( 2)
Artifact
As Mirror of the Forebears enters, choose a creature type. : Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
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Mirror Room // Fractured Realm (Mirror Room)
( 3)
Enchantment — Room
When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Mirrored Lotus (playtest)
( 0)
Artifact
Reflect (As this enters the battlefield, each opponent may pay . When they do, they create a token copy of this except it lacks this ability.) , Exile CARDNAME: Add three mana of any one color.
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Mirrorhall Mimic
( 4)
Creature — Spirit
(0/0)
You may have Mirrorhall Mimic enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
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Mishra, Eminent One
( 5)
Legendary Creature — Human Artificer
(5/4)
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Mishra, Excavation Prodigy
( 3)
Legendary Creature — Human Artificer
(2/1)
Haste , , Discard a card: Draw a card. Whenever you discard one or more artifact cards, add . This ability triggers only once each turn.
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Mishra's Factory
( 0)
Land
: Add . : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn.
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Misleading Signpost
( 3)
Artifact
Flash When Misleading Signpost enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) : Add .
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Mistform Sliver
( 2)
Creature — Illusion Sliver
(1/1)
All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."
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Mistvault Bridge
( 0)
Artifact Land
Mistvault Bridge enters tapped. Indestructible : Add or .
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Mistveil Plains
( 0)
Land — Plains
(: Add .) Mistveil Plains enters tapped. , : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
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Mistvein Borderpost
( 3)
Artifact
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost. Mistvein Borderpost enters tapped. : Add or .
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Smoky Lounge // Misty Salon (Misty Salon)
( 4)
Enchantment — Room
When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Mockingbird
( 1)
Creature — Bird Bard
(1/1)
Flying You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it's a Bird in addition to its other types and it has flying.
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Model of Unity
( 3)
Artifact
Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. : Add one mana of any color.
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Mold Adder
( 1)
Creature — Fungus Snake
(1/1)
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
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Molten Disaster
( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
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Molten Duplication
( 2)
Sorcery
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Molten Tributary
( 0)
Land — Island Mountain
(: Add or .) Molten Tributary enters tapped.
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Momentous Fall
( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
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Monastery Siege
( 3)
Enchantment
As Monastery Siege enters, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
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Monk Class
( 2)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs less to cast. : Level 2 //Level_2// When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. : Level 3 //Level_3// At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
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Monstrify
( 4)
Sorcery
Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Monstrous Emergence
( 2)
Sorcery
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.
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Monstrous War-Leech
( 4)
Creature — Leech Horror
(*/*)
Kicker (You may pay an additional as you cast this spell.) As Monstrous War-Leech enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.
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Moonring Island
( 0)
Land — Island
(: Add .) Moonring Island enters tapped. , : Look at the top card of target player's library. Activate only if you control two or more blue permanents.
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